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Posted (edited)

So we have successfully "fixed" shadow preists for the time being. But we need to focus on other classes aswell

 

 

General:

 

Buffs in general SHOULD NOT STACK. http://forum.pandawow.ru/showthread.php?t=102077&p=714401#post714401

 

If a warlock buffs Dark Intent , and a mage buffs Arcane Brilliance you should not get 20% spell power, (Same with the shaman buff).

All buffs STACK, which they shouldn't. Attackpower, Attackspeed, Spell power, Crit etc. (This also is the problem with stampede(Stacking mastery))

 

 

Hunters:

 

Stampede: Stampede

 

Pets should not give mastery, crit, (or the buff given to the hunter or group). This is abused by MANY hunters and have multiple pets that give mastery by having different pets that give the same stat:

http://forum.pandawow.ru/showthread.php?t=102072&p=714391#post714391

 

Pets should only auto attack and not use claw/bite/smack etc: http://forum.pandawow.ru/showthread.php?t=93880

 

Holy Priest

Holy: Sanctuary Chakra: Sanctuary

Surge of light has infinite procs, abusable and gamebreaking.

http://forum.pandawow.ru/showthread.php?t=100978

 

Rogues :

Cloak Of shadows: http://forum.pandawow.ru/showthread.php?t=102079

Doesn't allow you to use spells because "it heals back the damage during the duration"

Major bug that makes rogues currently very weak and can't burst during cloak

 

Tricks of the Trade: http://forum.pandawow.ru/showthread.php?t=102080&p=714408#post714408

Should give 15% damage,

 

Warlock: Tier Set: Mantle of the Horned Nightmare

2 set DOESN'T WORK

4 set DOESN'T WORK

 

WARRIOR

Mocking banner: Mocking Banner

The taunt removes stealth. Every warrior is abusing this.

 

 

 

 

 

These are just a few things that are really important and need fixing

 

 

Also, thanks for fixing preists in my last thread

Edited by jaja
Posted
  jaja said:
So we have successfully "fixed" shadow preists for the time being. But we need to focus on other classes aswell

 

 

General:

 

Buffs in general SHOULD NOT STACK. http://forum.pandawow.ru/showthread.php?t=102077&p=714401#post714401

 

If a warlock buffs Dark Intent , and a mage buffs Arcane Brilliance you should not get 20% spell power, aswell as shaman.

This is NOT ONLY SPELLPOWER. All buffs STACK which they shouldn't. Attackpower, Attackspeed, Spell power, Crit etc. (This also is the problem with stampede)

 

 

Hunters:

 

Stampede: Stampede

 

Pets should not give mastery, crit, (or the buff given to the hunter or group). This is abused by MANY hunters and have multiple pets that give mastery by having different pets that give the same stat:

http://forum.pandawow.ru/showthread.php?t=102072&p=714391#post714391

 

Pets should only auto attack and not use claw/bite/smack etc: http://forum.pandawow.ru/showthread.php?t=93880

 

Rogues :

Cloak Of shadows: http://forum.pandawow.ru/showthread.php?t=102079

Doesn't allow you to use spells because "it heals back the damage during the duration"

Major bug that makes rogues currently very weak and can't burst during cloak

 

Tricks of the Trade: http://forum.pandawow.ru/showthread.php?t=102080&p=714408#post714408

Should give 15% damage,

 

Warlock: Tier Set: Mantle of the Horned Nightmare

2 set DOESN'T WORK

4 set DOESN'T WORK

 

 

 

These are just a few things that are really important and need fixing

 

 

Also, thanks for fixing preists in my last thread

 

well dlock deserve it since no1 can play a dlock on fun

 

even i have a guy stealing my name applying that hes me-fanbois?

Posted
Sparring too , Johny , its really important against mellee classes. But well , our mobility saves us , but still it aint a excuse to not fix sparring.
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Mantle of the Horned Nightmare
Heroic
Item Level 566
Upgrade Level 0/4
Binds when picked up
ShoulderCloth
2099 Armor
+1584 Intellect
+2617 Stamina
+1246 Haste
+804 Critical Strike

Red Socket
Red Socket
Socket Bonus: +120 Intellect

Regalia of the Horned Nightmare (0/5)
(2) Set: Conflagrate critical strikes have a 20% chance to increase the critical strike chance of Immolate and Incinerate by 10%. Unstable Affliction critical hits have a 50% chance to increase all damaging effects of Malefic Grasp and Drain Soul by 15% for 10 sec. Soul Fire has a 20% chance to increase you and your pet's damage dealt by 20%.
(4) Set: When a Burning Ember fills up, your critical strike chance is increased by 15% for 5 sec. Haunt has a 10% chance to refund its shard when expiring. Shadow Bolt and Touch of Chaos have a 8% chance to also cast Hand of Gul'dan at the target.


Durability 95 / 95
Classes: Warlock
Requires Level 90
Sell Price: 28 5 11