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Dryanus

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Posts posted by Dryanus

  1. take this report as nothing . It does not charge on blink / portals but it is corrected more on "jumps" and other smaller things (on pandawow when people jump charge , they fall to the ground correctly but the charge ends before reaching the target since Charge stun has a bit of delay . and if you are slowed you wont get to your target in that 1.5 sec stun)

    The Blink part does happen 3/10 times on blink as well but i dont know if blizzard implemended it on purpouse .

    The portal is retarded , my bad on that one

     

    PS. i cant make video now since my friend who is supposed to help me test bugs went overboard for 3 days

     

    And also here on Pandawow ,is pretty buged and it is abusable : if the mage blinks and he does not circle around or move . ppl wont be able to hit the mage and warriors have to wait for the mage to move otherwise they wont be able to charge him

    i will make a video about this soon in a different bug report . maybe that's the thing why the charge on blink doesnt work

    • Spell name : http://www.db.pandawow.me?spell=133278 triggered by http://www.db.pandawow.me?spell=133277
    • Date tested : 2015-04-11
    • How it works : It Increases movement speed by 70% the moment you use Heroic Leap
    • How it should work : It should increase movement speed once you LANDED with heroic leap. With the current script we are losing 1-2 seconds of this sprint because it is applied too early
    • Priority : 10/7
    • Realm : 5.4.8 10x 100x Fun realm

    • Like 2
  2. http://us.battle.net/wow/en/game/patch-notes/4-3-0

     

    Warriors

    • http://www.db.pandawow.me?spell=100 (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.

    So basically This is how it should work:

    [ATTACH=CONFIG]24569[/ATTACH]

     

    Example : A mage Blinks the moment you used charge , it should rush to the place where the mage blinked NOT to where he used blink

    Priority 10/8

    Realm: All

    Tested : Every Day

  3. So i saw the changelog the other day and i saw Subterfuge as fixed . I had to check it ... its broken

    • Spell name : http://www.db.pandawow.me?spell=108208
    • Date tested : 02-12-201
    • How it works : It makes Sap break Stealth , as well as poisons and almost everything probably (Its in the video Below) and when you use an ability from stealth , you instantly get out of stealth with the 3 second buff of subterfuge that does nothing except for bugging your character with : Stealth animation walk witout stealth .
    • How it should work : Well it functions as a mini-Shadow Dance since it gives 3 second of stealth AFTER breaking the actual stealth , it keeps your "stealth bar" and you can use Cheap Shot Garrote and the kind of abilities for 3 seconds
      Both Bugs and how it should work are in this video :
      http://www.youtube.com/watch?v=iV16p9UTgkk&feature=youtu.be
    • Priority : 10/9.5
    • Realm : 5.4.2 x5 realm

  4. Confirmed in the retail PTR ; my chi wave report is VALID and should be taken care of ASAP.

     

    - - - Updated - - -

     

    On PTR , when you duel it bounces between YOU and your ENEMY TARGET PLAYER,if you are in a raid,it bounces to your target,then bounces to allies from most injured to least injured,but how it works here it bounces to EVERYTHING in duel,even critters that have 1hp,wasting it to full.

     

    i'll post a Videao about it later so dont worry they will see

     

    http://www.youtube.com/watch?v=9DCTwz7q5as&feature=youtu.be

     

    also i forgot to mention : Enemy Healing Spheres should be Red instead of green

    • Like 1
  5. Why are you not doing Anything about Wintraders ? whenever i see a team with more than 2.3k rating it is like 230-240 c

    urrently the

    Rank 1 team : on 100x is Fairy Teil 3122 Rating with 108-0 PERSONAL and 108-102 team stat . if you are trying to tell me this is not wintrade i'll just simply delete this post .

     

    Rank 2 team : on 100x is dasdsad 2930 Rating with 97-1 PERSONAL and 97-109 team stat. also wintrade

     

    Rank 3 team : on 100x is лосай оргазм бери Зк 2658 Rating with 173-22 Team stat . It is IMPOSSIBLE to get this high with this stat without fully working MMR System 2600 should be around 350-400 wins with the current mmr system.

     

    Rank 4 team : on 100x is ciclon 2547 Rating (Warrior, Death Knight, Rogue, Rogue on the team [LOL]) 112-102 Stat . Wintrade again

     

    Rank 5 team : on 100x is Brutal Glad 2524 Rating with 1 member in it who HAS 2200 PERSONAL Stat 252-35 (2500) and the one who has 2200 has 76-1 stat.

     

    I'm just curious , i know you are not giving gladiator titles and stuff but , still this is pointless .. you should just simply remove those teams cause they are just ridiculous.

    • Spell name : http://www.db.pandawow.me?spell=2565
    • Date tested : 02-12-2014
    • How it works : When you use it it gives 6 seconds of shield block but when you use it again when this shield block is up then shield block will be the same duration on you "6 sec"
    • How it should work : When you use Shield Block when the First shield block is up then it should scale further . For Example you use Shield Block and its on 4 seconds duration left and you use it again it should go up to 10 seconds not only 6
    • Priority : 10/8 for prot warriors its pretty useful
    • Realm : 5.4.2 x5 realm

    • Spell name : http://www.db.pandawow.me?spell=122475
    • Date tested : 02-12-2014
    • How it works : It hurls a dagger at the target for a low amount of damage... but it has a 3 second cooldown that is now shown . BUT If a warrior Choses http://www.db.pandawow.me?spell=103826 in the lvl 15 Talent Tree line then it works fine
    • How it should work : It should hurl a dagger at the target WITHOUT Triggering the 3 second Cooldown
    • Priority : 10/0
    • Realm : 5.4.2 x5 realm

    • Spell names are : Mocking Banner , Demoralizing Banner , Skull Banner
    • Date tested : 02-12-2014
    • How it works : It works normally , totally nothing wrong with it except for the fact that these Banners are not like "totems"
    • How it should work : The banners are the Warrior's totems , they should have those little circles under the Character's UI and should be removeable (with right click)
    • Priority : 10/1
    • Realm : 5.4.2 x5 realm

    • Spell name : -
    • Date tested : 02-12-2014
    • How it works : When you use your Tome of Clear Minds before Battleground/Arena Start you can remove a Glyph / Talent but you cant Learn/Scribe a new one.
    • How it should work : You should be able to Remove Glyphs/Talents Before the Battleground/Arena start and Scribe new glyphs / Learn other Talents ONLY BEFORE THE ARENA/BATTLEGROUND STARTS
    • Priority : 10/2
    • Realm : 100x/Fun 5.0.5. / 5.4.2 x5 realm

    • Spell name : http://www.db.pandawow.me?spell=57643 / http://www.db.pandawow.me?spell=114028
    • Date tested : 02-11-2014
    • How it works : It works normally as it should on a private server. Reflects "1" spell that is casted on you.
    • How it should work : Multi Reflect is the thing that makes all spells that were casted on you at the same time without reaching you to be reflected back . (ex:Frost Bolt + Ice Lance)
    • Priority : 10/10 (i'm going to say 10/10 because this is something you MUST fix if possible of course )
    • Realm : 5.4.2 x5 realm

     

     

    i will show you a small clip about me reflecting a Frost Bolt + Ice Lance at the same time as soon as the PTR 5.4.7. is going to be online again. If you don't trust the PTR then i'll get an account from retail and show it to you there , but there is no difference , only the Ping :D

     

    - - - Updated - - -

     

    i'm sorry i just saw what you Replied to my shield wall spell reflect report . Should i re-make this one ?

     

    - - - Updated 2 - - -

     

    Some Clips to show you :

    49s
    • Like 1
  6.  

    PS. in my opinion the easiest way to fix it is to remove the 10% chance on Colossus Smash to proc Sudden Death , atleast until you fix it

    • Like 2
    • Spell name : http://www.db.pandawow.me?spell=46968
    • Date tested : 02-9-2014
    • How it works : When you use it on more than 3 targets it ignores the "Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec" part
    • How it should work : When you use shockwave on 3 or more targets , the cooldown should be reduced from 40sec to 20 sec every time you use it
    • Priority : 10/5
    • Realm : 5.4.2 x5 realm

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