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Everything posted by Wuvius
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Buying Rogue, Warlock & Death Knight. Post armory links below. ( Price does not matter ) will pay maximum if the character is good.
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1. https://www.db.pandawow.me?npc=71865/garrosh-hellscream / https://www.db.pandawow.me?spell=147011/manifest-rage 2. [spoiler=Problems with this spell] • The adds being summoned known as https://www.db.pandawow.me?npc=73253/manifestation-of-rage do not immediately auto-aggro and attack the nearest player that is closest to them. • https://www.db.pandawow.me?npc=73253/manifestation-of-rage also has a chance to spawn under the map ( going into textures ) • https://www.db.pandawow.me?npc=73253/manifestation-of-rage has incorrect melee damage. They are currently hitting for 20,000-70,000 melee damage which is incorrect. • The amount of https://www.db.pandawow.me?npc=73253/manifestation-of-rage being spawned is only 5 or 7 it varies each time. 3. [spoiler=How it should work] • https://www.db.pandawow.me?npc=73253/manifestation-of-rage should run to the nearest player and attack them once they spawn • https://www.db.pandawow.me?npc=73253/manifestation-of-rage should never spawn under the map they should always be on the surface at ground level. • https://www.db.pandawow.me?npc=73253/manifestation-of-rage should have around 200,000 base melee damage which varies up to 800,000 which can be shown below: http://bildites.lv/images/7pkwxbc7/143969/thumbnail.png • The amount of https://www.db.pandawow.me?npc=73253/manifestation-of-rage that should spawn is 20-35 which is very evident in the list of video's below: I would argue that 30 adds spawn. The channel time of https://www.db.pandawow.me?spell=147011/manifest-rage is 4 seconds. Meaning 30/4 = 8 adds per second of the channel. However more than 20 adds should spawn is what we know 100%. 4. 09/12/2018 where this spell was tested again.
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Siege of Orgrimmar - Garrosh Hellscream - Phase 4 - Malice
Wuvius posted a topic in Fixed and tested
1. https://www.db.pandawow.me?npc=71865/garrosh-hellscream / https://www.db.pandawow.me?spell=147209/malice 2. If there is only 1 person alive during this phase, the boss does not use the spell https://www.db.pandawow.me?spell=147209/malice on him. 3. If there is 1 player alive the boss should still cast https://www.db.pandawow.me?spell=147209/malice 4. 10/10 5. Official WoW: ( 5:05 ) https://www.youtube.com/watch?v=LbdTc6YZK88 ( 7:50 ) There are some more problems with the spell shown here : https://forum.pandawow.ru/showthread.php?t=222512&highlight=malice if you dare to look at it. -
https://forum.pandawow.ru/forumdisplay.php?f=220 you know what to do. https://forum.pandawow.ru/showthread.php?t=243742 - Bug is fixed now therefor has a strong chance on the report to be declined so do not panic. Closing it to prevent further off-topic & flood. However I will let a Game-Master have the final say.
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1. Unrivalled ( https://cp.pandawow.ru/en/armory/char-1-3375866.html ) 2. x100 3. Abusing https://www.db.pandawow.me?spell=145195/empowered-gripping-despair with https://www.db.pandawow.me?spell=31224/cloak-of-shadows always waiting until the 2nd explosion comes to clear his stacks so he does not die. Essentially they stacked as many classses they can with the spell "cloak of shadows" to remove the stacks in phase 3. Taking advantage of empowered gripping despair. It is very evident on the recount that they did this. This bug was beneficial for the whole raid as they have more players to soak in phase 4 when they should have died in phase 3. Players associated with abusing in a raid team results in the whole raid being punished. 4. 09/12/2018 Video: P.S The rogues abused this too however they are not in the video ( stacking 2-3 rogues to take advantage of this bug and clear their stacks ) Players inside the raid: 1. https://cp.pandawow.ru/en/armory/char-1-8344556.html 2. https://cp.pandawow.ru/en/armory/char-1-2871092.html 3. https://cp.pandawow.ru/en/armory/char-1-3375866.html 4. https://cp.pandawow.ru/en/armory/char-1-8153787.html 5. https://cp.pandawow.ru/en/armory/char-1-8270034.html 6. https://cp.pandawow.ru/en/armory/char-1-8412019.html 7. https://cp.pandawow.ru/en/armory/char-1-3733207.html 8. https://cp.pandawow.ru/en/armory/char-1-6878522.html 9. https://cp.pandawow.ru/en/armory/char-1-6041988.html 10. https://cp.pandawow.ru/en/armory/char-1-7613810.html They intentionally abused this multiple times for days using it at the same point. It is now evident as to why they did this with my video shown above. By using this bug they negated 2 spells in phase 3 which made them bypass death. Similar report here: https://forum.pandawow.ru/showthread.php?t=242595&highlight=wuvius These people should be treated with the same treatment as to what we received.
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1. https://www.db.pandawow.me?npc=71865/garrosh-hellscream / https://www.db.pandawow.me?spell=145195/empowered-gripping-despair 2. When using https://www.db.pandawow.me?spell=31224/cloak-of-shadows it clears the stacks of https://www.db.pandawow.me?spell=145199/explosive-despair 3. When using https://www.db.pandawow.me?spell=31224/cloak-of-shadows you should keep your https://www.db.pandawow.me?spell=145199/explosive-despair stacks. Pandawow: Retail: https://www.youtube.com/watch?v=OSycJctAYHw ( 6:20 )
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All wacraftlogs did was present that it was a retail bug which a lot of warlocks abused. By the way Pandawow does not implement retail bugs. Where are your blueposts? Where are your video's?
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Because it's false and fake like 99% of your reports.
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Good job I did that for you. Sarannis: 577k > dark shamans > https://imgur.com/a/PllD62k P.S Here is another one of me: https://imgur.com/a/lSdL3ZW ( 1.24mil ) prots
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Oh is this alive? https://imgur.com/a/CIoWZ20 Blurry but oh well ( 1.22mil )
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Thank you. I really appreciate it. It is very nice words. For these very nice words I will help you achieve your goals. Eye for an eye. After 2 years you are still trying to recruit competent people and even pugs. /clap
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https://forum.pandawow.ru/showthread.php?t=234427&highlight=Shikoshi Even when the boss was super bugged. You even needed MORE bugs to kill the boss.... Really nice... really good.
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:) :) "we izi kill garrosh" lmao.. #dextro2k18. Yeah sure when phase 3 stacks were bugged, when iron star did not even work, when mind controls didn't even function properly, malice did not even trigger bolts sometimes, bombardment would not spawn fire, adds dont do anything, ( also warbringers did not even have blood frenzied ) , when whirling corruption did not even follow the tank, when empowered weapons did not even work. So much shit did not work yet you claim to kill it so easily.... lmao. Now all this is fixed. You cant even get passed phase 3. One more thing. You are also trying so hard to abuse https://forum.pandawow.ru/showthread.php?t=239931&highlight=gripping+despair so you can get to phase 4. No point in reporting you though because then how will I ever laugh myself to sleep?
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Wow..... Urm, yeah +1 for the report???? Will just leave this here for you: https://www.twitch.tv/videos/345998456
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Had kind of the same problem yesterday. But I would only lag during boss fights. Outside of boss fights I had normal ping (around 11-14MS) but during boss fights I got 300+ but I was lagging as if I had 5000 MS Did you only lag during boss fights? or in general you was lagging? I cant find a solution. It's only boss fights I lag in. ( Happened yesterday only in Siege of org )
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1. We do not accept edited screenshots 2. The feral druid gains Feral Spirit from the spell Symbiosis. The shaman is not using any spell from the enhancement spec. Declined.
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Abussing wargame for cd in durotar
Wuvius replied to alexanderlockk's topic in Report a player or forum user
There is an error in your video, I cannot view it. -
https://www.twitch.tv/wuviusxqz Some prot paladin gameplay, solo tanking.
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I'm just streaming for a friend and playing with friends ^_^ if I advertise that I am streaming here with a comment it will be of Pandawow.
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[spoiler=Activated-laser-turret] Problem: • https://www.db.pandawow.me?npc=71752/activated-laser-turret > The fire it creates despawns when the "locked on" debuff fades How it should work: Fire should dissapear after 50 seconds Problem: > Currently it randomly fixates on x2 players at a time. Player A will have "locked on" debuff then player B randomly gets the debuff too with an invisible laser. How it should work: Only 1 player can be targeted by the activated laser turret at a time. Problem: The laser turret uses his laser 3 times instead of 2 resulting in the laser to dissapear yet leaving the player with the "locked on" debuff which turns invisible. How it should work: The laser should only use "locked on" 2 times during it's duration. ( targets 2 players 1 after the other. ). [spoiler=Overcharged-laser-turret] Problem: > The animation being displayed dissapears half way through the duration meaning there is no laser mark being displayed but the fire continues too keep growing. How it should work: The animation of the laser should dissapear when the fire stops growing. Problem: > The speed of the lasers are to slow and are not moving as fast as they should do. How it should work: The speed of the lasers need too be increased, you can see here: Problem: > The position of the rings are incorrect it looks as if there is some fire missing there are gaps. How it should work: The rings should be correct, you can follow this pattern here: http://bildites.lv/a/9xzgddax#xem3t4sy Also take a look here: http://bildites.lv/images/5xkkjmu2/139926/thumbnail.png [spoiler=2nd belt & Energized Defensive Matrix] Problem: > When the 2nd belt comes and you do not kill anything on the belt the boss does not receive https://www.db.pandawow.me?spell=148990/energized-defensive-matrix How it should work: The boss should gain https://www.db.pandawow.me?spell=148990/energized-defensive-matrix if nothing is killed on the belt. Thank you Scorpion for helping