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Siege of Orgrimmar - Paragons of the Klaxxi - Kaz'tik the Manipulator


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Posted (edited)

1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator.

http://www.db.pandawow.me?spell=143768/sonic-projection - http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator selects a random member of the raid and fires a sonic wave in their direction. Player caught in the path of the wave suffer xx.xx Physical damage.

http://www.db.pandawow.me?spell=142671/mesmerize - http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator selects a random member of the raid and forces them to walk toward one of his http://www.db.pandawow.me?npc=71420/hungry-kunchongs. If the victim is allowed to reach the http://www.db.pandawow.me?npc=71420/hungry-kunchong they will be Devoured Whole.

 

http://www.db.pandawow.me?npc=71420/hungry-kunchong - These http://www.db.pandawow.me?npc=71420/hungry-kunchongs are summoned when http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator joins the fight. In addition, a http://www.db.pandawow.me?npc=71420/hungry-kunchong that reaches 100 Energy will http://www.db.pandawow.me?spell=142651.

__http://www.db.pandawow.me?spell=142667/thick-shell - When not in the process of Feeding, http://www.db.pandawow.me?npc=71420/hungry-kunchong are immune to all damage.

__http://www.db.pandawow.me?spell=142649 - When http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator http://www.db.pandawow.me?spell=142671/mesmerizes a player, a http://www.db.pandawow.me?npc=71420/hungry-kunchong is selected to feed on the victim. While the http://www.db.pandawow.me?npc=71420/hungry-kunchong Feeds the victim suffers xx.xx Physical damage and the Kunchong gains 7 Energy each second. If the Kunchong suffers 30% of its total health in damage from the time it began to Feed on the victim, the Feeding will stop and the victim will be freed of the Mesmerize.

__http://www.db.pandawow.me?spell=142638 - http://www.db.pandawow.me?npc=71420/hungry-kunchongs will instantly kill any player who gets too close. The process energizes the http://www.db.pandawow.me?npc=71420/hungry-kunchong to full.

__http://www.db.pandawow.me?spell=142651 - A http://www.db.pandawow.me?npc=71420/hungry-kunchong that reaches full energy will http://www.db.pandawow.me?spell=142651. The process transforms the http://www.db.pandawow.me?npc=71420/hungry-kunchong into a http://www.db.pandawow.me?npc=71425.

 

http://www.db.pandawow.me?npc=71425 - These Kunchongs will ignore normal attempts to control them and attack any players nearby with their newly acquired ability: http://www.db.pandawow.me?spell=142655.

__http://www.db.pandawow.me?spell=142655 - http://www.db.pandawow.me?npc=71425 swings both of its massive pincers, inflicting xx.xx Physical damage to all targets in front of it.

 

2. Problems:

 

2.1) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator uses http://www.db.pandawow.me?spell=143768/sonic-projection every ~10 seconds.

2.2) http://www.db.pandawow.me?spell=143768/sonic-projection moves too slowly.

2.3) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator fires http://www.db.pandawow.me?spell=143768/sonic-projection on a random direction.

2.4) http://www.db.pandawow.me?spell=143768/sonic-projection inflicts 375'000 physical damage on Normal & Heroic Mode.

2.5) Player is able to break http://www.db.pandawow.me?spell=142671/mesmerize (walk effect) by using some of his class abilities, for example http://www.db.pandawow.me?spell=235155/malefic-grasp.

2.6) http://www.db.pandawow.me?npc=71425 doesn't use http://www.db.pandawow.me?spell=142655 ability.

2.7) http://www.db.pandawow.me?npc=71420/hungry-kunchong & http://www.db.pandawow.me?npc=71425 despawn once http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator dies.

 

 

3. How it should work:

 

3.1) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator should use http://www.db.pandawow.me?spell=143768/sonic-projection every 1-2 seconds (that's his main damage ability).

3.2) http://www.db.pandawow.me?spell=143768/sonic-projection should move at correct speed.

3.3) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator should fire http://www.db.pandawow.me?spell=143768/sonic-projection to victim's location.

3.4) http://www.db.pandawow.me?spell=143768/sonic-projection should inflict 375'000 physical damage on Normal Mode and 506'249 physical damage on Heroic Mode.

3.5) Player shouldn't be able to break http://www.db.pandawow.me?spell=142671/mesmerize (walk effect) with normal class abilities.

3.6) http://www.db.pandawow.me?npc=71425 should use http://www.db.pandawow.me?spell=142655 ability.

3.7) http://www.db.pandawow.me?npc=71420/hungry-kunchong & http://www.db.pandawow.me?npc=71425 shouldn't despawn once http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator dies.

 

 

Watch: 4:38

 

4. x100.

5. 04/02/2018.

Edited by Scorpionz
  • 6 months later...
  • 1 year later...
  • Developers
Posted
Fixed all known bugs on this boss. New script will be applied on PTR after we finish testing on local server.
Posted

Тестировалось на локалке

3.1) Kaz'tik the Manipulator should use Sonic Projection every 1-2 seconds (that's his main damage ability).

Исправлено

3.2) Sonic Projection should move at correct speed.

Исправлено

3.3) Kaz'tik the Manipulator should fire Sonic Projection to victim's location.

Исправлено

3.5) Player shouldn't be able to break Mesmerize (walk effect) with normal class abilities.

Исправлено

3.6) Mature Kunchong should use Swipe ability.

Исправлено

3.7) Hungry Kunchong & Mature Kunchong shouldn't despawn once Kaz'tik the Manipulator dies.

Исправлено

 

Один ньюанс - http://www.db.pandawow.me?spell=142671/mesmerize может быть использовано мертвым или взрослым кунчуном, из-за чего игрока никуда не тянет, но на нем висит дебаф.

  • 2 weeks later...
Posted
Один ньюанс - Mesmerize может быть использовано мертвым или взрослым кунчуном' date=' из-за чего игрока никуда не тянет, но на нем висит дебаф.[/quote']

Все та же локалка.Исправлено для взрослого кунчуна. Баг все так же воспроизводится с мертвым мелким кунчуном, однако в условиях обычного рейда убить мелкого кунчуна невозможно за счет щита на нем, так что все ок.

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