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Everything posted by Autschbatsch
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Fixed for Ring of Frost aswell? http://db.pandawow.me/?spell=113724
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Lets skip the useless talk. https://www.youtube.com/watch?v=0rWJwMwbRnY&feature=youtu.be&t=620
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I was pretty sure there were things like purge that didn't work but it seems to work on cross.
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Ok, I'll try to explain. First I said that this report makes me laugh, after that it makes me cringe, and after that I showed a picture where I was telling him that he must use WPE to cast while moving, indicating that it's just lag and he is acting silly to assume that you should be using hacks. I even added Mr. russian guy to clarify my intention. Here is a video of him and his context: http://knowyourmeme.com/memes/trololo-russian-rickroll
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Yes, this is not some random bullshit T16 set bonus report. DansGame
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Can we do a proper report on grounding covering more than just Provoke? There are plenty of other spells that don't consume it at the moment. Just haven't done enough research on that topic.
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Thank you for posting this, because I was about to report that bug, I noticed it when playing my ele. It's a retail bug then. - - - Updated - - - Ok sure Einstein.
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This report is a mix of. http://i.imgur.com/LERsYPq.gif and http://i.imgur.com/nRJrrSo.gif
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http://i.imgur.com/ZxM9U4g.gif This is funny for me, however I actually believe people out there think like OP, so I uploaded a video for Hatchet back when he was complaining about it while his own spec was utterly broken. xD ( No tricks up, no mastery buff, no curse of elements, so it could be a LOT more), pce.
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You are entitled to your opinion, but there is no reason to complain too much imo, compared to all other MoP servers you are quite priviledged on pandawow for not having to LvL or grind gold for what you need for your character. And it takes you 3x longer on other servers to cap for multiple reasons. I am living proof that capping tyrannical characters is not impossible at all (and that without losing 80% of the games). And buying a char is not too expensive aswell imo. But lets stop arguing about this because the owner decides anyway. :)
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If you are good as you said it will be no trouble for you to cap below 1.9mmr with a decent healer.
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It actually was meta reflect from shaman.....
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I added some videos. Will add more when I find time and footage. Kinda hard to provide what I want to but I'll upload what I have on my vods.
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Yea, doing this for 2s should be no problem whatsoever since I got plenty of footage. Will experiment and maybe upload in the evening when I find time the coming days.
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Yea I know, as I said this is not supposed to be a skill capped guide. It still covers more than I could find on the internet, most stuff you read about how to play is nonsense anyway because they were playing in Challanger range. However I could pick some VoD's and record them with my thought process spoken over it. Videos are a lot more practical and I could not do that in the same day. I've read Thilans guide and felt like it's not worth to write a whole lot about how you play. For someone like myself I only want to know what the class needs and get good myself, most classes are self-explanatory, I've read Dartmeganz ret guide to know how to set up my pally and what options I have, that's it.
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Hello you peasant! My name is Martin, I am known as Autschbatsch or in short, Autschi. This guide will mainly cover arenas and my personal preferences of playing it, therefore it should not be seen as an ultimate truth of concept. Some facts about me: I've been playing Warlock since earlier Wrath of the Lich King and always enjoyed the Destruction specialization. I was the highest rated Destruction Warlock in my battle-group(Blutdurst) during whole season 13. I reached the highest 5v5 rating playing as Destruction Warlock in Europe during season 15. The spec: Strengths: Insane Burst during well lined-up Procs&Cooldowns Best Execute-Ability in the game Lots of utility against casters Has strong CC & peels Is easy to learn and hard to master Is really rewarding to play since you can't win when playing stupid Weaknesses: Takes more damage than any other spec in the game Limited tools against meeles and stuns Limited/impractical mobility Is highly comb/teammate dependent Requires a lot of experience to achieve the same rating as inferior players Can be a very frustrating spec due it's lack of viability against certain combs Races [spoiler=1 Races:] :alliance:Alliance :human2: By far the best Race for Destruction. :gnome1: I found Gnome to be more than viable for competitive arena due http://www.db.pandawow.me?spell=20589/escape-artist -> more utility and Mobility ( lots of scenarios, like getting rooted/slowed in front of a pillar when you try to get a howl of terror etc etc. ) :horde:Horde :ork1: The most damage output you can have as Destruction (has to be played only with unbound and no Insignia), has 15% stun reduction, some additional pet DMG. :undead1: Viable due http://www.db.pandawow.me?spell=7744/will-of-the-forsaken against Fears, haven't played it on retail, but it's certainly better for peeling your teammates and interrupting setups from the enemy team. :goblin1: I also played Goblin on retail during s15 and found it to be pretty underrated, http://www.db.pandawow.me?spell=69070/rocket-jump can also be a great tool in the same way as Gnome to get Howls/get in port&gateway range/Jumping in&out of Ring of Frost/Getting into Spirit Link etc. However it's on global-cooldown and can be interrupted mid-air. Talents [spoiler=2 Talents:] The go-to spec for the very most arenas you will do: Dark Regeneration - Simply mandatory, should almost always be combined with Healthstone, has obvious synergy with Ember Tap. Mortal Coil - Mostly used with Havoc, is the overall better choice because your spec relies around CC and burst. You need a reliable stun in your team for this to get a long enough CC to kill. Dark Bargain - Mandatory for 3v3, can be used while under all CC effects besides silence, will leave you with a big DoT on yourself, counts as magic damage and can be partly absorbed by Twilight Ward. Unbound Will - Preferable used to finish someone off/avoiding burst with Teleport/Gate/lining. Grimoire of Sacrifice - Mostly used with Fellhunter, can be played with Imp against Hunter teams since Supermancy Imp almost dies instantly, can be played with Voidwalker against double meele/hunter in 2v2 to first disarm and after use Command Demon->Last Stand->Heals Archimonde's Darkness - Mandatory, Kil'jaeden's Cunning is a fun talent, but is not viable in 3v3 because Destruction is not build around doing constant pressure or kiting. Archimonde's Darkness gives you more Embers quickly to your disposal and makes you able to threaten a kill more frequently. Mannoroth's Fury is only made for pujo. Green are viable options: Shadowfury - Especially strong in duels/BGs, can be viable when playing with classes that don't have a reliable stun in arena. Soul Link with Supermancy - I only used to play this spec against Turbo Cleave for example because you could simply not outlive the pressure. However this is not viable against DKs due passive DoT spread. Soul Link with Sacrifice - Can be a viable choice in 2v2 when: You are facing a low BURST heavy comb like Caster/Hunter+Healer and you are playing with a hybrid class that is able to heal you. I never play this spec, because it's scaling really poorly without full prideful gear. This spec is also a risky trade-off, you lack the momentum to trade your cooldowns against the enemies cooldowns effectively to score a kill. You lose your strength of having 2 trinkets, since you are almost forced to safe 1 trinket for popping your heals and Ember Tap. However it's a legitimate playstyle that relies a lot on embertaping. Glyphs [spoiler=3 Glyphs:] 1. http://wow.zamimg.com/images/wow/icons/large/spell_fire_fireball.jpg I never do not use this Glyph. 2. http://wow.zamimg.com/images/wow/icons/large/warlock_-healthstone.jpg I always use this Glyph, you can discard this Glyph if you face a comb where you will just be able to use it when you are already low like against RMD for example. 3. http://wow.zamimg.com/images/wow/icons/large/spell_shadow_demonictactics.jpg Eternal Resolve - Passive 10% DMG reduction, is good against combs that don't have too many interrupts. I prefer a playstyle without this Glyph, it allows you to ignore 1factor which can ruin your attempt of forcing defensive's. 3. http://wow.zamimg.com/images/wow/icons/large/spell_shadow_demoniccircleteleport.jpg 4s reduction does not seem like much, but it makes a huge difference when you are able to port away earlier from meeles that train you. I mostly play this Glyph in 3v3. 3. http://wow.zamimg.com/images/wow/icons/large/ability_warlock_baneofhavoc.jpg Havoc is a Glyph that increases your charges by 3. That means you are able to perform 6 actions on 2 targets that are not Chaos Bolts (consumes 3). Now, this Glyph may be really sick, however you won't get a benefit out of it if you are playing with a teammate that has CC which breaks on DMG. If you are playing 2v2 as double DPS without real heals this Glyph is almost a must. You get 2x more embers since you duplicate your spells upton a second target, this translates into more self-healing and burst potential to end games quickly. I will elaborate later why this Glyph is mostly not used in 3s. (Don't like me Thugonomics VoDs where he oneshots 2targets in season 12), don't make me laugh, people didn't even know what havoc is back then. 4. http://wow.zamimg.com/images/wow/icons/large/spell_shadow_possession.jpg Fear Glyph is a highly underrated Glyph that has the benefit of not having to move and getting safe re-fears without wasting time. It can be especially useful to fear DPS behind pillars so their healers have a hard time dispeling it. There is no mandatory Glyph for Destruction, pick what you feel is enjoyable for your playstyle. Professions [spoiler=4 Professions:] http://wow.zamimg.com/images/wow/icons/large/trade_tailoring.jpg Tailoring is by far the best. http://wow.zamimg.com/images/wow/icons/large/trade_blacksmithing.jpg Blacksmithing is the second best profession due it's unique support for Mastery instead of just Intellect/Crit Reforging,Sockets and Enchants [spoiler=5 Reforging,Sockets and Enchants:] I recommend using "Reforge Lite" for reforging with the following priority: 6% Hit>Mastery>Crit>Haste Meta Gem - http://www.db.pandawow.me?item=76885/burning-primal-diamond Orange Socket - http://www.db.pandawow.me?item=76672/artful-vermilion-onyx Yellow Socket - http://www.db.pandawow.me?item=76700/fractured-suns-radiance Green Socket (non humans) - http://www.db.pandawow.me?item=76643/senseis-wild-jade ( hit+mastery ) Enchants: Shoulders - Crit + Int Scroll Cloak - Tailor Enchant/180 int if you dislike Tailoring Proc Chest - 80 Stats Bracer - 180 Intellect, yes not Mastery Gloves - 170 Mastery Belt - Bucket Legs - Int+Crit Feet - 140 Mastery+Movementspeed Weapon - Jade Spirit Off-Hand- 165 Int Macros [spoiler=6 Macros:] If you want all my macros you can get them in my stream FaQ. #showtooltip Dark Bargain /stopcasting /cast Dark Bargain /cast Sacrificial Pact #showtooltip Demonic Circle: Teleport /cast Drain Soul /cancelaura Havoc /cancelaura Metamorphosis /cancelaura Soul Swap #showtooltip Dark Soul /cast [target=Arena1] Fear #showtooltip Fel Flame /cast [target=mouseover,exists] Fel Flame /cast [target=focus] Fel FLame #showtooltip Grimoire of Sacrifice /cast [@mouseover, exists] Banish; [@target] Banish /cast Dreadsteed #showtooltip Blood Horror /cast Burning Rush /cast Unbound Will /cast Blood Horror /cancelaura Burning rush #showtooltip Command Demon /cast [@player] Singe Magic /cast Sear Magic /cast Consume Shadows /cast Devour Magic /cast Whiplash /cast Felstorm /cast Fellash /cast Clone Magic #showtooltip Dark Soul /cast Dark Soul /use 14 #showtooltip Singe Magic /petpassive /cast [@Teammate1] Singe Magic /cast [@Teammate1] Singe Magic /cast [@Teammate1] Singe Magic /cast [@Teammate1] Command Demon /cast [@Teammate1] Command Demon /cast [@Teammate1] Command Demon #showtooltip Curse of Enfeeblement /cast [@focus] Curse of Enfeeblement /cast Magic Rooster #showtooltip Command Demon /cast [@focus] Devour Magic /cast [@focus] Clone Magic #showtooltip Command Demon /cast [@focus] Command Demon /cast [@focus] Spell Lock /cast [@focus] Seduction /cast [@focus] Disarm /cast [@focus] Optical Blast /cast [@focus] Mesmerize /cast Flee #showtooltip Havoc /cast [target=focus] Havoc #showtooltip Dark Regeneration /cast Cauterize Master /cast Dark Regeneration #show Command Demon /cast Command Demon /cast Spell Lock /cast Seduction /cast Disarm /cast Optical Blast /cast Mesmerize #showtooltip Command Demon /stopcasting Playable Compositions [spoiler=7 Playable Compositions:] Tier List from Top to Bottom in my experience: 2v2 Double DPS Destro + Boomy Destro + Feral Destro + Windwalker Destro + Mage Destro + Rogue Destro + Ret Destro + Ele Destro + Warrior *hehe Heal Destro + Rdruid Destro + Mistweaver Destro + Hpally Destro + Rsham(I hate it) 3v3 Frost/Arcane :mage: :warlock: :shaman: Frost :mage: :warlock: :druid: Frost :mage: :warlock: :monk: WW :monk: :warlock: :druid: WW :monk: :warlock: :shaman: Ele :shaman: :warlock: :druid: Ele :shaman: :warlock: :monk: Ele :shaman: :warlock: :paladin: Enh :shaman: :warlock: :paladin: B :druid: :warlock: :shaman: Gameplan [spoiler=8 Gameplan:] The game plan does vary a lot so I will not try to explain in 50 paragraphs what you will have to do because it will only make things complicated for you to understand. However your goal is to accomplish timing windows where your opponents don't have the tools necessary to stop your Chaos Bolts. Your team mates are not allowed to use their CD bound CC without you having DMG ready unless the kill target is almost in reach to execute. Burst rotation is roughly: Procs -> pop Dark Soul+on-use -> Chaos Bolt -> Conflagrate 1-2 if available-> get target in reach of execute with Fel Flame or incinerate if procs are not lined up. If you have questions or just no basic idea what to do I recommend watching my stream and contact me for questions off-stream so I can take my time to explain/spectate. Video Gameplay explained [spoiler=8 Video Gameplay explained:] 2v2: Playing with Boomy Playing with Windwalker Playing with Warrior HpriestWW RogMage Playing with Mage This guide will probably be updated in the coming days. If there is something you'd like me to cover please let me know. If you want to know anything in-depth about when to play how just PM me ingame. I hope you can find a portion of my joy in this spec! :heart:
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[Способности] Исчезновение (опять) / Vanish (again)
Autschbatsch replied to behindqq's topic in Fixed and tested
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Cancer.jpg
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1. http://db.pandawow.me/?spell=114039 2. http://db.pandawow.me/?spell=114039 decreases Chaos Bolts DMG by 80% instead of 10% 3. http://db.pandawow.me/?spell=114039 should only decrease the DoT which Chaos Bolts generates by 80% 4. 20 May 2017 5. Fun 6. Priority: 10/10 Has nothing to do with Grimoire of Sacrifice.
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Try this to reproduce: Was testing and recorded it while doing so. There are probably other ways to make it bug. But maybe you can fix it like this already. It also can bug when pet dies/sacrifice instead of dismiss but I was testing different stuff.. Let me know if you need more reproduction tips. Keepo