Developers Scorp Posted August 3, 2017 Developers Share Posted August 3, 2017 (edited) 1. http://www.db.pandawow.me?npc=71479/he-softfoot. Desperate Measures: Upon reaching 66% or 33% health remaining, http://www.db.pandawow.me?npc=71479/he-softfoot manifests a twisted spirit of his brother, creating http://www.db.pandawow.me?npc=71478/embodied-anguish, which fixates upon the raid member who has the http://www.db.pandawow.me?spell=143840/mark-of-anguish. Once this spirit is defeated, http://www.db.pandawow.me?npc=71479/he-softfoot resumes fighting players. • http://www.db.pandawow.me?spell=143840/mark-of-anguish - Mark of Anguish periodically inflicts Shadow damage every second and roots the target. The Marked player gains the ability to transfer the Mark to another friendly player within 40 yards. • Embodied Anguish's gaze moves to a random target upon killing his current target. • http://www.db.pandawow.me?spell=144176/shadow-weakness - When Embodied Anguish strikes targets, he applies Shadow Weakness, increasing damage taken by Mark of Anguish. Additionally, passing the Mark of Anguish applies one Shadow Weakness to all players. This effect stacks. • http://www.db.pandawow.me?spell=147383/debilitation - Possessing the Mark of Anguish debilitates targets, decreasing their armor by 50% for 2 min. 2. Problems: 2.1) http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't stack http://www.db.pandawow.me?spell=144176/shadow-weakness debuff on every melee hit it does to his target (player). 2.2) http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't place http://www.db.pandawow.me?spell=147383/debilitation debuff on his first target (player). https://imgur.com/a/1UPfB (second target). 2.3) If http://www.db.pandawow.me?npc=71478/embodied-anguish target (player) dies, then http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't throw http://www.db.pandawow.me?spell=143840/mark-of-anguish on a new random player, he just stands and melee attacks a random player. 2.4) http://www.db.pandawow.me?spell=147383/debilitation debuff is placed on current target (player) for 2 minutes on all difficulties. 2.5) Abilities like http://www.db.pandawow.me?spell=227847/bladestorm removes http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff and http://www.db.pandawow.me?npc=71478/embodied-anguish just bugs out. https://imgur.com/a/QQMFr, https://imgur.com/a/cW63y. 2.6) http://www.db.pandawow.me?npc=71478/embodied-anguish teleports to his current target (player). 3. How it should work: 3.1) http://www.db.pandawow.me?npc=71478/embodied-anguish should stack http://www.db.pandawow.me?spell=144176/shadow-weakness debuff on every melee hit it does to his target (player). 3.2) http://www.db.pandawow.me?npc=71478/embodied-anguish should place http://www.db.pandawow.me?spell=147383/debilitation debuff on every target, no matter first or last. 3.3) If http://www.db.pandawow.me?npc=71478/embodied-anguish target (player) dies, then http://www.db.pandawow.me?spell=143840/mark-of-anguish should jump to a new random player. 3.4) http://www.db.pandawow.me?spell=147383/debilitation should be: •10-Normal - Decrease armor by 50% for 2 minutes. •25-Normal - Decrease armor by 50% for 2 minutes. •10-Heroic - Decrease armor by 80% for 4 minutes. •25-Heroic - Decrease armor by 90% for 4 minutes. 3.5) Players shouldn't be able to get rid of http://www.db.pandawow.me?spell=143840/mark-of-anguish with class abilities, the only way is to throw http://www.db.pandawow.me?spell=143840/mark-of-anguish to someone else or kill http://www.db.pandawow.me?npc=71478/embodied-anguish. 3.6) http://www.db.pandawow.me?npc=71478/embodied-anguish should run to his current Target. Watch: 6:03 4. x100. 5. 11/02/2018. Edited February 28, 2018 by Scorpionz 2 Link to comment Share on other sites More sharing options...
n0id Posted October 8, 2017 Share Posted October 8, 2017 (edited) актуально, должно ломать кабину Edited October 8, 2017 by n0id Link to comment Share on other sites More sharing options...
Developers Scorp Posted December 13, 2017 Author Developers Share Posted December 13, 2017 Bump. должно ломать кабину Link to comment Share on other sites More sharing options...
Developers Scorp Posted December 22, 2017 Author Developers Share Posted December 22, 2017 Fix this http://www.db.pandawow.me?npc=31144/training-dummy please. Link to comment Share on other sites More sharing options...
Developers Scorp Posted February 15, 2018 Author Developers Share Posted February 15, 2018 :popcorn: Link to comment Share on other sites More sharing options...
Developers Scorp Posted March 11, 2018 Author Developers Share Posted March 11, 2018 :popcorn: 1 Link to comment Share on other sites More sharing options...
Developers Scorp Posted April 16, 2018 Author Developers Share Posted April 16, 2018 :popcorn: Link to comment Share on other sites More sharing options...
fry Posted May 21, 2018 Share Posted May 21, 2018 Fixed. 2 Link to comment Share on other sites More sharing options...
Developers Scorp Posted May 25, 2018 Author Developers Share Posted May 25, 2018 Tested 25/05/2018. Fix Needs Review. 1) http://www.db.pandawow.me?npc=71478/embodied-anguish should stack http://www.db.pandawow.me?spell=144176/shadow-weakness debuff on every melee hit it does to his target. Fixed. 2) http://www.db.pandawow.me?npc=71478/embodied-anguish should place http://www.db.pandawow.me?spell=147383/debilitation debuff on every target, no matter first or last. Fixed. 3) If http://www.db.pandawow.me?npc=71478/embodied-anguish target (player) dies, then http://www.db.pandawow.me?spell=143840/mark-of-anguish should jump to a new random player. Fixed. 4) http://www.db.pandawow.me?spell=147383/debilitation debuff timer. Fixed. 5) Players shouldn't be able to get rid of http://www.db.pandawow.me?spell=143840/mark-of-anguish with class abilities, the only way is to throw http://www.db.pandawow.me?spell=143840/mark-of-anguish to someone else or kill http://www.db.pandawow.me?npc=71478/embodied-anguish. Fixed. 6) http://www.db.pandawow.me?npc=71478/embodied-anguish should run to his current Target. Fixed. -------------------------------------------------------------------------------------------------------------------------------- New Bugs: 7) If Player A passes http://www.db.pandawow.me?spell=143840/mark-of-anguish to Player B, then Player B won't receive http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff (Extra Action Button / Dot). >>> Player A, Player B How it should work: 7) If Player A passes http://www.db.pandawow.me?spell=143840/mark-of-anguish to Player B, then Player B should receive http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff. Special Thanks to n0id for helping me test this. 2 Link to comment Share on other sites More sharing options...
fry Posted May 27, 2018 Share Posted May 27, 2018 7) If Player A passes Mark of Anguish to Player B' date=' then Player B won't receive Mark of Anguish debuff (Extra Action Button / Dot). >>> Player A, Player B Fixed. 1 Link to comment Share on other sites More sharing options...
Wuvius Posted June 17, 2018 Share Posted June 17, 2018 Originally Posted by Scorpionz 7) If Player A passes Mark of Anguish to Player B, then Player B won't receive Mark of Anguish debuff (Extra Action Button / Dot). >>> Player A, Player B Fixed. Tested & Fixed Priest PoV: https://imgur.com/a/1Jai2rx Hunter PoV: Link to comment Share on other sites More sharing options...
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