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Posted (edited)

1. Just a suggestion, but could you please make a thread where we see what you are currently fixing / start and estimated end of the fix. Because fair enough Change-logs are long and arduous to write, but it can't be hard to write what you are currently fixing. Maybe a closed thread like the ones in useful information, where you just add to the list of what you are currently fixing (Don't mistake this for the change-log as I am sure the rest of the community would love to see what is being fixed :) ) Priority: 7/10 Would love to see what you guys are actively fixing :) instead of an occasional changelog.

 

2. I know this has already been suggested but could you possibly create a Tmorph-esque addon which allows us to change the appearance of our character model, however it is only visible to ourselves. Priority: 2/10 However, would entertain a lot of players and prevents the use of a "CErtain" program.

 

3. Like in A***a - T********t server (I'm sure you can guess what it is) I'm fairly sure on their wrath server, they upscaled legendaries to be scaled for PvP, Just a fun idea as many people are currently using a "CErtain" program to transmog weapons into legendaries ;P, just a fun idea I guess (If you go through with this, put a rating requirement on getting these, this also gives people a reason to get higher rating as currently there is no drive to get rating.) Priority: 3/10 However, would entertain many players trying to get those upscaled legendary weapons. E.G. Give wargalives of azzinoth a 2k haste proc upscaled from 400-500 and give them the stats of the Prideful Quickblade.

 

4. I'm sure you are already implementing this, but those higher rated players have been asking for titles / mounts for a while :). Priority: 3/10 However, it will keep players here trying to obtain these titles and mounts. Will probably help player count.

 

5. Remove the pay for unban function. I am aware that this is an area for your income, but as a chat mod, it's annoying seeing players getting muted for insulting staff or any other high duration mute/ban and they appear seconds later laughing at you because they will just purchase unbans. Priority: 9/10 C'mon this is really important many other ways you can make money, instead of allowing the players to have more authority that mods / GM's alike.

 

6. Add some events / Seasonal rewards, the majority of the players were annoyed that other private servers were giving out "gifts" for christmas and engaging with their population, maybe just come in game and be a raid boss or something which players will kill for transmog / pvp items idk. I saw alot of complaints in chat about the lack of Conquest reset / lack of event / gift for christmas during the holiday >.

 

7. MMR system, I was queueing Arenas on my rogue at 1700 mmr with a 1800 dk, and we queued into Posey and his warrior both full prideful players at 2k-2.2k rating. How do you expect players to cap when they are in griev / tyrannical gear being matched up against prideful characters. This also happened on my horde warlock, 1200 mmr capping for the second time and i was queueing into full pride characters i had seen in ogrimmar earlier. Priority: 10/10 This (for lack of a better word) pisses players off that they're struggling to cap when they are queueing into full geared players at low mmr.

 

8. Lastly, fixes why is it that on x100 i have never dc'd / experienced any major game breaking problems there. However, on xfun i'm constantly getting error 132 + all my bg groups are disconnecting leaving 3 players in a bg against a 10 man horde team in Warsong gulch. Priority: 10/10 (not sure if it's just me but it seems that x100 gets fixes first and more often than xfun) but yeah is it a RAM problem with the server? constantly having to play a 3v10 etc because all my bg teams are dc'ing together due to some error.

 

9. Minor fixes:

- Group invites, god knows how long this bug has been here and It frustrates everyone. It's something simple that should have been fixed long ago, we have to invite someone twice just to get them to join the group. Plus, If a player gets disconnected within a group, they will not see themselves within the group, however other players will. (p.s. Not sure on the criteria that makes this bug happen.)

 

- Pets: I don't know how many times on my rogue, I've nearly got a re-stealth and a hunter pet walks through a pillar and hits me -.-'

1. This is very annoying for players who are trying to kite, and can affect pvp significantly.

2. Well it simply isn't right. Pets should not be underground and walk through walls to hit 100k Kill commands on you.

 

 

 

*any suggestions are welcomed / would love a developer post on this also (I'm willing to translate from russian)

Edited by lickmyorbs
Posted

5. Agree. Also, increase penalty for cheaters(fly hack, speed hack, damage hack, teleport-especially) to 30 days IP ban.

Most cheaters just create a new account and start cheating again. They are easy to catch, but stopping them would make it much easyer for us as server's team AND for the active player community.

 

6. I fully and happily volunteer myself to host any type of event desired by the community.

 

7. That is nothing. On my regular play account, my team consisted of UH DK(1.9k rated) and Resto Shaman(2.2k rated) met a 2.8k rated Warrior and a 2.7k rated Holy Paladin. The MMR system is horribly broken.

Posted (edited)
7. that would be so important man. I was playing against Yodamvp(3030) and Liquidcityx(3157) on 1.9k rating. Like, are you even serious? And the funniest thing. After we lose (because, obviously we lost against them) we lost 11 rating. How is that even possible. I mean today we were going for the 2k rating. Everything was good, we had three wins in a row, I went up from 1912 to 1941 in that three games. Guess what: we lost 1 time, dropped instantly back to 1915. Mkay, it was nice winning three times in a row, and losing all that with only 1 loss. I know that losing to low rated players will make you lose more rating, but seriously, I don't think this system is working as it's intended either Edited by Matukaa
Posted
7. that would be so important man. I was playing against Yodamvp(3030) and Liquidcityx(3157) on 1.9k rating. Like, are you even serious? And the funniest thing. After we lose (because, obviously we lost against them) we lost 11 rating. How is that even possible. I mean today we were going for the 2k rating. Everything was good, we had three wins in a row, I went up from 1912 to 1941 in that three games. Guess what: we lost 1 time, dropped instantly back to 1915. Mkay, it was nice winning three times in a row, and losing all that with only 1 loss. I know that losing to low rated players will make you lose more rating, but seriously, I don't think this system is working as it's intended either

 

Yeah mmr system is so bugged.

Posted
Don't forget in the groups the delay between inviting people, it's infuriating to have to wait 5 seconds to invite again... like really, why is that even there.
Posted
7. that would be so important man. I was playing against Yodamvp(3030) and Liquidcityx(3157) on 1.9k rating. Like, are you even serious? And the funniest thing. After we lose (because, obviously we lost against them) we lost 11 rating. How is that even possible. I mean today we were going for the 2k rating. Everything was good, we had three wins in a row, I went up from 1912 to 1941 in that three games. Guess what: we lost 1 time, dropped instantly back to 1915. Mkay, it was nice winning three times in a row, and losing all that with only 1 loss. I know that losing to low rated players will make you lose more rating, but seriously, I don't think this system is working as it's intended either

 

How can you lose against MW/Mage rofl. bump

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