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warlockenjoyer

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Everything posted by warlockenjoyer

  1. it works for me, i can use Command demon while im under cc
  2. yea the tooltip from soulburn clearly says snares and roots
  3. If a dk uses a 2 handed weapon his hit gets easily capped by the pvp items themselves, but when a dk chooses to use 1 handed swords (1 weapon on each hand), his hit % suddenly is not capped anymore and gains more than 17% chance of missing mele hits on each hand why does the miss chance raise from 0% to 15% on each hand? wtf is this mechanic? does this happen only with DK? do monks or rogues also have 15%+ chance of missing their mele attacks?
  4. can u watch the video i've sent? lol
  5. using portal clears off any slow debuffs, even if its an aura (it clears off hunter trap you mentioned but the aura is re-applied quickly after removing it with teleport, this is how vortex should work if its also an aura, and if its just a debuff it should be removed anyway when teleporting https://gofile.io/d/S1lOVm - this video demonstrates what im saying, it should remove vortex when you teleport, and if you teleported outside of its aura u should be already free from the pull back, at the moment it doesnt remove the vortex slow and u get pulled bak because of it https://imgur.com/a/Hg6LLwM - another url with the same video if the first doesnt work pay attention to the slow trap slow debuff disappearing for a briev time when using demonic circle
  6. changed the text
  7. this problem also happens with the demonic circle, you also get pulled after using it..
  8. it also doesnt remove that dudu Vortex talent (which is a slow debuf)
  9. "pets refreshing their dynamic stats every 2 secons, not immediatly" if this is true then it does make sense - - - Updated - - - where it's said this dynamic refreshing each 2seconds? and where can i see more "global changes" like that? i'm not trying to cause dramas guys, just to make sure my classes work as intended, please understand that
  10. good idea, but how to see what numbers are gargole and what numbers are all the other shit that dk's do? i've already tried to find videos but cant see shit between all the numbers appearing in the screen - - - Updated - - - and where does one find those "global mechanic" changes through different expansions? where can i find this info?
  11. could you find a video like the guy said in the general section post? the thing you mentioned showed gargole hits remaining the same even tho some procs already went off, proving my point, and then a sudden drop for some reason that is not clear since the procs were already gone by at time the damage dropped (boss mechanics maybe?), that was not clear at all
  12. doubt solved
  13. https://wowpedia.fandom.com/wiki/Summon_Gargoyle here it says NOWHERE that gargoyle went from snapshot mechanic to dynamic mechanic (like some people claimed in the report i made about gargole not snapshotting as being a very important nerfing bug), so i guess i was right and they never changed the way it worked when it comes to snapshotting since it doesnt say anywhere that they modified it from snapshot to dynamic?
  14. it would make sense, i have no cluse thats why i ask, it literally never fails rn - - - Updated - - - 2.1.0?
  15. and another question, why does warlock Curse of element say 5min duration, yet in pvp lasts 2min?
  16. the tooltip says "unreliable against targets higher than lvl 80", so i guess it should not work in pvp since we are all lvl 90? i ask because it does work perfectly fine against other players and everyone is lvl 90, bugged item?
  17. 1. Faxxy 2. quick small teleports all over the place (in all directions) when moving that prevent other players from targeting the player doing it, which kind of makes it impossible to target/kill, especially if the player repeatedly teleports around you/behind you making it impossible to cast anything (it constantly interrupts your casting if somehow you managed to target the player) 3. video: https://gofile.io/d/JGUzlj
  18. and what do you mean by that? i did ask about that item earlier and been told it was working
  19. i've been told that they were modified to proc less often and to do less damage.. the Rune of reorigination at least
  20. idk what am i looking at, i dont care about pve, did they manipulate the weapon in any way or the weapon was doing what was supposed to be doing and just happened to be powerful? - - - Updated - - - wouldn't they lose a lot of intelect and spell power and other stats as a tradeoff for using that weapon? - - - Updated - - - wouldnt all classes have the same benefits using that weapon? or the bonus was only working for warlocks?
  21. abuse? how? shouldn't the weapon do what it says? or was it not working properly? - - - Updated - - - and what other things have been "turned off" from the website store? just so i dont throw away more points, i really would like either a refund of the wasted points or a fix to the weapon
  22. Where can one see all the hotfixes and patch notes of Mists of pandaria expansion? Is there a database somewhere showing everything that started with MoP and changed during MoP?
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