Subhunterx Posted July 26, 2014 Author Share Posted July 26, 2014 frost mage is never getting fixed you can keep dreaming the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other, frost mage is just one of those classes thats always going to be shit at this point even WW monks are better than mages , damage wise definitely ring of frost has a 4 second delay ring of frost freezes for 3 seconds only ring of frost shares DR with deepfreeze AND polymorph (which is shocking) polymorph shares DR with deepfreze (???? why?) icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay) fingers of frost dont work presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged) frozen orb follows targets (??? wtf kinda scripting is that?) mirror images will randomly stop attacking/ start retreating at any point (??? no clue why) temporal shield bugged (ofcourse...) MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT incanters ward only increases damage by 17% (super easy fix) mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k) mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged) and theres so many more bugs i could write.... but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0 Link to comment
Frostshotz Posted July 26, 2014 Share Posted July 26, 2014 frost mage is never getting fixed you can keep dreaming the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other, frost mage is just one of those classes thats always going to be shit at this point even WW monks are better than mages , damage wise definitely ring of frost has a 4 second delay ring of frost freezes for 3 seconds only ring of frost shares DR with deepfreeze AND polymorph (which is shocking) polymorph shares DR with deepfreze (???? why?) icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay) fingers of frost dont work presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged) frozen orb follows targets (??? wtf kinda scripting is that?) mirror images will randomly stop attacking/ start retreating at any point (??? no clue why) temporal shield bugged (ofcourse...) MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT incanters ward only increases damage by 17% (super easy fix) mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k) mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged) and theres so many more bugs i could write.... but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0 Too bad for mages but i didnt know deep freeze shares DR with polymorph lol.Thats so weird.They are from different spell schools. And if they never played retail why not atleast try it with all the money they have?(or atleast see how it should work) Link to comment
JohnnyPoozang Posted July 31, 2014 Share Posted July 31, 2014 (edited) So is fire mage supposed to be that bad?? Because despite all these bugs the frost spec has, here it's still muuch better than fire. Popping trinket+ icy veins+ frozen orb = profit There isn't something bug with the 25% damage increase from hot streak? Sometimes Pyroblast seems to do so sh*ty damage. I don't wanna see the gap between the two when frost will be fixed then o.O. Edited July 31, 2014 by JohnnyPoozang Link to comment
Ryukn Posted August 17, 2014 Share Posted August 17, 2014 (edited) Mages are not nerfed enuff. They have 1 min worth of CC, there DMG is too great even in low gear, and they have nothing to cast because most of their spells are instant casts. When you compare mages with other caster classes you will see that the mages are the superior caster class. Mages don't have to worry about Diminishing Returns because they have many different kind of CC like Roots, Stuns, Silences ect... unless they are spamming polymorf, and on top of that they have a great escape mechanicks Blink, Ice Block, Blazing Speed, Alter Time ect... Mages are doing great as it is (highest rated players on this server) and they don't need fixes unless it's a nerf. Just because they class is way too much CC means that it shouldn't be fixed? smh It just be fixed just as every other classes Edited August 17, 2014 by Ryukn Link to comment
dfabel Posted August 17, 2014 Share Posted August 17, 2014 frost mage is never getting fixed you can keep dreaming the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other, frost mage is just one of those classes thats always going to be shit at this point even WW monks are better than mages , damage wise definitely ring of frost has a 4 second delay ring of frost freezes for 3 seconds only ring of frost shares DR with deepfreeze AND polymorph (which is shocking) polymorph shares DR with deepfreze (???? why?) icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay) fingers of frost dont work presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged) frozen orb follows targets (??? wtf kinda scripting is that?) mirror images will randomly stop attacking/ start retreating at any point (??? no clue why) temporal shield bugged (ofcourse...) MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT incanters ward only increases damage by 17% (super easy fix) mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k) mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged) and theres so many more bugs i could write.... but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0 Even if you don't play reatail you can see it's bugged when http://www.db.pandawow.me?spell=113724/ring-of-frost starts following you. But at the end it's not only mages all classes have something that doesn't work. I even thing that stats are not working ass they should. Link to comment
xemej Posted August 30, 2014 Share Posted August 30, 2014 frost mage is never getting fixed you can keep dreaming the developers on this server never played retail so they have no clue how frost mage damage should be and what spells DR with each other, frost mage is just one of those classes thats always going to be shit at this point even WW monks are better than mages , damage wise definitely ring of frost has a 4 second delay ring of frost freezes for 3 seconds only ring of frost shares DR with deepfreeze AND polymorph (which is shocking) polymorph shares DR with deepfreze (???? why?) icelance does 50% of retail damage (not counting fingers of frost WHICH ARE BUGGED TOO yay) fingers of frost dont work presence of mind doesnt stack with brainfreeze (easiest possible fix , yet still bugged) frozen orb follows targets (??? wtf kinda scripting is that?) mirror images will randomly stop attacking/ start retreating at any point (??? no clue why) temporal shield bugged (ofcourse...) MOST IMPORTANTLY ---- MAGE (4) PVP SET BONUS - reduces the cooldown on alter time by 90 seconds == THIS DOESNT WORK SINCE 5.0 AND ITS REALLY IMPORTANT incanters ward only increases damage by 17% (super easy fix) mastery icicles = each icicle doing about 8k damage with 45% mastery (45% of 55k isnt 8k) mastery iciles = randomly shoots icicles , doesnt shoot all 5 when you icelance (even tho the developers reported frost mage mastery as "fixed" , anyone who ever played retail can INSTANTLY tell its bugged) and theres so many more bugs i could write.... but whats the point? they are never getting fixed anyway , just like the glyph of remove curse thats been here since 5.0 http://www.wowwiki.com/Diminishing_returns mirror images hit too much alter time dispels proc it -.- gg dispeling it someone saying tyranical mage can oneshot anyone with icelances... dunno if u know but tyrannical season started in 5.2 players hadnt based resilience and u could actually pusnish players without resi( 65% in 5.3 72% now, and more in 5.4.8) when 5.4.0 came out u coudlnt kill anything that fast(tyrannical gear low pvp power vs huge based resi //second wind op//)... everyone was just rushing to get weapon asap Link to comment
Administrators Buka Posted October 1, 2014 Administrators Share Posted October 1, 2014 Declined Link to comment
Recommended Posts