Repitchx Posted November 18, 2015 Share Posted November 18, 2015 make it so dampening start ticking instantly when game starts? this goes only for healer vs healer teams double dps is fast paced enough. altho i wouldnt mind it to do so, but whats ur opinion, guyz? #prayforrussia 1 like = 1 russian kid saved from starvation Link to comment Share on other sites More sharing options...
tiggar47 Posted November 18, 2015 Share Posted November 18, 2015 #PrayForParis 1 Like = 1 unguilty soul may finaly rest in peace. On Topic:Yes they should put that.I hate lame games. Link to comment Share on other sites More sharing options...
Frostshotz Posted November 18, 2015 Share Posted November 18, 2015 Don't think that they'll do it due to it not being retail-like. Anyway fk healers Link to comment Share on other sites More sharing options...
Milorad Posted November 18, 2015 Share Posted November 18, 2015 Terrible idea, make it so dampening is always at 50% when the game starts, and just goes upwards.I play a resto shaman, and it's just retarded how even with 70% dampening i can out heal the damage that the other team is doing.Battle fatigue isn't completely fixed, even tough the say it is. >50% Dampening right away>Scales upwards from that moment that the arena starts. This isn't a "blizzlike" or anywhere close to retail, so no need to make it like that from the get go. 1 Link to comment Share on other sites More sharing options...
Nemifest Posted November 18, 2015 Share Posted November 18, 2015 Terrible idea, make it so dampening is always at 50% when the game starts, and just goes upwards.I play a resto shaman, and it's just retarded how even with 70% dampening i can out heal the damage that the other team is doing.Battle fatigue isn't completely fixed, even tough the say it is. >50% Dampening right away>Scales upwards from that moment that the arena starts. This isn't a "blizzlike" or anywhere close to retail, so no need to make it like that from the get go. We don't need custom server, better to be closer to retail than custom. --Could be a good idea like WoD Damp/HealComp. Link to comment Share on other sites More sharing options...
dotadoom Posted November 18, 2015 Share Posted November 18, 2015 against. if you want fast and fun games play double dps; if you don't - well, then play your boring 10min healer vs healer 2s 2 Link to comment Share on other sites More sharing options...
Noneedholy Posted November 18, 2015 Share Posted November 18, 2015 ye that even more scrubs play dampening combs to gain rating. Nty 1 like = 1 russian kid saved from starvation I would really like to do it but ...... against the suggestion sry #prayforrussiankids Link to comment Share on other sites More sharing options...
tiggar47 Posted November 18, 2015 Share Posted November 18, 2015 Holy Moly.I got sick of retarded overheals :D Link to comment Share on other sites More sharing options...
Bapss Posted November 18, 2015 Share Posted November 18, 2015 Only thing I'd like to see done with dampening, is cap it at 70%. It was 60% on retail, but really would like to see it capped at 75% max, so that it isn't 100% down to the dps to win (which is a bit of a problem currently). Other than that all is good. :) Link to comment Share on other sites More sharing options...
Repitchx Posted November 19, 2015 Author Share Posted November 19, 2015 alright, just wanted to see what ppl had to say and no1 wants this. you can close this thread. :) Link to comment Share on other sites More sharing options...
tiggar47 Posted November 19, 2015 Share Posted November 19, 2015 Dampening at 75% maximzed some battles would be endless.People overheal dmg at 90% dampening. Link to comment Share on other sites More sharing options...
potatoe Posted November 19, 2015 Share Posted November 19, 2015 This is actually the best idea since 80% of the combos here are healer + dps and 80% end up in dampening. Until dampening it's just wasted time... and it's not custom because on retail it is like that atm. Link to comment Share on other sites More sharing options...
Nemifest Posted November 19, 2015 Share Posted November 19, 2015 and it's not custom because on retail it is like that atm. Retail is WoD atm. Link to comment Share on other sites More sharing options...
Noneedholy Posted November 19, 2015 Share Posted November 19, 2015 (edited) It was 60% on retail' date=' but really would like to see it capped at 75% max, so that it isn't 100% down to the dps to win (which is a bit of a problem currently).[/quote'] no it wasnt. Also a reason why double combat rogue was viable. Dampening is working as intended here. http://wow.gamepedia.com/Dampening http://wowwiki.wikia.com/wiki/Arena_PvP_system This is actually the best idea since 80% of the combos here are healer + dps and 80% end up in dampening. Until dampening it's just wasted time... and it's not custom because on retail it is like that atm. idk why ppl QQ about 2s here. .. 2s is just a unbalanced bracket and 98% on highrating played heal + dps deal with it :) This isn't a "blizzlike" or anywhere close to retail, so no need to make it like that from the get go. seems like you never played retail. It worked great on retail, the only bug here is that some healers are healing for too much. Edited November 19, 2015 by Noneedholy Link to comment Share on other sites More sharing options...
Adlairo Posted November 19, 2015 Share Posted November 19, 2015 Terrible idea, make it so dampening is always at 50% when the game starts, and just goes upwards.I play a resto shaman, and it's just retarded how even with 70% dampening i can out heal the damage that the other team is doing.Battle fatigue isn't completely fixed, even tough the say it is. >50% Dampening right away>Scales upwards from that moment that the arena starts. This isn't a "blizzlike" or anywhere close to retail, so no need to make it like that from the get go. that's a terrible idea, you do realize certain healers suck dick in dampening right? for an example, lock teams and warrior teams will dominate even harder than they already do. Link to comment Share on other sites More sharing options...
Garodar Posted November 19, 2015 Share Posted November 19, 2015 Make games start at 90% dampening. Nothing I can't heal through. Kappa My opinion: No. I play Boomy/demo. If I started in dampening, that means - a struggle to heal in a very start vs warr/mw or any retarded comp like that. That would create a certain circle of imbalance for comps like this. Just, no, sorry. Link to comment Share on other sites More sharing options...
Nemifest Posted November 19, 2015 Share Posted November 19, 2015 Make games start at 90% dampening. Nothing I can't heal through. Kappa My opinion: No. I play Boomy/demo. If I started in dampening, that means - a struggle to heal in a very start vs warr/mw or any retarded comp like that. That would create a certain circle of imbalance for comps like this. Just, no, sorry. It's redirected to HEALER combination. Link to comment Share on other sites More sharing options...
Frostshotz Posted November 19, 2015 Share Posted November 19, 2015 It's redirected to HEALER combination. Boomies are healers...Kappa Link to comment Share on other sites More sharing options...
Garodar Posted November 19, 2015 Share Posted November 19, 2015 Boomies are healers...Kappa Excatly. Kappa Link to comment Share on other sites More sharing options...
potatoe Posted November 19, 2015 Share Posted November 19, 2015 that's a terrible idea, you do realize certain healers suck dick in dampening right? for an example, lock teams and warrior teams will dominate even harder than they already do. Since 80% of healer dps matches end up in dampening, why does it matter dampening starts faster? I guess you like to fuck around for 10 mins for nothing, cause you can't kill shit without dampening. Link to comment Share on other sites More sharing options...
Repitchx Posted November 19, 2015 Author Share Posted November 19, 2015 Since 80% of healer dps matches end up in dampening, why does it matter dampening starts faster? I guess you like to fuck around for 10 mins for nothing, cause you can't kill shit without dampening. i was thinking the same, haha xD. Link to comment Share on other sites More sharing options...
StarCaller Posted November 20, 2015 Share Posted November 20, 2015 This would just nerf healer +DPS vs. DPS + DPS imo this is not needed Link to comment Share on other sites More sharing options...
Repitchx Posted November 20, 2015 Author Share Posted November 20, 2015 This would just nerf healer +DPS vs. DPS + DPS imo this is not needed "To make dampening tick instantly when both team plays with a healer." Link to comment Share on other sites More sharing options...
StarCaller Posted November 20, 2015 Share Posted November 20, 2015 "To make dampening tick instantly when both team plays with a healer." Then were would the skill be in that? idk about U but when I play vs healer DPS and I'm with warr and resto dudu I have no problem sometimes you win sometimes you don't. Link to comment Share on other sites More sharing options...
Repitchx Posted November 20, 2015 Author Share Posted November 20, 2015 Then were would the skill be in that? idk about U but when I play vs healer DPS and I'm with warr and resto dudu I have no problem sometimes you win sometimes you don't. lol ok im done xD... 1 Link to comment Share on other sites More sharing options...
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