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Scorp

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Everything posted by Scorp

  1. Tested 25/10/2017. - Live Server. Bug With boss despawning in Phase 4 was fixed on Test Server or atleast it doesn't happen there anymore on the other hand it is still happening on Live Server (More info in General - 4. Bug). Special thanks to Guild "Renaissance Empire" for recording 2 videos about this problem. Bug needs to be fixed as fast as possible, boss is not killable on Heroic at the moment.. 10/10. [spoiler=General:] General Mechanics: 2 •Works: 2/2 •Bugs: 0/2 + 2 1)When Garrosh reaches 0% health, he enters a 20-second role-playing speech, after which your raid is teleported to a phased Stormwind City location. Here, Garrosh is healed to 60% health. WORKS. 2)When Players get teleported to a phased Stormwind City location they are stunned for 15-Seconds (http://www.db.pandawow.me?spell=148440/weak-minded). WORKS. 3)In this phase Garrosh will no longer use abilities from previous phases. Visual Bug. Garrosh doesn't use any ability from previous phases, he just has the empowered "buffs" (it's only visual). Remove them in Phase 4 Please: •http://www.db.pandawow.me?spell=145037/empowered-whirling-corruption (Buff ID: 145833). •http://www.db.pandawow.me?spell=145171/empowered-touch-of-yshaarj (Buff ID: 145832). •http://www.db.pandawow.me?spell=144816/empowered-desecrate (Buff ID: 145829). •http://www.db.pandawow.me?spell=145195/empowered-gripping-despair (Buff ID: 145831). http://bildites.lv/images/f74pj6c6/75942/thumbnail.jpg 4)Critical Bug: Boss Disappears in Phase 4. (More Fixes by Heisenberg - will check after Update). When Phase 3 Ends Garrosh teleports everyone in the raid to Phase 4 - Stormwind. Since Orgrimmar's Map & Stormwind's Map are located very far away from each other the loading screen takes longer than usual. If players don't load fast enough, then Garrosh "resets/disappears", because "he thinks raid has wiped." I checked, he is standing back in Orgrimmar in Phase 4 model, if you aggro him there you will have Phase 1 + Phase 4 at same time in Orgrimmar. http://bildites.lv/images/8aftvyhj/75826/thumbnail.jpg http://bildites.lv/images/nghw6fsb/75826/thumbnail.jpg Special thanks to Guild Renaissance Empire for uploading these videos: Report from a Horde guild "Go Hard" - http://forum.pandawow.ru/showthread.php?t=224665. [spoiler=Malice:] Malice Mechanics: 3 •Works: 2/3 •Bugs: 1/3 1)http://www.db.pandawow.me?spell=147209/malice is a 10-second undispellable debuff that Garrosh casts on random, non-tank raid members. WORKS. http://bildites.lv/images/a7pycpje/75802/thumbnail.jpg 2)While this debuff is active, the player affected by http://www.db.pandawow.me?spell=147209/malice will deal damage to a number of random allies selected from within a small radius around them. These players will be damaged by http://www.db.pandawow.me?spell=147235/malicious-blast This applies a short DoT to them, and also stacks a debuff on them that increases the damage that they take from subsequent http://www.db.pandawow.me?spell=147235/malicious-blast ticks. This second debuff lasts for 3 seconds. WORKS. http://bildites.lv/images/7kg6txha/75803/thumbnail.jpg 3)If the minimum number of players (2 players on 10-man and 5 players on 25-man) is not affected by a tick of http://www.db.pandawow.me?spell=147235/malicious-blast, the entire raid takes damage - http://www.db.pandawow.me?spell=147733/malicious-energy-explosion, and Garrosh gains 5 energy. The amount of damage the raid takes (http://www.db.pandawow.me?spell=147733/malicious-energy-explosion) is proportional to the number of players missing from the count (missing all required players will one-shot the raid) Fix Needs Review. When Malice bolt goes to boss it can sometimes "miss" which means players won't take damage from that bolt and boss won't gain energy. http://bildites.lv/images/s5e3anjq/84848/thumbnail.jpg [spoiler=Bombardment:] Bombardment Mechanics: 1 •Works: 1/1 •Bugs: 0/1 + 1 1)http://www.db.pandawow.me?spell=147135/bombardment - is a spell that causes many areas on the ground to be targeted by projectiles, which land a few seconds after the affected areas are marked. Getting hit by these projectiles is extremely damaging. WORKS. 2)New Bug: After last update Players are not able to see locations where http://www.db.pandawow.me?spell=147135/bombardment is going to land (Animation how fire balls are flying and hitting the ground + players no longer see visual where they will land, they only see a pool of dmg when it spawns). You are only able to see the this animation if you stay at edge of the map. http://bildites.lv/images/npjff477/84848/thumbnail.jpg [spoiler=Ko'kron Iron Star:] Ko'kron Iron Star Mechanics: 5 •Works: 4/5 •Bugs: 1/5 1)Shortly after Bombardment is cast, Garrosh will perform a check for "clumped" players. If at least 4 players in 10-man, or 7 in 25-man are within an 8-yard radius, then the boss will summon an http://www.db.pandawow.me?npc=73059/kokron-iron-star at the players' location. If Garrosh does not find any clumped players, no http://www.db.pandawow.me?npc=73059/kokron-iron-star is spawned. WORKS. http://bildites.lv/images/w6ywhjm6/75809/thumbnail.jpg 2)The http://www.db.pandawow.me?npc=73059/kokron-iron-star deals massive damage to the location where it appears. WORKS. http://bildites.lv/images/3e3gt8j7/75813/thumbnail.jpg 3)After spawned, the http://www.db.pandawow.me?npc=73059/kokron-iron-star will http://www.db.pandawow.me?spell=147665/fixate on the nearest raid member, chasing them at a moderate speed. Every 10 seconds, it re-fixates on the nearest player to it. NOT WORKING. http://www.db.pandawow.me?npc=73059/kokron-iron-star doesn't http://www.db.pandawow.me?spell=147665/fixate on nearest raid member, instead it fixates on a random raid member. Every 10 seconds, it re-http://www.db.pandawow.me?spell=147665/fixates on a random raid member aswell. http://bildites.lv/images/xaaty4py/75790/thumbnail.jpg 4)If http://www.db.pandawow.me?npc=73059/kokron-iron-star touches a player or Garrosh, it deals a high amount of raid-wide damage, interrupting player spellcasting and locking players out of the respective spell school - http://www.db.pandawow.me?spell=147173/unstable-iron-star. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg 5)If http://www.db.pandawow.me?npc=73059/kokron-iron-star is kited into Garrosh, it stuns him for a brief period of time, thus interrupting his current cast of http://www.db.pandawow.me?spell=147011/manifest-rage. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg http://bildites.lv/images/ttxwu6rm/75792/thumbnail.jpg http://bildites.lv/images/8mcmxyrf/75792/thumbnail.jpg [spoiler=Manifest Rage:] Manifest Rage Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)Whenever Garrosh reaches 100 energy, he casts http://www.db.pandawow.me?spell=147011/manifest-rage. This spell has a 2-second cast time, followed by a 4-second channel, during which time many adds called http://www.db.pandawow.me?npc=73253/manifestation-of-rage spawn. These adds have Normal threat tables, and no abilities. WORKS. http://bildites.lv/images/ud8m3fjt/75783/thumbnail.jpg http://bildites.lv/images/z2tx8f4x/75815/thumbnail.jpg http://bildites.lv/images/jfrr6ppd/75782/thumbnail.jpg
  2. Scorp

    ТВВ

    Актуально. http://bildites.lv/images/6gh6k6ng/86274/thumbnail.jpg http://bildites.lv/images/qc5rsbzp/86274/thumbnail.jpg
  3. Up, you don't even need to aviod sawblades atm since they do almost no damage.
  4. Up, hardest mechanic in phase 2 and it's not working.
  5. Up, speed is bugged since June.
  6. http://db.pandawow.me?spell=144821 :troll1:
  7. His ilvl 500 druid is always ready to carry.
  8. Yeah, already reported. http://forum.pandawow.ru/showthread.php?t=228107
  9. Report After Server Update (16/10/2017). Tested 17/10/2017. - Test Server. -All Bugs Fixed. Tested 17/10/2017. - Live Server. -All Bugs Not Fixed. ??? Is it possible that last laser fix was not installed in yesterdays Server Update? Because I checked all 4 difficulties on Test Server & Live Server, but as you see the results are not the same.
  10. Пока нет.
  11. .pv leave (.pv l) .pv speed 1-5
  12. http://forum.pandawow.ru/showthread.php?t=222456&page=2 Ну и где я тут сказал что он сейчас 100% работает и больше нет багов?
  13. http://forum.pandawow.ru/showthread.php?t=228018&p=1357653
  14. http://bildites.lv/images/wdm8m4e8/85390/thumbnail.png
  15. 1. http://www.db.pandawow.me?npc=71454/malkorok - http://www.db.pandawow.me?spell=143857/essence-of-yshaarj. 2. Problem: When http://www.db.pandawow.me?npc=71454/malkorok enters http://www.db.pandawow.me?spell=142879/blood-rage (Phase 2) he absorbs http://www.db.pandawow.me?spell=142861/ancient-miasma, but http://www.db.pandawow.me?spell=143857/essence-of-yshaarj keeps spawning, and after phase 2 a second time it looks like this on 25-Man Heroic: http://bildites.lv/images/xegwwhzx/85275/thumbnail.jpg 3. How it should work: When http://www.db.pandawow.me?npc=71454/malkorok enters http://www.db.pandawow.me?spell=142879/blood-rage (Phase 2) he absorbs http://www.db.pandawow.me?spell=142861/ancient-miasma, and http://www.db.pandawow.me?spell=143857/essence-of-yshaarj should stop spawning (because there is no http://www.db.pandawow.me?spell=142861/ancient-miasma), and http://www.db.pandawow.me?spell=143857/essence-of-yshaarj should start spawning again when Malkorok returns to Phase 1. Watch: 5:00 4. x100. 5. 15/10/2017.
  16. 1. http://www.wowhead.com/currency=776/warforged-seal. 2. When Raid Group defeats a boss all players who have http://www.wowhead.com/currency=776/warforged-seal receives a chance to Bonus Roll an Item. Players who are dead can't click 'Roll' button (it bugs out). [spoiler=Screenshots:] http://bildites.lv/images/q52fb79b/85303/thumbnail.jpg http://bildites.lv/images/jyv76p7m/85303/thumbnail.jpg http://bildites.lv/images/pebkp7zq/85303/thumbnail.jpg As you see when player clicks 'Roll' (While he is dead) nothing happens - Bonus Loot window turns inactive and doesn't allow player to roll again even when he gets resurrected. 3. After Boss is defeated all players should be able to use Bonus Loot - no matter they are dead or alive. 4. x100. 5. 15/10/2017.
  17. 1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse. 2. Problem: http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse aggros if you go near him. http://bildites.lv/images/j9h5afzq/84994/thumbnail.png 3. How it should work: This was disabled for every boss in Siege of Orgrimmar except this boss. Boss should only aggro if players attack him. 4. x100. 5. 06/02/2018.
  18. 1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - The Assembly Line. 2. Problem: Killed Weapons (http://www.db.pandawow.me?npc=71694/deactivated-electromagnet, http://www.db.pandawow.me?npc=71790/disassembled-crawler-mines, http://db.pandawow.me?npc=71606/deactivated-missile-turret, http://www.db.pandawow.me?npc=71751/deactivated-laser-turret) on Conveyor Belt sometimes appear as 'Untargetable Cannons' on the Assembly Line (They don't do anything). http://bildites.lv/images/qcvdv8ds/85030/thumbnail.jpg 3. How it should work: Killed Weapons (http://www.db.pandawow.me?npc=71694/deactivated-electromagnet, http://www.db.pandawow.me?npc=71790/disassembled-crawler-mines, http://db.pandawow.me?npc=71606/deactivated-missile-turret, http://www.db.pandawow.me?npc=71751/deactivated-laser-turret) on Conveyor Belt shouldn't appear on Assembly Line (since they are killed so nothing should arrive, not even some untargetable cannon). 4. x100. 5. 08/03/2018.
  19. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty. http://bildites.lv/images/p385k29p/103000/thumbnail.png 2. Problem: http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty's base Movement Speed is very slow in phase 1 and phase 2: •Phase 1 - Incorrect. •Phase 2 - Correct. 3. How it should work: http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty should have: •Fast Base Movement Speed from pull (At the moment it's too slow). •Once Boss goes in phase 2 (http://www.db.pandawow.me?spell=143442/blood-frenzy) he receives slow base movement speed, which grows as stacks get higher (at the moment speed is correct) •Once Boss goes back in phase 1 (After NPCs taunt him with http://www.db.pandawow.me?spell=144016/akoliks-incantation / http://www.db.pandawow.me?spell=144013/water-of-purity / http://www.db.pandawow.me?spell=144014/fire-of-the-spirits abilities) boss receives fast movement speed again (At the moment it's too slow). Note: In short words, boss should have 2 different base movement speeds in each phase - fast movement speed in phase 1 (not working), and slow movement speed in phase 2 (works), at the moment he has phase 2 base movement speed in both phases. Watch: 3:55 4. x100. 5. 10/02/2018.
  20. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - http://www.db.pandawow.me?spell=143465/chomp. 2. Problem: When http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty kills someone with http://www.db.pandawow.me?spell=143465/chomp there is no "bloody visual" effect. 3. How it should work: When http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty kills someone with http://www.db.pandawow.me?spell=143465/chomp there should be a "bloody visual" effect: [spoiler=Effect:] Following spells should be used on player who died from http://www.db.pandawow.me?spell=143465/chomp to create the visual meat explosion effect we see in the video: •http://www.db.pandawow.me?spell=130618 (ID: 130618). •http://www.db.pandawow.me?spell=130620 (ID: 130620). •http://www.db.pandawow.me?spell=130621 (ID: 130621). •http://www.db.pandawow.me?spell=130621 (ID: 130621). •http://www.db.pandawow.me?spell=130622 (ID: 130622). Macro used: .cast 130618 .cast 130620 .cast 130621 .cast 130621 .cast 130622 http://bildites.lv/images/g6e4gz3j/102990/thumbnail.jpg Watch: 4:08 4. x100. 5. 10/02/2018.
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  21. 1. http://www.db.pandawow.me?npc=71734/sha-of-pride - http://www.db.pandawow.me?spell=144843/overcome. 2. Problem: Players don't lose http://www.db.pandawow.me?spell=144843 buff when Norushen casts http://www.db.pandawow.me?spell=144854/final-gift to reset everyones http://www.db.pandawow.me?spell=144343/pride to 0. 3. How it should work: Players should lose http://www.db.pandawow.me?spell=144843/overcome buff when Norushen casts http://www.db.pandawow.me?spell=144854/final-gift and reset everyones http://www.db.pandawow.me?spell=144343/pride to 0. 4. x100. 5. 28/02/2018.
  22. 1. Siege of Orgrimmar. 2. Problems: 2.1) Spawn position inside Siege of Orgrimmar in a bit incorrect. 2.2) Raid Portal inside Siege of Orgrimmar in not Added (Object). http://bildites.lv/images/k8j47xkn/107783/thumbnail.jpg 3. How it should work: 3.1) Spawn position inside Siege of Orgrimmar should be correct. [b][X:[/b] 1441.047974[b]] [Y:[/b] 258.413910[b]] [Z:[/b] 283.558075[b]] [Facing:[/b] 1.5786652565002[b]] [Map ID:[/b] 1136[b]][/b]. 3.2)There should be a Raid Portal inside Siege of Orgrimmar (Object). [b]Instance Portal (Raid 4 Difficulties) =[/b] [b][Object ID:[/b] 214613[b]] [X:[/b] 1440.826782[b]] [Y:[/b] 248.327896[b]] [Z:[/b] 283.557953[b]] [Facing:[/b] 4.6897215843201[b]] [Map ID:[/b] 1136[b]][/b]. Watch: 00:24 4. x100. 5. 11/03/2018.
  23. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - http://www.db.pandawow.me?spell=146581/fixate. 2. Problems: 2.1) If played who had http://www.db.pandawow.me?spell=146581/fixate is killed, then http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty walks to this player's corpse and stop there until current channel time of http://www.db.pandawow.me?spell=146581/fixate ends. 2.2) When http://www.db.pandawow.me?spell=146581/fixate expires http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty continues following his target until boss casts a new http://www.db.pandawow.me?spell=146581/fixate. 3. How it should work: 3.1) If played who had http://www.db.pandawow.me?spell=146581/fixate is killed, then http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty should walk to this player's corpse, stop there and immediately cast next http://www.db.pandawow.me?spell=146581/fixate. 3.2) When http://www.db.pandawow.me?spell=146581/fixate expires http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty should stop moving and cast new http://www.db.pandawow.me?spell=146581/fixate and follow next player. Watch: 4:03 4. x100 5. 10/02/2018.
  24. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - http://www.db.pandawow.me?npc=71658/korkron-jailer - http://www.db.pandawow.me?item=100948/skeleton-key. 2. Problem: After players wipe or defeat http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty the http://www.db.pandawow.me?item=100948/skeleton-key saves in player's bag (if looted and not used). 3. How it should work: After players wipe or defeat http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty all http://www.db.pandawow.me?item=100948/skeleton-keys should get removed. 4. x100. 5. 10/02/2018.
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