Developers Scorp Posted August 28, 2017 Developers Share Posted August 28, 2017 (edited) 1. http://www.db.pandawow.me?npc=69161/oondasta. • http://www.db.pandawow.me?spell=137504 - Oondasta crushes his current target, inflicting xx.xx Physical damage and reducing armor by -25% for 1 minute. This effect stacks. • http://www.db.pandawow.me?spell=138391 - Oondasta seeks only the most hearty challengers, making him immune to taunts, but also increasing tank-specced players' threat against him by 100%. • http://www.db.pandawow.me?spell=137505 - Oondasta's armor is more than just for decoration, and can charge up this powerful blast that inflicts xx.xx Fire damage to all players in a 60-yard hemisphere in front of Oondasta. • http://www.db.pandawow.me?spell=137502 - Oondasta's rage grows as the fight progresses, increasing all damage by 10%. This effect stacks. • http://www.db.pandawow.me?spell=137457 - Oondasta unleashes a piercing roar, inflicting xx.xx Physical damage to all players and interrupting spell-casting, preventing spells of that school from being cast for 10 seconds. • http://www.db.pandawow.me?spell=137508 - Oondasta fires a beam of spiritfire energy at a player, inflicting xx.xx Fire damage and jumping to a nearby ally. Up to 99 players can be affected. 2. Problems: 2.1) http://www.db.pandawow.me?npc=69161/oondasta has incorrect base Movement Speed (too slow). 2.2) Players are unable to use whole area to battle http://www.db.pandawow.me?npc=69161/oondasta (Boss Resets if pulled out of Red Zone). 2.3) Radius of http://www.db.pandawow.me?npc=69161/oondasta's hitbox is incorrect (it's too big). 2.4) If http://www.db.pandawow.me?npc=69161/oondasta's current target (Boss fixates on 1 player http://www.db.pandawow.me?spell=138391 and is immune to taunt) dies then boss bugs out and doesn't move/melee attack. 2.5) http://www.db.pandawow.me?npc=69161/oondasta has 24 hour (not sure about this) resurrection timer. 2.6) After players defeat http://www.db.pandawow.me?npc=69161/oondasta they don't receive a World Boss Lock on this boss. 2.7) After players defeat http://www.db.pandawow.me?npc=69161/oondasta Bonus Loot Table (http://www.wowhead.com/currency=752/mogu-rune-of-fate) doesn't appear. 2.8) After defeated http://www.db.pandawow.me?npc=69161/oondasta drops random items. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=69161/oondasta should have correct base Movement Speed. 3.2) Players should be able to use whole area to battle http://www.db.pandawow.me?npc=69161/oondasta (Green Zone). 3.3) Radius of http://www.db.pandawow.me?npc=69161/oondasta's hitbox should be correct (check video). 3.4) If http://www.db.pandawow.me?npc=69161/oondasta's current target (Boss fixates on 1 player http://www.db.pandawow.me?spell=138391 and is immune to taunt) dies then boss should fixate on a new target (target with next highest threat). 3.5) http://www.db.pandawow.me?npc=69161/oondasta should have 2 hour resurrection timer. 3.6) After players defeat http://www.db.pandawow.me?npc=69161/oondasta they should receive a World Boss Lock called Oondasta which resets every Wednesday Morning (like all raid locks do). 3.7) After players defeat http://www.db.pandawow.me?npc=69161/oondasta Bonus Loot Table (http://www.wowhead.com/currency=752/mogu-rune-of-fate) doesn't appear. 3.8) After players defeat http://www.db.pandawow.me?npc=69161/oondasta loot should be personal for all players on both factions. Players have a chance to get 1 of 3 types of loot: •http://www.db.pandawow.me?item=95601/shiny-pile-of-refuse, •PvE Tier 15 (item level 522), •http://www.db.pandawow.me?item=94228/reins-of-the-cobalt-primordial-direhorn. Note: To better understand how should 7; 8; 9 work check http://www.db.pandawow.me?npc=72057/ordos he has all of these things working correctly. Watch: 4. x100. 5. 24/03/2018. Edited September 5, 2019 by Scorpionz Link to comment Share on other sites More sharing options...
pelia Posted September 5, 2019 Share Posted September 5, 2019 3. How it should work: 3.1) Oondasta should have correct base Movement Speed. 3.2) Players should be able to use whole area to battle Oondasta (Green Zone). 3.3) Radius of Oondasta's hitbox should be correct (check video). 3.4) If Oondasta's current target (Boss fixates on 1 player Alpha Male and is immune to taunt) dies then boss should fixate on a new target (target with next highest threat). 3.5) Oondasta should have 2 hour resurrection timer. 3.6) After players defeat Oondasta they should receive a World Boss Lock called Oondasta which resets every Wednesday Morning (like all raid locks do). 3.7) After players defeat Oondasta Bonus Loot Table (Mogu Rune of Fate) doesn't appear. 3.8) After players defeat Oondasta loot should be personal for all players on both factions. Players have a chance to get 1 of 3 types of loot: •Shiny Pile of Refuse, •PvE Tier 15 (item level 522), •Reins of the Cobalt Primordial Direhorn. Исправлено Link to comment Share on other sites More sharing options...
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