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podara33

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Everything posted by podara33

  1. yea I'm down . check skype
  2. Gz you said it yourself . How do we change these now ? 1: wait for legion to get boring so people come back ?? duhhh . legion is not the only reason people left in the first place . 2: that wont change 3: that changes if the server has a bigger player base that appreciates 3s ques/good pvp in general . As I said pwow is getting old that's why it should give a REAL reason for old/new players to come play the server again cause at this state we will never have 3s ques lol . Yes pwow has improved a lot but there are still a lot of gamebreaking bugs so lets focus on that in order to make the server better as a whole .
  3. http://forum.pandawow.ru/showthread.php?t=199207 Problem listed here since a new complete thread has been made and I cant delete this .
  4. You probably don't understand that 2s is and will be the main bracket of a private server right ? Even if playing 3s is more rewarding more players will still be playing 2s cause its a natural thing to do on a private server . In addition the server is dying right now and to be more specific a lot of good players have already left . Now I don't think telling them "hey look you can get your r1 title now in 3s" will make them come back lmao . . . More players are leaving than new ones coming . Sad but true . Log online and you will notice it . So the problem goes beyond rewards and such ... Pwow has to improve over all, once and for all cause its been almost 3 years and its getting old .
  5. If someone could test the bug even further and make a proper report it would be great cause I don't have much time .
  6. LMAO dude wtf xDDD Since this thread is mostly about 2s you could think that double dps comps exist as well . And yeah 8 seconds, which could lead to 20 seconds is a fucking lot . As I said every bug affects each class/comp in a different way that's why you cant understand my logic but I feel like I'm talking to a 10year old at this point. For you this recent version of the bug was huge , for me it was from a fucking decade ago like many other bugs ... get it ? Now lets move on with our lives plzzzzzzzzz . Everything that had to be said , was said .
  7. For the comps I play in 2s , 8+ sec of bugged cc is equal to insta death as you call it . Stop twisting my words , I just called it a lighter bug cause this is what you think it is . When from my pov the 2 versions of the bug are totally the same . if you don't get it its fine ... god damn dude And the quote was like a sum of everything you said , at least that's what I understood. We obviously have different opinions on this so lets end it here . No harsh feelings. You don't have to explain yourself again .
  8. So as you can see I try to use an instant cc on the target and the spell goes on cd but it doesn't actually work on the target . Ive noticed that this happens when, the moment you cast the spell , you go OUT of line of sight of the target . I have lost many games due to this even though it doesn't happen often and Idk how to report it cause idk whats causing it. And yea pwow devs need the best reports possible Kapppaaaaa..
  9. this .... If you are ok with this happening then there is no point arguing cause I wont even try to argue with this logic, even if I did ... my bad I guess... "As long as we can respawn after falling under the map, anything else can happen and the server would be still playable and balanced" , this is basically what you are saying. I'm out peace.
  10. So wait lemme understand your logic : You are saying that falling for lets say 12 seconds under the map and then being put into a new full cc chain because they know where you will respawn (center of the arena) , because that is what would usually happen , DESCRIBES A BALANCED AND PLAYBLE ARENA GAME . Because being kicked out of the arena yea its the worse thing that could happen , but the other "lighter" version of the bug didn't have any significant impact in arenas right ? Like we have to reach the worst case scenario in order to start bitching about balance in arena . But as long as we are winning games no bug does really matter right ? I guess that's your logic. Its sad that this comes from somebody who used to play retail on a good lvl . Really fucking sad .
  11. idk what to say to this . ill just assume that you are drunk af or that you never saw how some classes played on previous seasons . but then again if you don't play some classes on a high level you cant understand whats wrong with them . maybe the ones you played were fine or idk ill just pass this .......... Besides that falling undermap was always a thing . The thing that upsets you is that you wouldn't get respawed back ?? like 15 seconds of falling down is not enough for someone to kill your partner or to make you use major cds that otherwise you wouldn't use and that would usually cost you the game ..... fucking plzzzzzzzz And don't tell me that people were waiting cause that was rare af .
  12. That's the whole point . That there have been small bugs which were actually huge but they got no attention because they weren't so obvious neither they were beyond the physics of the game like falling undermap . And people got r1 by abusing them . This happens every season. I wont recall these bugs cause people will get offended and I don't wanna start drama.
  13. You should ask yourself why the server is dying in the first place . And its not that hard to understand why. Titles are not the reason for that and they don't mean jack shit right now . They never really did but regardless no one will come back to pwow to play 3s just to get the title LOL . The problem is deeper. @Thread . This thread is honestly sad cause suddenly someone falls under the map and we make a huge deal out of it when in reality there have been sooo many SMALL bugs in the past that gave an undeserved r1 title and no one gave attention to them cause "no one" understood how small-innocent bugs can have a huge outcome in arenas or because there wasn't someone like Dionysus who would make a huge thread out of it. There are so many examples but ofc I wont name anyone . Also, mage priest played correctly (without the bug) is "a huge counter" to the 90% of the braindead playerbase quing 2s , and if you go nolifer mode at mid summer while the server is already dying ,.... well that explains why mage priest is all u see . Last but not least, its a bit ironic that everybody is asking for pwow to become a good pvp server with a good player base when in the forums all you see is retards flaming players who are tryharding and really good at the game even though bugs are sometimes a part of their gameplay ... but that's just pwow right ??
  14. bump mmmmmmm
  15. he got his stealth there by detonating the shroom even if the dmg got absorbed . The bug is that if you walk over an already detonated shroom like after 5 seconds , your stealth will break.
  16. spell : Wild Mushroom (boomkin's) Issue : If a stealthed player walks over a DETONATED shroom , the shroom will break its stealth . https://gyazo.com/7c6799f573ef2f536e71b3cf417b8e41 How it should work : Shroom should only slow the target and not break its stealth. Fun,cross 27/9/16 Priority : 6/10
  17. http://forum.pandawow.ru/showthread.php?t=199207 Problem listed here since a new complete thread has been made and I cant delete this .
  18. bumppp
  19. I mean I haven't seen any difference if you are saying that you have implemented a pathfinding system. You either have a pathfinding system or you don't . If the pet goes through the wall/pillar then you don't and the bug is still there. Don't take it personal I am just saying that from what I have seen after the recent fix/update the bug is still there. Take your time and don't feel like we are offending you.
  20. If the pet can go 1 time through the pillar , as the video shows , it can go every time through the pillar and this is A HUGE BUG . The video doesn't show the worst scenario possible but shows that the bug exists . If you cant understand the importance of this bug you have to think twice because everyone who knows about pvp agrees that this is a huge bug . So please don't say "its not critical"
  21. I think you could only cheap shot deterrence on wotlk like overpower from warriors because these were abilities that could not get parried and deterrence would make you parry melee attacks back then .proof : https://gyazo.com/ad38c460e331827dfcf105299096b2dc . So it wasn't an actual bug back then. And as a result if you are stunned , you cant parry incoming attacks even with deter up . ( I read that on arena junkies) But I'm pretty sure they changed that from cata . Now being horrified and taking dmg with deter up, that seems weird . Would be nice if someone could find an actual thread from retail forums or AJ to see if this was a bug . Because if it was and never got fixed there is no point "fixing" it imo.
  22. I think you could only cheap shot deterrence on wotlk like overpower from warriors because these were abilities that could not get parried and deterrence would make you parry melee attacks back then .proof : https://gyazo.com/ad38c460e331827dfcf105299096b2dc . So it wasn't an actual bug back then. And as a result if you are stunned , you cant parry incoming attacks even with deter up . ( I read that on arena junkies) But I'm pretty sure they changed that from cata . Now being horrified and taking dmg with deter up, that seems weird . Would be nice if someone could find an actual thread from retail forums or AJ to see if this was a bug . Because if it was and never got fixed there is no point "fixing" it imo.
  23. @zeox Rep is totally right , if you keep going like this the server will change drastically (for good) Remember if you communicate everytime with us we can make your work easier ;)
  24. /summon zeox it is still like that . Sometimes I literally sit ontop of a stealthed target and I cant find him
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