
Thegodpriest
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Everything posted by Thegodpriest
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Well thank you for the info, but it was 22k heal and 140k is without procs, with procs I can do 160k-200k, asked few warriors, and they told me about the http://www.db.pandawow.me?spell=115804/mortal-wounds stacking
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Mortal strike>mortal wounds... are the wounds beeing stacked cuz my heals are reduced hard core when playing vs warrior, regular heal is 140k, battle fatigue+mortal strike= 50k, but my flash vs warriors is 22k. So, this bugg appeared or something wrong with my char?
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U dont need to do nothing, u can play 2s with this babe
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why the f do u sell it ?
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1.Player: Режиссёрнеок 2.Reason: 100% haste abuse, in other words, melee abuse, his melee is making sick dmg, and you can hear the specific sound of melee, you can hear hitting twice in single hit 3.Realm: Fun 4. Proof:
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What will happen? It gives x2 instant flash heals, which means skilled priest.
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I think Cola should be removed because, u can win long game by mana duel.
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I think Cobo Cola should be removed from arena use. What do others think ?
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1.Name: Shadowferal 2.Realm: Fun 3.Reason: Abusing travel form for 110k bleeds 4.Proof: http://i.imgur.com/rR8t4ap.jpg http://i.imgur.com/LMkXmdx.jpg
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1.Player: смерть 2.Reason: Tiger Brew abuse, unbelievable stack, sick dmg 3.Realm: Fun 4. Proof: http://i.imgur.com/cczzDW1.jpg?1 (specially uploaded) -He became 2480 in 7 days with this abuse.
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Only arena, that's what I like ^^
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Actually, facing a mist monk drives u mad.
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1.Name of the spell : Glyph of Fae Silence (http://www.db.pandawow.me?item=67484) 2.How it works : Faerie Fire used in Bear Form also silences the target for 3 sec, but the 15 sec cooldown doesn't work. Conclusion is, spell can be used every 6 sec. 3.How it should work : Faerie Fire used in Bear Form also silences the target for 3 sec, but triggers a 15 sec cooldown. 4.Date : 10/02/2014 5.Realm : PandaWoW Fun 6.Priority : 9/10 spell useful for druids but devastating for healers.
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1.Name of the spell : Faerie Swarm (http://www.db.pandawow.me?spell=106707) 2.How it works : Grants an improved version of Faerie Fire that also reduces the target's movement speed by 50% for 15 sec, but the movement speed effect CAN'T be removed when Purified) 3.How it should work : The slowed movement must be removed when spell Purified. 4.Date : 10/02/2014 5.Realm : PandaWoW Fun 6.Priority : 10/10 useful spell but in the same moment very devastating for melee.
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Name: Styzo Realm: Fun Reason: verbal insult Proof: http://i.imgur.com/hmJRXX0.jpg?1?4612 http://i.imgur.com/qzQSxu2.jpg?1?2166
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Your bleeds do 20k on crit, it's either a lie or u are blind u can't hit 20k in regular tick, and it makes u support class. -https://www.youtube.com/watch?v=CzADPihpXHw
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I'm talking about mist monk
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I've seen that mage's Invocation is nerfed
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I'm priest ^^ I don't play mage
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As we all now, the 5.4.8 patch update has arrived. Everybody was excited about it, including me. Afterwards, the expressions changed... I've seen people unsure about this update;How so ? The Staff is doing the best job to fix any kind of game disturbance, but I've realized game balance ( especially Arena) is somehow ruined. So what do I mean by "ruined" ? - Mages got nerfed in some way, the x2 blink is fixed (thumbs up) but the Remove Curse ain't working well (this is a very crucial glyph, cuz mages need dmg in order to slain it's enemy). But now Mage is more-like support then a carrier in arena. - Balance druids (their dmg very low but heals OP). Makes them support class. - Rogues are/not working, but they can't carry I suppose. Makes them support class. - Feral druid, their dmg still low, bleeds hit 8k instead of 20k. Makes them support class. When it comes to a match vs warrior-monk, you just know u can't win if your skills are equal cuz monks got more buffed then before. ( healer monks) The conclusion: Only warrior, elemental, hunter, dk can carry a healer. What's my point... Is there any kind of solution to this situation ? Or I'm just making a mistake by telling this (I hope so ^.^)
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Of course, nobody would put 15s on silence, but in this case, I tested it cuz there is NO way to get out of druid cc chain. I'm glad to see someone workin on it.
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The http://www.db.pandawow.me?item=67484/glyph-of-fae-silence doesn't work properly, the 15 second cd isn't attached, which means druids have unbreakable cc chain