
warlockenjoyer
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Everything posted by warlockenjoyer
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jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
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jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
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jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
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jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
2 heal premade + another heal vs 1 low gear heal 3 healers per team is too much, limit it to 2 per team, block premades from queing with more than 1 healer, those changes are very needed, i could be taking screenshots all day proving my point and why these suggestions are needed because most bg's have the same problems -
jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
2 heal premade vs 2 random healers, jegerm if u listened to all my suggestions the battlegrounds would be hella balanced and there is only 2 dps in our team, maybe 3, supporting my suggestion to limit healers per bg to 2 per team max, listen to my suggestions and the server will be more enjoyable for everyone, i literally play bgs all day everyday since forever, i know what the server problems are and what the server needs -
jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
one of my suggestions was give all lvl 90 players from x100 and x5 free 522ilvl through mail, but that suggestion was dismissed and i wont insist on that because i understood pve players choose to play pve so if they are naked is their choice -
jegerm there is only 1 dps on our team zzz
warlockenjoyer replied to warlockenjoyer's topic in General Discussion
2 heals vs 0 heals, why? they are queing 2 heal in premade, if my suggestion was implemented one of the healers would be on the other team, making the bg more BALANCED -
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3 healers per team is too much for the simple reason that in most bg's there is maybe 2-3 good dps and the rest are bad players that dont do any dmg, how do u want a teamfight to end when there is 3 healers vs 1-2 dps? do u play your own server? very rarely a team has more than 3 good dps and u want 3 healers per team, my suggestions are based on what i experienced and seen in bg, in most bg's there is 1-3 good dps and the rest are useles players, very often there is 3 good healers vs 1-2 good dps and the fights never end and yes i would block premades from queing with more than 1 healer for the simple reason that if there is only 2 good healers online they should be facing each other instead of queing together for the sake of balance i dont make random suggestions, there is a lot of reasoning behind them
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can u guys add all the visuals of DK class specific weapon enchants on the neffarius npc for bloody tokens? for example https://www.wowhead.com/wotlk/spell=53323/rune-of-swordshattering , is cool as hell
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the "new sets" feature doesnt work, u cant save new sets the "revert changes" button doesnt work, it closes the chat box with the npc instead of removing any changes u made on the transmog
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@DeadMouse make this duel to death difficult to start, make players type something like "I accept" the same way is hard to delete some items making us type "delete", dont make it so easy to start because some players probably already misslicked it or thought it was a normal duel and lost their char, u guys are insane for adding this shit feature in the game, all it will do is make people who dont know wtf is this lose their chars like for example that mage that had 153days of game time called simpofol or something like that, he probably did the duel not knowing wtf was that and im sure there is other players that got fucked up like that and i personally think its a very unfair and fucked up shit to happen to him or to anyone who dont know wtf this duel to death was add an option to the website to pay real money to recover lost chars through a makgora duel and not only u will get more money for the server but also wont fuck up players that didnt know wtf was this shit and lost their char admins please dont be assholes to your own playerbase and add an option to recover lost chars through makgora, he probably had no idea of what was going on, im sure that mage wants to recover his char and will pay real money to recover it, i did feel bad for that mage lol
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1. Runescroll of Fortitude III 2. says it gives 8% stamina, but if my mathing is mathing it doesnt give me +8% stamina 3. it should give +8% stamina example in pictures, my stamina goes from 1000k to 1068k instead of from 1000k to 1080k, which would be that 8% 1.000.095 x 1.08 = 1.080.102 (the 8% mathing) the same problem happens with 10% stamina buffs, i get to 1085k hp instead of 1100k which would be that extra 10%
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1. https://www.wowhead.com/spell=51460/runic-corruption 2. lasts 2.52 seconds on blood dk spec, on frost and unholy lasts 3s 3. should last 3s on all specs
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1. https://www.wowhead.com/zone=6665/deepwind-gorge 2. when a team has 3 bases, the points don't increase their speed 3. when a team has 3 bases, the points should start increasing very fast