Jump to content

Scorp

Developers
  • Posts

    1753
  • Joined

  • Last visited

  • Days Won

    97

Everything posted by Scorp

  1. Yup, that was a thing: https://prnt.sc/GSxooLl8gWt5
  2. The amount of problems this mop system had that were never solved or properly analysed what is the expected result in each case.... I doubt you want it back
  3. That spell most likely has minimal amount of players it has to hit on each difficulty with tanks being last in priority to avoid the fiasco Garrosh encounter had where mind control was never placed on tank and allowed the boss to be soloed or done with x tanks, completely ignoring the mechanic
  4. The way it should work is fairly simple: Encounter Ends / Starts -> Everyone on Conveyor Belt should be teleported down to Main Platform. The behaviour between Main Platform and Conveyor belt should be something similar to smoke bomb effect (so if rogue tries to use shadowstep from Main Platform to Conveyor / Vice Versa, then he should receive error message: "your Vision of the target is obscured"); Once a wave of weapons reaches the end of belt - Blackfuse should pull all players standing on it back to main platform. There should be total of 12 waves of weapons, with 13th being special berserk weapons to wipe the raid. About Demonic Circles:
  5. Here we go again :sammyyPepekek:
  6. So in your case it's 6 bosses where you can get runestones: - Durumu (25% + 0% = 25%) - Primordius (25% + 5% = 30%) - Dark Animus (25% + 10% = 35%) - Iron Qon (25% + 15% = 40%) - Twin Consorts (25% + 20% = 45%) - Lei Shen (Hardcoded 100%) So, the way it currently works, it's completely fine that you do not get more than 1 runestone. As you see bosses done in this order does not grant you even 50% chance to loot a runestone (we are not talking about end boss now of course). Question is of course about this, if it's meant to clear bad luck protection extra chance or not. It's not possible to check how it was on retail, so up to administration to decide how it should be
  7. Because in 5.2/5.3 it was a personal title. Only in 5.4 it became account wide. Read comments - https://www.wowhead.com/title=342/storms-end#comments
  8. And if I modify it can I consider myself as addon developer?
  9. /exposed :monkaS:
  10. That's the damage the following spell inflicts in shadowlands expansion, not chain-jump radius
  11. Report is valid, you can stop trying to make a fool out of author. I disabled shared loot when I was trying to understand the source problem for bonus loot here - https://forum.pandawow.ru/showthread.php?t=263489 In the end bug was not with shared loot system, it was something else. After that I simply forgot to enable it back
  12. Forgot to apply on x5, :FeelsBadMan: Will definitely do it tonight together with LFR Wing 3 & 4 update
  13. Problem since new system release (2020), which requires attention. Changed report priority
  14. Done, will be applied tomorrow
  15. Done, will be on live tomorrow
  16. Raid delayed by 1 day - bad Raid released with bugs, but on announced date - bad Heroic release announced 4 weeks after normal mode - bad Not exactly going to try to prove how much work and time it takes to open a raid properly, but I was not able to finish it on time, so I gave myself extra day to do everything that I did not do yet
  17. Raid was delayed because I did not finish it. Staff has nothing to do with it
  18. • (WIP) Reviewed reported bugs on https://www.db.pandawow.me?npc=67977/tortos normal mode encounter. Released Heroic & LFR version.
  19. Okey cool, thanks!
  20. • (WIP) Reviewed reported bugs on https://www.db.pandawow.me?npc=68065/megaera normal mode encounter. Released Heroic & LFR version.
  21. • (WIP) Reviewed reported bugs on https://www.db.pandawow.me?npc=69465/jinrokh-the-breaker normal mode encounter. Released Heroic & LFR version.
  22. Not valid anymore in new version.
×
×
  • Create New...