Jagekass Posted May 14, 2019 Posted May 14, 2019 1. https://www.db.pandawow.me?spell=100784/blackout-kick https://www.db.pandawow.me?spell=100780/tiger-palm https://www.db.pandawow.me?spell=109079/jab 2. Should deal fair amount of damage when used with 2h / 1h 3. Does 60-100k dmg IF having https://www.db.pandawow.me?item=102607/prideful-gladiators-energy-staff or other 2h equipped. 4. x100 / xFun 5. 80k Combat log : https://imgur.com/C68Ukcm Outdamaged as Boomy rogue by a 522 ilvl mw monk https://imgur.com/JJdh5KU 6. People like Liquidcity(Programming) have now gone from 2.2k cr hardstuck to 2500 using this bug :) mw awarr / mw uhdk is now even more broken. Priority 10/10, people are getting free cr everyday abusing the 2h dmg scaling being bugged! -What I ask with this is for a QA Tester or any mod to logon test server make a mw 550 and equip 2h and do dmg u'll simply see urself-
puffyhd Posted May 14, 2019 Posted May 14, 2019 yep !! fix this problem, mw's legit doubling dps players dmg ! very bad! 1
Neff Posted May 14, 2019 Posted May 14, 2019 (edited) Fixed, will be applied after update. There was additional Spell power coefficient for most of the monk melee abilities. BM/WW monks won't see any significant difference, but for MW monks it was a huge bonus. Edited May 14, 2019 by Neff
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