Started to work on "system" blizzard used here and ran into few issues, which prevent me from releasing it.
Currently I made it like this, which should be comfortable for players as a temporary solution:
- All Creatures will still be visible for all players at all times;
- Creature will remember which player activated him (talked to him) and only this player (and players in his group in range) will receive quest completion status no matter how was the creature defeated;
- Once a creature is defeated he will respawn few seconds later and next player will be able to encounter him;
- If player does not start fighting with creature in 30 seconds after activation, creature will respawn;
- Creatures will evade if players try to take them too far away from home position;
This version will be applied on x5 tomorrow morning.