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frost mage is never getting fixed you can keep dreaming

the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other,

frost mage is just one of those classes thats always going to be shit

 

at this point even WW monks are better than mages , damage wise definitely

 

ring of frost has a 4 second delay

ring of frost freezes for 3 seconds only

ring of frost shares DR with deepfreeze AND polymorph (which is shocking)

polymorph shares DR with deepfreze (???? why?)

icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay)

fingers of frost dont work

presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged)

frozen orb follows targets (??? wtf kinda scripting is that?)

mirror images will randomly stop attacking/ start retreating at any point (??? no clue why)

temporal shield bugged (ofcourse...)

MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT

incanters ward only increases damage by 17% (super easy fix)

mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k)

mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged)

and theres so many more bugs i could write....

but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0

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frost mage is never getting fixed you can keep dreaming

the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other,

frost mage is just one of those classes thats always going to be shit

 

at this point even WW monks are better than mages , damage wise definitely

 

ring of frost has a 4 second delay

ring of frost freezes for 3 seconds only

ring of frost shares DR with deepfreeze AND polymorph (which is shocking)

polymorph shares DR with deepfreze (???? why?)

icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay)

fingers of frost dont work

presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged)

frozen orb follows targets (??? wtf kinda scripting is that?)

mirror images will randomly stop attacking/ start retreating at any point (??? no clue why)

temporal shield bugged (ofcourse...)

MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT

incanters ward only increases damage by 17% (super easy fix)

mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k)

mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged)

and theres so many more bugs i could write....

but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0

Too bad for mages but i didnt know deep freeze shares DR with polymorph lol.Thats so weird.They are from different spell schools.

And if they never played retail why not atleast try it with all the money they have?(or atleast see how it should work)

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So is fire mage supposed to be that bad?? Because despite all these bugs the frost spec has, here it's still muuch better than fire. Popping trinket+ icy veins+ frozen orb = profit

There isn't something bug with the 25% damage increase from hot streak? Sometimes Pyroblast seems to do so sh*ty damage. I don't wanna see the gap between the two when frost will be fixed then o.O.

Edited by JohnnyPoozang
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  • 3 weeks later...
Mages are not nerfed enuff. They have 1 min worth of CC, there DMG is too great even in low gear, and they have nothing to cast because most of their spells are instant casts. When you compare mages with other caster classes you will see that the mages are the superior caster class.

Mages don't have to worry about Diminishing Returns because they have many different kind of CC like Roots, Stuns, Silences ect... unless they are spamming polymorf, and on top of that they have a great escape mechanicks Blink, Ice Block, Blazing Speed, Alter Time ect...

 

Mages are doing great as it is (highest rated players on this server) and they don't need fixes unless it's a nerf.

 

 

Just because they class is way too much CC means that it shouldn't be fixed? smh

 

It just be fixed just as every other classes

Edited by Ryukn
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frost mage is never getting fixed you can keep dreaming

the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other,

frost mage is just one of those classes thats always going to be shit

 

at this point even WW monks are better than mages , damage wise definitely

 

ring of frost has a 4 second delay

ring of frost freezes for 3 seconds only

ring of frost shares DR with deepfreeze AND polymorph (which is shocking)

polymorph shares DR with deepfreze (???? why?)

icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay)

fingers of frost dont work

presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged)

frozen orb follows targets (??? wtf kinda scripting is that?)

mirror images will randomly stop attacking/ start retreating at any point (??? no clue why)

temporal shield bugged (ofcourse...)

MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT

incanters ward only increases damage by 17% (super easy fix)

mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k)

mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged)

and theres so many more bugs i could write....

but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0

 

Even if you don't play reatail you can see it's bugged when http://www.db.pandawow.me?spell=113724/ring-of-frost starts following you. But at the end it's not only mages all classes have something that doesn't work. I even thing that stats are not working ass they should.

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  • 2 weeks later...
frost mage is never getting fixed you can keep dreaming

the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other,

frost mage is just one of those classes thats always going to be shit

 

at this point even WW monks are better than mages , damage wise definitely

 

ring of frost has a 4 second delay

ring of frost freezes for 3 seconds only

ring of frost shares DR with deepfreeze AND polymorph (which is shocking)

polymorph shares DR with deepfreze (???? why?)

icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay)

fingers of frost dont work

presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged)

frozen orb follows targets (??? wtf kinda scripting is that?)

mirror images will randomly stop attacking/ start retreating at any point (??? no clue why)

temporal shield bugged (ofcourse...)

MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT

incanters ward only increases damage by 17% (super easy fix)

mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k)

mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged)

and theres so many more bugs i could write....

but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0

http://www.wowwiki.com/Diminishing_returns

mirror images hit too much

alter time dispels proc it -.- gg dispeling it

 

someone saying tyranical mage can oneshot anyone with icelances... dunno if u know but tyrannical season started in 5.2 players hadnt based resilience and u could actually pusnish players without resi( 65% in 5.3 72% now, and more in 5.4.8)

when 5.4.0 came out u coudlnt kill anything that fast(tyrannical gear low pvp power vs huge based resi //second wind op//)... everyone was just rushing to get weapon asap

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  • 1 month later...
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