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Everything posted by Scorp
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?npc=71591/automated-shredder. 2. Problem: The Spawn location of http://www.db.pandawow.me?npc=71591/automated-shredder is incorrect. 3. How it should work: http://www.db.pandawow.me?npc=71591/automated-shredder should spawn at The Assembly Line (check video). Watch: 2:42 4. x100. 5. 08/03/2018.
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?spell=143291/launch-sawblade (http://www.db.pandawow.me?spell=143327/serrated-slash). 2. Problem: Boss places Sawblades a bit too much in the ground, as you see some blades are not visible for players since they are "under the map", they still do damage so it's just a visual bug. http://bildites.lv/images/2h874ebp/77321/thumbnail.jpg 3. How it should work: Sawblade should be visible fully. 4. x100. 5. 23/08/2017.
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1. http://www.db.pandawow.me?npc=71454/malkorok - Doors. http://bildites.lv/images/wwcvmqbr/77295/thumbnail.jpg 2. Problem: These Doors don't close when raid members pull boss. http://bildites.lv/images/pxh6v92a/77297/thumbnail.jpg 3. How it should work: These Doors should close when raid members pull boss and open after boss is defeated or raid wipes. 4. x100. 5. 04/11/2017.
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1. http://www.db.pandawow.me?npc=71515/general-nazgrim - http://www.db.pandawow.me?npc=71715/orgrimmar-faithful. 2. Problem: http://www.db.pandawow.me?npc=71715/orgrimmar-faithful respawns after raid members reset or wipe on http://www.db.pandawow.me?npc=71515/general-nazgrim. http://bildites.lv/images/8yv27seg/77278/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?npc=71715/orgrimmar-faithful should only assist http://www.db.pandawow.me?npc=71515/general-nazgrim in battle on First pull. On every next pull http://www.db.pandawow.me?npc=71515/general-nazgrim will stand alone in a "Ready to battle" animation (Check video). Watch: 1:24:40 4. x100. 5. 23/08/2017.
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1. http://www.db.pandawow.me?npc=71859/earthbreaker-haromm & http://www.db.pandawow.me?npc=71858/wavebinder-kardris - Boss Position & Weapons. 2. Problem: 2.1) http://www.db.pandawow.me?npc=71859/earthbreaker-haromm & http://www.db.pandawow.me?npc=71858/wavebinder-kardris have incorrect Weapons. 2.2) http://www.db.pandawow.me?npc=71923/bloodclaw & http://www.db.pandawow.me?npc=71921/darkfang have incorrect base Movement Speed. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=71859/earthbreaker-haromm & http://www.db.pandawow.me?npc=71858/wavebinder-kardris should have correct Weapons (check above). 3.2) http://www.db.pandawow.me?npc=71923/bloodclaw & http://www.db.pandawow.me?npc=71921/darkfang should have correct base Movement Speed. 4. x100. 5. 28/02/2018.
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1. http://www.db.pandawow.me?npc=71859/earthbreaker-haromm - http://www.db.pandawow.me?spell=144328/iron-tomb. 2. Problem: If players split up http://www.db.pandawow.me?npc=71859/earthbreaker-haromm and http://www.db.pandawow.me?npc=71858/wavebinder-kardris (big distance) it causes http://www.db.pandawow.me?spell=144328/iron-tomb to bug out (Boss still casts it but nothing happens). Might be because boss targets furthest player in the raid (who is standing at other boss) and that causes it to bug out. [spoiler=Screenshots:] http://bildites.lv/images/tz7scyhf/77261/thumbnail.jpg http://bildites.lv/images/g3n89r8m/77261/thumbnail.jpg http://bildites.lv/images/4rbe76fc/77261/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?npc=71859/earthbreaker-haromm should target a random player in his range and cast http://www.db.pandawow.me?spell=144328/iron-tomb which causes a Tomb Stone spawn at this player's location. Watch: 1:16 4. x100. 5. 09/03/2018.
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1. http://www.db.pandawow.me?npc=71859/earthbreaker-haromm - http://www.db.pandawow.me?spell=144328/iron-tomb. 2. Problem: Raid members can click on http://www.db.pandawow.me?spell=144328/iron-tomb which makes the Tombstone disappear/despawn. [spoiler=Screenshots:] http://bildites.lv/images/rkak6r5w/77221/thumbnail.jpg http://bildites.lv/images/5cevdjab/77221/thumbnail.jpg 3. How it should work: Raid Members shouldn't be able to click on http://www.db.pandawow.me?spell=144328/iron-tomb so it disappears/despawns. 4. x100. 5. 22/08/2017.
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1. http://www.db.pandawow.me?npc=71466/iron-juggernaut - http://www.db.pandawow.me?spell=144218/borer-drill. 2. Problem: http://www.db.pandawow.me?spell=144218/borer-drill is Nature damage. http://bildites.lv/images/43uzywr4/77180/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?spell=144218/borer-drill should be Physical damage (damage taken is reduced by armor). http://bildites.lv/images/z89p35dh/77180/thumbnail.jpg 4. x100. 5. 22/08/2017.
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Siege of Orgrimmar - Iron Juggernaut - Borer Drill (Heroic)
Scorp posted a topic in Fixed and tested
1. http://www.db.pandawow.me?npc=71466/iron-juggernaut - http://www.db.pandawow.me?spell=144218/borer-drill. 2. Problem: http://www.db.pandawow.me?spell=144218/borer-drill on Heroic mode does 75K, which is Normal Mode Damage. http://bildites.lv/images/fs8e48pk/77178/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?spell=144218/borer-drill should do 75K on Normal Mode and 150K on Heroic Mode. http://bildites.lv/images/tddnk87y/77179/thumbnail.png 4. x100. 5. 22/08/2017. -
1. http://www.db.pandawow.me?npc=72249/galakras. 2. Problem: 2.1) Foot Solders don't have their Weapons equipped. 2.2) http://www.db.pandawow.me?npc=72941/dragonmaw-grunts don't use http://www.db.pandawow.me?spell=147669/throw-axe ability. 3. How it should work: 3.1) Foot Solders should have Weapons equipped. 3.2) http://www.db.pandawow.me?npc=72941/dragonmaw-grunts should use http://www.db.pandawow.me?spell=147669/throw-axe ability. 4. x100. 5. 03/03/2018.
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1. http://www.db.pandawow.me?npc=72249/galakras - http://www.db.pandawow.me?npc=72947/korkron-demolisher. 2. Problem: http://www.db.pandawow.me?spell=148311/bombard is a buff which can be removed. [spoiler=Screenshot:] http://bildites.lv/images/8j5yycj3/77172/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?spell=148311/bombard should be a debuff. 4. x100. 5. 03/03/2018.
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1. http://www.db.pandawow.me?npc=71734/sha-of-pride - http://www.db.pandawow.me?npc=71946/manifestation-of-pride. 2. Problems: 2.1) Only 1x http://www.db.pandawow.me?npc=71946/manifestation-of-pride spawns (Green Circle) on 10-Man & 25-Man Difficulties. 2.2) http://www.db.pandawow.me?npc=71946/manifestation-of-pride doesn't move to his current target after getting interrupted. 3. How it should work: 3.1) On 10-Man Difficulties 1x http://www.db.pandawow.me?npc=71946/manifestation-of-pride should spawn (Green Circle), but on 25-Man Difficulties 2x http://www.db.pandawow.me?npc=71946/manifestation-of-pride should spawn (Blue Circle). 3.2) If interrupted http://www.db.pandawow.me?npc=71946/manifestation-of-pride should move to his current target. http://bildites.lv/images/2ukf7jwg/77158/thumbnail.jpg Watch: 07:10 Watch: 01:02 4. x100. 5. 28/02/2018.
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1. http://www.db.pandawow.me?npc=71479/he-softfoot - http://www.db.pandawow.me?spell=143301/gouge. 2. Problem: http://www.db.pandawow.me?npc=71479/he-softfoot stuns his current target for 5 seconds on Heroic Mode. http://bildites.lv/images/qp89za6z/77151/thumbnail.png 3. How should it work: http://www.db.pandawow.me?npc=71479/he-softfoot should stun his current target for 5 seconds on Normal Mode, and for 8 seconds on Heroic Mode. http://bildites.lv/images/jhggah7r/77151/thumbnail.png 4. x100. 5. 22/08/2017.
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Siege of Orgrimmar - Spoils of Pandaria - Boss Mechanics
Scorp replied to Scorp's topic in Fixed and tested
Tested on 21/08/2017. A lot of Mechanics work now, but not all of them. •10-Man Normal Mode - Tested. •25-Man Normal Mode - Tested. •10-Man Heroic Mode - Bugged. •25-Man Heroic Mode - Bugged. [spoiler=Massive Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 13 •Works: 6/13 •Bugs: 7/13 + 6 1)http://www.db.pandawow.me?npc=73723/jun-wei: •http://www.db.pandawow.me?spell=148515/shadow-volley - Fixed. (Bug: Does incorrect damage on 25-Normal (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 2)http://www.db.pandawow.me?npc=73724/zu-yin: •http://www.db.pandawow.me?spell=148518 - Fixed. (Bug: Does incorrect damage on 25-Normal (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 3)http://www.db.pandawow.me?npc=73725/xiang-lin: •http://www.db.pandawow.me?spell=148582 - Fixed. (Bug: Does incorrect damage on 25-Normal (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 4)http://www.db.pandawow.me?npc=71408/kun-da: •http://www.db.pandawow.me?spell=148513 - Fixed. (Bug: Does incorrect damage on 25-Normal (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. Bug: on 25-Man Normal Mode these mini-bosses don't have their weapons equipped (on 10-Normal Mode they do). ------------------------- 5)http://www.db.pandawow.me?npc=72535/stone-statue: •http://www.db.pandawow.me?spell=145523/animated-strike - Fixed. Bug: These mobs don't move when they spawn, they stand in 1 place and time to time use Animated Strike. [spoiler=Mantid Crates:] Mechanics: 8 •Works: 8/8 •Bugs: 0/8 1)http://www.db.pandawow.me?npc=73948/commander-iktal: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 2)http://www.db.pandawow.me?npc=73949/commander-nakaz: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 3)http://www.db.pandawow.me?npc=73951/commander-tik: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 4)http://www.db.pandawow.me?npc=71409/commander-zaktar: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. [spoiler=Stout Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 6 •Works: 4/6 •Bugs: 2/6 + 2 1)http://www.db.pandawow.me?npc=71395/modified-anima-golem: •http://www.db.pandawow.me?spell=145288/matter-scramble - Not Fixed. (When this ability is used, Anima Golem just swaps locations of 2 players no matter where they stand - "inside the beams" or outside them. Also the highlighted zones don't appear (the beams). In short - no matter what the mechanic is always "soaked". •http://www.db.pandawow.me?spell=145271/crimson-reconstitution - Fixed. •http://www.db.pandawow.me?spell=149280/crimson-acid (Heroic) - Not Fixed. (Damage is suffered from Anima Golems melee attacks) + (This Ability is used on Normal Mode, but should be Heroic-only). 2)http://www.db.pandawow.me?npc=71393/mogu-shadow-ritualist: •http://www.db.pandawow.me?spell=145230/forbidden-magic - Fixed. •http://www.db.pandawow.me?spell=142934/torment - Fixed. •http://www.db.pandawow.me?spell=145461/mogu-rune-of-power - Fixed. Bug: http://www.db.pandawow.me?npc=71392/shadow-ritualist-phylactery doesn't spawn once raid members open crate with Mogu Shadow Ritualist inside. [spoiler=Mantid Crates:] Mechanics: 5 •Works: 3/5 •Bugs: 2/5 + 2 1)http://www.db.pandawow.me?npc=71397/zarthik-amber-priest: •http://www.db.pandawow.me?spell=145786/residue - Fixed. (Bug: Buffs Mobs of the Mogu & http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic)). •http://www.db.pandawow.me?spell=142539/mantid-swarm - Fixed. 2)http://www.db.pandawow.me?npc=71405/setthik-wind-wielder: •http://www.db.pandawow.me?spell=145812/rage-of-the-empress - Fixed. (Bug: Buffs Mobs of the Mogu & http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic)). •http://www.db.pandawow.me?spell=145286/windstorm - Not Fixed. (Tornado doesn't move around the Room). ------------------------ 3)http://www.db.pandawow.me?npc=71398/zarthik-swarmer - Not Fixed. (Amber Priest summons 3 mobs - 1 enemy NPC & 2 friendly NPCs). [spoiler=Lightweight Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 5 •Works: 5/5 •Bugs: 0/5 + 3 1)http://www.db.pandawow.me?npc=71380/animated-stone-mogu: •http://www.db.pandawow.me?spell=144922/harden-flesh - Fixed. (Bug: This debuff doesn't reduce movement speed for players). •http://www.db.pandawow.me?spell=144923/earthen-shard - Fixed. 2)http://www.db.pandawow.me?npc=71382/burial-urn: •http://www.db.pandawow.me?spell=142694/spark-of-life - Fixed. 3)http://www.db.pandawow.me?npc=71378/quilen-guardian: •http://www.db.pandawow.me?spell=144853/carnivorous-bite - Fixed. ------------------------------ 4)http://www.db.pandawow.me?npc=71433/spark-of-life: •http://www.db.pandawow.me?spell=142775/nova - Fixed. (Bugs: Sparks just stand in 1 place, they don't move around the room) + (They don't despawn when raid wipes). [spoiler=Mantid Crates:] Mechanics: 4 •Works: 4/4 •Bugs: 0/4 1)http://www.db.pandawow.me?npc=71385/srithik-bombardier: •http://www.db.pandawow.me?spell=145712/gusting-bomb - Fixed. •http://www.db.pandawow.me?spell=145702/throw-explosives - Fixed. 2)http://www.db.pandawow.me?npc=71388/amber-encased-kunchong: •http://en.db.pandawow.me?spell=142524 - Fixed. 3)http://www.db.pandawow.me?npc=71383: •http://www.db.pandawow.me?spell=145692 - Fixed. [spoiler=Crate of Pandaren Relics:] Mechanics: 8 •Works: 5/8 •Bugs: 3/8 + 1 1)http://www.db.pandawow.me?npc=71427/ancient-brewmaster-spirit: •http://www.db.pandawow.me?spell=146217/keg-toss - Fixed. (Bug: Debuff doesn't reduce movement speed). •http://www.db.pandawow.me?spell=146222/breath-of-fire - Fixed. •http://www.db.pandawow.me?spell=146081/blade-of-the-hundred-steps - Fixed. 2)http://www.db.pandawow.me?npc=71428/wise-mistweaver-spirit: •http://www.db.pandawow.me?spell=146190/eminence - Fixed. •http://www.db.pandawow.me?spell=146180/gusting-crane-kick - Not Fixed. (Spirit doesn't draw players within 40 yards while using this ability). •http://www.db.pandawow.me?spell=146099/staff-of-resonating-water - Fixed. 3)http://www.db.pandawow.me?npc=71430/nameless-windwalker-spirit: •http://www.db.pandawow.me?spell=146257/path-of-blossoms - Not Fixed. (Charge part doesn't work, Spirit "gets stuck in air" in his charge animation). •http://www.db.pandawow.me?spell=146142/claw-of-burning-anger - Not Fixed. (Buff doesn't damage enemies with fire damage). [spoiler=Other:] Mechanics: 1 •Works: 0/1 •Bugs: 0/1 1)http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic): •http://www.db.pandawow.me?spell=146815/supernova - in Progress. New Bug: You can't Activate/Start the Boss on 10-Man Heroic & 25-Man Heroic Mode. -
Исправлено, ждите обновления.
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Fixed, will be applied after server update. http://forum.pandawow.ru/showthread.php?t=219277.
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Печать власти/мудрости, Тайны империи, Рунные камни титанов
Scorp replied to n0id's topic in Fixed and tested
21/08/2017. Исправлено. -
Siege of Orgrimmar - Garrosh Hellscream - Touch of Y'Shaarj 2
Scorp replied to Cogman's topic in Fixed and tested
Tested 21/08/2017. Fixed. -
Проблема с квестом "Расплата"
Scorp replied to Droutside1678974476's topic in Прочие игровые проблемы
Я это кв делал так: 1)Юй-лун 2)Сюэнь 3)Чи-Цзи 4)Нюцзао 5)Испытания Нюцзао И всё получилось. Да. http://forum.pandawow.ru/showthread.php?t=197115. -
1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?item=104253/korkron-juggernaut. 2. http://www.db.pandawow.me?npc=71865/garrosh-hellscream drops 1x http://www.db.pandawow.me?item=104253/korkron-juggernaut on 25-Man Heroic difficulty. 3. http://www.db.pandawow.me?npc=71865/garrosh-hellscream should drop 2x http://www.db.pandawow.me?item=104253/korkron-juggernaut on 25-Man Heroic difficulty. http://bildites.lv/images/vexnb3aa/75940/thumbnail.png (https://wow.gamepedia.com/Garrosh_Hellscream_(tactics)#Patches_and_hotfixes). 4. 15/08/2017. 5. x100.
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1. Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) - http://www.db.pandawow.me?item=104165/kovok. 2. http://www.db.pandawow.me?item=104165/kovok is not added in Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) loot table. 3. http://www.db.pandawow.me?item=104165/kovok should drop from Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver). 4. 15/08/2017. 5. x100.
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?item=104158/blackfuse-bombling. 2. http://www.db.pandawow.me?item=104158/blackfuse-bombling is not added in http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse loot table. 3. http://www.db.pandawow.me?item=104158/blackfuse-bombling should drop from http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse. 4. 15/08/2017. 5. x100.
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?spell=144335/matter-purification-beam. 2. Problem: http://www.db.pandawow.me?spell=144335/matter-purification-beam mechanic works the same on Normal & Heroic Difficulties (Beams have Fixed Positions). 3. How it should work: On Heroic Difficulties http://www.db.pandawow.me?spell=144335/matter-purification-beam no longer have a fixed gap in them. Rather, the gap regularly changes position, as one of the beams is always inactive. Each inactive beam is only inactive for a very short time, after which time it immediately re-activates and a new beam deactivates. Watch: 4. x100. 5. 08/03/2018.
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Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces 3
Scorp replied to Cogman's topic in Fixed and tested
Not Fixed. Reason what causes this bug is still unknown. http://bildites.lv/images/q9kxgd45/75889/thumbnail.png http://bildites.lv/images/89ywbyyv/75889/thumbnail.png We will continue testing. -
Siege of Orgrimmar - Garrosh Hellscream - Phase 4 (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested everything again on 14/08/2017 and created a more detailed report. [spoiler=General:] General Mechanics: 2 •Works: 1/3 •Bugs: 2 + 1 Critical Bug 1)When Garrosh reaches 0% health, he enters a 20-second role-playing speech, after which your raid is teleported to a phased Stormwind City location. Here, Garrosh is healed to 60% health. WORKS. http://bildites.lv/images/uaengkx3/75820/thumbnail.jpg 2)When Players get teleported to a phased Stormwind City location they are stunned for ~12-Seconds. NOT WORKING. Instead all players are able to attack boss before others have even teleported (loaded). Also boss attacks too early, like 5 seconds after teleport to Stormwind. Should be like this: http://bildites.lv/images/xefympx2/75824/thumbnail.png 3)In this phase Garrosh will no longer use abilities from previous phases. Visual Bug. Garrosh doesn't use any ability from previous phases, he just has the empowered "buffs" (it's only visual). http://bildites.lv/images/f74pj6c6/75942/thumbnail.jpg 4)Critical Bug: Boss Disappears in Phase 4. When Phase 3 Ends Garrosh teleports everyone in the raid to Phase 4 - Stormwind. Since Orgrimmar's Map & Stormwind's Map are located very far away from each other the loading screen takes longer than usual. If the player who last had aggro in Phase 3 hasn't spawned/loaded yet once Garrosh "activates/aggros" then Garrosh "resets/disappears", because "he thinks raid has wiped." I checked, he is standing back in Orgrimmar in Phase 4 model, if you aggro him there you will have Phase 1 + Phase 4 at same time in Orgrimmar. http://bildites.lv/images/8aftvyhj/75826/thumbnail.jpg http://bildites.lv/images/nghw6fsb/75826/thumbnail.jpg How to solve this problem? Not sure, maybe let the raid aggro boss themselves in phase 4 not let the boss attack the raid while they are still loading the map. There is a report about this problem from a horde guild aswell - http://forum.pandawow.ru/showthread.php?t=224665, they say it has happened many times for them. Me and Cogman had this problem on PTR aswell- that boss sometimes "resets" before phase 4 starts. [spoiler=Malice:] Malice Mechanics: 3 •Works: 2/3 •Bugs: 1/3 1)http://www.db.pandawow.me?spell=147209/malice is a 10-second undispellable debuff that Garrosh casts on random, non-tank raid members. WORKS. http://bildites.lv/images/a7pycpje/75802/thumbnail.jpg 2)While this debuff is active, the player affected by http://www.db.pandawow.me?spell=147209/malice will deal damage to a number of random allies selected from within a small radius around them. These players will be damaged by http://www.db.pandawow.me?spell=147235/malicious-blast This applies a short DoT to them, and also stacks a debuff on them that increases the damage that they take from subsequent http://www.db.pandawow.me?spell=147235/malicious-blast ticks. This second debuff lasts for 3 seconds. WORKS. http://bildites.lv/images/7kg6txha/75803/thumbnail.jpg 3)If the minimum number of players (2 players on 10-man and 5 players on 25-man) is not affected by a tick of http://www.db.pandawow.me?spell=147235/malicious-blast, the entire raid takes damage - http://www.db.pandawow.me?spell=147733/malicious-energy-explosion, and Garrosh gains 5 energy. The amount of damage the raid takes (http://www.db.pandawow.me?spell=147733/malicious-energy-explosion) is proportional to the number of players missing from the count (missing all required players will one-shot the raid) NOT WORKING. No matter if you have the required amount of players inside http://www.db.pandawow.me?spell=147209/malice Circle (2 on 10-Man & 5 on 25-Man) or if you don't have enough players inside it, you still take 1x damage of http://www.db.pandawow.me?spell=147733/malicious-energy-explosion on 10-Man & 5x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion on 25-Man. http://www.db.pandawow.me?spell=147733/malicious-energy-explosion should only damage the raid if the amount of required players is missing inside http://www.db.pandawow.me?spell=147209/malice Circle (2 on 10-Man & 5 on 25-Man). So 2x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion on 10-Man (if no one soaks Malice), and 5x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion on 25-Man (if no one soaks Malice). For example if on 25-Man only 1 player is missing in malice circle - there are only 4/5 players inside then raid should suffer only 1x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion. In short - raid should take damage proportional to the number of players missing from the count. The part where Garrosh gains 5 energy every time malice is "not soaked" works fine. http://bildites.lv/images/3enw2zgz/75807/thumbnail.jpg http://bildites.lv/images/rjhkwumx/75807/thumbnail.jpg [spoiler=Bombardment:] Bombardment Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)http://www.db.pandawow.me?spell=147135/bombardment - is a spell that causes many areas on the ground to be targeted by projectiles, which land a few seconds after the affected areas are marked. Getting hit by these projectiles is extremely damaging. WORKS. http://bildites.lv/images/gkapyqve/75785/thumbnail.jpg [spoiler=Ko'kron Iron Star:] Ko'kron Iron Star Mechanics: 5 •Works: 4/5 •Bugs: 1/5 1)Shortly after Bombardment is cast, Garrosh will perform a check for "clumped" players. If at least 4 players in 10-man, or 7 in 25-man are within an 8-yard radius, then the boss will summon an http://www.db.pandawow.me?npc=73059/kokron-iron-star at the players' location. If Garrosh does not find any clumped players, no http://www.db.pandawow.me?npc=73059/kokron-iron-star is spawned. WORKS. http://bildites.lv/images/w6ywhjm6/75809/thumbnail.jpg 2)The http://www.db.pandawow.me?npc=73059/kokron-iron-star deals massive damage to the location where it appears. WORKS. http://bildites.lv/images/3e3gt8j7/75813/thumbnail.jpg 3)After spawned, the http://www.db.pandawow.me?npc=73059/kokron-iron-star will http://www.db.pandawow.me?spell=147665/fixate on the nearest raid member, chasing them at a moderate speed. Every 10 seconds, it re-fixates on the nearest player to it. NOT WORKING. http://www.db.pandawow.me?npc=73059/kokron-iron-star doesn't http://www.db.pandawow.me?spell=147665/fixate on nearest raid member, instead it fixates on a random raid member. Every 10 seconds, it re-http://www.db.pandawow.me?spell=147665/fixates on a random raid member aswell. http://bildites.lv/images/xaaty4py/75790/thumbnail.jpg 4)If http://www.db.pandawow.me?npc=73059/kokron-iron-star touches a player or Garrosh, it deals a high amount of raid-wide damage, interrupting player spellcasting and locking players out of the respective spell school - http://www.db.pandawow.me?spell=147173/unstable-iron-star. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg 5)If http://www.db.pandawow.me?npc=73059/kokron-iron-star is kited into Garrosh, it stuns him for a brief period of time, thus interrupting his current cast of http://www.db.pandawow.me?spell=147011/manifest-rage. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg http://bildites.lv/images/ttxwu6rm/75792/thumbnail.jpg http://bildites.lv/images/8mcmxyrf/75792/thumbnail.jpg [spoiler=Manifest Rage:] Manifest Rage Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)Whenever Garrosh reaches 100 energy, he casts http://www.db.pandawow.me?spell=147011/manifest-rage. This spell has a 2-second cast time, followed by a 4-second channel, during which time many adds called http://www.db.pandawow.me?npc=73253/manifestation-of-rage spawn. These adds have Normal threat tables, and no abilities. WORKS. http://bildites.lv/images/ud8m3fjt/75783/thumbnail.jpg http://bildites.lv/images/z2tx8f4x/75815/thumbnail.jpg http://bildites.lv/images/jfrr6ppd/75782/thumbnail.jpg