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bloodknight2012

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Everything posted by bloodknight2012

  1. Dunno... I specced into Sub and didn't have it in my spellbook. Maybe it's either hidden or it's happening after respeccing from Combat :/ I play Assa though, so I couldn't care less anyways... Just fix Chimera Shot so I can gear my huntard already! :D Survival's damage seems just fine 90% of the time even though it's super strong.. But boring as **** :(
  2. But Shadow Blades don't give any damage themselves. They just convert your AAs from physical dmg to magical. And they also give the RIGHT amount of bonus combo points. So they're obviously a damage boost but they're in no way bugged. Logic???
  3. btw Sub rogues don't have Resltess Blades. Their damage is also retail-like. And Shadow Blades can't possibly "be doing a little bit too much damage" because IT DOESN'T DO DAMAGE! ... All it does is make your auto attacks bypass armor that's all (and making you generate more combo points).. It's working perfectly fine. So stop it now.. ffs.
  4. By the way guys, regarding the "warrior damage is fine" twitch vod... 120k crits are normal during burst.. And that last Execute that hit for 200k+ is due to a simple visual bug. When your damaging ability would kill someone... even though it deals mitigated damage... it shows that it's dealt unmitigated one (a.k.a as if he didn't have resil or anything..).. People have been on 20k hp.. I've Hammer of Wrath'ed them as my ret pally and I've hit them for 350k damage... So it's fine.. Just a visual bug.. Chillax.. Carry on your discussion over PMs or something if it's not about Chimera Shot, please!
  5. I can assure you that Chimera Shtot is doing ~33% less damage than it should. If resilience bugs out that's a whole different story.
  6. Forgot to mention that Shockwave damage is bugged... But MS, CS and Slam seem fine o.O And faina, I didn't get what's bugged about Rogue's damage?
  7. The thing is that the dmg on this server is fine 99% of the cases. I've tested pretty much everything on both dummies and in duels. Those weird things happen in like 1% of the time and I suspect that it's due to resilience somehow bugging out. And what is that strange 1 min buff that he pops at the start at the VOD? haven't seen it before but it may possibly amplify his damage... And what the hell is wrong with rogue's burst? lol Btw.. check out Evelyn on this clip - . He uses flask and all but still...
  8. OP things are AIDS but nevertheless - playable.
  9. http://forum.pandawow.ru/showthread.php?t=126425 This bug report hasn't received any attention for months.. Chimera Shot is hitting for much less than it should and it renders the whole spec unplayable... Hunter is probably the only class I haven't bothered gearing cause I don't like Survival and BM, yet MM is good for nothing. If this gets any attention I can even test it further myself with normalizations and all that kind of jazz. But, really... bugs that make a whole spec unplayable shouldn't exist. I know you're focused on WoD but... please ;/
  10. WoD won't be even remotely playable until at least 6.3 or 6.4. It's a shitty investment.
  11. http://forum.pandawow.ru/forumdisplay.php?f=224 Check the non-Herald-guy activity on there? Literally none. Only PvE is fixed once in a while nowadays. It's been like this for months. Server is abandoned for now as it seems. And all I wanted was BF fixed :(
  12. While you're at it, PLEASE, add the Battle Fatigue bug at the top. Battle Fatigue is super random in the open world. Sometimes it works, sometimes it doesn't. Duels are impossible! And it's a pity cause duels in MoP are actually pretty fun.
  13. Don't forget about the Chimera Shot's damage formula! I'm tired of playing Survival. The main source of MM Hunter damage is doing more than 20% less than it should! Not major but kind of irritating for me as my hunter is the only class around here I don't have geared and this bugs ruins it all for me.
  14. What I wanted them to do for WoD was not to change the game so much and turn it into a complete BS but keep the MoP design while changing the following: 1. Reduce the amount of CC abilities and make them more avoidable. 2. Nerf healers (as with less CC + OP healers, noone would ever die). 3. Remove more than half of the damage cooldowns so that people have good sustained damage as well and not hit like wet noodles 90% of the time. Kind of like in WotLK. 4. Instead of removing abilities and gameplay mechanics - introduce some new ones. Do you guys remember, how healers could go OOM, mana could be drained, spell reflect was an actual mechanic (cause of low cd), etc.. in WotLK? Those little things made PvP very diverse and interesting. Not a simple damage and CC fest. 5. Add new types of arenas and battlegrounds. Or even a new "third" thing. To be honest, WoD did EXACTLY the opposite.
  15. Juster, why don't you consider making Pandawow playable before going for WoD? There are so many critical bugs out there and there hasn't been a single fix for the last half a month.
  16. Can you please go back to starter school and learn some basic maths. Cya!
  17. I'm gonna be honest with you. I'll be 21 on the 3rd of June. I've been playing video games since I was 7.. maybe even 6.. not sure. I've been playing WoW PvP since TBC becoming serious only in WotLK. I'm 100% more mature than you, I've 100% played more video games than you, I've 100% played more WoW than you, I've 100% played mroe mage than you, I'm 100% better at WoW than you. I'm certain of that - and that's only judging by what you've written in this thread alone. Now, setting personal matters aside, let's get back to the point: http://www.db.pandawow.me?spell=11366/pyroblast#changelog - here you can clearly see that the last time Pyroblast was changed in MoP it hit for 1816 to 2305 (+198% Spell Power) direct damage. It's only modifier is that it deals 25% more damage if casted instantly(without PoM, of course). So if you were just a little bit like me and were actually good at maths (speaking as a person who's been in math schools all his life and is studying that in university now) you could EASILY calculate how much damage would you deal with Pyroblast considering your Spell Power. You could either test it out on a dummy or on a player (taking PvP Power and Resilience into consideration) and see that its damage is perfectly as it should be. Sure it was bugged until a week ago. The 25% bonus damage from instant casting wasn't working but that quickly got fixed so right now I'm not 100% but 1000% certain that it's working EXACTLY as it should. P.S. Another way to see what I'm talking about is to just write "5.4.8 (or even 5.4.7) fire PvP" in youtube and compare your damage in a duel, for example (where you can refrain from potions and buff stacking). Not that hard.
  18. Why do you even speak if you haven't ever touched retail? Apparently you haven't even watched 5.4.8 youtube vidoes. And you have ZERO idea how this game works. On the other hand - VERY, VERY, VERY nice job ! Too bad 90% of all my characters are banned 'till the end of April.. but I'm really glad that you finally fixed it :D Very good job indeed. I could care less about buff stacking but if you fix Battle Fatigue fading every 6 seconds now I will love you forever and ever!
  19. Cause I tried everything.. Even downloaded a new client - either get a #134 error, or a Interface/Gluexml error, or simply a disconnect.. On all realms.
  20. What does this have to do with my bug report, exactly?
  21. 1. http://www.db.pandawow.me?spell=108853/inferno-blast 2. Inferno Blast always hits second after casted after another spell. 3. Inferno Blast should hit first if caster right after another ability. Proof: (At 1:30, Inferno Blast hits before the Poly and the mage gets a pyro stack while his target remains polymorphed.) (At 7:52, Inferno Blast hits before Scorch thus he gets an instant pyro procs even though Scorch obviously didn't crit.) 4. 22.03.2015 5. Fun 6. 9/10
  22. Бъмп !!!
  23. You can't fix the constant combat bug and Battle Fatigue wearing off the second someone stops taking damage in WPvP for 1 damn year... It's been a whole year and the very same bullshit bugs are around... Duels (what people do during 90% of the time) are impossible. Arena and BGs are hurting as well. What retarded devs do you have, tell me please? Arena Tournament had one single developer working on their MoP server and for a single week he fixed more bugs than you've fixed for a whole year.. Too bad AT is too busy working on the stupid WoD right now and has ceised MoP development or I'd not ever bother with your stupid server again... Inb4 this thread doesn't even get deleted cause the forum moderators are probably as clueless as the developers and don't know where the delete button is. Go to hell, Pandawow. All you care about is money. The friggin Challenge mode tmog sets cost 20 euro each yet you can't even fix a stupid combat bug. Go to hell and never come back!
  24. 1. http://www.db.pandawow.me?spell=121152/blindside 2. Tested it on a dummy. Did 100 Mutilates, got only 20 Dispatch procs. 3. The proc chance of Blindside should be 30% but it appears to be lower. 4. 3/1/2015 5. Realm Fun 6. Priority: 7/10
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