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Everything posted by Worstworld
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Its areadly fixed. 08-15-2017 x1 server has been removed. xFun and X100 got same BG honor ratio win/loss
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Update: Invalid report, Should be only for WoD++ 5.4.8 Patch arena queueing example
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Update: Was fixed. Tested 08-15-2017
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Update: Was fixed. Tested 08-15-2017
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Update: First 3 bugs are fixed. 4th bug removes deserter, but fixing character on site has a 5 minutes cooldown. So no problems. Tested: 08-15-2017
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Update: Still bugged. Tested on 08-15-2017
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Was fixed. [spoiler= Out of spectator] http://prntscr.com/g8tv9x [spoiler=Inside arena spectator/arenas] http://prntscr.com/g8twjp
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Update: Still bugged. Tested 08-15-2017 http://prntscr.com/g8tv9x
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Fixed: http://forum.pandawow.ru/showthread.php?t=192223&highlight=Shimmering
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Update: Still bugged. Tested 08-15-2017
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Update: This bug disappeared somehow, mb just character problem. http://prntscr.com/g84cdp Only bug missing:
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Fixed & Tested. Now it can be placed for both factions. [spoiler=Alliance cart on horde side] http://prntscr.com/g844o1 [spoiler=Horde cart on alliance side] http://prntscr.com/g845gu
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Fixed and Tested.
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Dominate Mind - traveltime CC-interaction
Worstworld replied to Autschbatsch's topic in Fixed and tested
Needs review. After cc traveltime hits priest casting dominate mind, dominate mind debuff still working on target. (But now priest recieves the cc) http://prntscr.com/g83zem - Warlock still in Dominate mind; http://prntscr.com/g83zxj - Priest still channeling dominate minding while cced; How it should be: When you cc hits the priest while dominate minding, the CC that hit priest should stop Dominate mind aura and channeling. And not keep working while in CC. -
Needs review. Lightwell Renew First Tests: [0/15] Heals from lightwell critted. 23% crit chance. First tests part 2: [0/15] Heals from lightwell critted. 23% crit chance. [spoiler=Stats/Crit Chance %] http://prntscr.com/g83syh Second Test: [0/15] Healings from lightwell critted. 27.5% Crit chance. [spoiler=Stats/Crit chance %] http://prntscr.com/g83vw1
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Needs review. Its fixed for the following fear effects: Intimidating Shout Intimidating shout Psychic Scream Psychic Scream Turn Evil Turn evil Howl of terror Howl of terror Its fixed for the following disortening effects: Holy Word: Chastise Now target is able to be gripped while the following effects, but: -When you Leap of faith a target in Disortening, target moves disortened while grip, and gets stuck midway. Happens only with Disorienting Roar [spoiler=Screenshot Stuck Midway] http://prntscr.com/g6eipz -If you sucessfully grip target while disortening/fear effect, he will walk back alone to the initial disortening place. (Only during the disorienting effect hes gonna keep walking) Happens with: Disortening Roar Scatter Shot Blind Dragon's Breathe Blinding Light Psychic Terror (PSYFIEND FEAR) Fear (WARLOCK FEAR) [spoiler=Screenshot Walking back] http://prntscr.com/g6eknm [spoiler=Screenshot2 Walking back] http://prntscr.com/g6ellq [spoiler=Screenshot3 Walking back Blind] http://prntscr.com/g6ergz [spoiler=Screenshot4 Walking back Psyfiend Fear] http://prntscr.com/g6f3wl [spoiler=Screenshot5 Walking back Blinding light] http://prntscr.com/g6f7vs [spoiler=Screenshot6 Walking back Fear] http://prntscr.com/g6fatp
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Fixed somehow, can move/close thread.
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Its stun, yes, Thanks. We areadly know about this bug.
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Ok, Added to test list.
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► Finished testings: Its fixed & tested with the help of the following QA team members. Worstworld QA team member Scorpionz QA team member Heisenberg QA team administrator Only issue found: But its not related to this fix in general. Its a separated - areadly existent - bug. But the mechanic by itself or single spells are working fine. [spoiler=► First day testing (ft Heisenberg & Scorpion) 08/11/2017] 1v1 arenas disconnect: -When you disconnect after arena starts, you are able to comeback ( Working OK ) -When you disconnect after arena starts, you are visible to enemy team ( Working OK ) -When you disconnect after arena starts, after one minute, you are not able to join anymore, and arena ends ( Working OK ) -When you disconnect after arena starts, enemy still able to damage you ( Working OK ) -When you disconnect after arena starts, and you are dead, you should be able to comeback, but not ressurect. (Working OK) -If CC was applied right before u get back to the game. u should not be able to move. Working for all other ccs, except Stun > (into) > Fear (Its not a cross-related bug, its same kind of bug [ http://forum.pandawow.ru/showthread.php?t=222229 ] ) -When you get disconnect after arena starts, and comeback, still with same amount of Health that you had before DC (If you get damaged, your health will stay as you had recieved damage) (Working OK) [spoiler=►Second day testing alone 08/13/2017]] 2v2 arenas disconnect: -When you disconnect after arena starts, you are able to comeback (Working) -When you disconnect after arena starts, you are visible to enemy team (Working) -When you disconnect after arena starts, after one minute, you are not able to join anymore, and arena ends (Working) -When you disconnect after arena starts, enemy still able to damage you (Working) -When you disconnect after arena starts, and you are dead, you should be able to comeback, but not ressurect. (Working) -If CC was applied right before u get back to the game. u should not be able to move. Working for all other ccs, except Stun > (into) > Fear (Its not a cross-related bug, its same kind of bug [ http://forum.pandawow.ru/showthread.php?t=222229 ] ) -When you get disconnect after arena starts, and comeback, still with same amount of Health that you had before DC (If you get damaged, your health will stay as you had recieved damage) (Working) [spoiler=►Third day testing alone 08/16/2017]] Battleground disconnect: -If you alt f4 instead without internet disconnect, You are not able to come back ( Working ) -When you disconnect BEFORE BG Starts, you are able to comeback ( Working ) -When you disconnect after BG starts, you are able to comeback ( Working ) -When you disconnect after BG starts, you are visible to enemy team ( Working) -When you disconnect after BG starts, after one minute, you are not able to join anymore, and you're teleported out of BG( Working ) -When you disconnect after BG starts, enemy still able to damage you ( Working) -When you disconnect after BG starts, and you are dead, you should be able to comeback and ressurect ( If BG didnt ended ) ( Working ) -If CC was applied right before u get back to the game. u should not be able to move. Working for all other ccs, except Stun > (into) > Fear (Its not a cross-related bug, its same kind of bug [ http://forum.pandawow.ru/showthread.php?t=222229 ] ) -When you get disconnect after arena starts, and comeback, still with same amount of Health that you had before DC (If you get damaged, your health will stay as you had recieved damage) ( Working ) Screenshots: -On bg http://prntscr.com/g98hmf -Disconnected http://prntscr.com/g98i5m -Choose character page http://prntscr.com/g98ibn -Back to BG http://prntscr.com/g98igt [spoiler=►Third day testing alone pt.2 08/16/2017] 3v3 arena disconnect:[/i] -When you disconnect after arena starts, you are able to comeback ( Working ) -When you disconnect after arena starts, you are visible to enemy team (Working ) -When you disconnect after arena starts, after one minute, you are not able to join anymore, and arena ends ( Working ) -When you disconnect after arena starts, enemy still able to damage you ( Working ) -When you disconnect after arena starts, and you are dead, you should be able to comeback, but not ressurect. [( Working ) -If CC was applied right before u get back to the game. u should not be able to move. Working for all other ccs, except Stun > (into) > Fear (Its not a cross-related bug, its same kind of bug [ http://forum.pandawow.ru/showthread.php?t=222229 ] ) -When you get disconnect after arena starts, and comeback, still with same amount of Health that you had before DC (If you get damaged, your health will stay as you had recieved damage) ( Working ) [spoiler=Not able to test] 5v5 arena disconnect: -When you disconnect after arena starts, you are able to comeback ( In progress) -When you disconnect after arena starts, you are visible to enemy team ( In progress) -When you disconnect after arena starts, after one minute, you are not able to join anymore, and arena ends ( In progress ) -When you disconnect after arena starts, enemy still able to damage you ( In progress) -When you disconnect after arena starts, and you are dead, you should be able to comeback, but not ressurect. [( In progress) -If CC was applied right before u get back to the game. u should not be able to move. ( In progress) -When you get disconnect after arena starts, and comeback, still with same amount of Health that you had before DC (If you get damaged, your health will stay as you had recieved damage) ( In progress) Scenarios disconnect: Not applied for PvE
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Fixed & Tested. Now, command demon does not trigger an "invisible cooldown" while CS'ed, and it still be able to be used after the blanket. [spoiler=SCREENSHOT] http://prntscr.com/g6fli1
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Needs review. Its fixed for the following fear effects: Intimidating Shout Intimidating shout Psychic Scream Psychic Scream Turn Evil Turn evil Howl of terror Howl of terror Its fixed for the following disortening effects: Holy Word: Chastise Now target is able to be gripped while the following effects, but: -When you Leap of faith a target in Disortening, target moves disortened while grip, and gets stuck midway. Happens only with Disorienting Roar [spoiler=Screenshot Stuck Midway] http://prntscr.com/g6eipz -If you sucessfully grip target while disortening/fear effect, he will walk back alone to the initial disortening place. (Only during the disorienting effect hes gonna keep walking) Happens with: Disortening Roar Scatter Shot Blind Dragon's Breathe Blinding Light Psychic Terror (PSYFIEND FEAR) Fear (WARLOCK FEAR) [spoiler=Screenshot Walking back] http://prntscr.com/g6eknm [spoiler=Screenshot2 Walking back] http://prntscr.com/g6ellq [spoiler=Screenshot3 Walking back Blind] http://prntscr.com/g6ergz [spoiler=Screenshot4 Walking back Psyfiend Fear] http://prntscr.com/g6f3wl [spoiler=Screenshot5 Walking back Blinding light] http://prntscr.com/g6f7vs [spoiler=Screenshot6 Walking back Fear] http://prntscr.com/g6fatp
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It might be not working for you maybe because you didnt applied flametongue on the correct weapon, ( not reminded if offhand ) its specified on shamans spell book passives do a check please.
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Pandawow dont fix retail bugs.
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Fixed & Tested Did full re-tests: http://db.pandawow.me?spell=1953#comments Fixed http://db.pandawow.me?spell=102280 Fixed. http://db.pandawow.me?spell=115008 Fixed. http://db.pandawow.me?spell=109132 Fixed. http://db.pandawow.me?spell=101545 Fixed. http://db.pandawow.me/?spell=114029 Fixed. http://db.pandawow.me?spell=6544 Fixed. http://db.pandawow.me?spell=85499 Fixed. http://db.pandawow.me?spell=100 Fixed. Extra tests: Blazing Speed Fixed. Vanish Fixed. Burst of Speed Fixed. Shadowstep Fixed. Disengage Fixed. ------------------------------------------------------------------------ I still have doubts about how this ones should be, atm they grab player back, even out of loss. Gonna search for retail videos, and anything else more i create a new bug report. Those fixed ones can be areadly applied. Demonic Circle: Teleport Transcendence: Transfer