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Temporal Shield (let's give this another try...)


Repitchx

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Posted (edited)

Spell: Temporal Shield

 

Issue:

 

Not affected by Battle Fatigue, damage should be reduced by 15%, then 85% of the damage should be converted to healing, total healing should be gained through the 6 seconds.

 

What should happen:

 

Should be affected by Battle Fatigue ( Not twice ) And the damage received should be 15% reduced, then 85% of the damage should be converted to healing, total healing should be gained through the 6 seconds.

 

If someone can help me test this more, that'd be great. looking for videos on youtube is a big +

 

realm: x100/fun

 

priority: 10/10

 

video from live:

 

as you can see in that video, he temp shielded all of the lava bursts. healing outcome? 28k ticks. the shaman did way more damage than that xD

Edited by Repitchx
Posted
  Repitchx said:
Total of 120%

dividers do not add up, but multiplied

look:

If you do 100 heal with "120% cutting" - it should give u no health but should damage you for 20% of healing dealt.

If you multiple 60% twice it will be: 100-60%=40-60%=16.

So, you should get 16% healing by damage done during the effect.

Posted (edited)
  behindqq said:
If you do 100 heal with "120% cutting" - it should give u no health but should damage you for 20% of healing dealt.

 

No, completely wrong. If Battle Fatigue goes over 100% it shouldn't convert the remaning % after 100% to healing.

 

Repitchx, I want you to test with me.

Edited by Nemifest
Posted
  Nemifest said:
No, completely wrong. If Battle Fatigue goes over 100% it shouldn't convert the remaning % after 100% to healing.

you seem to have no idea what -120% means, i said him that in his logic it "would do damage instead of heal" because -120% means the number which is 20% of current nubmer with "-" before it.

i wasn't wrong, i tryied to explaim him, that

  \ said:
dividers do not add up' date=' but multiplied[/quote']
Posted
  behindqq said:
you seem to have no idea what -120% means, i said him that in his logic it "would do damage instead of heal" because -120% means the number which is 20% of current nubmer with "-" before it.

i wasn't wrong, i tryied to explaim him, that

 

Even IF I don't seem to have no idea what you're saying..

 

It should never convert healing to dmg by BF.

Posted
  Nemifest said:
It should never convert healing to dmg by BF.

Ofc it isn't because BF doesn't stack more than 100%.

Have you been with GM? i was, so i know, if the formula has wrong dividers or multipliers it can do damage instead of heal or vice versa

Posted
  behindqq said:
Ofc it isn't because BF doesn't stack more than 100%.

Have you been with GM? i was, so i know, if the formula has wrong dividers or multipliers it can do damage instead of heal or vice versa

 

GM? What does being a GM have to do with formula?

 

Link me the script then, please. You've been with a GM, apparently it's something big.

Posted

i said and i quote exactly what i said " I think the bug"

 

"I THINK THE BUG"

 

its the best i got for now. of course its probably differently, but come on. help me at least, plox :/

 

and ty nemi

Posted
  Nemifest said:
GM? What does being a GM have to do with formula?

 

Link me the script then, please. You've been with a GM, apparently it's something big.

Actually i don't know, how to explain you it in English. Let's think, that no one was wrong?

Anyways it won't change nothing.

Posted (edited)
  Quote
"I THINK THE BUG"

 

inb4 140+ IQ machmollo appears and report is getting taken down.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

http://forum.pandawow.ru/attachment.php?attachmentid=119925&d=1479126777

Edited by Autschbatsch
Posted
  Repitchx said:
Spell: Temporal Shield

 

Issue:

 

Not affected by Battle Fatigue, damage should be reduced by 15%, then 85% of the damage should be converted to healing, total healing should be gained through the 6 seconds.

 

What should happen:

 

Should be affected by Battle Fatigue ( Not twice ) And the damage received should be 15% reduced, then 85% of the damage should be converted to healing, total healing should be gained through the 6 seconds.

 

If someone can help me test this more, that'd be great. looking for videos on youtube is a big +

 

realm: x100/fun

 

priority: 10/10

 

video from live:

 

as you can see in that video, he temp shielded all of the lava bursts. healing outcome? 28k ticks. the shaman did way more damage than that xD

 

Here's a video.

Watch from 0:53 - 1:36
Posted (edited)
  Noneedholy said:
werent you that guy who queued rogue mage and abused the shit out of temp shield ?

 

Ohhh the irony is so strong lol

 

Noneed with all the sympathy dude but could you stop getting triggered so easily for once in your life ??

 

Do you even know with how many bugs I have been dealing with as a rogue all this time and you are accusing me now for having a "buff" as a double dps comp when mages/x teams have the same advantage towards me ? (if you knew rogues feel many times unplayable here due to all the bugs and they can be easily countered by every class)

 

And I even bump this thread cause I want it fixed cause all I ask for is playing some legit games here.

 

Please accept my apologies for frustrating you yesterday as it wasn't my intention (even though temporal wasn't the only factor that decided the games cough cough) and it would be nice if you could check your temper issues.

 

Much love.

 

@TOPIC fix this shit and please dont go offtopic cause this is really huge

Edited by podara33
  • 3 months later...
Posted
  Autschbatsch said:
inb4 140+ IQ machmollo appears and report is getting taken down.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

http://forum.pandawow.ru/attachment.php?attachmentid=119925&d=1479126777

 

 

 

 

It feels like you dont like me ^^

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Temporal Shield
3% of base mana
25 sec cooldown
Envelops you in a temporal shield for 4 sec, reducing all damage taken by 15%. 100% of the damage taken while shielded will be healed back over 6 sec. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown.