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Scorp

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Everything posted by Scorp

  1. Tested 27/11/2017. Fixed. http://bildites.lv/images/rusebu23/91429/thumbnail.jpg http://bildites.lv/images/fwtcsyug/91429/thumbnail.jpg
  2. Исправлено. http://bildites.lv/images/xjwvfapm/91428/thumbnail.jpg http://bildites.lv/images/94ecfvsm/91428/thumbnail.jpg
  3. Tested 30/01/2018. Fix Needs Review. 1)Ko'kron Iron Star Movement Speed. - Fixed. 2)Exploding Ko'kron Iron Star. - Fix Needs Review. 3)Ko'kron Iron Star Damage Radius. - Fix Needs Review. 4)Ko'kron Iron Star Impact (Pushback). - Fix Needs Review. 5)Ko'kron Iron Star Impact (Damage). - Fixed. [spoiler=Exploding Ko'kron Iron Star:] Fix Needs Review. Problem: Incorrect damage done by http://www.db.pandawow.me?spell=144798/exploding-iron-star, pay attention to Middle of the Room (C). http://bildites.lv/images/j33yskun/89886/thumbnail.png [b]Normal Mode:[/b] [b]A[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]143'040[/color] Fire. [b]B[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]170'991[/color] Fire. [b]C[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]200'066[/color] Fire. [b]D[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]254'514[/color] Fire. [b]E[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]335'043[/color] Fire. [b]Heroic Mode:[/b] [b]A[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]253'714[/color] Fire. [b]B[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]299'553[/color] Fire. [b]C[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]361'922[/color] Fire. [b]D[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]454'424[/color] Fire. [b]E[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]797'743[/color] Fire. How it should work: Clearly on E damage should be near maximum (2'000'000 (3'500'000 on Heroic Mode) Fire damage). ============================================================= But we will talk about Middle (C). Watch: 1:30. Raid is standing on C, this balance druid suffers ~448K (Max is 3'500'000) fire damage while under http://www.db.pandawow.me?spell=51052/anti-magic-zone which reduces damage taken by 40%. [so ~21%] ------------------------------------------------------------- Watch: 1:30. Priest is standing near B, while under http://www.db.pandawow.me?spell=183425/devotion-aura he loses ~70% of his full HP. ------------------------------------------------------------- You can check other Heroic kills and see that while standing in Middle of the Room, raids use 'raid-wide' cooldowns and lose ~Half of HP on Heroic Mode. ============================================================= So roughly (Since we can't get the exact number): •http://www.db.pandawow.me?spell=144798/exploding-iron-star should inflict ~750'000-780'000 Fire Damage In middle of the room (C). •http://www.db.pandawow.me?spell=144798/exploding-iron-star should inflict ~420'000-450'000 Fire Damage In middle of the room (C). [spoiler=Ko'kron Iron Star Damage Radius:] Fix Needs Review. Problem: Iron Star's Damage/Knockback Radius is too small again. http://bildites.lv/images/4tve8asp/101043/thumbnail.jpg A - Size of Iron Star's Damage/Knockback Radius at the moment. https://imgur.com/a/bSQBl / https://imgur.com/a/WZ3wt. B - Size of Iron Star's Damage/Knockback Correct Radius. How it should work: Iron Star's Damage/Knockback Radius should be correct: [spoiler=Ko'kron Iron Star Impact (Pushback):] Fix Needs Review. 4.1)Knockback effect (how far adds/players get pushed away). - Fixed. 4.2)Direction which way each Iron Star pushes adds/players. - Fix Needs Review. http://bildites.lv/images/33gx3xvy/91043/thumbnail.jpg Problem: http://www.db.pandawow.me?spell=144653/iron-star-impact: Ko'kron Iron Star A: Pushes http://www.db.pandawow.me?npc=71979/korkron-warbringers/Players in S Direction. Ko'kron Iron Star B: Pushes http://www.db.pandawow.me?npc=71979/korkron-warbringers/Players in S Direction. How it should work: http://www.db.pandawow.me?spell=144653/iron-star-impact: Ko'kron Iron Star A: Should Push http://www.db.pandawow.me?npc=71979/korkron-warbringers/Players in N Direction. Ko'kron Iron Star B: Should Push http://www.db.pandawow.me?npc=71979/korkron-warbringers/Players in S Direction.
  4. Tested 24/11/2017. Fix Needs Review. Door NR: 5 •Players should be able to click on this door. - Fixed. •Door Should Close when Raid pulls http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Fixed. •Door Should Open when Raid kills/wipes on http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Not Fixed. http://bildites.lv/images/qwfy5rwq/91032/thumbnail.jpg
  5. 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty - New Bug After Update. 2. Problem: After Raid members free 1 of 3 Prisoners, they cast their taunt ability on http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty: •http://www.db.pandawow.me?npc=71742/akolik - http://www.db.pandawow.me?spell=144016/akoliks-incantation. •http://www.db.pandawow.me?npc=71749/waterspeaker-gorai - http://www.db.pandawow.me?spell=144013/water-of-purity. •http://www.db.pandawow.me?npc=71763/montak - http://www.db.pandawow.me?spell=144014/fire-of-the-spirits. New Bug: After Thok Fixates on these NPCs he walks to them and then bugs out and just stands like a http://www.db.pandawow.me?npc=31144/training-dummy and does totally nothing. 3. How it should work: http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty should eat 1 of 3 Prisoners and then return to Phase 1. 4. x100. 5. 17/11/2017.
  6. 1. List of Abilities: •http://www.db.pandawow.me?spell=146680/disintegration-laser (Siegecrafter Blackfuse). •http://www.db.pandawow.me?spell=147324/crushing-fear (Garrosh Hellscream Heroic). •http://www.db.pandawow.me?spell=147148/unstable-iron-star (Garrosh Hellscream Heroic). •http://www.db.pandawow.me?spell=147135/bombardment (Garrosh Hellscream Heroic). 2. Problem: After Fixes to Phasing Bug (http://forum.pandawow.ru/showthread.php?t=225605), players are no longer able to see Visual effects/animations of these 4 Mechanics if they stand far away from this mechanic's "Start Point / Creation Source". Which is a problem because you can't avoid them then. 3. How it should work: Players should be able to see Animations/Visual effects of these spells no matter where they are standing. 4. x100. 5. 17/11/2017.
  7. Don't like to run after them huh? Get good pug. :troll1:
  8. Tested 16/11/2017. Fix Needs Review. [spoiler=Ko'kron Iron Star Movement Speed:] Fixed. [spoiler=Exploding Kor'kron Iron Star:] Fix Needs Review. http://www.db.pandawow.me?spell=144798/exploding-iron-star - The impact of the Iron Star causes it to explode, inflicting 2'000'000 (3'500'000 on Heroic Mode) Fire damage to nearby enemies. The damage inflicted decreases the farther away an enemy is from the explosion. There is something wrong with this part, clearly you can see that damage that is inflicted on C is not normal and players can't really survive that on Heroic Mode without using hard deffensive cooldowns. http://bildites.lv/images/j33yskun/89886/thumbnail.png [b]Normal Mode:[/b] [b]A[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]754413[/color] Fire. [b]B[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1112303[/color] Fire. [b]C[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1357962[/color] Fire. [b]D[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1582394[/color] Fire. [b]E[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1824799[/color] Fire. [b]Heroic Mode:[/b] [b]A[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1393174[/color] Fire. [b]B[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]1946844[/color] Fire. [b]C[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]2389428[/color] Fire. [b]D[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]2872499[/color] Fire. [b]E[/b] - Ko'kron Iron Star Exploding Iron Star hit You [color="#FF0000"]3371600[/color] Fire. [spoiler=Ko'kron Iron Star Damage Radius:] Fix Needs Review. Radius is still too big, you can see it in this picture (once I moved 1 step closer I got hit by 2M damage + knocked back) - https://imgur.com/a/VTiJX. How it should work: This is how far you should be able to go https://imgur.com/a/qsax6, video proof 0:35 [spoiler=Ko'kron Iron Star Impact (Pushback):] Fix Needs Review. http://www.db.pandawow.me?spell=144653/iron-star-impact knocks http://www.db.pandawow.me?npc=71979/korkron-warbringers too far away (they always fly in Textures). In this picture (https://imgur.com/a/CdtPm) you can see how it looks like: If Adds are on 'X' http://www.db.pandawow.me?spell=144653/iron-star-impact will knock them to Y (which is too much + in textures). Another problem is that Both iron Stars knock adds in this direction. How it should work: Knockback effect from http://www.db.pandawow.me?spell=144653/iron-star-impact should be very small: 7:43 + every Iron Star should knock adds to a different location (one to South and other one to North). [spoiler=Ko'kron Iron Star Impact (Damage):] Ko'kron Iron Star eats ~50% of adds HP on all difficulties. Fixed.
  9. http://forum.pandawow.ru/showthread.php?t=227735
  10. Tested 16/11/2017. Fix Needs Review. =============================== Not sure if http://www.db.pandawow.me?spell=144421/corruption mechanic works properly now since other bugs appeared now and because of them I can't test it, want to remind that: Was: •0/100 http://www.db.pandawow.me?spell=144421/corruption = Full Damage done to boss. •25/100 http://www.db.pandawow.me?spell=144421/corruption = 25% less Damage done to boss. •50/100 http://www.db.pandawow.me?spell=144421/corruption = 50% less Damage done to boss. •25/100 http://www.db.pandawow.me?spell=144421/corruption = 75% less Damage done to boss. •100/100 http://www.db.pandawow.me?spell=144421/corruption = 100% less Damage (aka 0 Damage) done to boss. Should be: •0/100 http://www.db.pandawow.me?spell=144421/corruption = http://www.db.pandawow.me?spell=144452/purified (+25% buff different for every role). •25/100 http://www.db.pandawow.me?spell=144421/corruption = Full Damage done to boss. •50/100 http://www.db.pandawow.me?spell=144421/corruption = 25% less Damage done to boss. •25/100 http://www.db.pandawow.me?spell=144421/corruption = 50% less Damage done to boss. •100/100 http://www.db.pandawow.me?spell=144421/corruption = 75% less Damage done to boss. =============================== New Bugs: 1) Players no longer get +25% http://www.db.pandawow.me?spell=144421/corruption after picking up http://www.db.pandawow.me?spell=145073/residual-corruption. 2) Players with the dps role get +125% increased damage done to boss and adds from http://www.db.pandawow.me?spell=144452/purified while it should be +25% and only damage done to boss. Fixed: 1) Once Player with DPS Role Reaches 0/100 http://www.db.pandawow.me?spell=144421/corruption he receives http://www.db.pandawow.me?spell=144452/purified buff which increases his damage done. 2) Once Player with Healer Role Reaches 0/100 http://www.db.pandawow.me?spell=144421/corruption he receives http://www.db.pandawow.me?spell=144452/purified buff which increases his healing done. 3) Once Player with Tank Role Reaches 0/100 http://www.db.pandawow.me?spell=144421/corruption he receives http://www.db.pandawow.me?spell=144452/purified buff which decreases his damage taken. In Process (Things I can't test because of Bug NR. 1): 1) If http://www.db.pandawow.me?spell=144452/purified buff actually does work correctly for tanks/healers. 2) If http://www.db.pandawow.me?spell=144421/corruption mechanic works correctly now. 3) If players lose http://www.db.pandawow.me?spell=144452/purified buff once becoming corrupted again.
  11. Tested 15/11/2017. Fix Needs Review. Bug Report: [spoiler=General:] General Mechanics: 2 •Works: 2/2 •Bugs: 0/2 + 2 1)When Garrosh reaches 0% health, he enters a 20-second role-playing speech, after which your raid is teleported to a phased Stormwind City location. Here, Garrosh is healed to 60% health. WORKS. 2)When Players get teleported to a phased Stormwind City location they are stunned for 15-Seconds (http://www.db.pandawow.me?spell=148440/weak-minded). WORKS. 3)In this phase Garrosh will no longer use abilities from previous phases. Visual Bug. Garrosh doesn't use any ability from previous phases, he just has the empowered "buffs" (it's only visual). Remove them in Phase 4 Please: •http://www.db.pandawow.me?spell=145037/empowered-whirling-corruption (Buff ID: 145833). •http://www.db.pandawow.me?spell=145171/empowered-touch-of-yshaarj (Buff ID: 145832). •http://www.db.pandawow.me?spell=144816/empowered-desecrate (Buff ID: 145829). •http://www.db.pandawow.me?spell=145195/empowered-gripping-despair (Buff ID: 145831). http://bildites.lv/images/f74pj6c6/75942/thumbnail.jpg 4)Critical Bug: Boss Disappears in Phase 4. When Phase 3 Ends Garrosh teleports everyone in the raid to Phase 4 - Stormwind. Since Orgrimmar's Map & Stormwind's Map are located very far away from each other the loading screen takes longer than usual. If players don't load fast enough, then Garrosh "resets/disappears", because "he thinks raid has wiped." I checked, he is standing back in Orgrimmar in Phase 4 model, if you aggro him there you will have Phase 1 + Phase 4 at same time in Orgrimmar. http://bildites.lv/images/8aftvyhj/75826/thumbnail.jpg http://bildites.lv/images/nghw6fsb/75826/thumbnail.jpg Special thanks to Guild Renaissance Empire for uploading these videos: 15/11/2017. New Bugs. Whne boss Teleports back to Orgrimmar (after despawning from Stormwind Phase) he aggros and runs through textures to Stormwind. If Players leave combat (fake death or anything simular) he runs back to his Throne in Orgrimmar, but he doesn't reset - he is standing in Phase 4 Model + Active (casts abilities & gains energy). And ofc attacks if you go near him/attack him. http://bildites.lv/images/5rk966ab/89838/thumbnail.jpg Note: If you wipe in Stormwind (if he didn't despawn when you teleport there) then everything is ok he resets and is back in phase 1 model + inactive. [spoiler=Malice:] Malice Mechanics: 3 •Works: 2/3 •Bugs: 1/3 1)http://www.db.pandawow.me?spell=147209/malice is a 10-second undispellable debuff that Garrosh casts on random, non-tank raid members. WORKS. http://bildites.lv/images/a7pycpje/75802/thumbnail.jpg 2)While this debuff is active, the player affected by http://www.db.pandawow.me?spell=147209/malice will deal damage to a number of random allies selected from within a small radius around them. These players will be damaged by http://www.db.pandawow.me?spell=147235/malicious-blast This applies a short DoT to them, and also stacks a debuff on them that increases the damage that they take from subsequent http://www.db.pandawow.me?spell=147235/malicious-blast ticks. This second debuff lasts for 3 seconds. WORKS. http://bildites.lv/images/7kg6txha/75803/thumbnail.jpg 3)If the minimum number of players (2 players on 10-man and 5 players on 25-man) is not affected by a tick of http://www.db.pandawow.me?spell=147235/malicious-blast, the entire raid takes damage - http://www.db.pandawow.me?spell=147733/malicious-energy-explosion, and Garrosh gains 5 energy. The amount of damage the raid takes (http://www.db.pandawow.me?spell=147733/malicious-energy-explosion) is proportional to the number of players missing from the count (missing all required players will one-shot the raid) Fix Needs Review. When Malice bolt goes to boss it can sometimes "miss" which means players won't take damage from that bolt and boss won't gain energy. http://bildites.lv/images/s5e3anjq/84848/thumbnail.jpg [spoiler=Bombardment:] Bombardment Mechanics: 1 •Works: 1/1 •Bugs: 0/1 + 1 1)http://www.db.pandawow.me?spell=147135/bombardment - is a spell that causes many areas on the ground to be targeted by projectiles, which land a few seconds after the affected areas are marked. Getting hit by these projectiles is extremely damaging. WORKS. 2)New Bug: After last update Players are not able to see locations where http://www.db.pandawow.me?spell=147135/bombardment is going to land (Animation how fire balls are flying and hitting the ground + players no longer see visual where they will land, they only see a pool of dmg when it spawns). You are only able to see the this animation if you stay at edge of the map. http://bildites.lv/images/npjff477/84848/thumbnail.jpg [spoiler=Ko'kron Iron Star:] Ko'kron Iron Star Mechanics: 5 •Works: 4/5 •Bugs: 1/5 + 1 1)Shortly after Bombardment is cast, Garrosh will perform a check for "clumped" players. If at least 4 players in 10-man, or 7 in 25-man are within an 8-yard radius, then the boss will summon an http://www.db.pandawow.me?npc=73059/kokron-iron-star at the players' location. If Garrosh does not find any clumped players, no http://www.db.pandawow.me?npc=73059/kokron-iron-star is spawned. WORKS. http://bildites.lv/images/w6ywhjm6/75809/thumbnail.jpg 2)The http://www.db.pandawow.me?npc=73059/kokron-iron-star deals massive damage to the location where it appears. WORKS. http://bildites.lv/images/3e3gt8j7/75813/thumbnail.jpg 3)After spawned, the http://www.db.pandawow.me?npc=73059/kokron-iron-star will http://www.db.pandawow.me?spell=147665/fixate on the nearest raid member, chasing them at a moderate speed. Every 10 seconds, it re-fixates on the nearest player to it. FIX NEEDS REVIEW. 15/11/2017. http://www.db.pandawow.me?npc=73059/kokron-iron-star sometimes http://www.db.pandawow.me?spell=147665/fixated on nearest player but maximum 3 times and then in decided to http://www.db.pandawow.me?spell=147665/fixate on a random player. Sometimes it http://www.db.pandawow.me?spell=147665/fixated on a random player after first fixate, sometimes even after spawn. Picture: http://www.db.pandawow.me?spell=147665/fixate was on Player A, next Fixate was used on Player C. And you can see that Player A & B were right next to http://www.db.pandawow.me?npc=73059/kokron-iron-star but it still http://www.db.pandawow.me?spell=147665/fixated on Player C. http://bildites.lv/images/8dg79h8q/89832/thumbnail.jpg 4)If http://www.db.pandawow.me?npc=73059/kokron-iron-star touches a player or Garrosh, it deals a high amount of raid-wide damage, interrupting player spellcasting and locking players out of the respective spell school - http://www.db.pandawow.me?spell=147173/unstable-iron-star. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg 5)If http://www.db.pandawow.me?npc=73059/kokron-iron-star is kited into Garrosh, it stuns him for a brief period of time, thus interrupting his current cast of http://www.db.pandawow.me?spell=147011/manifest-rage. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg http://bildites.lv/images/ttxwu6rm/75792/thumbnail.jpg http://bildites.lv/images/8mcmxyrf/75792/thumbnail.jpg 6) Visual Swirl Which shows where http://www.db.pandawow.me?npc=73059/kokron-iron-star will land. BUG. Players are no longer able to see Yellow Swirly Visual where http://www.db.pandawow.me?npc=73059/kokron-iron-star will land (Same bug with Bombardment) + the animation how Iron Star is "flying" to this location. [spoiler=Manifest Rage:] Manifest Rage Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)Whenever Garrosh reaches 100 energy, he casts http://www.db.pandawow.me?spell=147011/manifest-rage. This spell has a 2-second cast time, followed by a 4-second channel, during which time many adds called http://www.db.pandawow.me?npc=73253/manifestation-of-rage spawn. These adds have Normal threat tables, and no abilities. WORKS. http://bildites.lv/images/ud8m3fjt/75783/thumbnail.jpg http://bildites.lv/images/z2tx8f4x/75815/thumbnail.jpg http://bildites.lv/images/jfrr6ppd/75782/thumbnail.jpg
  12. 15/11/2017. Updated post on 05/11/2017: Updated information about Crawler Mines & Electromagnet.
  13. Tested 15/11/2017. Fix Needs Review. Door NR: 1 - Fixed. Door NR: 2 - Fixed. Door NR: 3 - Fixed. Door NR: 4 - Fixed. My Bad I forgot to add full information about Door 5 in post on 05/11/2017. Door NR: 5 •Players should be able to click on this door. - Fixed. •Door Should Close when Raid pulls http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Not Fixed. •Door Should Open when Raid kills/wipes on http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Not Fixed.
  14. Tested 15/11/2017. Fixed. http://bildites.lv/images/xucr7dw4/89761/thumbnail.jpg
  15. 15/11/2017. Updated Post on 08/10/2017: Updated information about Garrosh Hellscream's Phases. Which means all HPs are now found and added in report.
  16. 15/11/2017. Updated Post on 29/09/2017: Added Weapon IDs, Missing Aura IDs, New Found Bugs.
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