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Scorp

Developers
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Everything posted by Scorp

  1. 1.1 - Fixed. Laser fixate trigger was moving faster than expected. 1.2 - Was fixed already. 1.3 - Enabled Back. 1.4 - Tanks are now last in priority to be targeted by this spell. 1.5 - Ranged dps + Healers (except for MW monks) are now top priority to be targeted by this spell.
  2. Fixed. Will be applied after update.
  3. Scorp

    Gara'djal

  4. Scorp

    Spirit kings

    Fixed.
  5. Can't reproduce. Anyone else have this issue?
  6. We have come up with a decision with Zeox. This issue with old Tier sets will be fixed. Thread Closed. Fixes will be applied to PTR tomorrow evening.
  7. Same here, I spoke with Zeox and decided that there will be no changes done about this. Declined.
  8. I spoke to Zeox about this, we will not make any changes here. Declined.
  9. Fixed. Will be applied tomorrow on x100.
  10. Reverted. Will be applied as hotfix tomorrow morning on x100 / xFun. Leaving this report for Herald to review later.
  11. Fixed both issues this spell had: 1) Was hitting targets outside visual effect; 2) With each stack damage radius was increasing, but visually remained 10 yards (it will now increase too);
  12. Fixed. Forgot to add loot from "Shared Boss Loot" section - https://wow.gamepedia.com/Throne_of_Thunder#Loot
  13. Currently player loses this buff, when he leaves Vale of Eternal Blossoms (https://www.wowhead.com/vale-of-eternal-blossoms).
  14. Fixed, will be applied on PTR in around 2 days.
  15. Will look into it.
  16. Done some changes to this effect, should work correctly now. Once player X loses the 60K absorb (heroic) - he will no longer be attackable by players who still have this effect.
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