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warlockenjoyer

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Everything posted by warlockenjoyer

  1. 5 heals vs 3 heals, infinite fights where nobody was dying @Jegerm pls limit healers to 2 per team max
  2. ? this map and other base type maps have their points increased by a lot whenever a team has all bases, why would this map be any different? it's been like that since i joined the server
  3. @Jegermblock 5 man premades from being able to que bg, limit it to 2 or 3 players max
  4. my team was me solo queing, as 90% of the time
  5. it wont if u actually listen to our suggestions instead of making examples with things we didnt suggest, we didnt suggest blocking a bg from starting unless both teams have 2 healers, we suggested a system where if healers que bg and there is already a bg that has 4 healers they wont get que pop, and if one team has 1 heal and the other has 0 then that new healer will be asigned to the team that has 0, and if one team has 2 healers and the other 0 that new healer will be asigned to the team that has 0, and if one team has 2 healers and the other one has 1 that new healer will be asigned to the team that only has 1 these changes are needed jegerm and they will only increase que time to healer players in certain circumstances, this should not affect the dps players que time at all, if nobody is queing healer then make it that the bg can start anyway just like its currently
  6. not true, what causes all this mess are the PREMADES of 5 players that people do, so 5 players join one team at once and the other team is filled with players who que solo, usually ending in a 5vs2 or 5v3 match, premades of 5 players are the issue, specially when they que with 2 healers limit premades to maximum 2 players and that will solve it
  7. cant u guys make it so the bg can still happen with 0 healers in que and in case healers que then they are placed strictly on each team equally? requiring 2 heals per team or the bg doesnt start is not what i suggested, BG's should start with or without healers and if they happen to que THEN there is the restriction/matchmaking, and if there is already enough healers in bg and a healer decides to que and it doesnt pop for that person then yeah thats the goal of these changes we ask for and blocking premades from queing bg with 2 healer roles and blocking specialization change inside bg, as it is with arena, is a needed change too to solve the healers issue and i dont see how would that change anything, only healers will have longer que's, for the rest of the players it will be the exact same since they are dps's and enough dps's que bg all day cant u guys just make it that if a bg already has 2 healers on each team no more healers can join the bg? how is that going to affect que times for players that arent healers? just keep everything the same and 1. restrict premade number of players to 2 or 3 max and roles to 1 heal per premade + block specialization change inside bg 2. make it so once a bg has 2 healers on each team then no more healers can join the bg and only more dps can 3. keep allowing battlegrounds to start without any healers on any team and the que's will keep popping just as often as they pop currently, que time will be longer only for players who try to join as healer role i dont see the problem u are telling me unless u make it so a bg won't start until both teams have 2 healers, thats not what we asking for, we asking to LIMIT healers max amount to 2 per team, so if more people try to que bg as healer role they wont get que until the current bg ends or a healer leaves, is simple nobody asked to block bg's from starting unless both teams have 2 healers
  8. @Jegerm u guys really should do something to the matchmaking system, everyday i see crazier shit, blocking premades bigger than 2 players and looking into how the game puts players on each team would prevent shit like this from happening
  9. block premades bigger than 2 players, make it so trying to que bg in premade with more than 2 players shows a "u cant que with that many players" type of message, that would solve a lot of the bg imbalances we got going on
  10. 1. Runescroll of Fortitude III 2. says it gives 8% stamina, but if my mathing is mathing it doesnt give me +8% stamina 3. it should give +8% stamina example in pictures, my stamina goes from 1000k to 1068k instead of from 1000k to 1080k, which would be that 8% 1.000.095 x 1.08 = 1.080.102 (the 8% mathing) the same problem happens with 10% stamina buffs, i get to 1085k hp instead of 1100k which would be that extra 10%
  11. 1 heal vs 5, this healer roles thing needs to be reworked/fixed @Neff@Jegerm
  12. 1. https://www.wowhead.com/spell=51460/runic-corruption 2. lasts 2.52 seconds on blood dk spec, on frost and unholy lasts 3s 3. should last 3s on all specs
  13. we really need free 550ilvl items from the start items npc and run the voice that pwow gives full gear from the start so arena players come play here i said 1 heal per team because usually there is only 1 premade queing with 2 healers and the other team has none, in 15v15 fights i dont mind 3 healers vs 3 healers, is fun anyway, but the problem is when its 5 heaelrs vs 5 healers then nobody is dying for the entire fight lol, or when one team has 0 heals and the other one has 2 or 3 or even 5
  14. nvm, found the answer myself
  15. i would limit bgs to 1 heal per team, anytime a bg has no healers its fairly balanced and fun and lots of action back and forth since people cant self sustain forever, whenever there is healers disparity it usually ends up onesided, and if we are going to have things blizzlike then the healer roles thing should be modified like this for example, 2 healers vs 0 healers, pointless game, if healer roles were limited to 1 per group and u couldnt change specs inside bg and there was a matchmaking system that takes into account healing roles on each team this would never happen or very rarely happen
  16. warlocks work as they did in retail, the roles system in pandawow is cooked, it doesnt work like it works in retail, creating a ton of unbalanced boring bgs, the changes i suggest would improve the server greatly
  17. @Jegerm the server need those changes, at least the healer roles one, the 550ilvl one is optional i guess but i do think it would bring arena playerbase into pwow
  18. 1. https://www.wowhead.com/zone=6665/deepwind-gorge 2. when a team has 3 bases, the points don't increase their speed 3. when a team has 3 bases, the points should start increasing very fast
  19. that made me laugh lmao, had a good 1-2min of giggles after reading this ahahah, so angry lmao
  20. hey if people want to grind shit and get farmed on x100 and x5 realms is their problem, i focus only on the xfun realm and server issue with lack of arenas
  21. i solo que all the time and in most bgs i farm everybody, the only issue with bg's is the healer roles, quite often 1 team has 2-3 heals and the other one has 1 or even 0, devs should implement a script that only allows 1 healer role per premade group in order to que bg and block specialization change during preparation zone inside bg, this way if there is 1 premade queing bg which is often the case they can only que with 1 healer, that would stop people from queing bg with 2 or 3 healers, as per the noobs with no gear i suggest giving free full prideful gear to new players on xfun realm so not only bg's will be more balanced from the get go but also people from other servers might come to pandawow to do arenas 2v2 3v3 and tournaments, not so long ago a group of arena players joined the discord asking for free 550ilvl with the promise of bringing a lot of new players to do arenas on pandawow but the admins refused to make any changes so they all left and now are playing in another server, yikes decision - limit groups that que bg to 1 healer role per group - block specialization change option inside battleground preparation zone just like it is with arena, once u que u are stuck with the specialization u que'd with until the arena/bg ends - give free 550ivl to new players on xfun realm these are very needed changes that would improve the gameplay by a lot for everyone and bring new players to the server, specially arena players from other servers once they find out they are giving free 550ilvl in pandawow, pandawow is the server that has the least spell bugs so people for sure will rather come do arenas here than in other servers, they just need the free prideful gear to motivate them to come here also, bring more new maps for battleground, we miss Strand of ancients, that was such a great fun fast paced map
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