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Old Trinkets


Tbf

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1. Many old trinkets but I have tested only with http://www.db.pandawow.me?item=50342/whispering-fanged-skull it gives me 20k attack power instead of normal 1.2k attack power. My friend told me it's also with cataclysm trinkets, so I will just say old trinkets in general.

2. So, basically, instead of giving normal value of X stat, it gives much more than it shoud. For an instance, my haste normally is 8%... And if I equip an old trinket from past expansions that has chance to proc X amount of haste it gives me much more. I tested with one trinket (forgot the name), after it proced I have 38% haste, wtf?

3 Trinket should work as it's made to work. Tooltip of trinket says "chance to give you 1200 attack" then it should give you 1200 attack not 20k...

4.19/08/2014

5.I have found this bug on the FUN realm since I only play there.

6. 6/10

Edited by Tbf
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1. Many old trinkets but I have tested only with http://www.db.pandawow.me?item=50342/whispering-fanged-skull it gives me 20k attack power instead of normal 1.2k attack power. My friend told me it's also with cataclysm trinkets, so I will just say old trinkets in general.

2. So, basically, instead of giving normal value of X stat, it gives much more than it shoud. For an instance, my haste normally is 8%... And if I equip an old trinket from past expansions that has chance to proc X amount of haste it gives me much more. I tested with one trinket (forgot the name), after it proced I have 38% haste, wtf?

3 Trinket should work as it's made to work. Tooltip of trinket says "chance to give you 1200 attack" then it should give you 1200 attack not 20k...

4.19/08/2014

5.I have found this bug on the FUN realm since I only play there.

6. 6/10

 

I was wondering why people are wearing triknets like that. I thing the priority is bigger but at the end they will start banning the people using it so it doesn't matter.

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yeah, banning people for problems they should've fixed is a very smart decision indeed.

"Look - this guy has found and is exploiting a bug. I better ban him before more people find out."

Instead of

"Hmm. This guy has found a bug. Let me fix that."

Can't you really see further than the end of your nose? They clearly put such bugs on the fixing list, but they have to ban everyone that exploit them, if it's avoidable to do so. Else would you like to see all mages running with the bugged Blink glyph, blinking the hell out of everyone stuns till 3k rate? In another server I won't name, there was a bug with Devouring plague, the spell just did like 80k per tick. Do you think they should have let people exploiting the bug and the server go in chaos, simply because it's their fault they have let that happen? Hell no. Either your fix it fast with a hotfix, or you disable the spell for a while. They chose the second option and then they fixed the spell after a week or so.

Here with the blink glyph and many other exploitable item based bugs (PvE trinkets in the Fun server) they should do the same thing, simply remove it from the game until is fixed.

Edited by JohnnyPoozang
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Can't you really see further than the end of your nose? They clearly put such bugs on the fixing list, but they have to ban everyone that exploit them, if it's avoidable to do so. Else would you like to see all mages running with the bugged Blink glyph, blinking the hell out of everyone stuns till 3k rate? In another server I won't name, there was a bug with Devouring plague, the spell just did like 80k per tick. Do you think they should have let people exploiting the bug and the server go in chaos, simply because it's their fault they have let that happen? Hell no. Either your fix it fast with a hotfix, or you disable the spell for a while. They chose the second option and then they fixed the spell after a week or so.

Here with the blink glyph and many other exploitable item based bugs (PvE trinkets in the Fun server) they should do the same thing, simply remove it from the game until is fixed.

 

You are so wrong they only fix things like that banner which was giving 10% dmg. The bugged glyph for blink is bugged from weeks. I hope they don't fix thing because they are working hard on 5.4.8 and i prefer that and hope they release it soon.

About something else i was playing arena-source http://www.db.pandawow.me?spell=2944/devouring-plague was hitting 390k crists with dreadfull gear they didn't ban people they fix it. After that http://www.db.pandawow.me?spell=130392/blink-strikes was bugged it hitted the target 3 times less than week they fixed that.

Pandawow is really good server but every rogue is using the bugged glyph every mage same and at the and they are saying warrior is op.

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what I'm saying is that here you get banned for discovering bugs (at least I did)

if you find something wrong chances are that you are gonna get banned before you even write about the bug in the forum section

 

Imagine a new mage in the server who decides to try that blink glyph in 1 duel. He doesn't know it's bugged but the other guys are going to immidiatley report him and he's gonna get banned for 30 days. The community isn't friendly. But hey, it's just a free server I don't expect devs to able to fix a single skill in under a week or so

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So if devouring plague was bugged, gm-s should ban anyone who plays spriest? nice

 

Wtf do you people actually read what others wrote on their posts before answering? Read my post again

"Do you think they should have let people exploiting the bug and the server go in chaos, simply because it's their fault they have let that happen? Hell no. Either your fix it fast with a hotfix, or you disable the spell for a while."

 

Tell me where you see I wrote they should ban everyone.

Edited by JohnnyPoozang
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what I'm saying is that here you get banned for discovering bugs (at least I did)

if you find something wrong chances are that you are gonna get banned before you even write about the bug in the forum section

 

Imagine a new mage in the server who decides to try that blink glyph in 1 duel. He doesn't know it's bugged but the other guys are going to immidiatley report him and he's gonna get banned for 30 days. The community isn't friendly. But hey, it's just a free server I don't expect devs to able to fix a single skill in under a week or so

 

That's why you want to remove the glyph from the game until is fixed.

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Wtf do you people actually read what others wrote on their posts before answering? Read my post again

"Do you think they should have let people exploiting the bug and the server go in chaos, simply because it's their fault they have let that happen? Hell no. Either your fix it fast with a hotfix, or you disable the spell for a while."

 

Tell me where you see I wrote they should ban everyone.

 

 

Wait, did I talk to you? I was talking to dfabel because he wrote "but at the end they will start banning the people using it so it doesn't matter." I just added an example with devouring plague, it can be any spell or item."

 

/facedesk

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So if devouring plague was bugged, gm-s should ban anyone who plays spriest? nice

 

Wait, did I talk to you? I was talking to dfabel because he wrote "but at the end they will start banning the people using it so it doesn't matter." I just added an example with devouring plague, it can be any spell or item."

 

/facedesk

 

 

Yes if something is bugged people are getting banned. A day ago i saw shaman banned for one of the talents. Is it his fault that the tallent is bugged no is he banned for that yes.

 

If you play here you should know that.

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yeah, banning people for problems they should've fixed is a very smart decision indeed.

"Look - this guy has found and is exploiting a bug. I better ban him before more people find out."

Instead of

"Hmm. This guy has found a bug. Let me fix that."

 

Your exploiting game mechanics that are game breaking for other people they should hot fix it and start to ban people

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