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Tracker

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Everything posted by Tracker

  1. Not really fixed yet
  2. 1. Bugged item/spell: http://www.db.pandawow.me?spell=148008/essence-of-yulon // http://www.db.pandawow.me?spell=5143/arcane-missiles 2. description of the problem: http://www.db.pandawow.me?spell=148008/essence-of-yulon is causing the Mage to gain stacks of http://www.db.pandawow.me?spell=5143/arcane-missiles 3. How it should work: The Mage SHOULD NOT gain stacks of http://www.db.pandawow.me?spell=5143/arcane-missiles from http://www.db.pandawow.me?spell=148008/essence-of-yulon, http://www.db.pandawow.me?spell=5143/arcane-missiles should proc ONLY from the Mage own spells, and http://www.db.pandawow.me?spell=148008/essence-of-yulon is an item effect. 4. Date: 15/3/2017. 5. Realm: x100, (probably xfun too). 6. Priority: 2/10 or something, I don't know.
  3. 1. http://www.db.pandawow.me?spell=145251/item-mage-t16-2p-bonus (Aka http://www.db.pandawow.me?spell=145252/profound-magic) 2. Two bugs here. A) When you cast http://www.db.pandawow.me?spell=5143/arcane-missiles once, you get 4 stacks of http://www.db.pandawow.me?spell=145252/profound-magic . and B) http://www.db.pandawow.me?spell=145252/profound-magic doesn't reduce mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast correctly in correlation with http://www.db.pandawow.me?spell=36032/arcane-charge (For examble when the mage have 4 stacks of http://www.db.pandawow.me?spell=36032/arcane-charge , the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast is 35k, and http://www.db.pandawow.me?spell=145252/profound-magic reduces it by only up to 5k) 3. It should work as: A) when you use http://www.db.pandawow.me?spell=5143/arcane-missiles once, you should get 1 stack of http://www.db.pandawow.me?spell=145252/profound-magic , not 4 stacks. And B) http://www.db.pandawow.me?spell=145252/profound-magic should reduce the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast by 25%, 50%, 75% or 100% Depending on how many stacks of http://www.db.pandawow.me?spell=145252/profound-magic the mage has. (For example if the mage have 4 stacks of http://www.db.pandawow.me?spell=36032/arcane-charge, the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast will be 35k, but if he/she also have 2 stacks of http://www.db.pandawow.me?spell=145252/profound-magic, the mana cost Should be 50% of the original 35k = making it cost 17.5k mana) 4.Date: 15/3/2017 Realm: x100. Priority: 5/10
  4. Tracker

    Brain Freeze

    Just tested. And unlike what I initially thought, you won't be able to abuse it to get a second free instant FFB. But as you said, using FFB inside alter = you lose the proc.
  5. Tracker

    Proc bug

    nearby immune targets resulted in 0 procs?
  6. Tracker

    Proc bug

    Found this on patch notes. "Freeze no longer does damage and only provides Fingers of Frost on a successful freeze."
  7. Tracker

    Brain Freeze

    This bug means a single brain freeze proc can be effectively used to fire two instant frostfire bolts depending on haste and the distance between the Mage and his/her target. I think a 6/10 is appropriate? Thumbs up anyway.
  8. Tracker

    Fear pathing

    http://www.db.pandawow.me?spell=145067/turn-evil especially acts very very weird in Arenas. Taking people through pillars and sending them to make a complete lap around the arena, etc.
  9. Tracker

    Fear pathing

    @Repitchx, I think you are right, it is only in cross. I corrected the report. btw did he try it with http://www.db.pandawow.me?spell=145067/turn-evil?
  10. Tracker

    Fear pathing

    Name of the bugged spell/s:http://www.db.pandawow.me?spell=5782/fear Description of the problem: When get CC'ed by http://www.db.pandawow.me?spell=5782/fear, your character sometimes becomes so scared and flees inside pillars/under texture to hide. How it should work: Fear shouldn't make you run inside pillars. Date of last test: 13/12/2016 Realm: Cross. Priority: 8/10. Because it doesn't happen 24x7. Same Applies to paladins' http://www.db.pandawow.me?spell=145067/turn-evil
  11. Tracker

    Ice Ward

    Still bugged when the Mage casts Ice Ward on him/herself.
  12. The problem here is Mana gem restores 45k mana when used, and then another 45k right after it (Check the screenshot and the time stamps) Making it a total of 90k mana. What should happen is: Mana gem should restore only 45k. [ATTACH=CONFIG]120735[/ATTACH]
  13. Bump.
  14. Tracker

    Ice Ward

    Still the same as said above. It works correctly when used on team mates. But the bugged part is: If you use the ward on yourself, it will not trigger until the cooldown of ice ward is finished.
  15. wowhead follows the current live patch, So wowhead link will give us a http://www.db.pandawow.me?item=43867/charred-glyph#comments :/.
  16. 1. Bugged Spell/Talent: http://wowwiki.wikia.com/wiki/Glyph_of_Denounce 2. description of the problem: lowers with cast time of http://wowwiki.wikia.com/wiki/Denounce only when the paladin crits with http://www.db.pandawow.me?spell=20473/holy-shock 3. How it should work: It should lower the cast time of http://wowwiki.wikia.com/wiki/Denounce whether the Paladin critted with http://www.db.pandawow.me?spell=20473/holy-shock or didn't. Date of last test: 16th November 2016. Realm: x100 and Fun. Priority: 6/10. Edit: unable to find wowhead link of the Glyph.
  17. The main differences between this soda bottle and your opinion are: I asked for the soda, and it wasn't salty.
  18. 1. http://www.db.pandawow.me?spell=145251/item-mage-t16-2p-bonus (Aka http://www.db.pandawow.me?spell=145252/profound-magic) 2. Two bugs here. A) When you cast http://www.db.pandawow.me?spell=5143/arcane-missiles once, you get 4 stacks of http://www.db.pandawow.me?spell=145252/profound-magic . and B) http://www.db.pandawow.me?spell=145252/profound-magic doesn't reduce mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast correctly in regard to http://www.db.pandawow.me?spell=36032/arcane-charge (For examble when the mage have 4 stacks of http://www.db.pandawow.me?spell=36032/arcane-charge , the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast is 35k, and http://www.db.pandawow.me?spell=145252/profound-magic reduces it by only 5k) 3. It should work as: A) when you use http://www.db.pandawow.me?spell=5143/arcane-missiles once, you should get 1 stack of http://www.db.pandawow.me?spell=145252/profound-magic , not 4 stacks. And B) http://www.db.pandawow.me?spell=145252/profound-magic should reduce the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast by 25%, 50%, 75% or 100% Depending on how many stacks of http://www.db.pandawow.me?spell=145252/profound-magic the mage has. (For example if the mage have 4 stacks of http://www.db.pandawow.me?spell=36032/arcane-charge, the mana cost of http://www.db.pandawow.me?spell=30451/arcane-blast will be 35k, but if he/she also have 2 stacks of http://www.db.pandawow.me?spell=145252/profound-magic, the mana cost Should be 50% of the original 35k = making it cost 17.5k mana) 4.Date: 25/10/2016 Realm: x100. Priority: 5/10
  19. Tracker

    Arcane missiles!

    1. Bugged spell: http://www.db.pandawow.me?spell=79683/arcane-missiles#changelog + http://www.db.pandawow.me?spell=108978/alter-time#changelog combination. 2. Description of the issue: if you use http://www.db.pandawow.me?spell=108978/alter-time#changelog while you have 2 stacks of http://www.db.pandawow.me?spell=79683/arcane-missiles#changelog, then cast your two http://www.db.pandawow.me?spell=5143/arcane-missiles#changelog and http://www.db.pandawow.me?spell=108978/alter-time#changelog back to use your two stacks again, the server will let you cast http://www.db.pandawow.me?spell=5143/arcane-missiles#changelog once but take TWO stacks from you instead of only one stack. Resulting in a 3 casts of Arcane missiles instead of 4. 3. How it should work: Casting alter time while you have two stacks of http://www.db.pandawow.me?spell=79683/arcane-missiles#changelog should allow the mage to cast http://www.db.pandawow.me?spell=5143/arcane-missiles#changelog two times, and then another two times when he http://www.db.pandawow.me?spell=108978/alter-time#changelog back. (total of 4 casts) Date of last check: 23/08/2016 Realm: Pandawow x100 Priority: 3/10.
  20. Considering that this will give the mage a guaranteed stack of Fingers Of Frost Regardless of whether he was "good" and timed the DR and watched out for root immunity or was just simply using it on cd. Can you see why I gave it a 9/10?
  21. Tracker

    Frost bomb CD

    1. Bugged spell: http://www.db.pandawow.me?spell=112948/frost-bomb. 2. Description of the bug: Haste doesn't lower the cooldown of http://www.db.pandawow.me?spell=112948/frost-bomb. 3. How it should work: I don't know the exact formula, but Haste should lower the Cooldown as said in the tooltip. 4.Date of last test: 8th of July, 2016. 5. Realm: Pandawow x100 6. Priority: 5/10.
  22. 1: Bugged spell: http://www.db.pandawow.me?spell=33395/freeze and http://www.db.pandawow.me?spell=112965/fingers-of-frost 2: Description of the bug: http://www.db.pandawow.me?spell=33395/freeze will grant the mage a stack of http://www.db.pandawow.me?spell=112965/fingers-of-frost Even if the target(s) is/are IMMUNE 3. How it should work: http://www.db.pandawow.me?spell=33395/freeze should award a stack of http://www.db.pandawow.me?spell=112965/fingers-of-frost ONLY when it SUCCESSFULLY hits a target. 4. Date of last check: 8th of July, 2016 5. Realm: Pandawow x100 6. Priority: 9/10.
  23. 1. Bugged/not working ability: http://www.db.pandawow.me?spell=108270/stone-bulwark-totem 2. What's bugged: if the absorption charge was dispelled, the subsequent absorption charges acts as the initial charge (meaning more damage absorption). 3.How it should work: The initial Absorption charge should be very powerful, but the subsequent Absorption charges should absorb around 1/4 of the initial charge. 4.Date of last check: 09/8/2016 Realm: x100 Priority: 10/10. Important note: This bug accrues ONLY when the absorption charge is dispelled OR fully depleted.
  24. Tracker

    Ice Ward

    For some reason it works correctly when you cast it on a group member. But when you put it on yourself, it never gets triggered until the cooldown on it (20 seconds) has finished.
  25. Bumping again..
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