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Repitchx

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Everything posted by Repitchx

  1. k this is weird i did some tests and out of nowhere i did 1k more explosive shot ticks (no gear ofc) ofc ik the dot should stack, but it was from 1000 to 2200, how? can someone explain that mains hunter?
  2. nvm, neff commented. - - - Updated - - - added to my to-do list for zeox.
  3. *steals gif from autsch* http://i.imgur.com/INfWXOL.jpg
  4. i wasnt pointing my finger to you, hehe and ye, it was waz who told me
  5. Repitchx

    Psyfiend bug

    Edited the report. Added Battle Fatigue part.
  6. 1: that's a hard one. dont want to sound biased so i wont say the rogue damage bug (where you always did 250k+ evisc). i think i have to go with bm one shot with pve gear + stampede basic attacks (if anyone remember that) 2: warrior, hunter & and shaman resto healing 3: ofc, already made a thread http://forum.pandawow.ru/showthread.php?t=199914 - - - Updated - - - never mind, changed my mind. http://forum.pandawow.ru/showthread.php?t=115475&highlight=stampede http://i.imgur.com/P2VoWbn.jpg
  7. xD :D :D :D
  8. should also benefit form 50% of your pvp power by the way "Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%)." http://eu.battle.net/wow/en/game/patch-notes/5-4-7
  9. f**k off both of you, f***ing trolls LOL
  10. it's a female gm i think. lets just be honest. when was a female good at anything other than being in the kitchen? stop "assuming" people are cheating, simple. http://imghumour.com/assets/Uploads/She-told-me-to-try-and-look-at-life-from-her-point-of-view2.jpg
  11. Repitchx

    pet nova

    The priority isnt important, it will get fixed soon anyway.
  12. Its a gm that spectates and if he thinks ure botting/scripting, then u get banned Retarded and such a useless way to handle these reports, but thats what you get for being good, lmfao xDDDD
  13. Yes, exactly.
  14. Spells: http://www.db.pandawow.me?spell=152107/grimoire-of-supremacy / http://www.db.pandawow.me?spell=115781/optical-blast Issue: If you have the talent http://www.db.pandawow.me?spell=152107/grimoire-of-supremacy and you use http://www.db.pandawow.me?spell=115781/optical-blast , the blanket CS is only 0.5 sec What should happen: Should be 3 seconds regardless if you have the talent or not Realm: x100/fun Priority: 7-10/10 (cba putting a flat 10, cba more hate lol)
  15. Updated the list.
  16. its like every dot, makes MLS so incredible broken. i actually always knew about this bug, but recently forgot about it. (i just remember there was a bug fix for rof for like a year ago, thought they fixed this as well, but as i said, i forgot) creds to surprize for reminding me
  17. purge? im confused. how? tell me how it should work. - - - Updated - - - Never mind. I found the bug. Added. =)
  18. Ty, added.
  19. oh ye, thanks
  20. ty
  21. Spell: http://www.db.pandawow.me?spell=113724/ring-of-frost Issue: * Doesn't break on dots * Doesn't break on pet damage (Water Elemental) What should happen: Should break like it does to other direct hits (it should be a HP pool for it. If tou test it with Ice Lance with a Fingers of Froat proc, it will break. Think its a 5-10% HP pool before it breaks) Realm: x100/fun Priority: 10/10
  22. Repitchx

    Knockback DR

    Spell: all knockbacks (http://us.battle.net/forums/en/wow/topic/9377489249 for names) Issue: Knockbacks has no DR What should happen: Should have a 10 sec DR. So if you Typhoon a target then right after you use Thunderstorm, it should not move him whatsoever, would need to wait 10 seconds (please make sure you test other DR bugs as well, cause I feel this can bug out quite a lot :S) Realm: x100/fun Priority: 7/10 Proof: http://us.battle.net/forums/en/wow/topic/9377489249
  23. Spell: http://www.db.pandawow.me?spell=605/mind-control Issues: [spoiler=Issues:]* If you MC a Druid in Travel Form with Glyph of Stag (glyph ID: 114338), the MC will never end * You can't MC players on mounts * When you purge the priest's MC (the priest has a MC buff), it doesn't stop the MC. Also, the player that the priest is MC-ing has a buff, you can't purge it (has a MC debuff too) * If you MC a CC'd player, you can move the character in a laggy way (you won't actually move him, but it will look like you're teleporting back and forth) * If you MC a player that is in CC and the CC ends while MC is up, you can no longer control the character * If you Spell Reflect MC, it looks like you're MC-ing the priest on your screen (Warrior PoV) (https://i.gyazo.com/f20d5531a943f80ffe46f60f8b0e1da4.jpg) * If you MC another player, it will put you on MC DR as well & it will look like you're still channeling MC (you have a buff) (this only matters if you play vs another priest.) *Can't use MC while Shadowfiend & Mindbender is up [spoiler=What should happen:]* MC should end after the duration, stag should not do anything * Should stop the MC when you purge the MC buff from the priest & the enemie * Should be able to MC players on mounts * If you MC a player in CC, you should not be able to move the character, only if the character gets out of CC (for instance: If I'm stunned, I should not be able to move, same with fear) * If you MC a player that is in CC and the CC ends while MC is up, you should be able to move your character * If you reflect MC, it shouldn't look like you control the priest (look at my target + the text. Says "Charmed Xyzik" https://i.gyazo.com/f20d5531a943f80ffe46f60f8b0e1da4.jpg * If you MC another player, it shouldn't DR yourself * Should be able to MC while Shadowfiend/Mindbender is up Realm: x100/fun Priority: 10/10 Proof: nerf warriors
  24. Repitchx

    Shockwave...

    I actually tested this today. It's just the server delay, nothing else. I was standing exactly 10 yards away, and infact, it didn't even hit 10 yards. Atm it's only 9 yards. It's bugged in other ways though, like you can stun someone from the side (or very close to it). Shockwave should only hit players right infront of you.
  25. Update: Some of it should be fixed, but added some other issues (Glyph of Shadow Walk + goggles) Edit: I found the bug with it. It seems like if you already see the person in stealth and then you use your Shadow Walk + Hyper Vision Goggles, it will work afterwards. However, if you use them without seeing them, it won't work at all.
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