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Everything posted by Scorp
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Tested 31/10/2017. Fix Needs Review. http://www.db.pandawow.me?spell=144466/magnetic-crush still does same amount of damage on Normal & Heroic Mode. [b]Normal Mode:[/b] Magnetic Crush damaged You 18190 Physical. Magnetic Crush damaged You 18190 Physical. [b]Heroic Mode:[/b] Magnetic Crush damaged You 18190 Physical. Magnetic Crush damaged You 18190 Physical.
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Siege of Orgrimmar - Garrosh Hellscream - Annihilate
Scorp replied to Scorp's topic in Fixed and tested
Bump. -
1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?spell=143291/launch-sawblade (http://www.db.pandawow.me?spell=143327/serrated-slash). 2. Problem: After last fixes to Siegecrafter Blackfuse Overcharged Weapon System he uses http://www.db.pandawow.me?spell=143291/launch-sawblade ability only once in whole fight (shortly after pull). http://bildites.lv/images/5cmhmt4u/87928/thumbnail.jpg 3. How it should work: Siegecrafter Blackfuse should use http://www.db.pandawow.me?spell=143291/launch-sawblade every x seconds (I couldn't find info how often, but in videos he uses this ability every ~10-15 seconds). 4. x100. 5. 31/10/2017.
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1. http://www.db.pandawow.me?npc=71504/siegecrafter-blackfuse - http://www.db.pandawow.me?spell=143291/launch-sawblade (http://www.db.pandawow.me?spell=143327/serrated-slash). 2. Problem: Damage/Knockback Radius of Sawblade (http://www.db.pandawow.me?spell=143327/serrated-slash) is incorrect - bigger than the sawblade. Damage/Knockback radius of sawblade can be seen in this picture, once I moved 1 step closer to sawblade I got knocked back + suffered damage. http://bildites.lv/images/r8fcmpwt/87920/thumbnail.jpg 3. How it should work: Damage/Knockback Radius of Sawblade (http://www.db.pandawow.me?spell=143327/serrated-slash) should be correct. 4. x100. 5. 31/10/2017.
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Siege of Orgrimmar - General Nazgrim - Kor'kron Ironblade
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fix Needs Review. 1) If you CC http://www.db.pandawow.me?npc=71516/korkron-ironblade while he casts http://www.db.pandawow.me?spell=143420/ironstorm he will use http://www.db.pandawow.me?spell=143420/ironstorm ability again after a short amount of time. - Fixed. 2) If you CC http://www.db.pandawow.me?npc=71516/korkron-ironblade while he channels http://www.db.pandawow.me?spell=143420/ironstorm he will use http://www.db.pandawow.me?spell=143420/ironstorm ability again after a short amount of time. - Not Fixed. Needs a Fix after you CC him during channel. -
Siege of Orgrimmar - Malkorok - Essence of Y'Shaarj
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. -
Siege of Orgrimmar - Siegecrafter Blackfuse - Sawblade
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. -
Siege of Orgrimmar - Siegecrafter Blackfuse - Sawblade 2
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. http://bildites.lv/images/37keu38y/87886/thumbnail.jpg -
Siege of Orgrimmar - The Fallen Protectors - He Softfoot - Gouge (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. -
Siege of Orgrimmar - Iron Juggernaut - Borer Drill (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. -
Siege of Orgrimmar - Immerseus - Sha Splash (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 31/10/2017. Fixed. -
Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces
Scorp replied to Scorp's topic in Fixed and tested
Bump, Huge problem on Heroic Mode. -
Siege of Orgrimmar - Garrosh Hellscream - Empowered Gripping Despair
Scorp replied to Scorp's topic in Fixed and tested
Bump, this mechanic should make phase 3 a dps race. -
Siege of Orgrimmar - Garrosh Hellscream - Desecrated Weapon
Scorp replied to Scorp's topic in Fixed and tested
Bump, weapons can be totally ignored. -
Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces 4
Scorp replied to Scorp's topic in Fixed and tested
Bump, adds are 1shoting on Heroic. -
Siege of Orgrimmar - Immerseus - Sha Splash (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Bump. -
1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Intermission: Realm of Y'Shaarj - http://www.db.pandawow.me?spell=144969/annihilate. 2. Problem: After Fixes to Intermission Phase (Report: http://forum.pandawow.ru/showthread.php?t=224816) http://www.db.pandawow.me?spell=144969/annihilate bugged out. Bug: ~1 Second before performing http://www.db.pandawow.me?spell=144969/annihilate Hit Garrosh Targets & Focuses on Tank turning to him and hitting a totally different area than animation showed. Watch: 2:20 3. How it should work: Boss should should perform http://www.db.pandawow.me?spell=144969/annihilate hit and ONLY THEN target tank before casting his next http://www.db.pandawow.me?spell=144969/annihilate. Watch: 2:18 Watch: 6:36 4. x100. 5. 26/10/2017.
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Siege of Orgrimmar - General Nazgrim - Kor'kron Ironblade
Scorp replied to Scorp's topic in Fixed and tested
Tested 25/10/2017. Not Fixed. After you CC this mob he will never use http://www.db.pandawow.me?spell=143420/ironstorm again. http://bildites.lv/images/gz3u349p/86776/thumbnail.jpg -
Siege of Orgrimmar - Garrosh Hellscream - Phase 4 (Heroic)
Scorp replied to Scorp's topic in Fixed and tested
Tested 25/10/2017. - Live Server. Bug With boss despawning in Phase 4 was fixed on Test Server or atleast it doesn't happen there anymore on the other hand it is still happening on Live Server (More info in General - 4. Bug). Special thanks to Guild "Renaissance Empire" for recording 2 videos about this problem. Bug needs to be fixed as fast as possible, boss is not killable on Heroic at the moment.. 10/10. [spoiler=General:] General Mechanics: 2 •Works: 2/2 •Bugs: 0/2 + 2 1)When Garrosh reaches 0% health, he enters a 20-second role-playing speech, after which your raid is teleported to a phased Stormwind City location. Here, Garrosh is healed to 60% health. WORKS. 2)When Players get teleported to a phased Stormwind City location they are stunned for 15-Seconds (http://www.db.pandawow.me?spell=148440/weak-minded). WORKS. 3)In this phase Garrosh will no longer use abilities from previous phases. Visual Bug. Garrosh doesn't use any ability from previous phases, he just has the empowered "buffs" (it's only visual). Remove them in Phase 4 Please: •http://www.db.pandawow.me?spell=145037/empowered-whirling-corruption (Buff ID: 145833). •http://www.db.pandawow.me?spell=145171/empowered-touch-of-yshaarj (Buff ID: 145832). •http://www.db.pandawow.me?spell=144816/empowered-desecrate (Buff ID: 145829). •http://www.db.pandawow.me?spell=145195/empowered-gripping-despair (Buff ID: 145831). http://bildites.lv/images/f74pj6c6/75942/thumbnail.jpg 4)Critical Bug: Boss Disappears in Phase 4. (More Fixes by Heisenberg - will check after Update). When Phase 3 Ends Garrosh teleports everyone in the raid to Phase 4 - Stormwind. Since Orgrimmar's Map & Stormwind's Map are located very far away from each other the loading screen takes longer than usual. If players don't load fast enough, then Garrosh "resets/disappears", because "he thinks raid has wiped." I checked, he is standing back in Orgrimmar in Phase 4 model, if you aggro him there you will have Phase 1 + Phase 4 at same time in Orgrimmar. http://bildites.lv/images/8aftvyhj/75826/thumbnail.jpg http://bildites.lv/images/nghw6fsb/75826/thumbnail.jpg Special thanks to Guild Renaissance Empire for uploading these videos: Report from a Horde guild "Go Hard" - http://forum.pandawow.ru/showthread.php?t=224665. [spoiler=Malice:] Malice Mechanics: 3 •Works: 2/3 •Bugs: 1/3 1)http://www.db.pandawow.me?spell=147209/malice is a 10-second undispellable debuff that Garrosh casts on random, non-tank raid members. WORKS. http://bildites.lv/images/a7pycpje/75802/thumbnail.jpg 2)While this debuff is active, the player affected by http://www.db.pandawow.me?spell=147209/malice will deal damage to a number of random allies selected from within a small radius around them. These players will be damaged by http://www.db.pandawow.me?spell=147235/malicious-blast This applies a short DoT to them, and also stacks a debuff on them that increases the damage that they take from subsequent http://www.db.pandawow.me?spell=147235/malicious-blast ticks. This second debuff lasts for 3 seconds. WORKS. http://bildites.lv/images/7kg6txha/75803/thumbnail.jpg 3)If the minimum number of players (2 players on 10-man and 5 players on 25-man) is not affected by a tick of http://www.db.pandawow.me?spell=147235/malicious-blast, the entire raid takes damage - http://www.db.pandawow.me?spell=147733/malicious-energy-explosion, and Garrosh gains 5 energy. The amount of damage the raid takes (http://www.db.pandawow.me?spell=147733/malicious-energy-explosion) is proportional to the number of players missing from the count (missing all required players will one-shot the raid) Fix Needs Review. When Malice bolt goes to boss it can sometimes "miss" which means players won't take damage from that bolt and boss won't gain energy. http://bildites.lv/images/s5e3anjq/84848/thumbnail.jpg [spoiler=Bombardment:] Bombardment Mechanics: 1 •Works: 1/1 •Bugs: 0/1 + 1 1)http://www.db.pandawow.me?spell=147135/bombardment - is a spell that causes many areas on the ground to be targeted by projectiles, which land a few seconds after the affected areas are marked. Getting hit by these projectiles is extremely damaging. WORKS. 2)New Bug: After last update Players are not able to see locations where http://www.db.pandawow.me?spell=147135/bombardment is going to land (Animation how fire balls are flying and hitting the ground + players no longer see visual where they will land, they only see a pool of dmg when it spawns). You are only able to see the this animation if you stay at edge of the map. http://bildites.lv/images/npjff477/84848/thumbnail.jpg [spoiler=Ko'kron Iron Star:] Ko'kron Iron Star Mechanics: 5 •Works: 4/5 •Bugs: 1/5 1)Shortly after Bombardment is cast, Garrosh will perform a check for "clumped" players. If at least 4 players in 10-man, or 7 in 25-man are within an 8-yard radius, then the boss will summon an http://www.db.pandawow.me?npc=73059/kokron-iron-star at the players' location. If Garrosh does not find any clumped players, no http://www.db.pandawow.me?npc=73059/kokron-iron-star is spawned. WORKS. http://bildites.lv/images/w6ywhjm6/75809/thumbnail.jpg 2)The http://www.db.pandawow.me?npc=73059/kokron-iron-star deals massive damage to the location where it appears. WORKS. http://bildites.lv/images/3e3gt8j7/75813/thumbnail.jpg 3)After spawned, the http://www.db.pandawow.me?npc=73059/kokron-iron-star will http://www.db.pandawow.me?spell=147665/fixate on the nearest raid member, chasing them at a moderate speed. Every 10 seconds, it re-fixates on the nearest player to it. NOT WORKING. http://www.db.pandawow.me?npc=73059/kokron-iron-star doesn't http://www.db.pandawow.me?spell=147665/fixate on nearest raid member, instead it fixates on a random raid member. Every 10 seconds, it re-http://www.db.pandawow.me?spell=147665/fixates on a random raid member aswell. http://bildites.lv/images/xaaty4py/75790/thumbnail.jpg 4)If http://www.db.pandawow.me?npc=73059/kokron-iron-star touches a player or Garrosh, it deals a high amount of raid-wide damage, interrupting player spellcasting and locking players out of the respective spell school - http://www.db.pandawow.me?spell=147173/unstable-iron-star. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg 5)If http://www.db.pandawow.me?npc=73059/kokron-iron-star is kited into Garrosh, it stuns him for a brief period of time, thus interrupting his current cast of http://www.db.pandawow.me?spell=147011/manifest-rage. WORKS. http://bildites.lv/images/9meme445/75814/thumbnail.jpg http://bildites.lv/images/ttxwu6rm/75792/thumbnail.jpg http://bildites.lv/images/8mcmxyrf/75792/thumbnail.jpg [spoiler=Manifest Rage:] Manifest Rage Mechanics: 1 •Works: 1/1 •Bugs: 0/1 1)Whenever Garrosh reaches 100 energy, he casts http://www.db.pandawow.me?spell=147011/manifest-rage. This spell has a 2-second cast time, followed by a 4-second channel, during which time many adds called http://www.db.pandawow.me?npc=73253/manifestation-of-rage spawn. These adds have Normal threat tables, and no abilities. WORKS. http://bildites.lv/images/ud8m3fjt/75783/thumbnail.jpg http://bildites.lv/images/z2tx8f4x/75815/thumbnail.jpg http://bildites.lv/images/jfrr6ppd/75782/thumbnail.jpg -
Актуально. http://bildites.lv/images/6gh6k6ng/86274/thumbnail.jpg http://bildites.lv/images/qc5rsbzp/86274/thumbnail.jpg
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Siege of Orgrimmar - Siegecrafter Blackfuse - Sawblade
Scorp replied to Scorp's topic in Fixed and tested
Up, you don't even need to aviod sawblades atm since they do almost no damage. -
Siege of Orgrimmar - Garrosh Hellscream - Touch of Y'Shaarj
Scorp replied to Scorp's topic in Fixed and tested
Up, hardest mechanic in phase 2 and it's not working. -
Siege of Orgrimmar - Garrosh Hellscream - Ko'kron Iron Star
Scorp replied to Scorp's topic in Fixed and tested
Up, speed is bugged since June.