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Death Knight's in 5.4.8.


Syrio

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Posted (edited)

Topics about other Classes: Paladin , Priest , Warrior , Monk , Druid , Mage, Hunter , Shaman , Rogue , Warlock.

 

 

 

Rules:

1) If there isn’t the spell's description – it means it isn’t tested yet or there isn’t information about it in bugtracker.

2) This Topic –isn’t class guide ! This topic is created so you could easily view how well the class work’s so players while choosing class for themselves for game could previously understand how they’re going to play with it. Maybe this will help for Bug-fixers to choose which class needs fixing first.

3) Don’t write in this topic – ’’fix this , that and that’’. Create another topic and write your bug-report.

4) If in comments for talent/spell there is link for bug-report topic and you do think that bug is no more actual – please write about that in topic where is bug-report. While there is bug-report I think that spell can’t be named as working one.

5) Message "there is damage too high and there it’s lowered they need to be bump’ed" –not here. These messages need to be written in that bug-report. Such announcements I can’t add in topic.

6) Flood which is not about this topic will be deleted according to the rules of Forum. Who has what skill or whatever related to that can be figured out in another topic in another section.

 

Before creating comment you use only report from bug-tracker as proof ,from list of bug announcements or/and from comments in that topic or make a screen picture or video , This apply's too to spell's which didn't work and now do. Without Proof commentary will be Ignored!

 

Talents:

________________________________________________________________________________________________________________________

 

 

[table=width: 500, class: grid, align: center]

[tr]

[td]56[/td]

[td]http://db.pandawow.me/?spell=108170does not always spread with http://db.pandawow.me/?spell=58720[/td]

[td]http://www.db.pandawow.me?spell=123693/plague-leechDoesn't work in 100%(all) situations[/td]

[td]http://www.db.pandawow.me?spell=115989/unholy-blightWorks[/td]

[/tr]

[tr]

[td]57[/td]

[td]http://www.db.pandawow.me?spell=49039/lichborneWorks[/td]

[td]http://www.db.pandawow.me?spell=51052/anti-magic-zoneShield appears and already in next moment starts to dissapear[/td]

[td]http://www.db.pandawow.me?spell=114556/purgatoryWorks[/td]

[/tr]

[tr]

[td]58[/td]

[td]http://www.db.pandawow.me?spell=96268/deaths-advance[/td]

[td]http://www.db.pandawow.me?spell=50041/chilblainsWorks[/td]

[td]http://www.db.pandawow.me?spell=108194/asphyxiateFixed[/td]

[/tr]

[tr]

[td]60[/td]

[td]http://www.db.pandawow.me?spell=48743/death-pactWorks[/td]

[td]http://www.db.pandawow.me?spell=108196/death-siphon[/td]

[td]http://www.db.pandawow.me?spell=119975/conversion[/td]

[/tr]

[tr]

[td]75[/td]

[td]http://www.db.pandawow.me?spell=45529/blood-tapCan be used even if hasn't met full requirements[/td]

[td]http://www.db.pandawow.me?spell=81229/runic-empowermentWorks[/td]

[td]http://www.db.pandawow.me?spell=51462/runic-corruptionFixed[/td]

[/tr]

[tr]

[td]90[/td]

[td]http://www.db.pandawow.me?spell=108199/gorefiends-grasp[/td]

[td]http://www.db.pandawow.me?spell=108200/remorseless-winterWorks[/td]

[td]http://www.db.pandawow.me?spell=108201/desecrated-groundFixed[/td]

[/tr]

[/table]

 

 

[spoiler=Glyphs]

http://www.db.pandawow.me?spell=58623/glyph-of-anti-magic-shell

http://www.db.pandawow.me?spell=146645/glyph-of-swift-death

http://www.db.pandawow.me?spell=59336/glyph-of-corpse-explosionFixed

http://www.db.pandawow.me?spell=58669/glyph-of-army-of-the-dead

http://www.db.pandawow.me?spell=60200/glyph-of-death-gate

http://www.db.pandawow.me?spell=59332/glyph-of-outbreak

http://db.pandawow.me/?spell=146653

http://www.db.pandawow.me?spell=58686/glyph-of-mind-freeze

http://db.pandawow.me/?spell=146650

http://db.pandawow.me/?spell=146646

http://www.db.pandawow.me?spell=58680/glyph-of-horn-of-winterFixed

http://www.db.pandawow.me?spell=146648/glyph-of-regenerative-magicFixed

http://www.db.pandawow.me?spell=58676/glyph-of-vampiric-blood

http://www.db.pandawow.me?spell=58631/glyph-of-icy-touch

http://www.db.pandawow.me?spell=58635/glyph-of-pillar-of-frostFixed

http://www.db.pandawow.me?spell=58620/glyph-of-chains-of-iceFixed

http://www.db.pandawow.me?spell=63333/glyph-of-death-coilFixed

http://www.db.pandawow.me?spell=59307/glyph-of-path-of-frostFixed

http://www.db.pandawow.me?spell=58657/glyph-of-blood-boil

http://www.db.pandawow.me?spell=58673/glyph-of-icebound-fortitude

http://www.db.pandawow.me?spell=59309/glyph-of-resilient-grip

http://www.db.pandawow.me?spell=58616/glyph-of-unholy-frenzyFixed

http://www.db.pandawow.me?spell=58642/glyph-of-foul-menagerieFixed

http://www.db.pandawow.me?spell=59327/glyph-of-unholy-commandFixed

http://www.db.pandawow.me?spell=58677/glyph-of-deaths-embracedoesn't refund any Runic Power

http://www.db.pandawow.me?spell=146652/glyph-of-the-skeleton

http://www.db.pandawow.me?spell=58647/glyph-of-shifting-presencesFixed

http://www.db.pandawow.me?spell=58629/glyph-of-death-and-decayFixed

http://www.db.pandawow.me?spell=63330/glyph-of-dancing-rune-weapon

http://www.db.pandawow.me?spell=63331/glyph-of-dark-simulacrum

http://www.db.pandawow.me?spell=58618/glyph-of-strangulateFixed

http://www.db.pandawow.me?spell=58640/glyph-of-the-geist

http://www.db.pandawow.me?spell=63335/glyph-of-tranquil-gripFixed

http://www.db.pandawow.me?spell=62259/glyph-of-death-grip

 

 

 

[spoiler= Bugs of Spellbook spells:]

http://www.db.pandawow.me?spell=111673/control-undeadBroken

http://www.db.pandawow.me?spell=45529/blood-tapDoesn't work

http://www.db.pandawow.me?spell=51462/runic-corruptionIncreases runic regen only for Unholy runes

http://www.db.pandawow.me?spell=59052/freezing-fogLeads to rune have a recruital

http://www.db.pandawow.me?spell=48266/frost-presenceBuff is gone after relog /Teleportation /Death

http://www.db.pandawow.me?spell=123693/plague-leechworks in second time

http://www.db.pandawow.me?spell=46584/raise-dead/http://www.db.pandawow.me?spell=42650/army-of-the-dead Doesn't use spells , Damage doesn't depend on Death Knight's attack power , incorrect damage , has incorrect features

http://db.pandawow.me/?spell=108170Works from all nearest targets

http://www.db.pandawow.me?spell=50977/death-gate If used in Acherus teleports you to Acherus

http://www.db.pandawow.me?spell=108194/asphyxiateMakes enemy in air so far that some attacks can't reach enemy

http://www.db.pandawow.me?spell=3714/path-of-frostVisually buff stacks from different dk's

http://www.db.pandawow.me?spell=86524/plate-specializationDoesn't give bonus from spec which is activated but gives both spec

http://www.db.pandawow.me?spell=119975/conversionGives only one Conversion apply heal but should be available to give two stacks of conversion heal

 

Specialization:Unholy

http://www.db.pandawow.me?spell=63560/dark-transformationstacks even after transformation

http://www.db.pandawow.me?spell=56835/reapingif spell which turns rune into Death Rune doesn't hit the target it will give Death Rune anyways

 

Specialization:Frost

http://www.db.pandawow.me?spell=108196/death-siphonWhen used in this spec' Death Runes turn into Blood Runes

 

Specialization:Blood

http://db.pandawow.me/?spell=49542Works Incorrectly

http://www.db.pandawow.me?spell=50034/blood-rites and http://www.db.pandawow.me?spell=49998/death-strikeStarts to work analogically in harvest

http://www.db.pandawow.me?spell=50371/improved-blood-presenceKeeps being available after spec's are changed

 

 

 

General Class Bug’s :

 

-http://www.db.pandawow.me?spell=47481/gnaw#see-also-ability For Death Knight pet bugs out

-Incorrect Basic stat's for Death Knight

-Bugs with Rune System

-http://www.db.pandawow.me?spell=80353/time-warp#modified-by/http://www.db.pandawow.me?spell=2825/bloodlust/http://www.db.pandawow.me?spell=32182/heroism doesn't increase rune regeneration speed

-Death Runes in Missed hit's turn into the Runes they were (Unholy/Blood/Frost)

 

Set Bonuses:

 

http://www.db.pandawow.me?spell=61257/runic-power-back-on-snare-rootdoesn't work for this http://www.db.pandawow.me?item=102713/prideful-gladiators-dreadplate-helm set.

 

 

[spoiler='www.Mop.wowroad.info'] This site has Russian as main language , the link will be in russian , if you want to see english version just open the website and in Upper Left corner there you can select English langauge!

 

Edited by Syrio
  • Like 3
Posted (edited)
What's the point of those if they're outdated?

 

True but people can say what is working or not and he can edit it.
+ It updates with each changelog , while changelog isn't shown to us I'm powerless to update any thing or w/o your all bug-reports or saying which spells do work correctly( the spells who got no info).

was it too hard to say what exactly is outdated?

And I'm not Tester so I'm not gonna spend hours looking in depth for each that spell and see if it isnt bugged.

But well I will check bugreports after all classes get overview and if the bugreports are without proof ( screenshot/video) I'm not 100% sure to add that but if they are I'm updating asap.

 

 

 

P.S.You're truly Unthankfull imo... and you say so like everything is outdated here and probably you didnt read this : 2) This Topic –isn’t class guide ! This topic is created so you could easily view how well the class work’s so players while choosing class for themselves for game could previously understand how they’re going to play with it. Maybe this will help for Bug-fixers to choose which class needs fixing first.

Edited by Syrio
Posted

I've never experienced bugs with gnaw or leap.

They should be working correctly. Did multiple gnaws and leaps today and they all seem to work correctly in monstrous and normal forms. I can post a pic of gnaw active on target if you feel like it's required.

 

The roiling blood talent doesn't always spread diseases but I’m still unaware under which circumstances it stops working. I'll test that when I have time and post more info later on.

I'll also be testing some other dk spells/glyphs on the list today/tomorrow and post em here w/ bug report links.

 

That's a good to-do-list :p and tyvm for these threads :)

Posted (edited)
I've never experienced bugs with gnaw or leap.

They should be working correctly. Did multiple gnaws and leaps today and they all seem to work correctly in monstrous and normal forms. I can post a pic of gnaw active on target if you feel like it's required.

 

The roiling blood talent doesn't always spread diseases but I’m still unaware under which circumstances it stops working. I'll test that when I have time and post more info later on.

I'll also be testing some other dk spells/glyphs on the list today/tomorrow and post em here w/ bug report links.

 

That's a good to-do-list :p and tyvm for these threads :)

 

Thank you for response and a willing to test out things.

 

 

Thats a good-to-do-list? hehe I got ten times more things to do :P :D aaand no problem :)

Edited by Syrio
Posted (edited)

Did some testing with Roiling Blood and got proof of it not applying diseases.

Here's a link to the bug tracker thread:Roiling Blood thread

Tested Glyph of Death's Embrace and it doesn't refund any RP.

Posted a new bug report for it: Glyph of Death's Embrace bugged

Tested conversion and made a bug report for it:!Conversion bug

 

Also thank you Syrio for your effort with these threads :) They're absolutely epic, can't hype it enough.

Won't be able to do more testing for a while as I cannot get in game for some time for personal reasons.

Edited by Norther
  • Like 1
Posted

You don't do 200k in one Necrotic, stop misinforming.

You can build it up to more hundred K, but then again it's damage is marginal. That's how the class is played and that's it's role, nulifying healers.

Posted

Are the bugs with rune system and Blood Tap going to be fixed in changelog #5? We have been waiting for those fixes for a bout a year.

And is PVE gear in PVP going to get scaled down? Because players with full PVE gear are owning in arena.

Posted

Conversion triggers procs for the PVE 2set bonus, wich isn't intended.

Those procs should go off Sudden Doom procs. DKs who use Conversion talent have 10 stacks of the PVE 2set bonus ALL THE TIME, granting them a 5k haste buff.

Posted (edited)
Conversion triggers procs for the PVE 2set bonus, wich isn't intended.

Those procs should go off Sudden Doom procs. DKs who use Conversion talent have 10 stacks of the PVE 2set bonus ALL THE TIME, granting them a 5k haste buff.

 

 

 

I'll check tommorow , if I remembrr right in this topic 1st page a guy said the same but with proofs , ill check it tommorow , tho if there wont be proof no adding . No martini no party.

Edited by Syrio
Posted

I will make a recording today and post it later when I get home.

Correction: the procs should go off Killing Machine and Sudden Doom, instead it ticks everytime Conversion ticks, so you rack up 10 stacks in 3 seconds or so.

Posted
Did some testing with Roiling Blood and got proof of it not applying diseases.

Here's a link to the bug tracker thread:Roiling Blood thread

Tested Glyph of Death's Embrace and it doesn't refund any RP.

Posted a new bug report for it: Glyph of Death's Embrace bugged

Tested conversion and made a bug report for it:!Conversion bug

 

Also thank you Syrio for your effort with these threads :) They're absolutely epic, can't hype it enough.

Won't be able to do more testing for a while as I cannot get in game for some time for personal reasons.

 

All added , sorry for delay .

 

 

Uraganuu. No Martini No Party.

Posted

By the way. PvE 2 piece bonus: if you activate conversion, you'll start go get stacks, 1 for every tick. You'll have 10 stacks pretty fast. It's bugged even more: it gives 5k haste AND 5k mastery. should be "OR" depending which is highest. tomorrow I'll make a video with proofs. run uh dk with 2 pve, get 5k of your two highest priority stat, have 80% mastery, have your gargoyle hit 150k crit, gg, I can confirm it.

 

- - - Updated - - -

 

DK is ok i mean 200k necro strike absord in arena srsly WTF?

 

That DK kind of sucks. A decent UH DK is capable of negating 500-600k healing done just in seconds. (with 2 piece pve its even easier to go for more, like 800k. you just stack them, and the healer will heal through it most probably, because MoP healers are capable of doing that, though they will run oom, so gg anyways)

Posted
By the way. PvE 2 piece bonus: if you activate conversion, you'll start go get stacks, 1 for every tick. You'll have 10 stacks pretty fast. It's bugged even more: it gives 5k haste AND 5k mastery. should be "OR" depending which is highest. tomorrow I'll make a video with proofs. run uh dk with 2 pve, get 5k of your two highest priority stat, have 80% mastery, have your gargoyle hit 150k crit, gg, I can confirm it.

 

- - - Updated - - -

 

 

 

That DK kind of sucks. A decent UH DK is capable of negating 500-600k healing done just in seconds. (with 2 piece pve its even easier to go for more, like 800k. you just stack them, and the healer will heal through it most probably, because MoP healers are capable of doing that, though they will run oom, so gg anyways)

 

Exploiting that bug gave me around 90%-100% mastery, got a 50K disease ticks and other huge numbers. But its fixed now changelog 5 will come soon, but still http://www.db.pandawow.me?item=43539/glyph-of-deaths-embrace , http://www.db.pandawow.me?spell=45529/blood-tap and the runic system won't be fixed in #5.

  • 4 weeks later...
Posted

I NEVER have problem with Roiling Blood I have no prnt screens but it works 100% of the time if i t arget the ones with dot's

This is for me working always when iam in blod spec . no glypts used

  • 1 month later...
Posted (edited)

Chilblains doesn't work properly, when you disipate Frost fever Chilblains effect should remove, and the root effect shouldn't remove by the first attack. Root effect must last to the full duration, it's not the same effect like Druid's Entangling Roots, Mage's Frosts spells or others similar effect this root is like Warrior's Hamstring only affected by Diminishing Returns and immunes.

In addition Death Siphon consume two death runes instead one.

Also i maked a report with Runic Corruption, where it doesn't work when land Deathcoils from Sudden Death proc, the problem is that rune regeneration doesn't appear when the deathcoils come from sudden death and actually Antimagic Zone doesn't work.

Blood Tap sometimes do not consume charges.

Edited by sotoh
Posted
Plague Leech doesn't work when you have at least two fully-depleted runes, it requires to have 3 fully-depleted runes and 3 regenerating, in others words don't have any runes available.
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