Repitchx Posted March 11, 2019 Posted March 11, 2019 (edited) Abilities: https://db.pandawow.me/?spell=6544 & https://db.pandawow.me/?spell=6770 + https://db.pandawow.me/?spell=133277 (if needed) Issue: When you sap a warrior mid air, he still does damage/gets movement speed increase What should happen: Should cancel the damage/movement speed increase (speed increase comes from your 4 set bonus) Realm: All Priority: 2/10 (mostly will matter in opener in 2s, so not really huge, but perhaps it can be situational in 3s) Proof: https://clips.twitch.tv/SmallCoyNeanderthalShadyLulu (just shows that cc abilities/typhoon stops it) This goes for Dragon's Breathe, Mortal Coil, Blind, Disorient Roar, Scatter Shot, Wyvern Sting etc... Edited March 12, 2019 by Repitchx 1
C9Winston Posted March 12, 2019 Posted March 12, 2019 The Mop videos are good, can we take that as a proof that your leap should still go through, even tho you get cc ?
Repitchx Posted March 12, 2019 Author Posted March 12, 2019 The Mop videos are good, can we take that as a proof that your leap should still go through, even tho you get cc ? You already do with sap on pandawow, so not really.
C9Winston Posted March 12, 2019 Posted March 12, 2019 This goes for Dragon's Breathe' date=' Mortal Coil, Blind, Disorient Roar, Scatter Shot, Wyvern Sting etc...[/quote'] You already do with sap on pandawow' date=' so not really.[/quote'] But not for all of these.
Repitchx Posted March 12, 2019 Author Posted March 12, 2019 (edited) But not for all of these. If they should stop HL mid air or not, i dont know. HL leaps even while sapped, that's all i know. Edited March 12, 2019 by Repitchx
Developers Neff Posted March 16, 2019 Developers Posted March 16, 2019 Fixed, will be applied after update.
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