1.1 - Fixed. Laser fixate trigger was moving faster than expected.
1.2 - Was fixed already.
1.3 - Enabled Back.
1.4 - Tanks are now last in priority to be targeted by this spell.
1.5 - Ranged dps + Healers (except for MW monks) are now top priority to be targeted by this spell.
Fixed both issues this spell had:
1) Was hitting targets outside visual effect;
2) With each stack damage radius was increasing, but visually remained 10 yards (it will now increase too);
Done some changes to this effect, should work correctly now. Once player X loses the 60K absorb (heroic) - he will no longer be attackable by players who still have this effect.