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Everything posted by Scorp
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Make sure you have defeated all previous bosses in this instance. Boss order no longer matters - https://forum.pandawow.ru/showthread.php?t=256911
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Will look into this on Thursday. Update: 2.1 Fixed.
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For some reason transition to phase 2 was disabled. Made few small corrections and enabled it.
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в активной работе Аманийский боевой медведь , Зул'Аман.
Scorp replied to Jackhammer's topic in Fixed and tested
Done. Will be applied after update. Event is scripted like it was described above in first post and in comments. But would like to mention that, some visual elements might be missing, since I did not have any Zul'Aman retail sources to work with. -
в активной работе Аманийский боевой медведь , Зул'Аман.
Scorp replied to Jackhammer's topic in Fixed and tested
Most likely will be on PTR tomorrow. -
How exactly did you reset instance? Changed leader, changed difficulty or used "Reset all instances"?
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рассматривается / в очереди Приходится обновлять рейд.
Scorp replied to The Slayer's topic in Fixed and tested
Made some corrections and was no longer able to reproduce this issue. -
I have completely rescripted this encounter mechanic. Should fix all the issues described above. Also at start of phase creature will now try to select a player with healer or dps role (tanks will be last in priority); dramatically lowered melee damage done by this creature (more than 10 times), dodging his attacks will prevent target from receiving stacks; if creature's current target dies - he will try to select a new player with dps or healer role to fixate on. And other small changes to his AI. Will be applied after server update.
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рассматривается / в очереди Приходится обновлять рейд.
Scorp replied to The Slayer's topic in Fixed and tested
Will look into this next weekend. -
@Scorpion#3127
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в активной работе Аманийский боевой медведь , Зул'Аман.
Scorp replied to Jackhammer's topic in Fixed and tested
I have done most of the required work for this event (not everything yet), but there is mainly 1 question I would like to understand. So players defeat first 3 bosses: https://db.pandawow.me?npc=23574, https://db.pandawow.me?npc=23576, https://db.pandawow.me?npc=23578 and then they defeat https://www.db.pandawow.me?npc=23577/halazzi and receive mount after opening the cage (which holds prisoner). But can players just go straight to https://www.db.pandawow.me?npc=23577/halazzi and kill him and free prisoner to get mount? I currently don't see any gates or walls that can prevent that from happening. In guides it says that players can choose in what order they want to defeat first 4 bosses - but does that somehow affect the mount? -
Hello, will check in the evening.
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в активной работе Аманийский боевой медведь , Зул'Аман.
Scorp replied to Jackhammer's topic in Fixed and tested
Will look into this most likely at the end of next week. -
Should be fixed. Will be applied after update. I have completely changed the way this tram used to work in this raid. Players can now control it. What I mean by this is the following - there is a button inside tram & a button outside tram on each stop point which will force tram to drive to the other side (this will only work if tram's current state is inactive mode: not driving to the other side & not rotating in stop point). This requires a lot of testing mainly since tram has fairly long travel distance and it could cause issues (so far I didn't notice any).
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Also fixed https://www.db.pandawow.me?quest=33024/is-that-a-real-measurement. Now once again you should be able to receive the recipe to learn to craft https://www.db.pandawow.me?item=101740/grand-pandaren-treasure-noodle-cart-kit. Will be applied after restart.
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I have done some large changes to this instance, this should ensure that no matter in what order players defeat first 9 bosses it shouldn't cause https://db.pandawow.me?npc=11502 to bug out. About https://db.pandawow.me?npc=12018 - this is how he will work now: once players defeat him he will teleport to https://db.pandawow.me?npc=11502 and remain there. Players will need to talk to him to activate final boss and this will only be possible if players have defeated other 8 bosses in this raid (instance state will now correctly update). QA Team, it's important to test different types of scenarios how could a player try to complete this raid.
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I have seen this "feature" in many retail videos. But never understood is it made like that on purpose or it's a retail bug, since every other NPC/Boss interrupts his cast when he dies (in this case splits). :confused:
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Will review this instance later since I see there are more issues which cause last boss not to appear. Until then, players will no longer need to summon https://classic.db.pandawow.me?npc=11502/ragnaros (I gave him a fixed spawn location). Fix will be applied tomorrow after restart.
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https://db.pandawow.me?quest=33020/%D1%82%D0%B0%D0%B9%D0%BD%D0%B0-%D1%81%D0%B5%D0%BA%D1%80%D0%B5%D1%82%D0%BD%D0%BE%D0%B3%D0%BE-%D0%B8%D0%BD%D0%B3%D1%80%D0%B5%D0%B4%D0%B8%D0%B5%D0%BD%D1%82%D0%B0 should be fixed. After update I suggest you delete cache and take quest again and it should complete:
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Currently there are 2 criterias required to enter second and third dungeon introduced in Patch 4.3 (End Time -> Well of Eternity -> Hour of Twilight ) and in patch 3.3 (Forge of Souls - Pit of Saron - Halls of Reflection), which are: complete previous dungeon achievement and dungeon quest (part of questline). Any information that any of these criterias were removed in Mists of Pandaria?
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Loot drops from https://www.db.pandawow.me?npc=45871/nezir (just checked). And winds which carry players to https://db.pandawow.me?npc=46753/%D0%B0%D0%BB%D0%B0%D0%BA%D0%B8%D1%80 got fixed 2-3 updates ago. Closed.
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I don't understand this report. Boss (https://db.pandawow.me?npc=43735/%D1%8D%D0%BB%D0%B5%D0%BC%D0%B5%D0%BD%D1%82%D0%B8%D0%B5%D0%B2%D0%BE%D0%B5-%D1%87%D1%83%D0%B4%D0%BE%D0%B2%D0%B8%D1%89%D0%B5) gets killed - why should he respawn?
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Was fixed some while ago. Also corrected issue where players could not use summon stone at https://ru.wowhead.com/the-bastion-of-twilight raid. Will be applied after update.
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Today it was decided to delay the release of new raid version, information will follow later.