Jump to content

Scorp

Developers
  • Posts

    1754
  • Joined

  • Last visited

  • Days Won

    97

Everything posted by Scorp

  1. Done. In case when there will be no active Sunbeam, the Dark of Night will move to a position near center of the room and wait for next sunbeam to appear to re-fixate.
  2. Was fixed, will be applied tomorrow with rest of the fixes.
  3. The reason why you are not able to use trinkets like you described in your first post is because they use the same spell, which has 1 minute cooldown (while item has 15 seconds). This is a server-wide issue, there are probably more items like that. Currently made a hack fix for trinkets which use this current spell. Will be applied tomorrow after restart.
  4. Hmm, weird, on my test server they are following the algorithm: Will look into it more after I get back in the evening
  5. Added custom changes, but most likely issue will not be fully fixed.
  6. Changed logic how will boss react in these cases according to your description. Will be applied tomorrow. Added some custom changes here, but unfortunately most likely issue will still occur sometimes, this is a global problem for creatures who change state from aggressive to passive and other way around. Our core developer is currently improving threat system, there is still a lot of work to be done, but it's in progress. Closing this report and similar ones about aggro issue and we will return to this issue when work on new threat system is complete.
  7. Fixed with the help of Deadmouse & Neff. Will be applied tomorrow.
  8. Fixed, will be applied Tomorrow.
  9. Fixed, will be applied Tomorrow.
  10. Boss will now lose absolutely all buffs / debuffs when he changes phase. Except for Berserk and Ritual of Purification auras. Will be applied on Wednesday.
  11. Fixed, will be applied Wednesday
  12. And also made changes to https://www.db.pandawow.me?spell=123184/dissonance-field will be applied Wednesday. Report Closed.
  13. Will be applied tomorrow after restart.
  14. We just opened ToES Raid. There's patch 5.1 before that, so no one is going to give approx release date for that now. on 09/06/2021 expect fixes for reported bugs (I will not apply them faster, to make it fair for those who have done this raid already / still progressing it). And also on this day 12% extra HP (First 3 encounters) and 6% (Sha of Fear) will be removed. And most likely pre-nerf Sha of Fear version will also get removed. Blizzard nerfed these raids only in 5.2 by applying -10% damage/health decrease on everything in instance - https://www.db.pandawow.me?spell=126816/dampening-field (Mogu'shan Vaults), https://www.db.pandawow.me?spell=126841/klaxxi-resonance (Heart of Fear), https://www.db.pandawow.me?spell=126848/ritual-of-purification (Terrace of Endless Spring). We will do the same when x5 will reach 5.2. Other than that, we are not planning any other / custom nerfs.
  15. How it looks like now (Phase 2 trash mobs): https://www.db.pandawow.me?npc=63589/setthik-windblade - Only one member from the group will try to cast https://www.db.pandawow.me?spell=125390/fixate https://www.db.pandawow.me?spell=124077/dispatch https://www.db.pandawow.me?spell=125886/sonic-blade https://www.db.pandawow.me?spell=124097/sticky-resin at once. Also tried to set timers are close as possible to retail videos. During Fixate creature is able to only cast https://www.db.pandawow.me?spell=124092/sticky-resin About crowd control effects, currently creature is not immune to the following - interrupts, knockbacks, slows, grips, knockbacks (possible when report was created they were not, done so many changes in the past time, that I do not remember anymore). https://www.db.pandawow.me?npc=63591/korthik-reaver - Nothing will change here (I'm aware that you did not mention anything about them in report). On videos seems as they both cast their spells randomly, sometimes both cast nearly at same time, sometimes with x time interval. Currently immune to any kind of crowd control effects. About aggro - our core developer is currently improving threat system, as I said earlier these creatures have nothing more special than any other creature in the game. So I can't make any changes about this at the moment as these issues are (as I heard) on many encounters. Fixes for trash mobs will be applied after restart.
  16. Fixed, will be applied tomorrow.
  17. Anyone can confirm? For me it works on both bosses - cast is interrupted and boss does not cast it for few seconds.
  18. I actually disabled this quest, that's the reason nobody is able to get it anymore. Since there's so many reports on forums / ingame that players really need this quest which can't be completed in 5.0.5 anyways, I'll enable it back and allow everyone to take it tomorrow, if it's so important for reasons which I do not understand.
  19. Source: https://www.icy-veins.com/wow/amber-shaper-un-sok-strategy-guide-normal-heroic
  20. Added custom changes, but most likely issue will not be fully fixed.
×
×
  • Create New...