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Scorp

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Everything posted by Scorp

  1. Might create some "MOP PvE quests" for 5.2, but it's currently only in idea level. Everything depends if I will find time for this in the next weeks since all my focus is now on Throne of Thunder, Nalak, Oondasta, Isle of Giants mainly. If there are some other interesting ideas that are not mentioned in this thread yet, which involve mop encounters feel free to post them here
  2. Fixed this part 1 hour ago, 1 group already completed the encounter; Closed.
  3. Applied same logic I used in Terrace of Endless Spring (Sha of Fear Heroic), have received zero complains that boss did not teleport or something..... this should fix the issue on Garrosh. In any case would appreciate some feedback about it. Will try to apply fix today on x100, if not - will be tomorrow after morning restart.
  4. Quests will be available tomorrow together with server update, forgot to change their patch status last night, did it only for Creatures and GameObjects unfortunately
  5. No problem, since it's for event which happens once a year I'll add them. They will be in their locations tomorrow after morning restart.
  6. Will check today
  7. Couldn't reproduce and no additional information was provided. Still, made few small changes, will be applied after update.
  8. Reworked, check after update.
  9. Closed. Author banned.
  10. Quest can only be completed in patch 5.1 (x5 is on patch 5.0.5 content stage). So currently you have completed everything that is available to players on x5 when we talk about Legendary Cloak questline. Which means you have to wait for content update. This quest would not be available to players now if the community would not start to scream in server chats that they need a quest in this patch which can not be completed anyways.
  11. Done. Will be applied next update.
  12. You have to kill all 9 bosses before him, order does not matter. Once that's done -> you will be able to encounter Ragnaros
  13. Will check in the evening
  14. Seems like you have forgot the time when we banned your in-game account because you were posting all this bs non stop on forums. Continue and it will happen again, as for reports follow the format and provide some evidence for your words instead of writing non sense in broken english.
  15. Done. Will be applied after restart
  16. Corrected gold amount, will be applied after restart
  17. Will check today how much should be in these lockboxes and apply changes (if the current amount is incorrect)
  18. So far I used same logic in encounter scripts where bosses / their trash mobs change react state (active->inactive->active). Yesterday I created a new one and applied it today on x5 to Sha of Fear encounter only. If issue with aggro after react state change will be fixed, I'll apply this new version for all Pandaria encounters, for example - https://forum.pandawow.ru/showthread.php?t=262153
  19. Teleportation script is the same to all 3 rooms. While doing tests on local test server - pet is always teleported. This seems like some edge case, if someone can please provide more information, as in normal case pet is always transported for me.
  20. :FeelsRainMan::FeelsRainMan::FeelsRainMan:
  21. Reviewed sector order and NPC facing angles and unfortunately I didn't find a mistake here... I'll add a small delay between the moment when NPC turns and when Dread Spray Damage effect is used. I believe issue is that these effects are currently happening at the same time and it sometimes fails because of it. Will be applied tomorrow after restart.
  22. Should be fixed, tested with 2 windows and looked okey. Let me know if bug is still there after next restart.
  23. Nope. New PvP items will be available only with new PvE items, otherwise how do you expect this to look like with this logic. Available patch 5.2 PVP gear for PvP players and available patch 5.0.5 PvE gear for PvE players? Surely every player understands (should at least) why both content (PvP & PvE) gear upgrades should be released at same time.
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