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Posts
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Everything posted by Scorp
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Will try to join some LFR Wednesday, solo tests do not trigger anything unfortunately
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Ye, this is only a visual bug until you actually buy this item. Once you do -> upgrades will appear. Currently not sure how to solve this for these items, might return to this issue a bit later
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Strange. Screenshot taken on x5 2 mins ago: Have you tried to clear cache? It's important in this case, so hotfix takes effect; Also try to relog additional time
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There was missing data in DBC for these items (Operation: Shieldwall and Dominance Offensive). I have added the necessary information so these items could be upgraded. I suggest you clear cache after tomorrow's morning restart in case upgrades do not show up on their own for these items. Also I noticed vendor offers few items in exchange for wrong currency for patch 5.1, that's also been fixed. Everything will be applied tomorrow after morning restart
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Checked some videos and hotfix logs, I understand in 5.1 these items had upgrades (like it says in report) - Will look into this issue in the evening, the fact that they do not have upgrades now is a bit confusing
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Улучшение предметов Операции Заслон.
Scorp replied to dileo's topic in Questions to the administration
I can answer about this - I removed it last night on x5 because Black Market Auction contained items from future patch (in our case patch 5.2 PVP items). I'll sort this item list tonight and return NPC back in the morning. All your bids which were done in final item list will be automatically cancelled when time expires (gold will arrive in mailbox). Update: BMAH NPC will not be added back yet, there are few other issues we need to take care of first- 1 reply
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Might create some "MOP PvE quests" for 5.2, but it's currently only in idea level. Everything depends if I will find time for this in the next weeks since all my focus is now on Throne of Thunder, Nalak, Oondasta, Isle of Giants mainly. If there are some other interesting ideas that are not mentioned in this thread yet, which involve mop encounters feel free to post them here
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Fixed this part 1 hour ago, 1 group already completed the encounter; Closed.
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Applied same logic I used in Terrace of Endless Spring (Sha of Fear Heroic), have received zero complains that boss did not teleport or something..... this should fix the issue on Garrosh. In any case would appreciate some feedback about it. Will try to apply fix today on x100, if not - will be tomorrow after morning restart.
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Quests will be available tomorrow together with server update, forgot to change their patch status last night, did it only for Creatures and GameObjects unfortunately
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Done. Will be applied after update.
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No problem, since it's for event which happens once a year I'll add them. They will be in their locations tomorrow after morning restart.
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Couldn't reproduce and no additional information was provided. Still, made few small changes, will be applied after update.
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Reworked, check after update.
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Closed. Author banned.
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Quest can only be completed in patch 5.1 (x5 is on patch 5.0.5 content stage). So currently you have completed everything that is available to players on x5 when we talk about Legendary Cloak questline. Which means you have to wait for content update. This quest would not be available to players now if the community would not start to scream in server chats that they need a quest in this patch which can not be completed anyways.
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Done. Will be applied next update.
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You have to kill all 9 bosses before him, order does not matter. Once that's done -> you will be able to encounter Ragnaros
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Seems like you have forgot the time when we banned your in-game account because you were posting all this bs non stop on forums. Continue and it will happen again, as for reports follow the format and provide some evidence for your words instead of writing non sense in broken english.
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Done. Will be applied after restart
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Corrected gold amount, will be applied after restart
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Will check today how much should be in these lockboxes and apply changes (if the current amount is incorrect)
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So far I used same logic in encounter scripts where bosses / their trash mobs change react state (active->inactive->active). Yesterday I created a new one and applied it today on x5 to Sha of Fear encounter only. If issue with aggro after react state change will be fixed, I'll apply this new version for all Pandaria encounters, for example - https://forum.pandawow.ru/showthread.php?t=262153