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Everything posted by Garodar
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They're working on fixing it. Chill down guys.
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2v2: - Rsham/Alock (Not possible to defeat as boomy/demo unless ur on tol'viron and playing like a mlg pro) - DK/Mw (Too much dot damage, pressure and cc breakers. If I'm to defeat this as demo, i gotta snipe down all cooldowns in the very opener with my burst. Still very hard and frustrating to play against.) - Boomy/affli (Not hard for me as a demo, but is very annoying to play against because gateways are bugged, kiting capability is lower and there's alot of dot damage involbed from this comp) 3v3: LSD2 (Its really bugged here. The damage is out of this world) Thug Cleave (For swag reasons. Faced it very few times here, but got destroyed in the very opener and there was nothing that could be done due to massive cc chains)
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People Alt F4ing in arena and losing no rating.
Garodar replied to basicbxtch's topic in Game or Connection problems
Did arenas with a ret 2.4k cr abusing this bug. /facepalm He had 0 gear. -
I'm gonna split these issues and name them all. In case I missed something, let me know. Issue 1: The gateway links with other gateways. How? Basically, if there are 2 gateways and you use your purple gateway, u will teleport to the nearest green gateway, instead of your own gateway. This bug was known since forever already. Issue 2: Installment of gateway more than once bugs it out, turning your second gateway into a purple/green gateway. What it does it spawns another purple gate on top of the green one and if u attempt to use green one, it wont have effect. This bug is known well in bgs, open world, or even some arenas. Installing gateway more than twice should not bug out your green gateway. Issue 3: Upon spawning Demonic Gateway, you do not get a buff called "Demonic Gateway". Well, you should get a buff called "Demonic Gateway" that tell you how many charges u got left on the gateway. Issue 4: When you use the gateway, u do not get that flashy effect on your character. U should. Here's how it looks like: Tested on: Fun Realm Priority: 11/10 Important for warlocks. The only good warlock without a gateway is a dead warlock. In this thread, I covered for all problems, so in case this gets fixed, it'll be easy to find a thread with all bugs in it.
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Nerf all classes for example and buff hunters. Make 'em one shot. Kappa
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I dont earn achievments in arenas. Only bgs.
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Why do I constantly keep getting achievements such as damage control on every bg que... literaly every. Its ridiculous. Its a bug, or something to do with the crossrealm, or its just me? I want to know if anyone else has this issue.
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You guys completeley skipped the subject of this topic a looooong time ago. Can you go back ontopic and quit arguing?
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Im not very well aware of it working or not. Can you just answer the question?
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It works on fun realm?
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Its an item that gives u green fire, right? And is it from Scenarios?
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Who told u fear and hex break on damage, lol? U have to hit in someone on fear to break it bunch of times, same with hex.
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It would be incredible if they do actually. I really, really need this fixed.
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This was reported already. No fix yet. I really need this fixed, omg, its so frustrating not to know your own MMR.
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Spells: Berserking, Far Sight, the leaf heal or something and Speed. Issue: They do not work at all. Since the implementation of Crossrealm, they stopped working. You pick them up and it doesn't give you the buff. How it should be: Uhm, should work. :secret: Date when tested: 10.9.2015. Realm: Tested only on Fun server. Probably same for other servers. Priority. Someone can go stealth forever and troll your ass off. I dont like that.
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BM is a damn tank. No one gives a crap about tanks. I'm not counting tanks in as a played spec.
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I just dont see demo as their priority to ever fix due to the fact its the least played spec in the game. I think that's their mindset when it comes to fixing it actually.
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Every pet is unaffected. I dont think they will fix this on Change log #8, neither the demo mastery anytime soon. Its sad really.
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This was fixed, thank goodness. :)
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Replaced the links. I somehow couldn't find the real one. EDIT: @Manofdreads, both are physical damage. http://us.battle.net/wow/en/forum/topic/7200064556 I would get a retail footage, but I dont play alot and this is my only proof sadly. :)
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There is no real Chaos Wave link unfortunately. The touch of chaos one is ok.
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Spells: Touch of Chaos & Chaos Wave Link: http://www.db.pandawow.me?spell=156968/touch-of-chaos http://www.db.pandawow.me?spell=124916/chaos-wave Issue with the spells: Touch of Chaos and Chaos Waves are doing magical damage. How it should be: Touch of Chaos and Chaos Wave, including anything with "chaos" type of damage is considered a physical damage not magical. The proof is that they dont go through cloak of shadows and they should. I'll get some proofs for this asap. http://us.battle.net/wow/en/forum/topic/7200064556 Date when tested: 29.8.2015. Servers: Fun/x10/x100 Priority: 6/10. Demo locks can't kill through cloak and they should be able to. Not a big deal, but it sometimes takes away from my damage.
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Mastery: Master Demonologist [Most important Bugs]
Garodar replied to Garodar's topic in Declined topics
Edited some problems within the report, plus this means I can have a little bit better damage with imps. Right now, on players, they hit for 2k. Even those 50, or 30% make a huge difference if u have alot of pets up. Found few changelogs on the Soul Fire issue which was removed from the thread. I'm not sure if I should pick Grimoire of sacrifice, because it turns me into a melee warrior with the tanking stance and sh!t, but I guess it can work well if u stun, then sac and go for the damage. Maybe. I guess I can give it a go since Grimoire of supremacy is useless, but Grimoire of service is a bit better in my opinion now that it was fixed. -
I dont think its 10/10 really. Its not so important. Maybe 5 or 6 as priority.
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Mastery: Master Demonologist [Most important Bugs]
Garodar replied to Garodar's topic in Declined topics
There's no guessing here, or need for your sarcasm. I did play warlock over a year on retail. To be honest, Soul Fire there was so weak you wouldn't even notice the difference between increased and decreased. As far my knowledge of warlock goes, Soul Fire should not scale with mastery. Now, if I'm wrong, the damage in meta is so huge, basically over 150-200k because of the scaling. Outside of meta, it does the amount of damage you'd expect from a regular soul fire on a player, which is around 30-50k, even 25k. If the damage outcome of soul fire is bugging out of something else, a bug or anything, I would like to know and I'll correct the mistake, because its standard damage outside of meta, insane inside of it. Also, can you tell me how do I apply pet's mastery in arenas? When I spawn them? I really wanna know if it can be applied and usable in arenas.