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Everything posted by Scorp
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[spoiler=Tested 26/09/2017.] Tested 26/09/2017. Fix needs review. Bosses are running faster now, but they can still be kited at some point. For example when tank uses speed buffs + all of these bosses cast a lot which gives the tank an opportunity to move far away from boss and since they don't have the movement speed they have on retail kill videos they can be kited for some time. If you look at kill videos from retail, these bosses even use a sprint animation while they run and you can see that once they have finished casting they use this sprint to reach tanks in few seconds. 2:18 - He is interrupted and sprints after tank Here all of these bosses run normally after tanks: http://bildites.lv/images/c4kuezw7/82188/thumbnail.jpg Note: Only boss which can't be kited even with speed increases is http://www.db.pandawow.me?npc=71454/malkorok when he has http://www.db.pandawow.me?spell=142879/blood-rage buff (Phase 2). He even uses the sprint animation and not even druid in Cat form with Dash can kite him. http://bildites.lv/images/twr64f2c/82189/thumbnail.jpg
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Siege of Orgrimmar - Kor'kron Dark Shaman - Iron Prison (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 26/09/2017. Fix needs review. Fixed. Found 1 bug: At the moment Hunters can avoid this mechanic because http://www.db.pandawow.me?spell=19263/deterrence deflects http://www.db.pandawow.me?spell=144330/iron-prison. It should reduce damage taken from Iron Prison by 30%. http://bildites.lv/images/dfy47kpx/82185/thumbnail.jpg -
Siege of Orgrimmar - Garrosh Hellscream - Intermission 5
Scorp replied to Scorp's topic in Fixed and tested
Tested 25/09/2017. Fixed - Heisenberg. -
Tested 22/09/2017. Updated Report. [spoiler=Normal Weapons:] [spoiler=Activated Electromagnets:] http://www.db.pandawow.me?npc=71694/deactivated-electromagnet > http://www.db.pandawow.me?npc=71696/activated-electromagnet - Magnetic Crush pulls all players and sawblades towards the Activated Electromagnet over the course of about 10 seconds. Players can resist this effect by running in the opposite direction, but all the sawblades will inevitably make their way to the Activated Electromagnet, being removed from the fight. Bugs: 1)Magnet works only on ~half of the room (http://imgur.com/a/pBoX3) - damage + pushing (players). Should work for whole room (http://imgur.com/a/Yfo6U). [spoiler=Crawler Mines:] http://www.db.pandawow.me?npc=71790/disassembled-crawler-mines > http://www.db.pandawow.me?npc=74009/crawler-mine - Several Crawler Mines jump down from the north-eastern conveyor belt, fixating on random raid members and moving towards them. Works. [spoiler=Activated Missile Turret:] http://www.db.pandawow.me?npc=71606/deactivated-missile-turret > http://www.db.pandawow.me?npc=71638/activated-missile-turret - creates damaging waves of "seismic energy". The first wave strikes a small area around it, with subsequent waves, each about 15 yards wide, striking farther and farther out, until the edges of the platform are reached. Each wave has an orange warning animation that gives players about 2-3 seconds to move out of the affected area. Players standing in an area that is affected by a wave take a very high amount of Nature damage. Bugs: 1)Animation of Drills is incorrect - half of them spawn in textures and other half where they should spawn (Red Zone) http://bildites.lv/images/6r2ktvks/81628/original.jpg. Animation should be correct. [spoiler=Activated Laser Turret:] http://www.db.pandawow.me?npc=71751/deactivated-laser-turret > http://www.db.pandawow.me?npc=71752/activated-laser-turret - Superheated is a laser beam that follows a random raid member, leaving damaging void zones at the point of impact. Players who stand in these void zones gain a stacking DoT that deals a small amount of Fire damage per second for 7 seconds. Bugs: 1)Fire that this beam leaves behind despawns right after the fixate is over. 1:00. Here you can see that fire despawns after ~50seconds. 2)The Laser which is on the Assembly Line fixates only 1 time and on 1 player, after that it despawns. 1:00. The Laster fixates on 1 player, after that it chooses another player. So it should fixate 2 times and only then despawn. [spoiler=Overcharged Weapons:] [spoiler=Overcharged Electromagnets:] http://www.db.pandawow.me?npc=71694/deactivated-electromagnet > http://www.db.pandawow.me?npc=73387/overcharged-electromagnet - now alternate pulling and pushing players and sawblades, instead of simply pulling them to the magnet. This back-and-forth continues while the Electromagnet is active, but before it despawns it will still remove all of the sawblades, as in its non-Overcharged version. Bugs: 1)Magnet works only on ~half of the room (http://imgur.com/a/pBoX3) - damage + alternate pulling and pushing (players). Should work for whole room (http://imgur.com/a/Yfo6U). 2)When activated the sawblades fly off the platform, which means every time magnet changes polarities they fly to Red Lines - http://imgur.com/a/1tEVz. Sawblades should stop here, not outside the map - http://imgur.com/a/UtMUj (red lines). Proof - 2:28. -Add http://www.wowhead.com/sound=38468/vo-54-or-blackfuse-spell-2 if you can - if boss chooses to overcharge this weapon, just so it's easier to know which weapon got overcharged. I mean players can just target the weapons on belt but this will make it more simple. [spoiler=Overcharged Crawler Mine:] http://www.db.pandawow.me?npc=71790/disassembled-crawler-mines > http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine - now spawn two larger Crawler Mines in addition to some regular, small ones. The large Crawler Mines act exactly like the smaller ones, except that when they die, they split up into two small Crawler Mines each. Bugs: 1)Fixed. 2)Fixed. -Add http://www.wowhead.com/sound=38469/vo-54-or-blackfuse-spell-3 / http://www.wowhead.com/sound=38470/vo-54-or-blackfuse-spell-4 if you can - if boss chooses to overcharge this weapon, just so it's easier to know which weapon got overcharged. I mean players can just target the weapons on belt but this will make it more simple. [spoiler=Overcharged Missile Turret:] http://www.db.pandawow.me?npc=71606/deactivated-missile-turret > http://www.db.pandawow.me?npc=72831/overcharged-missile-turret - now successively summon three Missile Turret NPCs on the platform, instead of casting Shockwave Missile. Each of these NPCs will cast Shockwave Missile continuously until it is killed. When one Missile Turret is killed, the next one spawns (new Missile Turrets always spawn to the right of the previous one, when looking towards the outside of the platform), until you have killed all 3 turrets. Bugs: 1)Only 1 Missile Turret spawns (I'm pretty sure it's the normal missile turret / overcharged mechanic is not scripted or bugged). 2)Overcharged Missile Turret can be targeted, but cannot be attacked. 3)Animation of Drills is incorrect - half of them spawn in textures and other half where they should spawn (Red Zone) http://bildites.lv/images/6r2ktvks/81628/original.jpg. Animation should be correct. -Add http://www.wowhead.com/sound=38471/vo-54-or-blackfuse-spell-5 if you can - if boss chooses to overcharge this weapon, just so it's easier to know which weapon got overcharged. I mean players can just target the weapons on belt but this will make it more simple. [spoiler=Overcharged Laser Turrets:] http://www.db.pandawow.me?npc=71751/deactivated-laser-turret > http://www.db.pandawow.me?npc=72773/overcharged-laser-turret - no longer follows a player with a laser beam, but instead they now create three concentric rings of fire on the floor of the platform. These rings of fire do not touch, however, leaving several safe areas for raid members (the very center of the platform, the outer edge, as well as another safe ring around half-way between the center and the edge). Bugs: 1)We have only 1 out of 3 laser beam animations, that means - 3 rings of fire are being created, but we see only 1 laser beam which is "drawing" the ring. This is a problem because we can't see where fire is going to spawn next to avoid getting stacks of http://www.db.pandawow.me?spell=143856/superheated (http://i.imgur.com/QWNUb6n.jpg). How it should look like: 6:30 2)The fire which is created by laser despawns after ~20 seconds. If you check videos on youtube for example you can see the ring which was created on 6:34 starts to slowly despawn only at 7:24 (which is ~50 seconds). 3)Animation & Fire - even the 1 laser beam which works is bugged, it "draws" the ring but fire spawns totally somewhere else. Should be like this - laser draws the ring & fire spawns there. 4)The 3 rings seem to be missing parts of it (http://bildites.lv/a/y8h2pdvk#pk3d4y6x - in this SS you can see that on outside ring), should look like this http://imgur.com/a/kfUM9 -Add http://www.wowhead.com/sound=38467/vo-54-or-blackfuse-spell-1 if you can - if boss chooses to overcharge this weapon, just so it's easier to know which weapon got overcharged. I mean players can just target the weapons on belt but this will make it more simple.
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Tested 22/09/2017. Fixed.
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Siege of Orgrimmar - Spoils of Pandaria - Boss Mechanics
Scorp replied to Scorp's topic in Fixed and tested
Tested on 22/08/2017. Fixed - Heisenberg. Remaining bugs: •10-Man Normal Mode - Tested. •25-Man Normal Mode - Tested. •10-Man Heroic Mode - Tested. •25-Man Heroic Mode - Tested. [spoiler=Massive Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 13 •Works: 6/13 •Bugs: 7/13 + 6 1)http://www.db.pandawow.me?npc=73723/jun-wei: •http://www.db.pandawow.me?spell=148515/shadow-volley - Fixed. (Bug: Does incorrect damage on 25-Normal, 10-Heroic, 25-Heroic (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 2)http://www.db.pandawow.me?npc=73724/zu-yin: •http://www.db.pandawow.me?spell=148518 - Fixed. (Bug: Does incorrect damage on 25-Normal, 10-Heroic, 25-Heroic (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 3)http://www.db.pandawow.me?npc=73725/xiang-lin: •http://www.db.pandawow.me?spell=148582 - Fixed. (Bug: Does incorrect damage on 25-Normal, 10-Heroic, 25-Heroic (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. 4)http://www.db.pandawow.me?npc=71408/kun-da: •http://www.db.pandawow.me?spell=148513 - Fixed. (Bug: Does incorrect damage on 25-Normal, 10-Heroic, 25-Heroic (10-Normal Mode damage). •http://www.db.pandawow.me?spell=145489/return-to-stone - Not Fixed. •http://www.db.pandawow.me?spell=145998/strength-of-the-stone - Not Fixed. Bug: on 25-Man Normal, 10-Heroic, 25-Heroic Mode these mini-bosses don't have their weapons equipped (on 10-Normal Mode they do). ------------------------- 5)http://www.db.pandawow.me?npc=72535/stone-statue: •http://www.db.pandawow.me?spell=145523/animated-strike - Fixed. Bug: These mobs don't move when they spawn, they stand in 1 place and time to time use Animated Strike. [spoiler=Mantid Crates:] Mechanics: 8 •Works: 8/8 •Bugs: 0/8 1)http://www.db.pandawow.me?npc=73948/commander-iktal: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 2)http://www.db.pandawow.me?npc=73949/commander-nakaz: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 3)http://www.db.pandawow.me?npc=73951/commander-tik: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. 4)http://www.db.pandawow.me?npc=71409/commander-zaktar: •http://www.db.pandawow.me?spell=146365/set-to-blow - Fixed. •http://www.db.pandawow.me?spell=148762/pheromone-cloud - Fixed. [spoiler=Stout Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 6 •Works: 4/6 •Bugs: 2/6 + 2 1)http://www.db.pandawow.me?npc=71395/modified-anima-golem: •http://www.db.pandawow.me?spell=145288/matter-scramble - Not Fixed. (When this ability is used, Anima Golem just swaps locations of 2 players no matter where they stand - "inside the beams" or outside them. Also the highlighted zones don't appear (the beams). In short - no matter what the mechanic is always "soaked". •http://www.db.pandawow.me?spell=145271/crimson-reconstitution - Fixed. •http://www.db.pandawow.me?spell=149280/crimson-acid (Heroic) - Not Fixed. (Damage is suffered from Anima Golems melee attacks) + (This Ability is used on Normal Mode, but should be Heroic-only + does only 50K damage). 2)http://www.db.pandawow.me?npc=71393/mogu-shadow-ritualist: •http://www.db.pandawow.me?spell=145230/forbidden-magic - Fixed. •http://www.db.pandawow.me?spell=142934/torment - Fixed. •http://www.db.pandawow.me?spell=145461/mogu-rune-of-power - Fixed. Bug: http://www.db.pandawow.me?npc=71392/shadow-ritualist-phylactery doesn't spawn once raid members open crate with Mogu Shadow Ritualist inside. [spoiler=Mantid Crates:] Mechanics: 5 •Works: 3/5 •Bugs: 2/5 + 2 1)http://www.db.pandawow.me?npc=71397/zarthik-amber-priest: •http://www.db.pandawow.me?spell=145786/residue - Fixed. (Bug: Buffs Mobs of the Mogu & http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic)). •http://www.db.pandawow.me?spell=142539/mantid-swarm - Fixed. 2)http://www.db.pandawow.me?npc=71405/setthik-wind-wielder: •http://www.db.pandawow.me?spell=145812/rage-of-the-empress - Fixed. (Bug: Buffs Mobs of the Mogu & http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic)). •http://www.db.pandawow.me?spell=145286/windstorm - Not Fixed. (Tornado doesn't move around the Room). ------------------------ 3)http://www.db.pandawow.me?npc=71398/zarthik-swarmer - Not Fixed. (Amber Priest summons 3 mobs - 1 enemy NPC & 2 friendly NPCs). [spoiler=Lightweight Crate of Goods:] [spoiler=Mogu Crates:] Mechanics: 5 •Works: 5/5 •Bugs: 0/5 + 3 1)http://www.db.pandawow.me?npc=71380/animated-stone-mogu: •http://www.db.pandawow.me?spell=144922/harden-flesh - Fixed. (Bug: This debuff doesn't reduce movement speed for players). •http://www.db.pandawow.me?spell=144923/earthen-shard - Fixed. 2)http://www.db.pandawow.me?npc=71382/burial-urn: •http://www.db.pandawow.me?spell=142694/spark-of-life - Fixed. 3)http://www.db.pandawow.me?npc=71378/quilen-guardian: •http://www.db.pandawow.me?spell=144853/carnivorous-bite - Fixed. ------------------------------ 4)http://www.db.pandawow.me?npc=71433/spark-of-life: •http://www.db.pandawow.me?spell=142775/nova - Fixed. (Bugs: Sparks just stand in 1 place, they don't move around the room) + (They don't despawn when raid wipes). [spoiler=Mantid Crates:] Mechanics: 4 •Works: 4/4 •Bugs: 0/4 1)http://www.db.pandawow.me?npc=71385/srithik-bombardier: •http://www.db.pandawow.me?spell=145712/gusting-bomb - Fixed. •http://www.db.pandawow.me?spell=145702/throw-explosives - Fixed. 2)http://www.db.pandawow.me?npc=71388/amber-encased-kunchong: •http://en.db.pandawow.me?spell=142524 - Fixed. 3)http://www.db.pandawow.me?npc=71383: •http://www.db.pandawow.me?spell=145692 - Fixed. [spoiler=Crate of Pandaren Relics:] Mechanics: 8 •Works: 5/8 •Bugs: 3/8 + 1 1)http://www.db.pandawow.me?npc=71427/ancient-brewmaster-spirit: •http://www.db.pandawow.me?spell=146217/keg-toss - Fixed. (Bug: Debuff doesn't reduce movement speed). •http://www.db.pandawow.me?spell=146222/breath-of-fire - Fixed. •http://www.db.pandawow.me?spell=146081/blade-of-the-hundred-steps - Fixed. 2)http://www.db.pandawow.me?npc=71428/wise-mistweaver-spirit: •http://www.db.pandawow.me?spell=146190/eminence - Fixed. •http://www.db.pandawow.me?spell=146180/gusting-crane-kick - Not Fixed. (Spirit doesn't draw players within 40 yards while using this ability). •http://www.db.pandawow.me?spell=146099/staff-of-resonating-water - Fixed. 3)http://www.db.pandawow.me?npc=71430/nameless-windwalker-spirit: •http://www.db.pandawow.me?spell=146257/path-of-blossoms - Not Fixed. (Charge part doesn't work, Spirit "gets stuck in air" in his charge animation). •http://www.db.pandawow.me?spell=146142/claw-of-burning-anger - Not Fixed. (Buff doesn't damage enemies with fire damage). [spoiler=Other:] Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)http://www.db.pandawow.me?npc=73104/unstable-spark (Heroic): •http://www.db.pandawow.me?spell=146815/supernova - Fixed. -
Tested 21/09/2017. Fix needs review. Fixed. Not Fixed - Suffering Spell Pushback. Not Fixed.
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Tested 20/09/2017. Fix needs review. Fixed. Not Fixed - Suffering Spell Pushback. Note: Also no longer suffering spell pushback from melee attacks.
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Siege of Orgrimmar - Garrosh Hellscream - Phase 4 (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 20/09/2017. Fixed. Remaining Bugs: [spoiler=General:] 3)In this phase Garrosh will no longer use abilities from previous phases. Visual Bug. Garrosh doesn't use any ability from previous phases, he just has the empowered "buffs" (it's only visual). http://bildites.lv/images/f74pj6c6/75942/thumbnail.jpg [spoiler=Malice:] 3)If the minimum number of players (2 players on 10-man and 5 players on 25-man) is not affected by a tick of http://www.db.pandawow.me?spell=147235/malicious-blast, the entire raid takes damage - http://www.db.pandawow.me?spell=147733/malicious-energy-explosion, and Garrosh gains 5 energy. The amount of damage the raid takes (http://www.db.pandawow.me?spell=147733/malicious-energy-explosion) is proportional to the number of players missing from the count (missing all required players will one-shot the raid) NOT WORKING. [09/09/2017]: Not Fixed + New Bugs: 10-Man Heroic: •How it should work: When a Player gets http://www.db.pandawow.me?spell=147209/malice he creates a purple circle around him - and fires 2x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion every second at boss if no other players stand in this circle, if 1 player stands in it then 1x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 2 players stand in it then 0x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss. Players who enter http://www.db.pandawow.me?spell=147209/malice Circle get a stacking debuff - http://www.db.pandawow.me?spell=147235/malicious-blast. •How it works here: if no players stand in http://www.db.pandawow.me?spell=147209/malice circle - only 1x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 1 player stands in it, then 0x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss. It seems that http://www.db.pandawow.me?spell=147209/malice Circle counts the player with debuff as a player who is soaking Malice and getting stacks of http://www.db.pandawow.me?spell=147235/malicious-blast. Note: To soak http://www.db.pandawow.me?spell=147209/malice on 10-Man there must be 2 players inside circle (player with http://www.db.pandawow.me?spell=147209/malice doesn't count). 25-Man Heroic: •How it should work: When a Player gets http://www.db.pandawow.me?spell=147209/malice he creates a purple circle around him - and fires 5x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion every second at boss if no other players stand in this circle, if 1 player stands in it then 4x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 2 players stand in it then 3x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 3 players stand in it then 2x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 4 players stand in it then 1x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss, if 5 players stand in it then 0x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion goes to boss. Players who enter http://www.db.pandawow.me?spell=147209/malice Circle get a stacking debuff - http://www.db.pandawow.me?spell=147235/malicious-blast. •How it works here: No Matter how many players stand in http://www.db.pandawow.me?spell=147209/malice circle - 0;1;2;3;4 always only 1x http://www.db.pandawow.me?spell=147733/malicious-energy-explosion bolt goes to boss. Note: To soak http://www.db.pandawow.me?spell=147209/malice on 25-Man there must be 5 players inside circle (player with http://www.db.pandawow.me?spell=147209/malice doesn't count). Note-2: Players who enter http://www.db.pandawow.me?spell=147209/malice Circle get a stacking debuff - http://www.db.pandawow.me?spell=147235/malicious-blast - This part works on 10-Man & 25-Man. http://bildites.lv/images/8hcru5fp/79707/thumbnail.jpg [spoiler=Ko'kron Iron Star:] 3)After spawned, the http://www.db.pandawow.me?npc=73059/kokron-iron-star will http://www.db.pandawow.me?spell=147665/fixate on the nearest raid member, chasing them at a moderate speed. Every 10 seconds, it re-fixates on the nearest player to it. NOT WORKING. http://www.db.pandawow.me?npc=73059/kokron-iron-star doesn't http://www.db.pandawow.me?spell=147665/fixate on nearest raid member, instead it fixates on a random raid member. Every 10 seconds, it re-http://www.db.pandawow.me?spell=147665/fixates on a random raid member aswell. http://bildites.lv/images/xaaty4py/75790/thumbnail.jpg [09/09/2017]: Not Fixed. -
Siege of Orgrimmar - Thok the Bloodthirsty - Fixate
Scorp replied to Scorp's topic in Fixed and tested
Tested 20/09/2017. Fixed. - Heisenberg. -
Исправлено, ждите обновления. http://forum.pandawow.ru/showthread.php?t=222509&p=1350712#post1350712
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Siege of Orgrimmar - Garrosh Hellscream - Minions of Y'Shaarj (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 18/09/2017. Fixed. - Heisenberg. -
Tested 18/09/2017. Fix Needs Review. Still suffering Spell Pushback from same abilities: [spoiler=List of Abilities which cause Spell Pushback:] Глубиний: •http://db.pandawow.me?spell=143498 •http://db.pandawow.me?spell=145377 Павшие защитники: •http://db.pandawow.me?spell=143962 •http://db.pandawow.me?spell=144018 •http://db.pandawow.me?spell=143225 Норусхен: •http://db.pandawow.me?spell=147082 •http://db.pandawow.me?spell=145064 Ша Гордыни: •http://db.pandawow.me?spell=144379 •http://db.pandawow.me?spell=147198 •http://db.pandawow.me?spell=144911 •http://db.pandawow.me?spell=145066 •http://db.pandawow.me?spell=146817 •http://db.pandawow.me?spell=144788 Галакрас: •http://db.pandawow.me?spell=146773 •http://db.pandawow.me?spell=147683 •http://db.pandawow.me?spell=146849 •http://db.pandawow.me?spell=147713 •http://db.pandawow.me?spell=147820 •http://db.pandawow.me?spell=146763 Железный исполин: •http://db.pandawow.me?spell=144154 •http://db.pandawow.me?spell=144553 •http://db.pandawow.me?spell=144766 •http://db.pandawow.me?spell=144556 Кор'кронские темные шаманы: •http://db.pandawow.me?spell=144005 •http://db.pandawow.me?spell=144064 •http://db.pandawow.me?spell=144303 •http://db.pandawow.me?spell=144214 •http://db.pandawow.me?spell=144215 Генерал Назгрим: •http://db.pandawow.me?spell=143872 •http://db.pandawow.me?spell=143420 •http://db.pandawow.me?spell=143884 •http://db.pandawow.me?spell=143887 •http://db.pandawow.me?spell=143432 •http://db.pandawow.me?spell=143431 Малкорок: •http://db.pandawow.me?spell=142986 •http://db.pandawow.me?spell=142826 •http://db.pandawow.me?spell=142842 •http://db.pandawow.me?spell=143857 Пандарийские трофеи: •http://db.pandawow.me?spell=149280 •http://db.pandawow.me?spell=145230 •http://db.pandawow.me?spell=142694 •http://db.pandawow.me?spell=145712 •http://db.pandawow.me?spell=145702 •http://db.pandawow.me?spell=146180 Ток Кровожадный: •http://db.pandawow.me?spell=143707 •http://db.pandawow.me?spell=143791 •http://db.pandawow.me?spell=143800 Мастер осады Черноплавс: •http://db.pandawow.me?spell=145444 •http://db.pandawow.me?spell=149146 •http://db.pandawow.me?spell=143385 Идеалы клакси: •http://db.pandawow.me?spell=142416 Гаррош Адский Крик: •http://db.pandawow.me?spell=149347 •http://db.pandawow.me?spell=147342 •http://db.pandawow.me?spell=147135 •http://db.pandawow.me?spell=145033 •http://db.pandawow.me?spell=147733 •http://db.pandawow.me?spell=147235
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Tested 17/09/2017. Fix Needs Review. Author of report explained that no abilities from bosses+their adds in PvE should cause spell pushback, only thing that can cause it are melee attacks. Tested every boss/add ability & mechanic in SoO Raid. Tested with: •Resto Druid •Demo Warlock •Elemental Shaman [spoiler=List of Abilities which cause Spell Pushback:] Глубиний: •http://db.pandawow.me?spell=143498 •http://db.pandawow.me?spell=145377 Павшие защитники: •http://db.pandawow.me?spell=143962 •http://db.pandawow.me?spell=144018 •http://db.pandawow.me?spell=143225 Норусхен: •http://db.pandawow.me?spell=147082 •http://db.pandawow.me?spell=145064 Ша Гордыни: •http://db.pandawow.me?spell=144379 •http://db.pandawow.me?spell=147198 •http://db.pandawow.me?spell=144911 •http://db.pandawow.me?spell=145066 •http://db.pandawow.me?spell=146817 •http://db.pandawow.me?spell=144788 Галакрас: •http://db.pandawow.me?spell=146773 •http://db.pandawow.me?spell=147683 •http://db.pandawow.me?spell=146849 •http://db.pandawow.me?spell=147713 •http://db.pandawow.me?spell=147820 •http://db.pandawow.me?spell=146763 Железный исполин: •http://db.pandawow.me?spell=144154 •http://db.pandawow.me?spell=144553 •http://db.pandawow.me?spell=144766 Кор'кронские темные шаманы: •http://db.pandawow.me?spell=144005 •http://db.pandawow.me?spell=144064 •http://db.pandawow.me?spell=144303 •http://db.pandawow.me?spell=144214 •http://db.pandawow.me?spell=144215 Генерал Назгрим: •http://db.pandawow.me?spell=143872 •http://db.pandawow.me?spell=143420 •http://db.pandawow.me?spell=143884 •http://db.pandawow.me?spell=143887 •http://db.pandawow.me?spell=143432 •http://db.pandawow.me?spell=143431 Малкорок: •http://db.pandawow.me?spell=142986 •http://db.pandawow.me?spell=142826 •http://db.pandawow.me?spell=142842 •http://db.pandawow.me?spell=143857 Пандарийские трофеи: •http://db.pandawow.me?spell=149280 •http://db.pandawow.me?spell=145230 •http://db.pandawow.me?spell=142694 •http://db.pandawow.me?spell=145712 •http://db.pandawow.me?spell=145702 •http://db.pandawow.me?spell=146180 Ток Кровожадный: •http://db.pandawow.me?spell=143707 •http://db.pandawow.me?spell=143791 •http://db.pandawow.me?spell=143800 Мастер осады Черноплавс: •http://db.pandawow.me?spell=145444 •http://db.pandawow.me?spell=149146 •http://db.pandawow.me?spell=143385 Идеалы клакси: •http://db.pandawow.me?spell=142416 Гаррош Адский Крик: •http://db.pandawow.me?spell=149347 •http://db.pandawow.me?spell=147342 •http://db.pandawow.me?spell=147135 •http://db.pandawow.me?spell=145033 •http://db.pandawow.me?spell=147733 •http://db.pandawow.me?spell=147235 Special thanks to Jesex for helping me test all of this.
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Siege of Orgrimmar - Garrosh Hellscream - Phase 4 (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 16/09/2017. Update: After Last PTR Server Update Bug with Boss Model in Phases (Spoiler-New Bugs) got fixed. Bug with Boss disappearing in Phase 4 still actual + happens more often now, must be fixed before server update: [spoiler=Screenshots:] http://bildites.lv/images/6z3nh65q/80729/thumbnail.jpg http://bildites.lv/images/7p3pndgb/80729/thumbnail.jpg Raid stays in combat and boss is standing in Orgrimmar (On Throne - where he stands Before the Event with Thrall) in Phase 4 Model with Full Hp (Phase 2 HP). http://bildites.lv/images/mx8azq8c/80729/thumbnail.jpg If you aggro him you will have Phase 1, Phase 3 & Phase 4 at same time + full HP (Phase 2). http://bildites.lv/images/ypmdekse/80729/thumbnail.jpg Boss for some reason despawns and you can find him back in Orgrimmar standing on Throne (where he stands before the Event with Thrall). -
Siege of Orgrimmar - Spoils of Pandaria - Boss Mechanics
Scorp replied to Scorp's topic in Fixed and tested
Tested 16/09/2017. Not Fixed, this can't go on live server. -
Siege of Orgrimmar - Thok the Bloodthirsty - Fixate
Scorp replied to Scorp's topic in Fixed and tested
Tested 16/09/2017. Fix needs review. Not Fixed, still can be abused same way like I wrote above. http://bildites.lv/images/kb3ynswg/80720/thumbnail.jpg -
Siege of Orgrimmar - Garrosh Hellscream - Desecrated Weapon 2
Scorp replied to Scorp's topic in Fixed and tested
Tested 16/09/2017. Fixed. -
Tested 16/09/2017. Fixed.
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Tested 16/09/2017. Fixed. http://bildites.lv/images/t3wyuvh7/80710/thumbnail.jpg http://bildites.lv/images/3gcjawuq/80710/thumbnail.jpg
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1. Terrace of Endless Spring - http://www.wowhead.com/currency=697/elder-charm-of-good-fortune. http://bildites.lv/images/qgzywjfm/80527/thumbnail.jpg 2. Problem: [table=width: 500, class: grid] [tr] [td]NR.[/td] [td]Boss[/td] [td]Bonus Loot [Normal_Mode][/td] [td]Bonus Loot [Heroic_Mode][/td] [/tr] [tr] [td]1.[/td] [td]Protectors of the Endless: http://www.db.pandawow.me?npc=60583/protector-kaolan, http://www.db.pandawow.me?npc=60586/elder-asani, http://www.db.pandawow.me?npc=60585/elder-regail[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]2.[/td] [td]http://www.db.pandawow.me?npc=62442/tsulong[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]3.[/td] [td]http://www.db.pandawow.me?npc=62983/lei-shi[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]4.[/td] [td]http://www.db.pandawow.me?npc=60999/sha-of-fear[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [/table] When Players defeat any of these bosses on Normal or Heroic Mode a chance to Bonus Roll an item doesn't appear - it's not added. 3. How it should work: When players defeat these bosses on Normal or Heroic Mode a Bonus Roll Window should appear which allows them to roll and win an item for his selected class/spec (Normal or Heroic), mount or gold. 4. x100. 5. 15/09/2017.
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1. Heart of Fear - http://www.wowhead.com/currency=697/elder-charm-of-good-fortune. http://bildites.lv/images/qgzywjfm/80527/thumbnail.jpg 2. Problem: [table=width: 500, class: grid] [tr] [td]NR.[/td] [td]Boss[/td] [td]Bonus Loot [Normal_Mode][/td] [td]Bonus Loot [Heroic_Mode][/td] [/tr] [tr] [td]1.[/td] [td]http://www.db.pandawow.me?npc=62980/imperial-vizier-zorlok[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]2.[/td] [td]http://www.db.pandawow.me?npc=62543/blade-lord-tayak[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]3.[/td] [td]http://www.db.pandawow.me?npc=62164/garalon[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]4.[/td] [td]http://www.db.pandawow.me?npc=62397/wind-lord-meljarak[/td]. [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]5.[/td] [td]http://www.db.pandawow.me?npc=62511/amber-shaper-unsok[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]6.[/td] [td]http://www.db.pandawow.me?npc=62837[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [/table] When Players defeat any of these bosses on Normal or Heroic Mode a chance to Bonus Roll an item doesn't appear - it's not added. 3. How it should work: When players defeat these bosses on Normal or Heroic Mode a Bonus Roll Window should appear which allows them to roll and win an item for his selected class/spec (Normal or Heroic), mount or gold. 4. x100. 5. 15/09/2017.
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1. Mogu'shan Vaults - http://www.wowhead.com/currency=697/elder-charm-of-good-fortune. http://bildites.lv/images/qgzywjfm/80527/thumbnail.jpg 2. Problem: [table=width: 500, class: grid] [tr] [td]NR.[/td] [td]Boss[/td] [td]Bonus Loot [Normal_Mode][/td] [td]Bonus Loot [Heroic_Mode][/td] [/tr] [tr] [td]1.[/td] [td]The Stone Guard: http://www.db.pandawow.me?npc=60047/amethyst-guardian, http://www.db.pandawow.me?npc=60043/jade-guardian, http://www.db.pandawow.me?npc=60051/cobalt-guardian, http://www.db.pandawow.me?npc=59915/jasper-guardian[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]2.[/td] [td]http://www.db.pandawow.me?npc=60009/feng-the-accursed[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]3.[/td] [td]http://www.db.pandawow.me?npc=60143/garajal-the-spiritbinder[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]4.[/td] [td]The Spirit Kings: http://www.db.pandawow.me?npc=60701/zian-of-the-endless-shadow, http://www.db.pandawow.me?npc=60708/meng-the-demented, http://www.db.pandawow.me?npc=60709/qiang-the-merciless, http://www.db.pandawow.me?npc=60710/subetai-the-swift[/td]. [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]5.[/td] [td]http://www.db.pandawow.me?npc=60410/elegon[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [tr] [td]6.[/td] [td]Will of the Emperor: http://www.db.pandawow.me?npc=60400/jan-xi, http://www.db.pandawow.me?npc=60399/qin-xi[/td] [td]NOT WORKING[/td] [td]NOT WORKING[/td] [/tr] [/table] When Players defeat any of these bosses on Normal or Heroic Mode a chance to Bonus Roll an item doesn't appear - it's not added. 3. How it should work: When players defeat these bosses on Normal or Heroic Mode a Bonus Roll Window should appear which allows them to roll and win an item for his selected class/spec (Normal or Heroic), mount or gold. 4. x100. 5. 15/09/2017.
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1. http://www.db.pandawow.me?npc=60491/sha-of-anger & http://www.db.pandawow.me?npc=62346/galleon & http://www.db.pandawow.me?npc=69099/nalak & http://www.db.pandawow.me?npc=69161/oondasta - http://www.wowhead.com/currency=697/elder-charm-of-good-fortune & http://www.wowhead.com/currency=752/mogu-rune-of-fate. http://bildites.lv/images/qgzywjfm/80527/thumbnail.jpg http://bildites.lv/images/a8wzpvzt/80527/thumbnail.jpg 2. Problem: [table=width: 500, class: grid] [tr] [td]Boss[/td] [td]Bonus Loot[/td] [/tr] [tr] [td]Sha of Anger[/td] [td]Elder Charm of Good Fortune NOT WORKING[/td] [/tr] [tr] [td]Galleon[/td] [td]Elder Charm of Good Fortune NOT WORKING[/td] [/tr] [tr] [td]Nalak, The Storm Lord[/td] [td]Mogu Rune of Fate NOT WORKING[/td] [/tr] [tr] [td]Oondasta[/td] [td]Mogu Rune of Fate NOT WORKING[/td] [/tr] [/table] When Players defeat http://www.db.pandawow.me?npc=60491/sha-of-anger & http://www.db.pandawow.me?npc=62346/galleon & http://www.db.pandawow.me?npc=69099/nalak & http://www.db.pandawow.me?npc=69161/oondasta a chance to Bonus Roll an item doesn't appear - it's not added. 3. How it should work: When players defeat these bosses a Bonus Roll Window should appear which allows them to roll and win an item for his selected class/spec, mount or gold. 4. x100. 5. 14/09/2017.
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Quest can be completed, you can find that NPC (Cloud Serpent) here: http://forum.pandawow.ru/showthread.php?t=217857&highlight=surprise+attack