canofmonsterenergy Posted April 5 Posted April 5 Hello, The healer cap, which ensures an equal number of healers on both sides, is definitely a positive change. However, reducing the premade group size from five to three players is just ridiculous. It doesn't make any sense. The main issue has always been the imbalance in the number of healers on each side; sometimes one side has three or four healers while the other has just one. So why would you also nerf the premade group? That just adds to the confusion. Additionally, why take action based on the opinion of just one person? Just because they posted something? If you're going to make such a significant decision for the server, you should conduct a poll or a vote to see who supports the idea and who doesn't! It would also be helpful to run voting polls on the Discord server to get more feedback in the future!!!! (Stop listening to Elpujo ideas) 1 1
Wokoko Posted April 5 Posted April 5 20 минут назад, canofmonsterenergy сказал: Hello, The healer cap, which ensures an equal number of healers on both sides, is definitely a positive change. However, reducing the premade group size from five to three players is just ridiculous. It doesn't make any sense. The main issue has always been the imbalance in the number of healers on each side; sometimes one side has three or four healers while the other has just one. So why would you also nerf the premade group? That just adds to the confusion. Additionally, why take action based on the opinion of just one person? Just because they posted something? If you're going to make such a significant decision for the server, you should conduct a poll or a vote to see who supports the idea and who doesn't! It would also be helpful to run voting polls on the Discord server to get more feedback in the future!!!! (Stop listening to Elpujo ideas) Cry prem garbage 2 1
canofmonsterenergy Posted April 5 Author Posted April 5 Just admit that you don’t have anyone to play with, haha. I usually play with my friends, and we often have too many people wanting to join—like 6 or 7 of us online—but only 5 can be in a party. The only ones complaining about premades are those who are disliked on the server and don’t have anyone to team up with. Just go make some friends, lol.
Maximtawer Posted April 5 Posted April 5 Fact. I don't think reducing the limit from 5 to 3 people was a good decision. I agree with everything else. People just want to log in in the evening, play as a group, have a laugh — and even that was taken away from them. 1 1
Wallaind123 Posted April 5 Posted April 5 I agree with him. Its much more fun queuing with 4 of you're buddys making it 3 wasn't a good choice I'll leave my vote here as a Yes for this. 1
Bestwo Posted April 5 Posted April 5 ну просто усатый пузан на бружо наныл на примы, когда они его стали убивать, я ваще в шоке что чисто из-за его нытья что-то изменили дисбаланс на бг всегда был, есть, будет. И это зависит не от примов, (было 334808549508 случаев когда просто 550 типы убивали примы) а от неравных команд, что определяется например низким гиром челов в одной из них, или разным количеством хилов/дд, ведь по таблице спустя пару минут бг уже становится понятно, в чем причина
Game Masters Jegerm Posted April 5 Game Masters Posted April 5 On 4/5/2025 at 4:52 AM, canofmonsterenergy said: (Stop listening to Elpujo ideas) If someone for real believes that the server owner, administrators, a team of developers and GMs listen to 1 person opinion then I would really like to have a conversasion with him/her in private. The decisions (in general, not particularly this one about BGs) are not taken if a person or a group of people are complaining about it. We already know from the past that whatever change we make every single time someone will complain because he won't like or because it affect his class/specialization or in general his convenience. Of course administration reads the suggestion of the community but if the idea is bad it will never implemented. The specific suggestion was not submited only by Pujo but from other people as well, both publicly and privately. Pujo just makes the most noise. On topic: We (administration) noticed that in the last months the activity on BGs were decreased so the decision was primarily taken by us that something had to change. The main problem with bigger premade groups (5 people premades) was that most of the times a group of end game geared players, usually with a decent BG experience joined in a single team so for example at 10vs10 BGs, the half team consisted by decent players. That was giving a big disadvantage to the opponent team which might had under geared players from x100 or even from x5 which closed recently. Now with this change, even the 3 people premade will still have an advantage against the opponent team in case they do not have a premade group in their team but the advantage will not be so game breaking. With this change we tried to make our BGs as more enjoyable as possible. What is the point half of the times to be in a premade group or just be lucky and be in a team with a 5 people premade party and the other times to be their opponent and slain your team and camping out your graveyard until you release? Very soon, a new system which will reward even the losing team will be implemented and players regarding how hard they fought, capped more bases/flags etc. will have the opportunity to receive the new BG currency+conquest points so they can have a motivation to play and make the BGs more interested. In general, big advantages for team #1 and big disadvantages for team #2 will result in the lost of interest to continue playing BG. Moreover, something positive is that it was almost impossible to create 2 premade groups consisted of 5 players each, now after this change, players might be able to form 2 different premades and play against each other so a more balanced BG can be played. It's surely easier to find 6 people instead of 10. So, you now know who you have to blaim for this change. Also, keep in mind that those changes that were made and the others which will come soon made due to the change of population and motivation of players to obtain something else which they could not (referring in the upcoming change at the transmogrification NPCs). The suggestion was discussed by the server administration and developement team literally few days ago and it was decided that we will limit premade groups up to 3 people. Declined. 4
Recommended Posts