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First of all, I want to apologize for the grammatical errors you may find, because english isn't my mother tongue.

I decided to write this thread because I'm tired of the situation of enhancement shaman and as well as other few specs, that are completely unplayable at least in PvP(demonology, windwalker, to name a few). With this thread I want to illustrate the enhancement bugs on detail, hoping the staff will fix them as soon as possible, because is a pity such a beautiful and fun spec should be as broken as it is at the moment. So, here are the bugs:

 

1) http://www.db.pandawow.me?spell=8232/windfury-weapon: this ability is the signature spell of the enha spec since vanilla and here is completely broken: despite what's is written on the 10th and 11th changelog, it's still bugged. The bonus attack power is not added to the extra 3 attacks (the last ones are equal to white damage), resulting in an important dps loss vs cloth and leather classes. Plus, if you cast Windfury over a two handed weapon, it won't proc at all.

PS: I noticed that if you imbue your off-hand with Windfury instead of your main-hand, the damage seems better, but it's still lower than it should be.

 

 

2)http://www.db.pandawow.me?spell=77657: this passive ability is even more crucial for enha than windfury.

The problem with this ability is that the stacks are generated upon searing totem bolts hits, but the damage of Lava lash is not increased. For every stack of searing flames, the damage should be increased by 20%, for a total of 100% increased damage. In my opinion this ability should be on high priority, because almost all the damage outside burst for enha comes from Lava lash, and right now, it hits like a wet noodle.

PS: The stacks are generated for resto and ele specs too, isn't that important, but it's still a bug.

 

3)http://www.db.pandawow.me?spell=51530 : this is far more important to be addressed for than every other bugged ability, because on this one lies the survivability of the entire spec. The problem with it is that the proc chance is lower than it should be. In a duel or so, in like 1 minute fights you will hardly get all the 5 stacks you need to heal yourself, or to deal damage with elemental blast. The stacks are hard to get even if you reforge full haste. I didn't find any reliable source to what the proc rate should be, although on Wowwiki, it's shown that should be around 25 ppm while dual-wielding http://www.wowwiki.com/Maelstrom_Weapon

 

4)http://www.db.pandawow.me?spell=114049: enha most reliable thing to carry in PvP in Mysts of Pandaria is broken, yes. I don't know for sure what's the matter, but the thing for sure is that http://www.db.pandawow.me?spell=115356/stormblast#modifies damage and auto-attacks damage (http://www.db.pandawow.me?spell=114089/wind-lash#triggered-by and http://www.db.pandawow.me?spell=114093/wind-lash-off-hand) are lower than it should be. To test out these claims, you can compare enha's Ascendance auto-attacks damage to the damage of rogue's Shadow blades ones. In fact the damage seems equal here, but it shouldn't be like that, for two reasons:

1) shamans equip 2 slow weapons of 2.6 speed, while rogues have 1.8 speed daggers, this means shamans auto-attacks should do more damage per swing than rogue's (attention: we are talking about auto-attacks while in Shadow blades http://www.db.pandawow.me?spell=121471/shadow-blades and Ascendance, so armor is ignored!)

2) shamans have mastery that increases all the frost, fire and nature damage dealt, http://www.db.pandawow.me?spell=77223, and, seeing that auto-attacks in Ascendance deal pure nature damage, they should benefit from mastery!

 

As seen above therefore, enha's auto-attacks in Ascendance shouldn't be doing less or equal damage to rogue's ones in Shadow blades. (on equal gear, obviously; plus if the rogue is sublety, http://www.db.pandawow.me?spell=79147/sanguinary-vein isn't enough to overcome the two factors I depicted above. (Enhancement mastery scales extremely well, in Tyrannical gear you will have about 48%-50% mastery))

Then, Stormblast damage too isn't as it should be: on my enha with 510 item level, with Grievous weapons, it hits for 40-45k (over players) and I have 52% mastery. If you do the maths, you will have a Stormblast damage of about 30k without any mastery and this isn't possible, because this last number is the damage dealt by Stormstrike that doesn't ignore any armor! So obviously mastery isn't working as intended!

 

According to all I wrote above, mastery doesn't affect Stormblast and Auto-attacks when in Ascendance, leaving enha without the only thing it had to be proud of in PvP, above all other classes: the burst.

 

 

I hope this will not be ignored by the staff, for questions or clarifications you can contact me and I will be pleased to answer.

To all the enha lovers outa here: VOTE THIS UP!!! so maybe we can have our beloved spec fixed in a few weeks!

PS: all these bugs were found on the FUN server to the date 17/07/2014

JohnnyPoozang

Edited by JohnnyPoozang
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"To all the enha lovers outa here: VOTE THIS UP!!! so maybe we can have our beloved spec fixed in a few weeks!" I really do like what you said up here, but the fact is that we have been told that we are going up to 4.2.7 few months ago and guess what - it didn't happen. I do not want to be offensive, but I find the reactions of gms/admins and devs very unprofessional - is it really so hard to at least reply to a thread like this?

 

p. s You have my vote buddy.

 

Peace

Edited by Coilz
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+1

Elemental Blast is bugged too. Even with 5 maelstrom procs I can't cast it while moving.

Come on devs/admins fix these bugs. Or at least tell us when will u fix them.

 

I know, but is a lesser bug compared to the ones I wrote above. The devs should concentrate their efforts to major bugs first, don't you agree? Beside there is a much major problem with Elemental blast than the one you are talking about: the fact it doesn't benefit of the 30% damage increase of unleash flame! Not only enha, but all the shaman class is a mess right now!

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me too yesterday!... I don't really know what's up with this server... sometimes I'm not even in the first ten in terms of damage in Bgs, but yesterday I placed first 3 times in a row. I'm not sure, but Elemental blast seems to benefit from unleash flame, although the buff isn't consumed. I need to do more tests though.
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I am playing enh shaman since TBC its my favourite character but not in this server lol, it sux bugged half of the talents, i i've played in retail and elemental blast there is doing twise as much damage as here its nice and thats not all if you can fix some of the bugs it will be very nice :)! TY
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If there are DEVS who read this, but are not sure because I didn't post any image, PLEASE CONTACT ME! I will be happy to send you all the proofs you need! I didn't post them because these bugs are under the eyes of everyone and as a result enha shamans are almost extinct in this server! Edited by JohnnyPoozang
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Ascendance is working with mastery. The damage is lower than it should be.

Searing Flames is the biggest problem. It doubles Lava Lash damage so it should be top priority.

 

 

btw enha isnt that bad. I reached 1k9 rate yesterday with mine xD not a big deal but still...

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Ascendance is working with mastery. The damage is lower than it should be.

Searing Flames is the biggest problem. It doubles Lava Lash damage so it should be top priority.

 

 

btw enha isnt that bad. I reached 1k9 rate yesterday with mine xD not a big deal but still...

 

Neither you nor I can know exactly what's bugged with Ascendance damage. The mastery not working for Stormblast and auto-attacks is the most probable one, as maybe it doesn't affect them because they are the non-physical counterparts of Stormstrike and normal auto-attacks, but for some reason they are not recognized as such. Also the difference between the damage they deal at the moment and the damage they should deal is compatible with a nonworking mastery.

Edited by JohnnyPoozang
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Totally LEGIT Ascendance is super fine for enh. With full gear you should be able global any target in your line of sight just by using it. It totally works as intendet mate #nohardfeelings

 

JK damage burst that comes out of that ability for enhs with full gear is ridiculous and requires nerf. Period.

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Totally LEGIT Ascendance is super fine for enh. With full gear you should be able global any target in your line of sight just by using it. It totally works as intendet mate #nohardfeelings

 

JK damage burst that comes out of that ability for enhs with full gear is ridiculous and requires nerf. Period.

 

no, Stormblast and autoattacks do sh*ty damage, even confirmed by a 2.2k rated enha, named Alarel (FUN server). Him and I did tests for every spell you see I wrote about in this thread. In full Grievous gear he was hitting me with both PvP trinkets up and Virmen's Bite for like 65k Stormblasts and 15k main hand auto-attacks, good? OK. Now go seeing the burst of the other classes with the same gear. (PS: Enhancement has the best burst of MoP, perhaps even superior to that of Retribution paladins). In retail in a 3v1 they will be running for their lives the moment you pop Ascendance, whereas here is a joke and even mages charge you head to head. In RBGs enhas are of use only for downing a flag carrier every 3 min, here you can't even tickle or hope to outdamage Disci or Rdruid heals, if not with Berserker. So please, if you don't know how a thing should work, don't write about it, especially on the bugtracker, as it may delay fixes.

Edited by JohnnyPoozang
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BTW YOU forget to include http://www.db.pandawow.me?spell=2894/fire-elemental-totem which doesnt even attack nor give stack of searing flames. Secondly It doesn't have the required HP.

 

 

I can't include all the bugs of the shaman class, if so, I would have to write a thread of 300 pages. In this thread I included the main and the most game breaking bugs of enhancement spec. First damage, healing and survivability, then all the fancy things like elementals, etc.

You would do nothing anyway with a working fire elemental but a wet noodle hitting lava lash, windfury and stormblast.

However, instead of writing only "you forgot this or that", at least write if you confirm these bugs or not please! The more the positive comments, the faster the fixes will happen.

Edited by JohnnyPoozang
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I have 2.2 in 2c, and 2.2 in 3c, and i can easily say:

 

3)Maelstrom Weapon : this is far more important to be addressed for than every other bugged ability, because on this one lies the survivability of the entire spec. The problem with it is that the proc chance is lower than it should be. In a duel or so, in like 1 minute fights you will hardly get all the 5 stacks you need to heal yourself, or to deal damage with elemental blast. The stacks are hard to get even if you reforge full haste. I didn't find any reliable source to what the proc rate should be, although on Wowwiki, it's shown that should be around 25 ppm while dual-wielding http://www.wowwiki.com/Maelstrom_Weapon

 

-Falce. I have 5 stacks 95% of the time in the arena. ~2 used GCD's = 5 stack. Tested by myself.

 

4)Ascendance: enha most reliable thing to carry in PvP in Mysts of Pandaria is broken, yes. I don't know for sure what's the matter, but the thing for sure is that Stormblast damage and auto-attacks damage (Wind Lash and Wind Lash Off-Hand) are lower than it should be. To test out these claims, you can compare enha's Ascendance auto-attacks damage to the damage of rogue's Shadow blades ones. In fact the damage seems equal here, but it shouldn't be like that, for two reasons:

1) shamans equip 2 slow weapons of 2.6 speed, while rogues have 1.8 speed daggers, this means shamans auto-attacks should do more damage per swing than rogue's (attention: we are talking about auto-attacks while in Shadow blades Shadow Blades and Ascendance, so armor is ignored!)

2) shamans have mastery that increases all the frost, fire and nature damage dealt, Mastery: Enhanced Elements, and, seeing that auto-attacks in Ascendance deal pure nature damage, they should benefit from mastery!

 

-Falce too. Spell works blizzlike. All spell, with autoatacks. Tested by myself.

 

2)Searing Flames: this passive ability is even more crucial for enha than windfury.

The problem with this ability is that the stacks are generated upon searing totem bolts hits, but the damage of Lava lash is not increased. For every stack of searing flames, the damage should be increased by 20%, for a total of 100% increased damage. In my opinion this ability should be on high priority, because almost all the damage outside burst for enha comes from Lava lash, and right now, it hits like a wet noodle.

PS: The stacks are generated for resto and ele specs too, isn't that important, but it's still a bug.

 

-And this falce too . 5 Stack give 100% more damage to lava lash. Tested by myself.

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