Furmetal Posted October 7, 2015 Share Posted October 7, 2015 (edited) Realm tested - Fun Spell - Necrotic Strike(removed in warlords of draenor, therefore no wowhead link) Date tested - 07/10/2015 Description - The formula is wrong, because Necrotic Strike is being affected by PvP Power, see the spoiler below for the details As you can see above, the debuff applies the following formula for the absorb: Absorb = AP*2,25(225% of attack power) DK's attack power = 33892 Warrior's resilience = 80.11%(due to resilience bug) DK's PvP Power = 31.74% Absorb Formula 33892 * 2,25 = 76527 Adding PvP Power(which affects World PvE) 76527 * 1,3174 = 100460 (current damage in pve targets) Adding Resilience 80.11% of 140035 = 81473 100460 - 81473 = 18987 (correct necrotic strike absorb) Current Necrotics - 19977 Note - Necrotic Strike's absorb doesn't benefit from Mastery nor PvP Power, but is affected by the target's PvP resilience. PvP Power, Mastery, MMO Champion about PvP Power discussions. Note - Tested with a 496 ilvl death knight and 496 ilvl warrior, both without enchants, gems and procs. How it should work - The formula should be applied properly, not being affected by PvP Power at all. Priority - 9/10, because this absorb gets bigger and bigger the more gear you get, so you can deal ~~80k per necrotic strike, and it is easily stackable to 300k, and no healer can outheal that without great sacrifices, specially on dampening. Important Note - It seems that mastery/pvp power is not taken into the final result(since they have no effect over the Necrotic Strike). Edited October 26, 2015 by Furmetal 1 Link to comment
uraganuu Posted October 8, 2015 Share Posted October 8, 2015 It can be stacked up to ~800k, wich makes it impossible to survive in any condition Link to comment
reinhartmvp91 Posted October 8, 2015 Share Posted October 8, 2015 -> http://forum.pandawow.ru/showthread.php?t=153285&page=6 You have no idea what is wrong with it, but you have a 'feeling' that you don't like about like it. ay lmao Link to comment
Misty Posted October 8, 2015 Share Posted October 8, 2015 Jassy was doing up to 900k in arena with double pve trinkets, before they were scaled i think.. This is really broken Link to comment
reinhartmvp91 Posted October 8, 2015 Share Posted October 8, 2015 Jassy was doing up to 900k in arena with double pve trinkets, before they were scaled i think.. This is really broken The trinkets were fixed, right? What you wrote makes absolutely no sense FacePalm Link to comment
Лол666 Posted October 8, 2015 Share Posted October 8, 2015 Лол собрание манекенов - - - Добавлено - - - Absorb = AP*1(100% of attack power) Разве? Link to comment
uraganuu Posted October 8, 2015 Share Posted October 8, 2015 (edited) The trinkets were fixed, right? What you wrote makes absolutely no sense FacePalm The PvE trinkets are NOT scaled. Test it in the game. It makes no sense to criticize other before you test it yourself, right? The trinkets that are supposed to give 12-13k Strenght currently give more then 40k, nothing is scaled, NOT ONE of the PvE trinkets is working as intended and this includes the Shado-Pan ones that give 22k+ instead of 8k. And I'm doing 800k without any PvE trinkets, just regular burst ~6-7 necros. Edited October 8, 2015 by uraganuu Link to comment
banhammer Posted October 8, 2015 Share Posted October 8, 2015 Ah, here we go again, necro strike drama. I don't know why you guys keep trying. I've been on this server for a year now and ever since i've started playing here there have been necro strike reports. It never got fixed so far. I would've probably given up by now. This server doesn't even work on fixes, it buys them from independent developers and applies them. I'm pretty sure they have the fix for the necro strike, but they just don't want to apply it because some admin or gm plays a dk at high rating to compensate for his lack of ... how to put it ... you know, same thing as when guys buy huge trucks and stuff like that. So yeah props to you for reporting once more. But let's face the facts, it's never getting fixed. 1 Link to comment
Furmetal Posted October 8, 2015 Author Share Posted October 8, 2015 Ah, here we go again, necro strike drama. I don't know why you guys keep trying. I've been on this server for a year now and ever since i've started playing here there have been necro strike reports. It never got fixed so far. I would've probably given up by now. This server doesn't even work on fixes, it buys them from independent developers and applies them. I'm pretty sure they have the fix for the necro strike, but they just don't want to apply it because some admin or gm plays a dk at high rating to compensate for his lack of ... how to put it ... you know, same thing as when guys buy huge trucks and stuff like that. So yeah props to you for reporting once more. But let's face the facts, it's never getting fixed. A month ago it was fixed. Then the fix was removed. Link to comment
Noneedholy Posted October 8, 2015 Share Posted October 8, 2015 (edited) -> http://forum.pandawow.ru/showthread.php?t=153285&page=6 You have no idea what is wrong with it, but you have a 'feeling' that you don't like about like it. ay lmao cool, and you have no idea about that game. edit : gonna test it now by myself. Edited October 8, 2015 by Noneedholy Link to comment
Nemifest Posted October 8, 2015 Share Posted October 8, 2015 cool, and you have no idea about that game. Couldn't agree more. Link to comment
banhammer Posted October 8, 2015 Share Posted October 8, 2015 A month ago it was fixed. Then the fix was removed. exactly. Link to comment
reinhartmvp91 Posted October 8, 2015 Share Posted October 8, 2015 I want it fixed aswell, if it is as you say. But then again, I want every class bugg fixed. It won't happen, it's not retail. Yet another useless thread.. Posting the formula and saying I don't know what's wrong about it, but something is.. you can do better. ALOT better Link to comment
Noneedholy Posted October 8, 2015 Share Posted October 8, 2015 Realm tested - Fun Spell - Necrotic Strike(removed in warlords of draenor, therefore no wowhead link) Date tested - 07/10/2015 Description - The formula is wrong, see the spoiler below for the details. As you can see above, the debuff applies the following formula for the absorb: Absorb = AP*1(100% of attack power) Death knight's attack power = 33922 Death knight's mastery = 34.62% Death knight's pvp power = 34.62% Hioshiru(character which suffered the necrotic strikes)'s resilience = 80.38% Necrotic Strike's absorb Necrotic strike absorb = 33922(without applying resilience/pvp power/mastery) Adding mastery 31.40% of 33922 = 10651 33922 + 10651 = 44573(without applying resilience/pvp power) Adding PvP Power 34.62% of 44573 = 15431 44573 + 15431 = 60004(without applying resilience) Adding PvP Resilience 80.38% of 60004 = 48195 60004 – 48195 = 11809 Current death knight's necrotic strikes - 19962 Death knight's status Hioshiru's status Note - All done without procs How it should work - The formula should be applied properly. Priority - 9/10, because this absorb gets bigger and bigger the more gear you get, so you can deal ~~80k per necrotic strike, and it is easily stackable to 300k, and no healer can outheal that without great sacrifices, specially on dampening. __UPDATE__ I did some tests and also searched on google for like 1 hour now. What i can say it : Necrotic isn't affected by Mastery Not on pandawow and it wasn't also on retail. So do that calculation again and you will see that necrotic hits WAY harder than it should. i did it for you btw, and the absorb should be 9133,15 The other thing im not sure about is PvP power. I see no reason why PvP power ( which only increase DMG and HEAL ) affect with an absorb. Also i found like 5 threads where people say that it wasn't affected by PvP power back in Mop. But yes hope someone can do some more tests because im abit busy and ive to go afk now :D But thats what i actually found out, hope someone can work with it Link to comment
Furmetal Posted October 8, 2015 Author Share Posted October 8, 2015 Giant wall text with size 6 sentences Thank you for your usefulness, I'll run the test later, now I'll do it with tyrannical gear. Link to comment
rasha Posted October 8, 2015 Share Posted October 8, 2015 What I've noticed so far is that necro is working as intented in arenas, as for outside or duels its scaling is broken (absorbing way too much), I suggest you to prove this with your own eyes. Link to comment
Nemifest Posted October 8, 2015 Share Posted October 8, 2015 What I've noticed so far is that necro is working as intented in arenas, as for outside or duels its scaling is broken (absorbing way too much), I suggest you to prove this with your own eyes. I suggest u to prove that the absorption is "working as intended" in arena then. Link to comment
Disgustingwintradingrat Posted October 8, 2015 Share Posted October 8, 2015 What I've noticed so far is that necro is working as intented in arenas, as for outside or duels its scaling is broken (absorbing way too much), I suggest you to prove this with your own eyes. we all know that's a lie. its still broken in arena. Link to comment
rasha Posted October 8, 2015 Share Posted October 8, 2015 I suggest u to prove that the absorption is "working as intended" in arena then. Without proc necro tend to absorb 49k, with 4 procs(Fallen Crusader/2x trinkets/Swordguard(cloak) = 79k Your test were outside arena as I mentioned earlier, how about you try it in arena? Even Neff who calculated step-by-step proved that necro is fixed this season. Link to comment
Nemifest Posted October 8, 2015 Share Posted October 8, 2015 Will try necrotic strike in arena, when we have time. Link to comment
Developers Neff Posted October 8, 2015 Developers Share Posted October 8, 2015 As you can see above, the debuff applies the following formula for the absorb: Absorb = AP*1(100% of attack power) No, necrotic strike currently scales with 225% of attack power, according to this patch note: http://eu.battle.net/wow/en/game/patch-notes/5-3-0 Necrotic Strike's healing absorption effect has been increased to 225% from attack power, up from 200%. And it was tested on PTR 5.4.x, this coefficient is correct. Link to comment
Furmetal Posted October 8, 2015 Author Share Posted October 8, 2015 No, necrotic strike currently scales with 225% of attack power, according to this patch note: http://eu.battle.net/wow/en/game/patch-notes/5-3-0 And it was tested on PTR 5.4.x, this coefficient is correct. I'll run further tests with your info and removing the mastery coefficient. Link to comment
Noneedholy Posted October 8, 2015 Share Posted October 8, 2015 (edited) Also the absorb shouldnt be affected by pvp power in my opinion. Only the necrotic strike DMG. http://us.battle.net/wow/en/forum/topic/7004453720 http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff So in my opinion it also make sense. PvP power only increase your DMG, not the absorb. But as i said, im not sure, thats just a suggestion. Edited October 8, 2015 by Noneedholy Link to comment
Furmetal Posted October 9, 2015 Author Share Posted October 9, 2015 After further testing with Nemifest's help, we were able to see what was wrong, which is the PvP Power coefficient in the formula. Formula updated. Link to comment
Developers Neff Posted October 9, 2015 Developers Share Posted October 9, 2015 http://www.arenajunkies.com/topic/234282-so-necrotic-got-a-buff/#entry3813495 nah it was bugged, pre 5.1 it was ignoring resi and wasnt affected via pvp power and now it's scaling with resi+pvp power Link to comment
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