Dryanus Posted February 13, 2014 Share Posted February 13, 2014 (edited) Priority 10/11 Spell name - Tested : 2-13-2014 Pandawow: The monk weapon system is completely dumb . and i'll explain why : Look at this SS from Pandawow 1.Normal Malevolent Weapon with Agility(4733-8791 Damage) [ATTACH=CONFIG]24584[/ATTACH] 66k-99k damage on Rising Sun Kick 2.Totally Random BLUE 1handed spell power mace with the speed of 1.90 (1620-3009 damage) [ATTACH=CONFIG]24583[/ATTACH] 72k-111k damage on Rising Sun Kick -Now keep that in mind that not only Rising Sun Kick scales with wrong weapon but ALL monk abilities [*]How it works : If you put a weapon that has a weapon speed of less that 2.00 then your damage will dramatically increase and that damage should be the normal damage with agility weapon [*]How it should work : When you Equip the 2 malevolent weapons you should have the same damage as NOW the fast weapon , and also the fast weapon should decrease the damage not increase .. .this is a bug on all mop private servers since they started but only a few people know about it . I want this fixed cause monks are forced to use 2 handed weapons .....wich is not good for their passive ability http://www.db.pandawow.me?spell=120277 . Fist of Fury does 30k critical strikes with normal malevolent weapon Fist of Fury does 60k critical strikes with 1.70-1.90 weapon Tested on LvL 6 npc-s : Rising Sun Kick with the 1.90 weapon from the picture did 175k damage Rising Sun Kick with http://www.db.pandawow.me?item=2490 did 145k damage so basically i almost did the same damage with a lvl 90 weapon as a lvl 4 weapon [*]Realm : Pictures are from the 5.0.5 Fun Realm but the bug remained still when 5x changed to 5.4.2 . tested it there as well but i dont have max level monk yet PS. NOT a single monk is using 2 handed weapon on retail . here 80% of the monks use them since they dont know about this bug Edited February 13, 2014 by Dryanus 1 Link to comment
Administrators Zeox Posted February 13, 2014 Administrators Share Posted February 13, 2014 On 5.4.2 damage with two-handed weapons is okay, i have fixed it. But it's small with one handed, i will fix it in the future, it need some time, but i don't have it at the moment. Link to comment
Xug Posted April 3, 2014 Share Posted April 3, 2014 Still not fixed been over a year. 10/10 Link to comment
arsenic88 Posted July 5, 2014 Share Posted July 5, 2014 The damage off ww monks is really low. Im not even doing 50% of dmg I did with my ww monk on retail. It's embarrassing to play a ww monk atm. Link to comment
Vilix Posted July 6, 2014 Share Posted July 6, 2014 it will be fixed in next update http://forum.pandawow.ru/showthread.php?t=42522&page=20 Link to comment
JohnnyPoozang Posted July 23, 2014 Share Posted July 23, 2014 (edited) On 5.4.2 damage with two-handed weapons is okay, i have fixed it. But it's small with one handed, i will fix it in the future, it need some time, but i don't have it at the moment. Sorry but this is not true: the damage with a two-handed weapon is only a bit better, but still lower than the damage you are supposed to be doing. Plus this bug should be 11/10 priority, as it makes a spec unplayable. Fix it soon please!!! Edited July 23, 2014 by JohnnyPoozang Link to comment
dfabel Posted July 23, 2014 Share Posted July 23, 2014 it will be fixed in next update http://forum.pandawow.ru/showthread.php?t=42522&page=20 Yeah when is the update coming? Link to comment
Shefty Posted August 1, 2014 Share Posted August 1, 2014 Hey guys, first of all, im spanish so my english isnt good... I would like to know when this bug is going to be fixed... As JohnnyPoozang said,, this should be 11/10 priority :/ Link to comment
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