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Everything posted by Autschbatsch
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I i play on pandawow for almost a year now i believe and i still have not found the reason why i always seem to get auto-mutes for 1-5mins while playing arena. I don't use /s macros and often do not even write and still get them. Would like to hear why this is, because it's annoying as hell can not even /P when playing without voice.
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http://img.pandawhale.com/post-31074-J-Jonah-Jameson-laughing-gif-S-NWLY.gif you serious? you mean you get out by aoe? - - - Updated - - - i'd reaaaally like to hear what is bugged about it http://z0r.de/1002
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http://i.imgur.com/nlBMCyM.gif
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hifw posting gamebreaking bugs in the forum http://i.imgur.com/l2NkZge.gif
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http://i.imgur.com/rJovrVJ.gif more warrior bugs which are good for them
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i can't wait.
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I always play arena and notice 2-5min automutes when i did not even say something. Really pisses me off sometimes when playing without voice so i can't even /p. It's really strange since i can spam all my macros outside of arena and get none. So if anyone knows where the problem is coming from i'd like to know :bye:
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http://www.db.pandawow.me?spell=1776/gouge#changelog added to the list
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MLS, MLD , WWLS, boomy lock sham, lsd at high mmr, all other combs were veery gimicy and inconsistent. Of course you COULD swap a healing spec since they did not matter thaat much.
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Yea like that rank1 retail warlock in the vid right? I mean it was only swifty, but the lock could still not avoid server latency and got reflected. Such a scrub! :rofl_mini: Especially on pandawow latency is known to be top notch. Maybe you folks could try in practice how you cancel chaosbolts 0.5s before the casts ends so it won't go off cause of latency and see how you can cast a second one.
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please leave and don't bother the thread with your stupidity :pardon:
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Next shaman fix right here go. Bump!
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Just tested it with http://www.db.pandawow.me?spell=114028/mass-spell-reflection too, same case.
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B U M P
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1. http://www.db.pandawow.me?spell=23920/spell-reflection#changelog 2. How it works on pandawow: Spell Reflection reflects 1 to1 the dmg the caster would have done 3. How it should work: Spell Reflection does NOT reflect the full dmg back to the caster. 4. 27March 2016 5. Fun 6. 9/10 , warriors overall are the doom of this server, every nerf counts 7. Proof; ( THIS IS SEASON 14 BTW )as you can clearly see the warlock gets a 57k reflected chaos bolt, (yes i know it was affected by unending resolve) , but it's plainfully obvious that he would have hitted alot harder than that since he had 4/5 dmg procs/use on use up(so around 192~without tailor proc). You can check chaos bolt dmg at the start of the vid (battle stance doe) still makes it look pretty obvious. Proof that it's 1:1 on pwow http://i.imgur.com/NWAfA56.jpg edit* if anyone knows how it gets calculated - much appreciated :), i never cared about how it was calculated on retail but in the days were warriors would ask why it's not 1 to 1 i have in my mind that it is not affected by pvp power mastery etc. So the warrior would cast the spell himself without spellpower, mastery etc. Edit* maybe it's the same value as http://www.db.pandawow.me?spell=77606/dark-simulacrum . I could be wrong tho.
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Warrior dmg is retarded on pandawow, i'll donate a free 550warlock to the one finding a proper bug which allows trash warriors to outdeal everything.
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I like this glyph but you cannot play with it. Simple to fix. Thx...
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So sad that not even another warlock seems to give a shit about this, oh wait, every retard plays affli and Blood Horror :rofl_mini:
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could you guys please make useless drama im my threads? It's kind of annoying to go down in shitposts regarding visual bugs and crap like this 4Head
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Necrotik Dk hacker , Better report
Autschbatsch replied to Isuckxd's topic in Report a player or forum user
https://www.twitch.tv/autschi/v/54015624 3h 42min look at them absorbs when i had to bargain 4Head. 25% more healing taken and shaman mastery not enough... -
Back in the glory days of wow you would see swifty target the pet of a hunter in a 1v1 duel since the main target fear would break and the fleeing target won't. :D Honestly i can't remember if they patched it so it will not break. I guess they did at some point.
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Oh wow, finally someone found this bug :appl: , i was feeling paranoid when i noticed this and thought it had something to do with line of sight. 10/10 really important!
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Should i upload a video to display the problem in detail and real time for you Admins? I feel like this is to in-depht to understand for non warlocks or something.... Im pretty busy atm doe. Could make a vid from 12march on.
- 36 replies
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- bug
- command demon
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I disagree. Disarm from Voidwalker and dispel from Imp work. Just path finding is bugged. So pets's will not go in range to do the actual task. :( You have to move command all the freaking time if you wan't it to work pretty much.