whats wrong with doing 10c10? i don't get your point
"Mopsxx and Roxi, pre-invite all the good people in their team, and with multiboxing, host a 2nd enemy team with only bad people, and again healers missing in that RBG, veri coincidence much cheat."
In all the 10c10 i did with them, i didn't saw any multibox.
The pick of players works like this: they made a 20 raid, with 4 or 6 heals (2 heals or 3 heals per team), then when we are 20, people who want to be leaders use /roll, the 2 highest become the leaders of each team, the higher roll starts picking, each team have to pick his heals first, once all heals are in their respectives teams each leader can start picking dps, one dps per turn, till both teams are 10, then both teams que 10c10 and its a real 10c10, i don't get the point on this post seriously.
Tell me what are they doing wrong by making 10c10 games, at least they try to make 10c10 cuz no one plays it almost, it takes like 20mins to get 20 people cuz everyone is in elwin dueling or afk.
What u said about multibox and farming 10c10 its just not true, come when they ask for 10c10 and u will see.
About that: "Pujo can confirm there is ALWAYS people missing in one of the teams. Happens too often to call it a coincidence."
While we picking teams, some people just get afk or goes away, dunno why, so we have to wait for more players to be 10 in each team, but usually we are 20 and we make 10 per team, the think is that when we join 10c10, some players ragequit.
For example, when both teams face each other, and 1 team own the other so fast in the first teamfight, some players just ragequit.
"they say only 2 healers"
2 or 3 heals per team, but always the same amount of heals each team, another think is if some heals are better heals than other, but there will be always better and worse players.