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Quests - Into the realm of shadows (Acherus Deathcharger)


FrostyEnd

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Greetings, the quest chain for Acherus Deathcharger (Death Knight's spell) doesn't work on Pandawow Fun server.

 

1. Name of not working spell/quest/npc etc Necessarily add a link to WoWHead - Acherus Deatcharger quest chain

1. Quest - http://www.db.pandawow.me?quest=12680/grand-theft-palomino

2. Quest - http://www.db.pandawow.me?quest=12687/into-the-realm-of-shadows

 

2. Description of the problem. Try to explain all as best as you can. Describe what is not working exactly. Add proofs of your words - usually attached screenshot or the combat log - is enough - The pictures are below. There are no NPC's in the village , nobody to talk to, not a place to take the quests. There is not main NPC there, Salanar the Horseman.

3.How it must work. Necessarily give examples with the link to WoWHead, WoWWiki or WoWPedia. You can use any evidence, the main thing that it isn't your opinion, but official data from the official server WoW.

youtube videos of how it should look like: https://www.youtube.com/watch?v=672HLGBdKV8

Copy - past from the first thing here - 1. Quest - http://www.db.pandawow.me?quest=12680/grand-theft-palomino. Also there is a picture of the mount, spell, how it should look like and where should the NPC's be, but they are not there.

4.Date when you tested it - 23.2.2016.

5.Realm (x100/x5/Fun), on which you have found the bug - Pandawow FUN

6.Priority of the problem. (1-10) - about 8, I would really like to get that spell[ATTACH=CONFIG]105285[/ATTACH][ATTACH=CONFIG]105286[/ATTACH][ATTACH=CONFIG]105287[/ATTACH][ATTACH=CONFIG]105288[/ATTACH]

Edited by FrostyEnd
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It's not a bug exactly. Death knights do not start out in their starting zone on Fun realm and it was set up that way. That being said, having the DK trainers in Ebon Hold teach you Death Gate and the Acherus Deathcharger might be a good idea for those who want both of them.
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I just said it was set up that way. The DK starting quests are instanced and because on Fun realm you start out as 90, not 55, you CANNOT do them at all. You automatically start in one of the capitals. What I'm saying is in light of that, the GMs should set it up so that the one of the DK trainers in Ebon Hold can give you the Death Gate spell and Acherus Deathcharger so you don't go to the trouble of seeking to start the quests when you can never do them on Fun realm.
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I'm really confused about this "issue report"

 

If you're so interested about the mount, do the quest on x100 and try to see if you got it on xfun.

 

The starter zone/quests for dks will NEVER be on xfun realm, ever.

 

Since the zone is instanced as Fenrir wrote. And it can glitch out, making other classes available to go there easier. Pandawow doesn't have to bug it more than it it right now.

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Those quests on original server are not in dk starting zone, they are on normal map just below ebon hold... Check the YouTube video I posted.

 

Guy here in the video even opens a map.

 

Incorrect. I did the dk starting zone on multiple servers. Let me tell you about it since you, obviously, don't know what you are talking

1. You start there at level 55 and get to level to level 58 on retail (since this is insta 90, there's no point to start there)

2. You cannot leave the zone unless you finish all the quests there. (if you didn't want the mount you would have to go throught 2-3 hours of tutorial since leaving it might cause bugs)

3. The zone is indeed an instance, with phases. The instance is whole zone big and can't be left before you finish all the quests and get 'death gate' spell

 

The only way to obtain the mount is if they put a vendor with that mount in the server.

 

Also @Nemifest, geting the mount on 100x doesn't award you with it on fun realm. I tried.

Edited by Lefap
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Or just simply allow Dread Commander Thalanor, who sells the Winged Steed of the Ebon Blade, to also sell the Acherus Deathcharger.

 

Here's proof that the DK starting zone is instanced:

http://www.wowhead.com/forums&topic=33719/death-knight-starting-area

 

And if you look in these contrasting pictures, http://imgur.com/kkpbIe6 and http://imgur.com/JM31IbY, you can see the difference between the two. Once you're done with the starting zone, the area becomes a wasteland with no npcs whatsoever. So, that video is not proof of what you're talking about because it's just another form of instancing for the DK starting zone.

Edited by fenrir
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