
Repitchx
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Everything posted by Repitchx
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Cross realm super laggy + always crashing
Repitchx replied to Noneedholy's topic in General Discussion
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Cross realm super laggy + always crashing
Repitchx replied to Noneedholy's topic in General Discussion
i have no idea wtf zeox is up to. why is cross always dcing again? feels like 2016 again when we dcd 20 times a day random 5 sec lag, spells wont launch, pretty sweet ik what will happen 1: zeox doesnt care so ye, stays the same 2: he sees the thread and either A: removes the thread or B: Removes the thread and bans us -
Ability: http://db.pandawow.me/?spell=2764 & http://db.pandawow.me/?spell=121733 Issue: You have http://db.pandawow.me/?spell=2764 & http://db.pandawow.me/?spell=121733 aka 2 throw abilities What should happen: You should not have 2 of them. The first one is the wrong one as it's the one from tbc/wotlk/cata and you need a thrown equipped. It should be removed. You can't macro thrown as you get an error message everytime you try to use it Realm: All Priority: 3/10 (but it's so easy to fix this...) Proof: https://gyazo.com/9068b78ee833033a817454f0c01fc02a
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zeox is sadly afk for another 8 months. we have to wait till something impacts the server so he can start fixing pandawow again
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What's the problem: All knockbacks Issue: When you knockback someone, it puts yourself on DR What should happen: Should not put yourself on DR Realm: All Priority: 6/10 How to reproduce: Get 2 shamans in seperate teams Shaman A knockbacks shaman B Shaman A is now on DR as well
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https://clips.twitch.tv/HappyIgnorantPancakeDoggo
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I think it's clear to say that when Zeox mentioned he didn't want to implement bugs, he meant mechanic wise (for most logical parts), not formulas. I can't speak for him, but that's what I think at least and that is what makes sense. It's like comparing Pandawow to retail. On Pandawow you have custom profession trainers, vendors that sells enchants/gems/bags/pots/food/gear etc. We also have cap reset twice a week. In that sense, yes, Pandawow is custom and will never be exactly like how it was back then. That's why I think it's just best to cut out the bullshit and fix what is best for the server and how it should actually be. You want Pandawow to implement retail bugs to get the "real" feeling of s15? Here is what I mean by fixing what should be fixed and not Soul Link should not be removed by MC Lightwell should not be placable inside pillars, same goes for totems. Grounding Totem should be removed by Growl ^that's how it is right now on pandawow and should stay like that imo. See what I'm saying? Don't dumb down classes more, don't make Holy Paladin even stronger when you know damn well they are completely broken and the best healer on Pandawow. TL;DR Let formulas be as they are for now, let retail mechanics stay. __________________________________________________ Wouldn't be fun if everyone was as interested in looking for every little bug/"bug" like you do with paladin, would it? I'm sure if I really put my time into it, I would find a damage boost or a huge bug that would buff classes that obviously should not have been as strong as they are now on Pandawow *cough warriors/dks/locks cough*
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No need to make hpal more retarded. It’s already the best healer as for now.
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Regardless, its a bug and its huge in dampening and in 3s
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True, but if you do the math, it’s splitting only between 2 players. ) - - - Updated - - - Check the party frame. Obviously it dhoudlnt, imagine in high damepening and a hunter pops stampede LOL. Your whole team will be at 90% hp
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his fire elemental is in the link xDDDD...
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It was a stealth nerf aka there is no changelog. There is a thread from Halta, but I linked one from AJ from Jimjim aka r1 hpal world in s15.. - - - Updated - - - 80k maz in arena, that’s how it was. Finito. Stop arguing.
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Yay! :) Jimjim was right :o
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fix plz i remember it happend when i tried to sap a warrior on mount
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Ability: http://db.pandawow.me/?spell=114018 & https://db.pandawow.me/?spell=112833 Issue: Spamming this macro near another target in stealth (shroud) & Spectral Guise gives me the error message "Invalid Target" #showtooltip Sap /cleartarget /targetenemyplayer /cast [stance:1/3, harm, nodead] Sap What should happen: Should sap Realm: cross (maybe x100 and fun too) Priority: 8/10 if there isn't another macro to bypass this bug. Huge in the opener. Proof: https://clips.twitch.tv/HappyIgnorantPancakeDoggo
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this has to be it btw, just do it, please
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I'm not sure, I think so. Random... idk
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https://clips.twitch.tv/OnerousGentleWasabiAMPTropPunch No clue how.
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Abilities: http://db.pandawow.me/?spell=14161 & http://db.pandawow.me/?spell=137619 Issue: When you use Marked for Death and use an offensive finisher, it will display 5 combo points on the target What should happen: Should only be 1 combo point after the finisher Realm: All Priority: 1/10. This is just a visual bug
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It is the same as Shadowstep https://www.freakz.ro/forum/FIXED-Monk-All-Specs-Spell-Roll-Chi-Torpedo-FSK-vs-Roots-t386942.html?blueposts https://eu.battle.net/forums/en/wow/topic/6689849368
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dont worry, pandawow is ready to enter the competitive area of wow. as you said yourself, shaking up the meta http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 http://forum.pandawow.ru/image.php?u=52012&type=sigpic&dateline=1524834823 - - - Updated - - - wonder what happend to the new dev that was supposed to fix all the pathfindings? blink pathing? havent seen him around ever since blink got worse (or to be honest, i dont even remember how blink used to work anymore because im just too used to pandawow bugs nowadays) im glad im just playing casually nowadays. cant be arsed ingame with all these bugs that pisses me off and is game-changing and zeox's excuses as always im glad at least there is a decent bug fixing priority list that the QA made for the devs :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
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holy shit fix this unbelieveable how this shit can be the game-changer. can literally flip the tables around. going from winning to losing in matter of seconds. want to blink to eat trap? jk, cant because YOURE STUCK AT THE SAME PLACE want to blink behind pillar? jk, CANT BECAUSE YOURE STUCK AT THE SAME PLACE want to blink cs the healer? jk, CANT AGAIN LOL BECAUSE YOURE STUCK AT THE SAME PLACE might as well just bring in the wheelchair while youre at it https://gyazo.com/c2d549439ac0a1a393b810d5a96384a2
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nbvfdcnfcnghfghdgfstddhfgdgfdsrefsdafsdeazs
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First 1/2 sec should make it immune, after that you should be blinded (but it looks weird to me tho) Wonder if this is another retail bug tbh...