checky Posted March 10, 2014 Posted March 10, 2014 (edited) Absorbtion effects are basically indirect heals. Necrotic Strike is nothing like that. Necrotic Strike debuff being reduced by Battle Fatigue sounds as dumb as Mortal Strike effect being reduced by it as well. Unless you show some retail proofs it stays. SORRY Edited March 10, 2014 by checky
bloodknight2012 Posted March 10, 2014 Posted March 10, 2014 http://i.imgur.com/4Raqlvl.gif ok srsly. u dont see that u sound dumb with that post? And how exactly do I sound dumb? Heals and absorbs are basically the same thing. The necrotic strike debuff IS NOT the same kind of absorb. If it's anything - it's an deheal, antiabsorb.... whatever you wanna call it. Same as the Mortal Wounds debuff applied by Mortal Strike. You're the dumb and laughable one. 1
checky Posted March 10, 2014 Posted March 10, 2014 (edited) And how exactly do I sound dumb? Heals and absorbs are basically the same thing. The necrotic strike debuff IS NOT the same kind of absorb. If it's anything - it's an deheal, antiabsorb.... whatever you wanna call it. Same as the Mortal Wounds debuff applied by Mortal Strike. You're the dumb and laughable one. ok i have to say sorry now. But sure u probably dont care. U are right BF does not count for necrotic strike. But resilience does. So probably the problem is there atm. I think the resilience calculation is bugd for Necrotic Strike on the server atm. Dont belive that too? Here is the proof of a dev from Blizzard https://twitter.com/holinka/status/421055488231354369 so like the last post says there. the dmg from necrotic strike should be around 25% and the absorb effect also around 25%. Becouse we got around 75% Resilience. And there is the point. u probably doing only 25% from the normal dmg becouse resilience "should work" like a admin said. But u get the 100% absorb from it, becouse it doesnt count resilience in. it just ignores it and put a absorb on u like u have 0% resilience http://www.quickmeme.com/img/3a/3a608769791ab3dfde472d2d8670fe11aa71328c5a83501be25d3d568a4fbacb.jpg Edited March 10, 2014 by checky
Dryanus Posted March 10, 2014 Author Posted March 10, 2014 ok i have to say sorry now. But sure u probably dont care. U are right BF does not count for necrotic strike. But resilience does. So probably the problem is there atm. I think the resilience calculation is bugd for Necrotic Strike on the server atm. Dont belive that too? Here is the proof of a dev from Blizzard https://twitter.com/holinka/status/421055488231354369 so like the last post says there. the dmg from necrotic strike should be around 25% and the absorb effect also around 25%. Becouse we got around 75% Resilience. And there is the point. u probably doing only 25% from the normal dmg becouse resilience "should work" like a admin said. But u get the 100% absorb from it, becouse it doesnt count resilience in. it just ignores it and put a absorb on u like u have 0% resilience http://www.quickmeme.com/img/3a/3a608769791ab3dfde472d2d8670fe11aa71328c5a83501be25d3d568a4fbacb.jpg that might be true after all ... then i was wrong with BF .. but i know that it was reduced somehow in pvp .. i'm not playing dk so i really dont know what's going on but my retail experience showed me that DK-s necrotic strike should affect players less then random creatures / bosses and if it is reduced by resilience .. then PvP power should icrease it i take it ?
sitoalex Posted March 10, 2014 Posted March 10, 2014 tengo un problema las forjas de runas no funcionan no aparecen donde deberian. me dijero q a lo mejor no hice la ultima mision del dk en eso voy a donde los dk por donde se cambian los talentos veo un npc q me da una mision pero en lo q me acerco desaparece junto con los instructores del DK.
checky Posted March 10, 2014 Posted March 10, 2014 and if it is reduced by resilience .. then PvP power should icrease it i take it ? yes, but the point is, the heal absorb is way to high in pvp
Dryanus Posted March 10, 2014 Author Posted March 10, 2014 thats the main reason why i made this topic
checky Posted March 10, 2014 Posted March 10, 2014 u could change ur first post and write that the heal absorb doesnt count resilience in. so take the BF out.
Dryanus Posted March 11, 2014 Author Posted March 11, 2014 u could change ur first post and write that the heal absorb doesnt count resilience in. so take the BF out. done asd
Rob4ik Posted March 11, 2014 Posted March 11, 2014 http://forum.pandawow.ru/showthread.php?t=51479 translate it
Dryanus Posted March 11, 2014 Author Posted March 11, 2014 http://forum.pandawow.ru/showthread.php?t=51479 translate it 03-05-2014, 01:09 PM much awesome , very date but anyways thank you .. and sorry for saying shit.. i was wrong
Rob4ik Posted March 11, 2014 Posted March 11, 2014 much awesome , very date very awesome theory about http://www.db.pandawow.me?spell=73975 and http://www.db.pandawow.me?spell=134735 слив засчитан:mocking:
Dryanus Posted March 11, 2014 Author Posted March 11, 2014 very awesome theory about http://www.db.pandawow.me?spell=73975 and http://www.db.pandawow.me?spell=134735 слив засчитан:mocking: didnt happen:mocking: :appl:
Rob4ik Posted March 11, 2014 Posted March 11, 2014 (edited) date is 05.03/2014 because i do not have access to game already a month, because of a broken main pc. but i had tested it on ptr, in dummy necros 200k+ and coudnt proof it and also, because didnt faund patch notes and then http://immage.biz/images/2014/03/11/IXcef3gbR.png привет, сделай репорт по некроту. тобишь его поглощение 220% от апа, и то что он увеличивается от пвп силы, и режется ресом. а то на английской части форума скоро об этом догадаются вот только по 5.2 патчноутам этого не нахожу. it says here said here that i asked Neff to do report on necrotic strike, because english part of the forum will guess about this soon.^^ as well as i have not found in 5.2 patch notes that absorption increased to 220% of the AP. but then found this update in 5.3 patch notes, then i changed my mind and created report myself Edited March 11, 2014 by Rob4ik
Administrators Zeox Posted March 11, 2014 Administrators Posted March 11, 2014 It's fixed. Will be applied after update.
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