Jump to content

Scorp

Developers
  • Posts

    1657
  • Joined

  • Last visited

  • Days Won

    81

Everything posted by Scorp

  1. 1. http://www.db.pandawow.me?npc=71543/immerseus - http://www.db.pandawow.me?spell=143309/swirl. 2. Problem: http://www.db.pandawow.me?spell=143309/swirl Damage + Knockback radius is bigger than the Animation (check screenshot). http://bildites.lv/images/kdyhn65g/91503/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?spell=143309/swirl Damage + Knockback radius should be correct. [b]Swirl Cast & Animation (Spell):[/b] 143309. [b]Swirl Damage & Knockback (Spell):[/b] 143412. Watch: 1:56 4. x100. 5. 19/02/2018.
  2. It doesn't do damage outside animation. The Radius is too small at the moment for animation & damage.
  3. 1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?spell=144748/desecrate (http://www.db.pandawow.me?npc=72154/desecrated-weapon). 2. Problem: http://www.db.pandawow.me?spell=144748/desecrate debuff saves on pets on Heroic Mode. [spoiler=Screenshots:] http://bildites.lv/images/kcmjwcqj/75662/thumbnail.jpg http://bildites.lv/images/stj2qf97/75662/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?spell=144748/desecrate debuff shouldn't save on pets. 4. x100. 5. 14/08/2017.
  4. 1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?spell=144748/desecrate (http://www.db.pandawow.me?npc=72154/desecrated-weapon). 2. Problem: The Radius of http://www.db.pandawow.me?npc=72154/desecrated-weapon is like ~2 times smaller than should be. http://bildites.lv/images/uduukn87/75659/thumbnail.jpg 3. How it should work: 4. x100. 5. 14/08/2017.
  5. 1. List of Bosses: •The Fallen Protectors > http://www.db.pandawow.me?npc=71475/rook-stonetoe & http://www.db.pandawow.me?npc=71479/he-softfoot, •Kor'kron Dark Shaman > http://www.db.pandawow.me?npc=71859/earthbreaker-haromm & http://www.db.pandawow.me?npc=71858/wavebinder-kardris, •http://www.db.pandawow.me?npc=71515/general-nazgrim, •http://www.db.pandawow.me?npc=71454/malkorok (Phase 1), •http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse, •Paragons of the Klaxxi > http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver & http://www.db.pandawow.me?npc=71157/xaril-the-poisoned-mind & http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator & http://www.db.pandawow.me?npc=71155/korven-the-prime & http://www.db.pandawow.me?npc=71160/iyyokuk-the-lucid & http://www.db.pandawow.me?npc=71154/karoz-the-locust & http://www.db.pandawow.me?npc=71152/skeer-the-bloodseeker & http://www.db.pandawow.me?npc=71158/rikkal-the-dissector & http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper, •http://www.db.pandawow.me?npc=71865/garrosh-hellscream. 2. Problem: Bosses' movement speed while they run after tanks is too slow, which means they can be kited and many mechanics can be avoided/ignored because of this. 3. How it should work: Any of these bosses should reach tanks even if tanks use speed buffs. Any video is proof of that, here for example you can see how fast are shamans moving: http://www.db.pandawow.me?npc=71454/malkorok had this problem when he was first released in Phase 2, but that was fixed. 4. x100. 5. 14/08/2017.
  6. 1. Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) - Boss Activation Timer. 2. Problem: •When a player clicks on http://www.db.pandawow.me?npc=71628/mantid-amber 3 Paragons instantly join the fight - http://www.db.pandawow.me?npc=71158/rikkal-the-dissector, http://www.db.pandawow.me?npc=71152/skeer-the-bloodseeker & http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper. •When one of Active Klaxxi Paragons dies, a new Klaxxi Paragon activates and instantly joins the fight in a fixed order (http://www.db.pandawow.me?npc=71154/karoz-the-locust > http://www.db.pandawow.me?npc=71155/korven-the-prime > http://www.db.pandawow.me?npc=71160/iyyokuk-the-lucid > http://www.db.pandawow.me?npc=71157/xaril-the-poisoned-mind > http://ttp://www.db.pandawow.me?npc=71156/kaztik-the-manipulator > http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) (some of them don't fly to middle, they run in air to their target). 3. How it should work: •When a player clicks on http://www.db.pandawow.me?npc=71628/mantid-amber ~6 seconds later http://www.db.pandawow.me?npc=71158/rikkal-the-dissector, http://www.db.pandawow.me?npc=71152/skeer-the-bloodseeker & http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper should join the fight (Fly to middle and then aggro). •When one of Active Klaxxi Paragons dies, 6 seconds later a new Klaxxi Paragon activates and joins the fight in a fixed order (http://www.db.pandawow.me?npc=71154/karoz-the-locust > http://www.db.pandawow.me?npc=71155/korven-the-prime > http://www.db.pandawow.me?npc=71160/iyyokuk-the-lucid > http://www.db.pandawow.me?npc=71157/xaril-the-poisoned-mind > http://ttp://www.db.pandawow.me?npc=71156/kaztik-the-manipulator > http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) (Fly to middle and then aggro). 4. x100. 5. 04/02/2018.
  7. 1. Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) - Power of the Paragons. 2. Problem: Once a Klaxxi Paragon dies players can click on him, but nothing happens. 3. How should it work: Once a Klaxxi Paragon dies and player clicks on him, player should receive a buff and a title (for 1 hour) this specific Paragon gives. All buffs should be lost after boss is defeated/resets. 4. x100. 5. 04/02/2018.
  8. 1. Paragons of the Klaxxi (http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver) - Sha Walls. 2. Problem: When players pull Paragons of the Klaxxi (bosses) these 2 sha walls don't spawn: http://bildites.lv/images/e554a89f/102065/thumbnail.jpg 3. How should it work: When players pull Paragons of the Klaxxi (bosses) these 2 sha walls should spawn and block the way out on both sides, and once bosses die or raid wipes both walls should despawn. 4. x100. 5. 04/02/2018.
  9. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver. 2. Problems: 2.1) Damage done by http://www.db.pandawow.me?spell=143941/mutilate is too low (hits like normal melee attack from boss). 2.2) After stunning tank with http://www.db.pandawow.me?spell=143939/gouge and performing http://www.db.pandawow.me?spell=143941/mutilate hit, tank remains stunned from http://www.db.pandawow.me?spell=143939/gouge for 8 more seconds. 2.3) http://www.db.pandawow.me?spell=142228/reave works incorrectly: Boss casts http://www.db.pandawow.me?spell=142228/reave > he jumps to a random player's location > does nothing for ~ 3 seconds > channels http://www.db.pandawow.me?spell=142228/reave. 2.4) When boss channels http://www.db.pandawow.me?spell=142228/reave no players are being drawn towards him. 2.5) Damage taken by http://www.db.pandawow.me?spell=142228/reave works weird. (Player who is right next to boss takes less damage than player who is standing far away). https://imgur.com/a/MzZAW. 2.6) After boss has finished channeling http://www.db.pandawow.me?spell=142228/reave he doesn't run after tank, instead stands in his old position. 3. How it should work: 3.1) http://www.db.pandawow.me?spell=143941/mutilate should strike tank with high amount of damage. 3.2) Stun effect from http://www.db.pandawow.me?spell=143939/gouge should get removed after boss has hit tank with http://www.db.pandawow.me?spell=143941/mutilate. 3.3) Boss should cast http://www.db.pandawow.me?spell=142228/reave + jump to a random player's location during cast > after that he should immediately channel http://www.db.pandawow.me?spell=142228/reave. 3.4) When boss channels http://www.db.pandawow.me?spell=142228/reave players should get drawn towards him. 3.5) The damage each player suffers during http://www.db.pandawow.me?spell=142228/reave is decreased as the player gets away from http://www.db.pandawow.me?npc=71161/kilruk-the-wind-reaver. 3.6) After boss has finished channeling http://www.db.pandawow.me?spell=142228/reave he should run after tank. Watch: 8:50 4. x100. 5. 03/02/2018.
  10. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator. 2. Problems: 2.1) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator uses http://www.db.pandawow.me?spell=143768/sonic-projection every ~10 seconds. 2.2) http://www.db.pandawow.me?spell=143768/sonic-projection moves too slowly. 2.3) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator fires http://www.db.pandawow.me?spell=143768/sonic-projection on a random direction. 2.4) http://www.db.pandawow.me?spell=143768/sonic-projection inflicts 375'000 physical damage on Normal & Heroic Mode. 2.5) Player is able to break http://www.db.pandawow.me?spell=142671/mesmerize (walk effect) by using some of his class abilities, for example http://www.db.pandawow.me?spell=235155/malefic-grasp. 2.6) http://www.db.pandawow.me?npc=71425 doesn't use http://www.db.pandawow.me?spell=142655 ability. 2.7) http://www.db.pandawow.me?npc=71420/hungry-kunchong & http://www.db.pandawow.me?npc=71425 despawn once http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator dies. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator should use http://www.db.pandawow.me?spell=143768/sonic-projection every 1-2 seconds (that's his main damage ability). 3.2) http://www.db.pandawow.me?spell=143768/sonic-projection should move at correct speed. 3.3) http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator should fire http://www.db.pandawow.me?spell=143768/sonic-projection to victim's location. 3.4) http://www.db.pandawow.me?spell=143768/sonic-projection should inflict 375'000 physical damage on Normal Mode and 506'249 physical damage on Heroic Mode. 3.5) Player shouldn't be able to break http://www.db.pandawow.me?spell=142671/mesmerize (walk effect) with normal class abilities. 3.6) http://www.db.pandawow.me?npc=71425 should use http://www.db.pandawow.me?spell=142655 ability. 3.7) http://www.db.pandawow.me?npc=71420/hungry-kunchong & http://www.db.pandawow.me?npc=71425 shouldn't despawn once http://www.db.pandawow.me?npc=71156/kaztik-the-manipulator dies. Watch: 4:38 4. x100. 5. 04/02/2018.
  11. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71154/karoz-the-locust. 2. Problems: 2.1) Boss uses http://www.db.pandawow.me?spell=148594 only once (1 target). 2.2) Players with http://www.db.pandawow.me?spell=143701/whirling debuff doesn't damage other players in range. 2.3) After using http://www.db.pandawow.me?spell=148594/flash boss doesn't run back to tank, instead stands in place. 2.4) http://www.db.pandawow.me?spell=143735/caustic-amber despawns once http://www.db.pandawow.me?npc=71154/karoz-the-locust dies. 2.5) After http://www.db.pandawow.me?npc=71154/karoz-the-locust has finished channeling http://www.db.pandawow.me?spell=143733/hurl-amber ability, he runs (in air) down the platform to tank. 3. How it should work: 3.1) Boss should use http://www.db.pandawow.me?spell=148594/flash 3 times in a row. 3.2) Players with http://www.db.pandawow.me?spell=143701/whirling debuff should damage other players in range. 3.3) After using http://www.db.pandawow.me?spell=148594/flash boss should run back to tank. 3.4) http://www.db.pandawow.me?spell=143735/caustic-amber should always despawn 45 seconds later after created. 3.5) After http://www.db.pandawow.me?npc=71154/karoz-the-locust has finished channeling http://www.db.pandawow.me?spell=143733/hurl-amber ability, he should fly down to middle and then run to tank. Watch: 18:07 4. x100. 5. 03/02/2018.
  12. 1. http://www.db.pandawow.me?npc=71479/he-softfoot - http://www.db.pandawow.me?spell=143301/gouge. 2. Problem: When http://www.db.pandawow.me?npc=71479/he-softfoot stuns his current target with http://www.db.pandawow.me?spell=143301/gouge he aggro on a random player until taunted by tank. 3. How should it work: When http://www.db.pandawow.me?npc=71479/he-softfoot stuns his current target with http://www.db.pandawow.me?spell=143301/gouge he should http://www.db.pandawow.me?spell=143267/shadowstep to a random player and http://www.db.pandawow.me?spell=143292 on him until taunted by tank. Watch: 1:24 4. x100. 5. 22/08/2017.
  13. 1. http://www.db.pandawow.me?npc=71858/wavebinder-kardris - http://www.db.pandawow.me?spell=143990/foul-geyser. 2. Problem: http://www.db.pandawow.me?npc=71825/foul-slimes summoned by http://www.db.pandawow.me?spell=143990/foul-geyser have incorrect base Movement Speed (slower than should be). http://bildites.lv/images/mqxfszg8/106025/thumbnail.jpg 3. How it should work: http://www.db.pandawow.me?npc=71825/foul-slimes summoned by http://www.db.pandawow.me?spell=143990/foul-geyser should have correct base Movement Speed (check video). Watch: 3:50 4. x100. 5. 28/02/2018.
  14. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71155/korven-the-prime. 2. Problems: 2.1) http://www.db.pandawow.me?npc=71155/korven-the-prime doesn't use http://www.db.pandawow.me?spell=142564/encase-in-amber ability on himself, only other Paragons. 2.2) Killing the http://www.db.pandawow.me?npc=71407/amber created by http://www.db.pandawow.me?spell=142564/encase-in-amber doesn't interrupt http://www.db.pandawow.me?spell=142576/amber-regeneration. 2.3) http://www.db.pandawow.me?npc=71407/amber is not in LoS. 2.4) Once http://www.db.pandawow.me?spell=142576/amber-regeneration cast is finished boss who was http://www.db.pandawow.me?spell=142564/encase-in-amber doesn't heal up. 2.5) On Heroic Mode http://www.db.pandawow.me?npc=71407/amber can be damaged by players to 1 HP. 2.6) Debuff http://www.db.pandawow.me?spell=143974/shield-bash is a buff, which can be removed by player. 2.7) If tanks moves out of bosses range while boss is channeling http://www.db.pandawow.me?spell=143977/vicious-assault tank takes 0 stacks of http://www.db.pandawow.me?spell=143979/vicious-assaul + 0 damage. 2.8) http://www.db.pandawow.me?spell=143979/vicious-assault gets applied to tank on every Korven's Hit while he channels http://www.db.pandawow.me?spell=143977/vicious-assaul. 3. How it should work: 3.1) http://www.db.pandawow.me?npc=71155/korven-the-prime should use http://www.db.pandawow.me?spell=142564/encase-in-amber ability on himself and other Paragons. 3.2) Killing the http://www.db.pandawow.me?npc=71407/amber created by http://www.db.pandawow.me?spell=142564/encase-in-amber should interrupt http://www.db.pandawow.me?spell=142576/amber-regeneration. 3.3) http://www.db.pandawow.me?npc=71407/amber should always be attackable. 3.4) Once http://www.db.pandawow.me?spell=142576/amber-regeneration cast is finished boss who was http://www.db.pandawow.me?spell=142564/encase-in-amber should heal up to full. 3.5) On Heroic Mode http://www.db.pandawow.me?npc=71407/amber should be immune against all damage. 3.6) http://www.db.pandawow.me?spell=143974/shield-bash should be a debuff. 3.7) During http://www.db.pandawow.me?spell=143974/shield-bash & http://www.db.pandawow.me?spell=143977/vicious-assault boss should follow his current target making it impossible to avoid it. 3.8) Boss should apply only 1 stack of http://www.db.pandawow.me?spell=143979/vicious-assaul on his first hit during full http://www.db.pandawow.me?spell=143977/vicious-assault channel time. Watch: 3:20 4. x100. 5. 03/02/2018.
  15. 1. http://www.db.pandawow.me?npc=71480/sun-tenderheart - http://www.db.pandawow.me?spell=143423/sha-sear. 2. Problem: http://www.db.pandawow.me?spell=143423/sha-sear doesn't inflict increasing shadow damage to targets. http://bildites.lv/images/935bx8ud/105961/thumbnail.jpg 3. How should it work: http://www.db.pandawow.me?spell=143423/sha-sear should inflict increasing shadow damage to targets. Watch: 7:40 4. x100. 5. 28/02/2018.
  16. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper. 2. Problems: 2.1) http://www.db.pandawow.me?spell=143482/paragons-purpose buff doesn't increase damage done for http://www.db.pandawow.me?spell=142948/aim ability. 2.2) If player stands more than 45 yards away from http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper before he uses http://www.db.pandawow.me?spell=142948/aim, player won't get stunned. https://imgur.com/a/qO05n (> 45 yards). 2.3) Players who split damage of http://www.db.pandawow.me?spell=142948/aim don't create http://www.db.pandawow.me?spell=144094 pool under their feet for few seconds. 2.4) http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper melee attacks his current target if in range. 2.5) When pulled http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper usually lands on tank's current position. 2.6) http://www.db.pandawow.me?spell=143243/rapid-fire creates a ring from many http://www.db.pandawow.me?spell=143240. 2.7) http://www.db.pandawow.me?spell=143240 is a buff. 2.8) http://www.db.pandawow.me?spell=143240 created by http://www.db.pandawow.me?spell=143243/rapid-fire ability is moving too slow. 3. How it should work: 3.1) http://www.db.pandawow.me?spell=143482/paragons-purpose buff should increase damage done for http://www.db.pandawow.me?spell=142948/aim ability. 3.2) Player should always get stunned by http://www.db.pandawow.me?spell=142948/aim no matter how close or far is he from http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper. 3.3) Players who split damage of http://www.db.pandawow.me?spell=142948/aim should create http://www.db.pandawow.me?spell=144094 pool under their feet for 2 seconds. 3.4) http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper shouldn't aggro/attack on anyone in melee range, on pull he should just land in middle of the room and use his abilities. 3.5) When pulled http://www.db.pandawow.me?npc=71153/hisek-the-swarmkeeper should always land in middle of the room. [X: 1582,411 ; Y: -5686,025 ; Z: -314,6363 ; F: 0.59544992446899;] 3.6) http://www.db.pandawow.me?spell=143243/rapid-fire should fire many http://www.db.pandawow.me?spell=143240 each in different direction so it doesn't create a ring (Check video). 3.7) http://www.db.pandawow.me?spell=143240 should be a debuff. 3.8) http://www.db.pandawow.me?spell=143240 created by http://www.db.pandawow.me?spell=143243/rapid-fire should move at correct speed. Watch: 3:24 4. x100. 5. 04/02/2018.
  17. 1. Paragons of the Klaxxi - http://www.db.pandawow.me?npc=71158/rikkal-the-dissector. 2. Problems: 2.1) http://www.db.pandawow.me?spell=143279/genetic-alteration debuff makes player's spells on action bar turn dark, player can still use them (visual-only). 2.2) http://www.db.pandawow.me?spell=143339/injection debuff is applied on tank from http://www.db.pandawow.me?npc=71158/rikkal-the-dissector's melee attacks. 2.3) Tanks can't avoid getting a new stack of http://www.db.pandawow.me?spell=143339/injection by using their active mitigation abilities. 2.4) http://www.db.pandawow.me?npc=71578/amber-parasite despawns once http://www.db.pandawow.me?npc=71158/rikkal-the-dissector dies. 2.5) Player loses http://www.db.pandawow.me?spell=143337/mutate debuff once http://www.db.pandawow.me?npc=71158/rikkal-the-dissector dies. 2.6) The damage of Amber Scorpion's abilities (http://www.db.pandawow.me?spell=143338, http://www.db.pandawow.me?spell=143378, http://www.db.pandawow.me?spell=143376) isn't based on player's Attack Power or Spell Power (depending on player's role). 3. How it should work: 3.1) http://www.db.pandawow.me?spell=143279/genetic-alteration debuff shouldn't affect player's action bar. 3.2) http://www.db.pandawow.me?spell=143339/injection should be casted on tank by http://www.db.pandawow.me?npc=71158/rikkal-the-dissector every ~8 seconds. 3.3) Tanks should be able to avoid getting a new stack of http://www.db.pandawow.me?spell=143339/injection by using their active mitigation abilities. 3.4) http://www.db.pandawow.me?npc=71578/amber-parasite shouldn't despawn once http://www.db.pandawow.me?npc=71158/rikkal-the-dissector dies. 3.5) Player shouldn't loses http://www.db.pandawow.me?spell=143337/mutate debuff once http://www.db.pandawow.me?npc=71158/rikkal-the-dissector dies. 3.6) The damage of Amber Scorpion's abilities (http://www.db.pandawow.me?spell=143338, http://www.db.pandawow.me?spell=143378, http://www.db.pandawow.me?spell=143376) should be based on player's Attack Power or Spell Power (depending on player's role). Watch: 00:20 4. x100. 5. 04/02/2018.
  18. 1. http://www.db.pandawow.me?npc=71466/iron-juggernaut - http://www.db.pandawow.me?spell=144498. 2. Problem: During Phase 2 when http://www.db.pandawow.me?npc=71466/iron-juggernaut channels http://www.db.pandawow.me?spell=144492/explosive-tar ability he creates only 5 Pools of http://www.db.pandawow.me?spell=144498 at locations of random players. 3. How it should work: During Phase 2 when http://www.db.pandawow.me?npc=71466/iron-juggernaut channels http://www.db.pandawow.me?spell=144492/explosive-tar ability he should create 11 Pools of http://www.db.pandawow.me?spell=144498. In Videos below you can see that most of http://www.db.pandawow.me?spell=144498 pools spawn on random locations and only few (3-4) target players. [spoiler=Videos:] Watch: 02:14 Watch: 02:30 Watch: 05:07 4. x100. 5. 25/02/2018.
  19. This boss has broken final phase, the only way at the moment is to kill this boss before he enters last phase and once you do that you have ~5 seconds to loot him before his body disappears. There is a report about this problem already - http://forum.pandawow.ru/showthread.php?t=82956. And next time please follow the format - http://forum.pandawow.ru/showthread.php?t=46796.
  20. Bump. And also players received bans because of this bug (which is only a visual).
  21. Tested 13/08/2017. Fixed. http://bildites.lv/images/wy3nj4fy/75490/thumbnail.jpg http://bildites.lv/images/s4m53mz6/75490/thumbnail.jpg http://bildites.lv/images/6c6zxfqk/75490/thumbnail.jpg
  22. 1. http://www.wowhead.com/siege-of-orgrimmar - http://www.db.pandawow.me?spell=114028/mass-spell-reflection. 2. Problem: •http://www.db.pandawow.me?spell=143973/falling-ash, •http://www.db.pandawow.me?spell=143385/electrostatic-charge, •http://www.db.pandawow.me?spell=142826/arcing-smash, •http://www.db.pandawow.me?spell=146992/flames-of-galakrond, •http://www.db.pandawow.me?spell=143574/swelling-corruption, •http://www.db.pandawow.me?spell=142928/displaced-energy. These abilities are able to reflected back to boss by using: http://www.db.pandawow.me?spell=114028/mass-spell-reflection. 3. How it should work: http://www.db.pandawow.me?spell=114028/mass-spell-reflection shouldn't reflect these abilities back to boss. 4. x100. 5. 24/08/2017.
  23. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - Breaking Loose! 2. Problems: 2.1) During the Second Phase-1, after the second http://www.db.pandawow.me?spell=143343/deafening-screech has been cast, a group of http://www.db.pandawow.me?npc=73522/captive-cave-bat will join the fight. These adds have a normal threat table, and their only ability is http://www.db.pandawow.me?spell=147981/vampiric-frenzy, a self buff that some bats gain and that causes them to deal damage around them and heal themselves for a part of that damage. Bugs: 2.1.1) Bats don't receive http://www.db.pandawow.me?spell=147981/vampiric-frenzy buff. 2.1.2) Bats don't melee attack. 2.2) During the Third Phase-1, after the second http://www.db.pandawow.me?spell=143343/deafening-screech, an add called http://www.db.pandawow.me?npc=73526 will join the fight. This add fixates on random locations around the room, charging towards them. Whenever he reaches a selected location, the Yeti chooses another one, and so on. Players who are in his path take lethal damage - http://www.db.pandawow.me?spell=147906/wrecking-ball. Bugs: 2.2.1) The Yeti is active from pull, but should join the fight only after the second http://www.db.pandawow.me?spell=143343/deafening-screech on Third Phase-1. 2.2.2) The Yeti sometimes doesn't deal damage when he crashes into the wall (http://www.db.pandawow.me?spell=147906/wrecking-ball). 3. How it should work: Watch: 12:20 & 15:22 4. x100. 5. 10/02/2018.
  24. 1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse. 2. Problem: The time you can stay on Conveyor Belt is unlimited (Because boss doesn't use http://www.db.pandawow.me?spell=145358/magnetic-lasso / http://www.db.pandawow.me?spell=145351/magnetic-lasso). 3. How it should work: Once all weapons pass through the Conveyor Belt, http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse should pull all players who are still on it (dead players aswell) (http://www.db.pandawow.me?spell=145358/magnetic-lasso / http://www.db.pandawow.me?spell=145351/magnetic-lasso). Proof: http://bildites.lv/images/5tja9ykv/75179/thumbnail.png Watch: 2:00 4. x100. 5. 07/02/2018.
  25. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - Prisoners of War. 2. Problems: 2.1) If your raid frees http://www.db.pandawow.me?npc=71742/akolik, the following happens (http://www.db.pandawow.me?spell=144016/akoliks-incantation): •http://www.db.pandawow.me?spell=143780/acid-breath replaces http://www.db.pandawow.me?spell=143426/fearsome-roar. Acid Breath is also a frontal cone attack, but it deals Nature damage instead of Shadow damage. It applies a stacking debuff on affected players, reducing their armor by 20% per stack. •http://www.db.pandawow.me?spell=143791/corrosive-blood replaces http://www.db.pandawow.me?spell=143707/shock-blast. Corrosive Blood deals Nature damage to random raid members, placing a 30-second DoT on them. Bugs: 2.1.1) http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty doesn't get 'Acid Aura' (ID: http://www.db.pandawow.me?spell=143971/acid-pustules). 2.2) If your raid frees http://www.db.pandawow.me?npc=71749/waterspeaker-gorai, the following happens (http://www.db.pandawow.me?spell=144013/water-of-purity): •http://www.db.pandawow.me?spell=143773/freezing-breath replaces http://www.db.pandawow.me?spell=143426/fearsome-roar. Freezing Breath is also a frontal cone attack, but it deals Frost damage instead of Shadow damage. It applies a stacking debuff on affected players. At 5 stacks, the players become frozen in a http://db.pandawow.me?npc=71720/ice-tomb, and raid members must destroy the tomb to free them. Being trapped in the tomb deals 5% of that player's health in damage every 2 seconds. •http://www.db.pandawow.me?spell=143800/icy-blood replaces http://www.db.pandawow.me?spell=143707/shock-blast. Icy Blood deals Frost damage to random raid members, placing a 15-second DoT on them. If players reach 5 stacks of the DoT (by being targeted 5 times before the DoT has a chance to wear off), they become frozen in a http://db.pandawow.me?npc=71720/ice-tomb, and the tomb must be destroyed for them to be freed. Being trapped in the tomb deals 5% of that player's maximum health in damage every 2 seconds. Bugs: 2.2.1) http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty doesn't get 'Frost Aura' (ID: http://www.db.pandawow.me?spell=143968). 2.2.2) At 5 Stacks players don't get trapped in http://db.pandawow.me?npc=71720/ice-tomb the stacks just continue to grow, nothing else happens. 2.2.3) If you free http://www.db.pandawow.me?npc=71749/waterspeaker-gorai boss enters http://www.db.pandawow.me?npc=71763/montak's Phase (2.3), which is incorrect. 2.2.4) When freed http://www.db.pandawow.me?npc=71749/waterspeaker-gorai doesn't buff nearest raid members with http://www.db.pandawow.me?spell=144117/restorative-waters. 2.3) If your raid frees http://www.db.pandawow.me?npc=71763/montak, the following happens (http://www.db.pandawow.me?spell=144014/fire-of-the-spirits): •http://www.db.pandawow.me?spell=143767/scorching-breath replaces http://www.db.pandawow.me?spell=143426/fearsome-roar. Scorching Breath is also a frontal cone attack, but it deals Fire damage instead of Shadow damage. It applies a stacking DoT on affected players, causing them to take a moderate amount of Fire damage per stack. •http://db.pandawow.me?spell=143783/burning-blood replaces http://www.db.pandawow.me?spell=143707/shock-blast. Burning Blood deals Fire damage to random raid members, placing a fiery void zone at their location. Bugs: 2.3.1) http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty doesn't get 'Fire Aura' (ID: http://www.db.pandawow.me?spell=143970). 2.3.2) http://www.db.pandawow.me?spell=143783/burning-blood doesn't work at all. 2.3.3) If you free http://www.db.pandawow.me?npc=71763/montak boss enters http://www.db.pandawow.me?npc=71749/waterspeaker-gorais Phase (2.2), which is incorrect. 2.4) Phase 2: Bugs: 2.4.1) While Boss is in Phase 2 (http://www.db.pandawow.me?spell=143442/blood-frenzy) he doesn't use http://www.db.pandawow.me?spell=143707/shock-blast / http://www.db.pandawow.me?spell=143791/corrosive-blood / http://www.db.pandawow.me?spell=143800/icy-blood / http://db.pandawow.me?spell=143783/burning-blood on raid members. 3. How it should work: Watch: 6:03 4. x100. 5. 10/02/2018.
×
×
  • Create New...