FixAllTheBugs Posted Monday at 06:10 PM Posted Monday at 06:10 PM (edited) when any team has more than 2 rogues that team automatically loses all teamfights and so loses the bg and it becomes one of these 20min long BORING BGS where both teams are getting bored as hell, please put a limit of 2 rogues per team MAX, the same you did with healers but 2 instead of 3, and tbh the healers limit should be also 2 instead of 3 another suggestion to improve the gameplay, BLOCK HEALERS FROM BEING ABLE TO QUE unless they have 550ilvl, especially those idiots from x100 realm wasting healer slots with ZERO PVP ITEMS and ruining the games for everybody these 2 changes would GREATLY improve the gameplay for EVERYONE one last very important suggestion: BLOCK XFUN REALM PLAYERS FROM BEING ABLE TO QUE WITH AND/OR EQUIP PVE TRINKETS INSIDE BATTLEGROUND I dont think I'm missing any major suggestions that the server would greatly benefit from @Scorp sorry for posting in the bug tracker earlier, lol Edited Monday at 06:13 PM by FixAllTheBugs 1
Ink_Forever Posted yesterday at 01:23 PM Posted yesterday at 01:23 PM 19 hours ago, FixAllTheBugs said: sorry for posting no
serbianslut Posted yesterday at 03:55 PM Posted yesterday at 03:55 PM (edited) Please just stop letting moron x100 healers with 422k hp join the bg when it was YOUR(Pandawow devs) idea to cap healers on each team. How can anyone play the game when we have a healer who is semi-braindead with 80iq from Nigeria who can't even process the thought of making a single keybind. Or you can get Rvbyo who runs into their team with nitro boots, soaks all damage, bubbles and just stays there as a holy paladin? It's quite a sight to behold... Capping healers and then making 1 premade per team is just so stupid, I can literally log an alt character, 522 healer and just throw the game for my WHOLE team every bg. I'm 90% sure that some premades log alt healers to purposefully make it impossible for the other team to win because, yet again, you capped healers. (Pandawow devs) You let many people suffer to benefit some random idiot. (The low IL healer) Allow me to elaborate, when I say "YOUR" idea and "YOU" I mean the PandaWoW devs, not the person who posted this. ty. Also, I fully support capping healers, but letting people with 500 item level healers queue whilst simultaneously equalising and capping healers on each team for "balance" does the exact opposite. :brain: Edited 7 minutes ago by serbianslut Further elaboration
The_Zealot Posted 17 hours ago Posted 17 hours ago 11 часов назад, serbianslut сказал: letting people with 500 item level healers queue whilst simultaneously equalising and capping healers on each team for "balance" does the exact opposite. When the issue of limiting the number of healers was raised, I expressed a similar idea. This was 3 or 4 years ago. It’s not hard to guess what decision was made back then. It’s sad that the forum was wasted... В 25.08.2026 в 01:10, FixAllTheBugs сказал: another suggestion to improve the gameplay, BLOCK HEALERS FROM BEING ABLE TO QUE unless they have 550ilvl Mojo as always has idea for a million. How should healers from FUN receive equipment?
FixAllTheBugs Posted 1 hour ago Author Posted 1 hour ago they can gear up as dps and then play heal when 550 gear.. 1
FixAllTheBugs Posted 1 hour ago Author Posted 1 hour ago (edited) gays Edited 1 hour ago by FixAllTheBugs
FixAllTheBugs Posted 1 hour ago Author Posted 1 hour ago (edited) R1 dk ez, dont argue with me unless you have 3k rating Edited 1 hour ago by FixAllTheBugs
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