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Everything posted by Milorad
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1. http://db.pandawow.me/?spell=13813 , http://db.pandawow.me/?spell=13809 , http://db.pandawow.me/?spell=1499 , http://db.pandawow.me/?spell=34600 2. Traps are not visible on the ground. 3. When a hunter puts down any trap, you should be able to see it. 4. 6/3/2017 5. Fun/Cross 6. 4/10 - This can be really huge if your awareness is bad. "-All players, when they come within about 10 yards of a trap, will see the trap. Same goes for Wild Mushroom. A Trap's trigger range is the equivalent of getting into melee range with the target." http://www.wowhead.com/forums&topic=190303.1#p2720102 On PandaWoW: On Retail:
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1. Any Mount 2. When you are flying and dismount, you lose your speed. 3. When you're flying and dismount, you should keep your momentum. 4. 6/3/2017 5. Fun 6. 0.00001/10 Proof: How it is on retail: https://www.youtube.com/watch?v=YhXjh3KBq9c# How it is on pandawow:
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1. http://wowwiki.wikia.com/wiki/Stealth_(mechanic) 2. Detection/Subtlety is incorrect. 3. Detection/Subtlety should be correct. 4. 6/3/2017 5. fun/cross 6. 10/10 http://wowwiki.wikia.com/wiki/Stealth_(mechanic) "Subtlety, like detection, increases 5 points with each level." Subtlety should be 450 for all (90 * 5) "Detection is an innate skill that all players and mobs have, and this increases by 5 points per level." Detection should be 450 for all (90 * 5).
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1. http://db.pandawow.me/?spell=3044 2. Damage calculation is wrong, doing less damage. 3. Should do more damage. 4. 6/2/2017 5. Fun/Cross 6. 8/10 base_weapon_damage + (weapon_speed * Attack Power / 14) Wep Dmg: 37593 - 28723 = 8870 8870 / 2 = 4435 28723 + 4435 = 33158 Calculation: 33158 + 2.8 + 51297 / 14 = 36824 125% of 36824 = 46030 46030 + 2305 = 48335 Normalization: http://wow.gamepedia.com/Normalization Screenshot of Character Panel: https://cdn.discordapp.com/attachments/307994264384569345/320301155148234753/WoWScrnShot_060217_224155.jpg Thanks to Nemifest for calculating this.
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1. http://db.pandawow.me/?spell=53351 2. Damage calculation is wrong, ability is doing less damage. 3. Should be doing more damage. 4. 6/2/2017 5. Fun/Cross 6. 8/10 Proof: base_weapon_damage + (weapon_speed * Attack Power / 14) Wep Dmg: 37593 - 28723 = 8870 8870 / 2 = 4435 28723 + 4435 = 33158 Calculation: 33158 + 2.8 + 51297 / 14 = 36824 420% of 36824 = 154660.8 Normalization: http://wow.gamepedia.com/Normalization Screenshot of Character Panel: https://cdn.discordapp.com/attachments/307994264384569345/320301155148234753/WoWScrnShot_060217_224155.jpg Thanks to Nemifest for calculating this.
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1. http://db.pandawow.me/?spell=19434 2. Damage calculation is incorrect. 3. Should do more damage. 4. 6/2/2017 5. Fun/Cross 6. 8/10 Proof: base_weapon_damage + (weapon_speed * Attack Power / 14) Wep Dmg: 37593 - 28723 = 8870 8870 / 2 = 4435 28723 + 4435 = 33158 Calculation: 33158 + 2.8 + 51297 / 14 = 36824 450% of 36824 = 165708 165708 + 2471 = 168179 Normalization: http://wow.gamepedia.com/Normalization Screenshot of Character Panel: https://cdn.discordapp.com/attachments/307994264384569345/320301155148234753/WoWScrnShot_060217_224155.jpg Thanks to Nemifest for calculating this.
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what do you mean? there are still broken glyphs since 2014..
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1. http://db.pandawow.me/?spell=137619 + Any Totem 2. If you http://db.pandawow.me/?spell=137619 a totem and kill the totem, it will not give you http://db.pandawow.me/?spell=137619 back. 3. You should get http://db.pandawow.me/?spell=137619 back when you apply it on a totem. 4. 5/31/2017 5. Fun/Cross 6. 4/10 This was working before, but got bugged after the fix to dots + totems.
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1. http://db.pandawow.me/?spell=73651 2. If you http://db.pandawow.me/?spell=73651 with x combo points and want to reapply with x-1 (5>4>3>2>1) it will not allow you to reapply it. 3. If you want to http://db.pandawow.me/?spell=73651 with less combo points, the duration of your current http://db.pandawow.me/?spell=73651 needs to be less then the duration of the lesser combo point http://db.pandawow.me/?spell=73651. 4. 5/31/2017 5. Fun/Cross 6. 3/10 If you used http://db.pandawow.me/?spell=73651 with 5 combo points, and you have 5 seconds left before it expires, you should be able to reapply it with any variation of Recuperate (1/2/3/4 Combo points).
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1. http://db.pandawow.me/?spell=76577 & http://db.pandawow.me/?spell=1856 2. If enemy rogue uses http://db.pandawow.me/?spell=76577, if you use http://db.pandawow.me/?spell=1856 it will trigger cooldown but won't put you in stealth. 3. You should be able to http://db.pandawow.me/?spell=1856 while in enemy http://db.pandawow.me/?spell=76577. 4. 5/31/2017 5. Fun/Cross 6. 5/10
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1. http://db.pandawow.me/?spell=51514 + http://db.pandawow.me/?item=81923 / http://db.pandawow.me/?item=80618 2. You can drink while hexed. 3. When you get hexed, you shouldn't be able to drink, it should cancel your drink if you're drinking already. You shouldn't be able to drink while hexed aswell. 4. 5/31/2017 5. Cross/Fun 6. 4/10
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You're right, this spell shouldn't be in spellbook at all, 420/10 report.
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1. http://db.pandawow.me/?spell=142530 / http://db.pandawow.me/?spell=120032 & http://db.pandawow.me/?spell=142535 / http://db.pandawow.me/?spell=104993 2. RPPM (real proc per minute) is not correct. 3. RPPM should be 2. 4. 5/31/2017 5. Fun/Cross 6. 10/10 Proof: https://us.battle.net/forums/en/wow/topic/6893549789 First and only blue post about this. "Come patch 5.1, Dancing Steel and Jade Spirit will be 2 Real PPM, River's Song will be 4 Real PPM, and Colossus will be 6 Real PPM" ** Keep in mind "Dual wielding and having both weapons enchanted with the same enchant will double the frequency of procs that you get." "For example, if you have 22% Haste, it was 1.4sec since the last chance to proc, and you've got Windsong, then the chance to proc is 2(ppm) * 1.22(haste) * 1.4(time since last chance) / 60 (sec per min) = 5.693%." - This applies for EVERY RPPM ability.
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Hello, my friend here that you will see at the end of the post I made is not happy that bugs like this exist. I'd recommend you fix this instantly or you will get the curse of the swifty 2-1 pinky macro, you shall forever use your 1swiftymacro at the start of any combat scenario, thank you for reading. http://i.imgur.com/Q93XQgq.jpg
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What is the truth though? How do we know what the truth is? By just saying that you know how it works? If that would be case for every single report, pandawow would still be in the state of season 1, just saying, instead of writing articles explaining how you know it should work, try finding video evidence.
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Google Chrome (not sure about other browsers) have the function to save your credentials.
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Is us not being able to login just because of a lot of traffic on the website?
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I did read what you said, post proof of a warrior that is bladestorming while in frostjaw. Stop being so naive.
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Hello mister repitch, bladestorm is a spell that gives you immunity to ALL cc, not just roots, you know??? Bladestorm removes roots, frostjaw is a root AND a silence, but a root nonetheless.
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1. http://db.pandawow.me/?spell=46924 2. Mages can http://db.pandawow.me/?spell=102051 you while in http://db.pandawow.me/?spell=46924. 3. You should be immune while in http://db.pandawow.me/?spell=46924. 4. 5/30/2017 5. Fun/cross 6. 3/10 It's not that bad of a bug, but mages still get 100% crit chance + the silence effect.
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yes : )