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Everything posted by Scorp
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - Death from Falling. 2. Problem: When player falls down the platform he dies and cannot be resurrected + doesn't get achievement/loot for killing this boss. 3. How it should work: When player falls down the platform and dies he should get teleported to middle of the platform. Watch: 3:14 4. x100. 5. 06/02/2018.
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse. 2. Problem: You are able to easily run to opposite direction on Conveyor Belt. 3. How it should work: When you try to run to opposite direction on Conveyor Belt with normal movement speed it shouldn't let you because belt matches with your own speed (Check first video), but by using Jump button you are able to go to opposite direction (Check second video). Watch: 0:50 4. x100. 5. 06/02/2018.
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1. http://www.db.pandawow.me?npc=69099/nalak. 2. Problems: 2.1) http://www.db.pandawow.me?npc=69099/nalak spawns on the ground. 2.2) When players fight http://www.db.pandawow.me?npc=69099/nalak half of his body is always underground. 2.3) http://www.db.pandawow.me?npc=69099/nalak has incorrect base Movement Speed (too slow). 2.4) Players are unable to use whole room to battle http://www.db.pandawow.me?npc=69099/nalak (Boss Resets if pulled out of Red Zone). 2.5) Radius of http://www.db.pandawow.me?npc=69099/nalak's hitbox is incorrect (it's too big). 2.6) Players who die while fighting http://www.db.pandawow.me?npc=69099/nalak spawn in wrong Graveyard. 2.7) http://www.db.pandawow.me?npc=69099/nalak has 9 hour resurrection timer. 2.8) After players defeat http://www.db.pandawow.me?npc=69099/nalak they don't receive a World Boss Lock on this boss. 2.9) After players defeat http://www.db.pandawow.me?npc=69099/nalak Bonus Loot Table (http://www.wowhead.com/currency=752/mogu-rune-of-fate) doesn't appear. 2.10) After defeated http://www.db.pandawow.me?npc=69099/nalak drops random items. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=69099/nalak should spawn in air (check 1.video). 3.2) http://www.db.pandawow.me?npc=69099/nalak should position himself correctly when fighting players (check 1.video). 3.3) http://www.db.pandawow.me?npc=69099/nalak should have correct base Movement Speed (check 1.video). 3.4) Players are should be able to use whole room to battle http://www.db.pandawow.me?npc=69099/nalak (Green Zone). 3.5) Radius of http://www.db.pandawow.me?npc=69099/nalak's hitbox should be correct (check 1.video). 3.6) Players who die while fighting http://www.db.pandawow.me?npc=69099/nalak should spawn in correct Graveyard (Check 2.video). 3.7) http://www.db.pandawow.me?npc=69099/nalak should have around 15 minutes resurrection timer. 3.8) After players defeat http://www.db.pandawow.me?npc=69099/nalak they should receive a World Boss Lock called Nalak which resets every Wednesday Morning (like all raid locks do). 3.9) After players defeat http://www.db.pandawow.me?npc=69099/nalak Bonus Loot Table (http://www.wowhead.com/currency=752/mogu-rune-of-fate) should appear. 3.10) After players defeat http://www.db.pandawow.me?npc=69099/nalak loot should be personal for all players on both factions. Players have a chance to get 1 of 4 types of loot: •http://www.db.pandawow.me?item=95602/stormtouched-cache, •PvE Tier 15 (item level 522) gloves and leggings, •Arena Season 13 (Tyrannical; item level 493) epic necklaces, cloaks, bracers, gloves, belts, leggings, boots and rings, •http://www.db.pandawow.me?item=95057/reins-of-the-thundering-cobalt-cloud-serpent. Note: To better understand how should 8; 9; 10 work check http://www.db.pandawow.me?npc=72057/ordos he has all of these things working correctly. Watch: Watch: 2:50 4. x100. 5. 24/03/2018.
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1. http://www.wowhead.com/siege-of-orgrimmar. 2. Problem: Phasing is bugged in Siege of Orgrimmar, you see your raid members "run in place" like they disconnected/crashed. While Testing this it seems it happens only before you pull raid bosses, that is - while you clear trash/go to next boss. This is not caused by lag, it always happens in same places. [spoiler=Screenshots:] Example-1: http://bildites.lv/images/m2zhkugy/78249/thumbnail.jpg http://bildites.lv/images/b876nern/78249/thumbnail.jpg Example-2: http://bildites.lv/images/e82be8u7/78249/thumbnail.jpg http://bildites.lv/images/mzf8cgw9/78249/thumbnail.jpg 3. How it should work: It shouldn't be like this. 4. x100. 5. 28/08/2017.
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1. http://www.db.pandawow.me?npc=71515/general-nazgrim - http://www.db.pandawow.me?npc=71518/korkron-assassin. 2. Problems: 2.1) When http://www.db.pandawow.me?npc=71518/korkron-assassin dies http://www.db.pandawow.me?spell=143480/assassins-mark doesn't disappear from his target. 2.2) If players remove x% of http://www.db.pandawow.me?npc=71518/korkron-assassin's HP he stops following player he Fixated on (http://www.db.pandawow.me?spell=143480/assassins-mark) and attacks player with highest threat. 3. How it should work: 3.1) When http://www.db.pandawow.me?npc=71518/korkron-assassin dies http://www.db.pandawow.me?spell=143480/assassins-mark should disappear from his target. 3.2) http://www.db.pandawow.me?npc=71518/korkron-assassin should only follow and attack player who has http://www.db.pandawow.me?spell=143480/assassins-mark. Watch: 6:34 & 9:10 4. x100. 5. 09/03/2018.
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1. http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils - http://www.db.pandawow.me?spell=145685/unstable-defense-systems. 2. Problems: 2.1) http://www.db.pandawow.me?spell=145685/unstable-defense-systems doesn't inflict increasing nature damage to players, instead inflicts low amount of nature damage all the time. 2.2) http://www.db.pandawow.me?spell=145685/unstable-defense-systems damages players who are standing inside the orange dome around http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils. http://bildites.lv/images/cnp5mhza/103566/thumbnail.jpg 3. How it should work: 2.1) http://www.db.pandawow.me?spell=145685/unstable-defense-systems should inflict increasing nature damage to players. 2.2) http://www.db.pandawow.me?spell=145685/unstable-defense-systems should damage all players inside the orange dome + all players standing on Bridge, forcing everyone to jump down. http://bildites.lv/images/zj6ytcq7/104038/thumbnail.jpg (https://www.icy-veins.com/wow/spoils-of-pandaria-strategy-guide-normal-heroic) 4. x100. 5. 14/02/2018.
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1. http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils - Defensive System Override Power. 2. Problems: 2.1) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils Energy Bars are working incorrectly on First and Second Quadrant: •Quadrant-1 [Group-1] = "Mogu Quadrant-1" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73721/mantid-spoils. •Quadrant-2 [Group-2] = "Mantid Quadrant-1" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73722/mogu-spoils. •Quadrant-3 [Group-1] = "Mantid Quadrant-2" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73721/mantid-spoils. •Quadrant-4 [Group-2] = "Mogu Quadrant-2" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73722/mogu-spoils. 2.2) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils are dead friendly NPCs. 2.3) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils Energy Bar doesn't appear on player's Screen. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils Energy Bars should work correctly: •Quadrant-1 [Group-1] = "Mogu Quadrant-1" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73722. •Quadrant-2 [Group-2] = "Mantid Quadrant-1" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73721. •Quadrant-3 [Group-1] = "Mantid Quadrant-2" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73721. •Quadrant-4 [Group-2] = "Mogu Quadrant-2" - Killing NPCs here grants Energy to http://www.db.pandawow.me?npc=73722. 3.2) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils should be unattackable enemy NPCs with 1 HP. 3.3) http://www.db.pandawow.me?npc=73722/mogu-spoils & http://www.db.pandawow.me?npc=73721/mantid-spoils Energy Bar should appear on player's Screen. http://bildites.lv/images/9zqj8m2t/78166/thumbnail.png 4. x100. 5. 14/02/2018.
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1. http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils - After Wipe. 2. Problem: After raid wipes on http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils boss doesn't reset, it resets only when timer hits 00:00. http://bildites.lv/images/47jc3jer/103549/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?npc=71889/secured-stockpile-of-pandaren-spoils should reset if raid wipes or when timer hits 00:00. 4. x100. 5. 07/02/2018.
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1. http://www.db.pandawow.me?npc=71734/sha-of-pride - http://www.db.pandawow.me?spell=144574/corrupted-prison. 2. Problem: Sometimes when players stand on locks http://www.db.pandawow.me?spell=144574/corrupted-prison doesn't open, players need to keep moving for it to work. 3. How should it work: http://www.db.pandawow.me?spell=144574/corrupted-prison should always open instantly if there are enough players standing on locks. 4. x100. 5. 28/08/2017.
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1. http://www.db.pandawow.me?npc=71858/wavebinder-kardris - http://www.db.pandawow.me?spell=144005/toxic-storm 2. Problems: 2.1) http://www.db.pandawow.me?spell=144005/toxic-storm doesn't move around the area. 2.2) http://www.db.pandawow.me?spell=144005/toxic-storm targets (spawns) on furthest player. 2.3) http://www.db.pandawow.me?spell=144005/toxic-storm lasts for 1:00 minute on Normal & Heroic Mode. http://bildites.lv/images/c9tzrbvt/78075/thumbnail.jpg 3. How it should work: 3.1) http://www.db.pandawow.me?spell=144005/toxic-storm should slowly move around the area. 3.2) http://www.db.pandawow.me?spell=144005/toxic-storm should target (spawn) on random player (melee or ranged). 3.3) http://www.db.pandawow.me?spell=144005/toxic-storm should last for 1:00 minute on Normal Mode & for 1:30 minutes on Heroic Mode. Watch: 1:18 4. x100. 5. 28/02/2018.
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1. http://www.db.pandawow.me?npc=72249/galakras - http://www.db.pandawow.me?spell=146992/flames-of-galakrond & http://www.db.pandawow.me?spell=147043. 2. Problems: 2.1) http://www.db.pandawow.me?spell=146992/flames-of-galakrond moves ~2 times slower than should, which makes this mechanic really easy to deal with. 2.2) http://www.db.pandawow.me?spell=146992/flames-of-galakrond doesn't reduce size when it travels through random players. 2.3)When http://www.db.pandawow.me?npc=72249/galakras dies http://www.db.pandawow.me?spell=147068/flames-of-galakrond doesn't disappear, which means a new http://www.db.pandawow.me?spell=146992/flames-of-galakrond will spawn. [spoiler=Screenshots:] http://bildites.lv/images/gzbdy9as/78052/thumbnail.jpg http://bildites.lv/images/vucntbn6/78052/thumbnail.jpg 2.4) http://www.db.pandawow.me?spell=147043 doesn't increase fire damage done by http://www.db.pandawow.me?spell=147029/flames-of-galakrond / http://www.db.pandawow.me?spell=146992/flames-of-galakrond. [spoiler=Screenshots:] http://bildites.lv/images/uw2zu7dq/106493/thumbnail.jpg 3. How it should work: 3.1) http://www.db.pandawow.me?spell=146992/flames-of-galakrond should move with correct speed. 3.2) http://www.db.pandawow.me?spell=146992/flames-of-galakrond should reduce size when it travels through random players. 3.3) When Raid members kill http://www.db.pandawow.me?npc=72249/galakras, any http://www.db.pandawow.me?spell=147068/flames-of-galakrond / http://www.db.pandawow.me?spell=146992/flames-of-galakrond should disappear. 3.4) http://www.db.pandawow.me?spell=147043 should increase fire damage done by http://www.db.pandawow.me?spell=147029/flames-of-galakrond / http://www.db.pandawow.me?spell=146992/flames-of-galakrond (check post below from КИСА ПЕРЕЖРАЛА ИРИСА). Watch: 9:45 4. x100. 5. 03/03/2018.
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1. http://www.db.pandawow.me?npc=71734/sha-of-pride - http://www.db.pandawow.me?spell=144832/unleashed. 2. Problem: When http://www.db.pandawow.me?npc=71734/sha-of-pride enters Phase 2 (http://www.db.pandawow.me?spell=144832/unleashed) he resets Energy to 0/100, but timers of his abilities don't reset (like they do after every http://www.db.pandawow.me?spell=144400/swelling-pride). [spoiler=Screenshots:] http://bildites.lv/images/554vgj9v/92873/thumbnail.jpg http://bildites.lv/images/xdnkysyh/92873/thumbnail.jpg 3. How it should work: Once http://www.db.pandawow.me?npc=71734/sha-of-pride enters Phase 2 (Finishes casting http://www.db.pandawow.me?spell=144832/unleashed) all timers should reset and start from 0 again just like it happens when you pull boss or after every http://www.db.pandawow.me?spell=144400/swelling-pride. Watch: 4:10 4. x100. 5. 08/03/2018.
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1. http://www.db.pandawow.me?npc=71965/norushen (http://www.db.pandawow.me?npc=72276/amalgam-of-corruption) - Spawn Animation. 2. Problem: When http://www.db.pandawow.me?npc=71965/norushen summons http://www.db.pandawow.me?npc=72276/amalgam-of-corruption the boss just appears (spawn animation is not added). 3. How it should work: http://www.db.pandawow.me?npc=72276/amalgam-of-corruption should have a spawn animation. Watch: 00:40 4. x100. 5. 25/02/2018.
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Tested 26/08/2017. Not Fixed. This part is Fixed, however Warlock receives http://www.db.pandawow.me?spell=145164/ember-master buff if he spends a Burning Ember too. http://bildites.lv/images/27qjx57s/77802/thumbnail.jpg http://bildites.lv/images/gdbas47c/77802/thumbnail.jpg
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Read this - http://forum.pandawow.ru/showthread.php?t=46796.
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26/08/2017. Не исправлено.
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24/08/2017. Исправлено.
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24/08/2017. I can't test this on PTR, because when I try to use http://www.db.pandawow.me?spell=148385/censer-of-eternal-agony it says I'm not in Timeless Isle. http://bildites.lv/images/gtwg5buy/77601/thumbnail.jpg
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1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?spell=144748/desecrate (http://www.db.pandawow.me?npc=72154/desecrated-weapon). 2. Problem: http://www.db.pandawow.me?npc=72154/desecrated-weapon can be pushed back by the following spells: http://www.db.pandawow.me?spell=132469/typhoon, http://www.db.pandawow.me?spell=204408/thunderstorm, http://www.db.pandawow.me?spell=123333/crackling-jade-lightning, http://www.db.pandawow.me?spell=13813/explosive-trap with > http://wowwiki.wikia.com/wiki/Glyph_of_Explosive_Trap, http://www.db.pandawow.me?spell=115770/fellash, http://www.db.pandawow.me?spell=108199/gorefiends-grasp. 3. How it should work: http://www.db.pandawow.me?npc=72154/desecrated-weapon should be Immune against pushbacks. 4. x100. 5. 24/08/2017.
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Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces 5
Scorp posted a topic in Fixed and tested
1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?npc=71983/farseer-wolf-rider. 2. Problem: http://www.db.pandawow.me?npc=71983/farseer-wolf-rider can be hit multiple times by the same http://www.db.pandawow.me?npc=71985/kokron-iron-star. [spoiler=Screenshots:] http://bildites.lv/images/ys8ae5wj/77573/thumbnail.jpg http://bildites.lv/images/jxq5gpv4/77573/thumbnail.jpg http://bildites.lv/images/ad3au2hj/77573/thumbnail.jpg 3. How it should work: http://bildites.lv/images/uctq8s25/77571/thumbnail.png (https://wow.gamepedia.com/Garrosh_Hellscream_(tactics)#Patches_and_hotfixes). 4. x100. 5. 24/08/2017. -
Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces 4
Scorp posted a topic in Fixed and tested
1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?npc=71979/korkron-warbringers. 2. Problem: http://www.db.pandawow.me?npc=71979/korkron-warbringer deals critical strikes to players. http://bildites.lv/images/zpmzu5dg/77570/thumbnail.jpg 3. How it should work: http://bildites.lv/images/q4rv7bc6/77567/thumbnail.png (https://wow.gamepedia.com/Garrosh_Hellscream_(tactics)#Patches_and_hotfixes). 4. x100. 5. 24/08/2017. -
1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty. 2. Problem: Boss can be pulled out of this zone. http://bildites.lv/images/c5hv6sa6/85335/thumbnail.jpg 3. How should it work: You shouldn't be able to pull boss out of this zone, if you do that he should reset. 4. x100. 5. 10/02/2018.
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1. http://www.db.pandawow.me?npc=71466/iron-juggernaut - http://www.db.pandawow.me?spell=144327/ricochet. 2. Problem: Size of http://www.db.pandawow.me?spell=144327/ricochet object (sawblade) is incorrect, it's bigger than should be. http://bildites.lv/images/785m4bj5/77581/thumbnail.jpg 3. How it should work: Size of http://www.db.pandawow.me?spell=144327/ricochet object (sawblade) should be correct. Watch: 00:46 4. x100. 5. 18/02/2018.
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1. http://www.db.pandawow.me?npc=71466/iron-juggernaut - http://www.db.pandawow.me?npc=72050/crawler-mine. 2. Problems: 2.1) When http://www.db.pandawow.me?npc=71466/iron-juggernaut releases 3x http://www.db.pandawow.me?npc=72050/crawler-mines on 3 random players, these Mines move to their targets positions (X;Y;Z) and then activate. In some cases it ends up like you see in the screenshot. 2.2) http://www.db.pandawow.me?npc=72050/crawler-mine just flys to its target's location (animations are not added). 2.3) If http://www.db.pandawow.me?npc=72050/crawler-mine finishes channeling http://www.db.pandawow.me?spell=144718/detonation-sequence and explodes (http://www.db.pandawow.me?spell=144766/crawler-mine-blast) it doesn't despawn. https://imgur.com/a/NDItO (Exploded, Mine becomes invisible), https://imgur.com/a/mQKNW (Mine becomes visible + clickable again). 2.4) Players can avoid the knock up effect caused by clicking on a http://www.db.pandawow.me?npc=72050/crawler-mine as long as player doesn't stand directly on Crawler Mine's position. -A: Player stands directly on http://www.db.pandawow.me?npc=72050/crawler-mine's position. https://imgur.com/a/6Ni0V (gets knocked up). -B: Player doesn't stand directly on http://www.db.pandawow.me?npc=72050/crawler-mine's position. https://imgur.com/a/iPIwe (doesn't get knocked up). 3. How it should work: 3.1) http://www.db.pandawow.me?npc=71466/iron-juggernaut should spawn 3x http://www.db.pandawow.me?npc=72050/crawler-mines on the ground (Fixed Z coordinate), after that these 3 Mines should move to their targets positions (X; Y), which prevents Crawler Mines to plan themselves in air. 3.2) http://www.db.pandawow.me?npc=72050/crawler-mines should use the following animation before they become active and start to channel http://www.db.pandawow.me?spell=144718/detonation-sequence. 3.3) If http://www.db.pandawow.me?npc=72050/crawler-mine finishes channeling http://www.db.pandawow.me?spell=144718/detonation-sequence and explodes (http://www.db.pandawow.me?spell=144766/crawler-mine-blast) it should despawn just like it does if player clicks on it. 3.4) Players who clicks on http://www.db.pandawow.me?npc=72050/crawler-mines should always get knocked up in air. Watch: 01:07 4. x100. 5. 25/02/2018.