Jump to content

Furmetal

Members
  • Posts

    1141
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Furmetal

  1. Wrong section, and not according to the rules. Declined.
  2. Hello! Please follow these steps to fix this and future bugs regarding your character: 1. Go to the control panel(and log-in). 2. Select the realm on which your character is. 3. Go to repair character. 4. Select your character. 5. Choose "fix another errors".
  3. It should work if you first turn on the digsite tracking, then leave game, delete cache, then once you relog you should be able to see the digsites in the continent you currently are. Try this and tell me what were the results.
  4. http://forum.pandawow.ru/showthread.php?t=139802 Edit according to the rules or your thread will be declined.
  5. Realm tested - x100/Fun/Crossrealm Date tested - 19/10/2015 Spell - [symbiosis]Dispersion(removed in WoD, therefore no wowhead link). Description - Does not free and make you immune to snare/root effects, but shadow priests' dispersion do(those works as intended). How it should work - Should free and make you immune to snare/root effects. Priority - 7/10, the debuff isn't dispellable by any conventional means and you can't powershift out of roots/snares, making you more vulnerable to certain classes(such as frost mages, that can time your dispersion with their freezes).
  6. Player - Sharim Realm - Fun Report - Writing in colored letters Proof - http://i.imgur.com/HWctZMa.jpg
  7. http://forum.pandawow.ru/showthread.php?t=139802 Edit it before it gets declined.
  8. The punishment for insulting the server is a ban, not mute. Write an appeal here.
  9. I don't see how this is an abuse, you can get these buffs legitly from Sayge.
  10. Realm tested - Fun Date tested - 19/10/2015 Spell - Leather Specialization Description - The formula addition is higher than it should, see the spoiler below for more details. How it should work - The intellect increase should be 5% instead of 9,6% Priority - 5/10, gets higher and higher the more gear you get. Almost double bonus. Comments - Might explain why restoration druids have such an abnormal healing and some 200k+ starsurges(since balance druids have the same passive). Screenshots http://i.imgur.com/9hE9MND.jpg http://i.imgur.com/LAroJRB.jpg
  11. It is not 0.5% bonus. Read my spoiler and update your post.
  12. The server was under DDoS recently, can you connect now?
  13. Yep. I'll just have to re-do most of my formulas using 80.11% as the resilience coefficient instead of 80.00%. /cries because I did everything in my weekend.
  14. Good! I'll test the other classes' similar passives too.
  15. Furmetal

    Bind Elemental

    Played against a lot of Rsham/Arms comps, specially when crosstest was up with a friend of mine that is a mage. I didn't see a single shaman even trying to use this spell.
  16. 1. Randomizera 2. http://forum.pandawow.ru/member.php?u=48153 3. http://forum.pandawow.ru/showthread.php?t=154984&page=2#18 4. Insulting 5.http://i.imgur.com/YFTcyz2.png http://i.imgur.com/qf5I590.png
  17. Indeed, I even saw a few peeps using it on fun realm.
  18. User - Repitchx 2. http://forum.pandawow.ru/member.php?u=42187 3. 4. Insulting and blackmailing. 5. http://i.imgur.com/1DHpNxy.png Comments - Not the first time, also frequently calls me "wintrading rat" in alternate accounts.
  19. I mean, this thread is probably going to be closed and it went full off-topic, but... You do realize that if, supposedly, they accept your appeal or whatever is this(which they are not), I also need to want to be a moderator. Just saying, carry on...
  20. This is better than Repitch's free time activity. Reason why it's getting closed. Truth is that Noneedholy and Dionysus are my alt accounts and I'm discussing with myself. Kappa
  21. The fact that some people have a lot of free time and don't even enjoy the game anymore. *stares*
  22. Not according to the rules. Declined.
  23. *Insert lame pun here* Realm tested - Fun Date tested - 18/10/2015 Spell/Item/etc - PvP Resilience Description - Back when server went from 5.4.2. to 5.4.8. there was a resilience bug, where it was higher than it should, but the problem is that even after the fix, it isn't fully working as intended, even though the difference is pretty low. See the spoiler below for details(using Deep Wounds as damage example): How it should work - There should be no extra 0,11% Priority - 5/10, the damage reduction is very low. Comments - Thanks to Neff for helping me with the damage formulas.
×
×
  • Create New...