Dryanus Posted February 13, 2014 Posted February 13, 2014 (edited) Priority 10/11 Spell name - Tested : 2-13-2014 Pandawow: The monk weapon system is completely dumb . and i'll explain why : Look at this SS from Pandawow 1.Normal Malevolent Weapon with Agility(4733-8791 Damage) [ATTACH=CONFIG]24584[/ATTACH] 66k-99k damage on Rising Sun Kick 2.Totally Random BLUE 1handed spell power mace with the speed of 1.90 (1620-3009 damage) [ATTACH=CONFIG]24583[/ATTACH] 72k-111k damage on Rising Sun Kick -Now keep that in mind that not only Rising Sun Kick scales with wrong weapon but ALL monk abilities [*]How it works : If you put a weapon that has a weapon speed of less that 2.00 then your damage will dramatically increase and that damage should be the normal damage with agility weapon [*]How it should work : When you Equip the 2 malevolent weapons you should have the same damage as NOW the fast weapon , and also the fast weapon should decrease the damage not increase .. .this is a bug on all mop private servers since they started but only a few people know about it . I want this fixed cause monks are forced to use 2 handed weapons .....wich is not good for their passive ability http://www.db.pandawow.me?spell=120277 . Fist of Fury does 30k critical strikes with normal malevolent weapon Fist of Fury does 60k critical strikes with 1.70-1.90 weapon Tested on LvL 6 npc-s : Rising Sun Kick with the 1.90 weapon from the picture did 175k damage Rising Sun Kick with http://www.db.pandawow.me?item=2490 did 145k damage so basically i almost did the same damage with a lvl 90 weapon as a lvl 4 weapon [*]Realm : Pictures are from the 5.0.5 Fun Realm but the bug remained still when 5x changed to 5.4.2 . tested it there as well but i dont have max level monk yet PS. NOT a single monk is using 2 handed weapon on retail . here 80% of the monks use them since they dont know about this bug Edited February 13, 2014 by Dryanus 1
Administrators Zeox Posted February 13, 2014 Administrators Posted February 13, 2014 On 5.4.2 damage with two-handed weapons is okay, i have fixed it. But it's small with one handed, i will fix it in the future, it need some time, but i don't have it at the moment.
arsenic88 Posted July 5, 2014 Posted July 5, 2014 The damage off ww monks is really low. Im not even doing 50% of dmg I did with my ww monk on retail. It's embarrassing to play a ww monk atm.
Vilix Posted July 6, 2014 Posted July 6, 2014 it will be fixed in next update http://forum.pandawow.ru/showthread.php?t=42522&page=20
JohnnyPoozang Posted July 23, 2014 Posted July 23, 2014 (edited) On 5.4.2 damage with two-handed weapons is okay, i have fixed it. But it's small with one handed, i will fix it in the future, it need some time, but i don't have it at the moment. Sorry but this is not true: the damage with a two-handed weapon is only a bit better, but still lower than the damage you are supposed to be doing. Plus this bug should be 11/10 priority, as it makes a spec unplayable. Fix it soon please!!! Edited July 23, 2014 by JohnnyPoozang
dfabel Posted July 23, 2014 Posted July 23, 2014 it will be fixed in next update http://forum.pandawow.ru/showthread.php?t=42522&page=20 Yeah when is the update coming?
Shefty Posted August 1, 2014 Posted August 1, 2014 Hey guys, first of all, im spanish so my english isnt good... I would like to know when this bug is going to be fixed... As JohnnyPoozang said,, this should be 11/10 priority :/
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